928 次代码提交 (c91c9d5b-0199-4eed-b53f-7aacb9e8325d)

作者 SHA1 备注 提交日期
Ciro Continisio 93b4aa7d Actions map, Simple input testing 4 年前
Ciro Continisio 77678f6f Character controller, scene setup 4 年前
Ciro Continisio b8b709a6 Character control refactoring 4 年前
Ciro Continisio 453789b2 Character Controller moving 4 年前
Ciro Continisio 08043a2c 3D Playground 4 年前
Ciro Continisio 912d96c4 Using default CharacterController 4 年前
Ciro Continisio 1e3626e8 More character controller jump tweaks 4 年前
Ciro Continisio d0592a4f Moved around some stuff 4 年前
Ciro Continisio ee2cec18 Camera rotation, Movement tweaks 4 年前
Unknown 35de3fbd Adding scenes data (still WIP) 4 年前
Unknown 1cc14a04 SOs for menus and levels and adding scenes 4 年前
Unknown 863a7673 Adding events and listeners for scene loading 4 年前
Nathan b09b90e6 Fixed player movement axis bug 4 年前
Unknown 082ef4fb Main menu and loading bar scripts 4 年前
GitHub bbcfe5c4 Merge pull request #4 from DapperDino/master 4 年前
Unknown 23f0a3bf Added check to avoid loading scene multiple times 4 年前
Nathan 1215a9bf Fixed snappy movement bug 4 年前
Unknown 770575c2 Changed to L key instead of space bar for load (space used to jump) 4 年前
GitHub 4af64d31 Merge pull request #9 from DapperDino/master 4 年前
Unknown 76ec29e0 Clean 4 年前
Austin Brown b83bd3d0 Add Camera Sensitivity 4 年前
Quickz 6738e6e0 Fixed an issue regarding player jump not getting stopped by a collision from above 4 年前
Unknown a9107d7c Adjustments on scene loading 4 年前
GitHub a5b785a6 Merge pull request #16 from Quickz/player-jump-fix 4 年前
Austin Brown f1435a8e Use Range for cameraSensitivity of CameraManager 4 年前
Unknown af81ba57 Added level 2 and level end trigger in level 1 4 年前
mwert09 e447593c Fixed steep surfaces bug 4 年前
Andrew Real 1f6fdb42 Replace magic numbers with variables - issue: 40 4 年前
Wodopo 1eef189c My take on a simple Player Spawn System 4 年前
Andrzej Łukasik dab4333d InputReader made into ScriptableObject asset 4 年前
Ciro Continisio a72aef38 Made the cameraSensitivity field private 4 年前
GitHub da7293bb Merge pull request #17 from atb-brown/camera-move-speed 4 年前
mwert09 f40790a1 Made adjustments based on HyagoOliveiran's suggestions 4 年前
GitHub c0a9e0a7 Update UOP1_Project/Assets/Scripts/Characters/Character.cs 4 年前
Wodopo 3b1e385f Renamed SetRequestSpawnIndex to SetSpawnIndex 4 年前
Carlos Eduardo Pérez 3bea7874 Added custom inspector for GameScene ScriptableObjects 4 年前
mwert09 fa4b802f Update Character.cs 4 年前
GitHub a046c18a Deleted unnecessary spacing 4 年前
Ciro Continisio 4aaa3b36 Spawn system in place 4 年前
Carlos Eduardo Pérez 08176b7d Updated GameSceneEditor class 4 年前
Quickz 25279029 fixed an issue regarding player jump not getting canceled in a few cases 4 年前
mwert09 03385e75 Update Character.cs 4 年前
mwert09 90d34bde Fixed bouncing issue when player hit under floating platform 4 年前
GitHub 506101f1 Merge pull request #45 from Quickz/jump-fix 4 年前
mwert09 90e60ba3 Update Character.cs 4 年前
GitHub a9604394 Merge branch 'master' into TMPro-Import 4 年前
Carlos Eduardo Pérez f6215f53 DrawSceneEditor now has a single, non-branching undo check 4 年前
mwert09 fa308200 Update Character.cs 4 年前
Andrew Real bd2f9dce Merge branch 'master' into remove-magic-numbers 4 年前
Carlos Eduardo Pérez 79ec6d45 Updated warning message 4 年前
GitHub 9c27ba24 Merge pull request #27 from andrew-raphael-lukasik/InputReader_as_ScriptableObject 4 年前
mwert09 123c2bdc Update Character.cs 4 年前
Andrew Real e23c8e72 Change var name to more acurately show purpose 4 年前
Ciro Continisio b194fe99 Merge branch 'master' into Wodopo/spawn-system 4 年前
GitHub 2c21f5a9 Merge pull request #31 from CharlExMachina/Scene-Loading 4 年前
mwert09 14215282 Update Character.cs 4 年前
Andrew Real 106bfcd0 Remove accidentaly added blank lines 4 年前
Ciro Continisio 2cfc9750 SpawnSystem active in the scene 4 年前
GitHub afc7b64e Merge pull request #25 from Wodopo/master 4 年前
Ciro Continisio 69c48251 Changed the new variable into a constant 4 年前
Unknown 9bcfa8f8 Changed Level to Location 4 年前
GitHub 02d8e6c7 Merge pull request #55 from andrewreal/remove-magic-numbers 4 年前
mwert09 f063f571 Merge branch 'bug-steep-surfaces' 4 年前
Unknown 09bb47ff Remove old files 4 年前
mwert09 a291c583 Merge remote-tracking branch 'upstream/master' 4 年前
Unknown da0bbab5 Added Void, Int and Load Events SO and Listeners 4 年前
mwert09 83f426f0 Merge remote-tracking branch 'upstream/master' 4 年前
Unknown d3e13985 Methods to trigger events 4 年前
GitHub f5ad616a Merge pull request #26 from mwert09/master 4 年前
Miley Hollenberg cd634c11 Implemented automatic linter 4 年前
Unknown 6dee2704 Location loader script 4 年前
Miley Hollenberg 4211568e [Bot] Automated dotnet-format update 4 年前
GitHub 83951a71 Merge pull request #73 from MileyHollenberg/Linter 4 年前
Unknown 87b7db67 Better comments 4 年前
Unknown ec685786 Updated raise method name 4 年前
GitHub 9965c051 Removed unused imports (#75) 4 年前
Ciro Continisio e27f318b Merge branch 'master' into custom-lighting-shader 4 年前
DeivSky 3a48da8b Initial commit 4 年前
GitHub 391017ac Yet another State Machine (#94) 4 年前
DeivSky 15afbcfd Added debug toggle 4 年前
DeivSky 830591fd [Bot] Automated dotnet-format update 4 年前
DeivSky 33f1fbae Merge branch 'state-machine' of https://github.com/DeivSky/open-project-1 into state-machine 4 年前
DeivSky 4686f6e6 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 43ebc212 Art reorganisation and cleanup 4 年前
DeivSky 32a19461 Removed serializable actions/conditions. Added current state name in state machine component. Added more spheres to test scene. 4 年前
Ciro Continisio ff340fa4 Fixed typo 4 年前
DeivSky 9dba4a4a minor 4 年前
DeivSky d3e9ddbc Renaming from 'Scriptable' prefix to 'SO' suffix. 4 年前
DeivSky b89a8e11 Adjusted test scene. Renamed StateAction.Perform() to OnUpdate(). Added a couple of Tooltips and comments. 4 年前
DeivSky 6908fd16 [Bot] Automated dotnet-format update 4 年前
DeivSky b7f0951d Removed ScriptableObjects array from StateMachine. Adjusted test scene. Single line methods now use brackets, properties still use lambda when possible. 4 年前
DeivSky f90a8f1f [Bot] Automated dotnet-format update 4 年前
Ciro Continisio d2082480 Removed personal namespace 4 年前
Ciro Continisio 72d7c142 Character state machine 4 年前
Ciro Continisio 2cb26091 Tweaks and comments 4 年前
Ciro Continisio c9bcfaeb Merge branch 'DeivSky/state-machine' into main 4 年前
Ciro Continisio 8c53ac1f Fixed Assembly issue 4 年前
Ciro Continisio cc6cd14e Fixed Assembly issue 4 年前
GitHub c7fa7330 Fixing events not being events (#109) 4 年前
Unknown 851efcad Merge remote-tracking branch 'origin/main' into Scene-Loading 4 年前
Unknown e2782b21 Location loader now sets the active scene 4 年前
Unknown fc79899d [Bot] Automated dotnet-format update 4 年前
Unknown 7c11a54d Merge remote-tracking branch 'origin/Scene-Loading' into Scene-Loading 4 年前
Unknown db2b3ac2 [Bot] Automated dotnet-format update 4 年前
Unknown af2ab922 Merge branch 'Scene-Loading' into main 4 年前
GitHub 28e505c4 Fixed transition grouping error (#112) 4 年前
GitHub 2487e7bb Inventory System Base (from official thread) (#100) 4 年前
Trevor J McDonald 820cf542 [Bot] Automated dotnet-format update 4 年前
Unknown 0ce62d9d Added scene management folder in scripts 4 年前
circa94 889527c6 moved inventory scripts to align with project conventions 4 年前
Unknown a72a0657 Now possible to start the game from any scene 4 年前
Unknown 860e61c1 Added SO to the name of scriptable objects scripts 4 年前
Unknown 5edd2f9e Changed Scene loader scene name to Initialization 4 年前
Unknown a5ff75ad SO name updated in other scripts 4 年前
Unknown 77cff63f [Bot] Automated dotnet-format update 4 年前
GitHub aed4d5ec Change Awake() to Start() in Spawning System (#120) (#136) 4 年前
Ciro Continisio c3bf387e Cleanup, Reorganisation of folders and Scenes 4 年前
Ciro Continisio 99572dd3 [Bot] Automated dotnet-format update 4 年前
GitHub 66ea2175 Generic (Scriptable) Object Pool (#117) 4 年前
kgc00 caba7de7 changed input phase check to match best practices 4 年前
Dave Rodriguez 650c1a57 [Bot] Automated dotnet-format update 4 年前
GitHub 4a980728 changed input phase check to match best practices (#141) 4 年前
kgc00 e1c42620 Merge remote-tracking branch 'upstream/main' into main 4 年前
GitHub a2a278c8 Spawn location editor (#138) 4 年前
Jonathan Mercer 114a0cfc [Bot] Automated dotnet-format update 4 年前
GitHub cc670c90 Simple mouse based camera controls (#146) 4 年前
kgc00 abc8c25c [Bot] Automated dotnet-format update 4 年前
GitHub 136bad1f Pool Cleanup (#147) 4 年前
Dave Rodriguez 3063fef1 [Bot] Automated dotnet-format update 4 年前
GitHub ffe1b8b8 Working dialogue and cutscene system. (#135) 4 年前
Rainaldi Satria 179bd881 [Bot] Automated dotnet-format update 4 年前
kgc00 8dfcd3e8 Merge remote-tracking branch 'upstream/main' into main 4 年前
circa94 cdbf1207 Merge branch 'circa94/master' into circa94/inventory-system 4 年前
Ciro Continisio 55d5d2a4 Merge branch 'main' into art-assets 4 年前
GitHub 0308bf97 Initial commit with fix (#149) 4 年前
GitHub 96e3b3f0 Replaced StateTransitionSO with TransitionTableSO + Editor (#114) 4 年前
Dave Rodriguez 05631f89 Object Pool Simplification 4 年前
GitHub 8a3e7f3a Repaint when selecting spawn location (#152) 4 年前
GitHub f06b5a5e Improved debugging for the state machine (#131) 4 年前
Dave Rodriguez 395ad900 Modified Example Scene 4 年前
GitHub 2907b6c8 Audio System (#90) 4 年前
Chema Damak 54306cec Added localization package 4 年前
GitHub a331d889 Added an Editor assembly to the FSM editor scripts (#158) 4 年前
Erik Locutura 4386bee3 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio e1aa5f02 [Bot] Automated dotnet-format update 4 年前
Chema Damak 9e43c174 [Bot] Automated dotnet-format update 4 年前
kgc00 ad56cb20 Merge remote-tracking branch 'upstream/main' into main 4 年前
GitHub b5b57142 Added caching to the conditions for better performance (#164) 4 年前
vishwah 1ca62e69 Created Editor Tool 4 年前
GitHub 0ed3bfbe Delete unused metafile for Sound folder (#166) 4 年前
Chema Damak 7653f891 Add localized Dialogue 4 年前
kgc00 3de8ab5c menu input 4 年前
Ciro Continisio 8504c55f PigChef plays idle and walk animations 4 年前
Ciro Continisio 5eb2bf05 Styling 4 年前
Ciro Continisio 743591f7 Tweaks to Replace tool 4 年前
Chema Damak 04a8fa29 [Bot] Automated dotnet-format update 4 年前
kgc00 801e2d62 updates 4 年前
Ciro Continisio 8316ca44 State Inspector improvements 4 年前
Ciro Continisio 1cb46df6 [Bot] Automated dotnet-format update 4 年前
Chema Damak eea05022 Revert "[Bot] Automated dotnet-format update" 4 年前
kgc00 922a3b98 debug 4 年前
Ciro Continisio 1ee5259e Merge branch 'main' into big-merge 4 年前
Ciro Continisio c1c6c1bd Merge remote-tracking branch 'tech-mkt/state-machine-improvements' into state-machine-improvements 4 年前
Chema Damak 6f3d6f8d [Bot] Automated dotnet-format update 4 年前
kgc00 2db1442c docs 4 年前
GitHub 534e7d86 TransitionTableEditorWindow (#191) 4 年前
Brett 53a29ad3 Localize TMP font 4 年前
kgc00 bd5cb2d6 removed ununsed var 4 年前
Ciro Continisio f0dc54d3 Fix CM bug, tweaks 4 年前
uChema 2aa92a2d Merge 4 年前
kgc00 96983fe8 doc 4 年前
Ciro Continisio 6803546e [Bot] Automated dotnet-format update 4 年前
Ciro Continisio d8761506 Merge remote-tracking branch 'tech-mkt/main' into main 4 年前
GitHub e7a3f51c Dialogue system event fix (#162) 4 年前
kgc00 4740b5b7 [Bot] Automated dotnet-format update 4 年前
GitHub aaf14e64 fix: Project won't compile due to a reference to UnityEditor (#157) (#169) 4 年前
GitHub 957c4a1c Fix/dialogue line not shown in custom timeline track (#180) 4 年前
Rainaldi Satria b62977f8 [Bot] Automated dotnet-format update 4 年前
kgc00 781633e3 Merge remote-tracking branch 'upstream/main' into main 4 年前
GitHub afec2f17 Remove unused ReorderableList implementation (#181) 4 年前
Ciro Continisio 7705382e Merge branch 'main' into state-machine-improvements 4 年前
kgc00 c4dabcbe merge 4 年前
Ciro Continisio 51aa0f82 Merge branch 'vishwah13/main' into main 4 年前
kgc00 7aa245f6 found fix for todo #2 4 年前
Ciro Continisio 782c5b99 [Bot] Automated dotnet-format update 4 年前
kgc00 b19634e0 added to component menu 4 年前
kgc00 280989a8 was able to fix edge case #1 4 年前
Ciro Continisio 26747ac5 Merge branch 'treivize/feature/art/transparent_support' into art-assets 4 年前
kgc00 d631a06f doc 4 年前
kgc00 b06aad3e updates 4 年前
Ciro Continisio ededb7c0 Merge branch 'state-machine-improvements' into main 4 年前
rainaldisatria 6fabd6a2 Update DialogueDataSO.cs to support branching 4 年前
Ciro Continisio 0174edd5 Merge branch 'davejrodriguez/object-pool' into main 4 年前
Ciro Continisio 89aa39ea Fixed AudioManager in response to pool changes 4 年前
Ciro Continisio 1c3786bc [Bot] Automated dotnet-format update 4 年前
kgc00 253b73a3 Merge remote-tracking branch 'upstream/main' into main 4 年前
Ciro Continisio 77c86ba9 Merge remote-tracking branch 'tech-mkt/state-machine-improvements' into main 4 年前
Chema Damak 597b3f7b Merge branch 'localization' into main 4 年前
kgc00 7b04a609 Merge branch 'main' into simple-menu-controls 4 年前
Ciro Continisio d14b0e45 Cleanup 4 年前
Chema Damak 093779d0 Fix cutscenes 4 年前
rainaldisatria d74551dd Create DialogueTrigger.cs 4 年前
kgc00 c1a6983d merged in main, added menu prefab to asset database 4 年前
Ciro Continisio 7be88cca Removed script Character, moved StateMachine SOs 4 年前
Chema Damak d9519898 [Bot] Automated dotnet-format update 4 年前
Chema Damak 464fd3cf Merge branch 'pr/130' into Inventory 4 年前
rainaldisatria b0513472 Adjust DialogueManager.cs to support branching 4 年前
Ciro Continisio 383e85b3 Renamed variable in all Conditions and Actions 4 年前
Chema Damak 3aaa37cc Add UI system, Inventory UI and update Inventory System 4 年前
rainaldisatria 85be34a1 Update DialogueManager.cs to support showing DialogueData and branching 4 年前
kgc00 20efc354 readme 4 年前
Ciro Continisio 3db2e782 Added the ability to talk 4 年前
Chema Damak 9bfb88e2 [Bot] Automated dotnet-format update 4 年前
rainaldisatria 430d537b Update InputReader.cs to safely invoke the event 4 年前
Ciro Continisio 7f5780ce [Bot] Automated dotnet-format update 4 年前
kgc00 a23c841c updated readme 4 年前
Ciro Continisio 58d65aa2 Merge remote-tracking branch 'tech-mkt/main' into pr-bashing 4 年前
Zakhar Ipatov badd647a Editor window event fix 4 年前
rainaldisatria a0293eb3 Merge remote-tracking branch 'upstream/main' into branching-feature-in-dialogue-system 4 年前
kgc00 bd56bebf removed call to base.onenter in CC button to simplify selection logic 4 年前
Ciro Continisio 7354551c Preselect default button 4 年前
Ciro Continisio 7afb5af0 StateMachine serialisation fix 4 年前
Ciro Continisio 30428f5c Tweaks 4 年前
Ciro Continisio ee1d998c AnimatorParameterActionSO and refactoring 4 年前
Ciro Continisio 3e2ad7f2 Integrated dust particles 4 年前
Ciro Continisio cd97a760 Removed warnings 4 年前
Ciro Continisio e7bdd126 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 0bcdfe44 Merge remote-tracking branch 'tech-mkt/main' into pr-bashing 4 年前
Ciro Continisio f8f9e0b0 Event system refactoring 4 年前
Ciro Continisio 5fcc526a Merge branch 'use-box-collider-for-pottery-objects' of https://github.com/mtakac/open-project-1 into main 4 年前
Dave Rodriguez 5c6ddda0 Add Explicit Prewarm to Pool 4 年前
Dave Rodriguez 07891a31 Naming Convention 4 年前
Ciro Continisio 99c4ccb4 Audio functionality 4 年前
Ciro Continisio ce5b07db Fry king in scene, Loading tweaks 4 年前
Ciro Continisio 6f5f996f Merge remote-tracking branch 'davejrodriguez/fix/object-pool' into pr-bashing 4 年前
Ciro Continisio 55026ca5 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio cd7a4a31 Merge branch 'state-machine-improvements' into main 4 年前
Ciro Continisio 826ef58b AudioSystem functionality 4 年前
Dave Rodriguez 5430f525 Removed DontDestroyOnLoad 4 年前
Ciro Continisio 48405f92 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 35c93414 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio a1c2234b [Bot] Automated dotnet-format update 4 年前
treivize 0728a4c6 Merge branch 'art-assets' into feature/art/pant_critter 4 年前
GitHub 14e737cc Merge pull request #1 from UnityTechnologies/art-assets 4 年前
Ciro Continisio 82d4c4e3 Fixed framerate-dependent jump (?) 4 年前
Llaczky a05af5c2 Merge branch 'main' into art-assets 4 年前
GitHub e09986b8 Merge branch 'main' into fix/object-pool 4 年前
Dave Rodriguez 7c6961f0 Simplified parenting 4 年前
Ciro Continisio 1d26bec4 Merge branch 'main' into state-machine-improvements 4 年前
treivize df2ab2a2 Merge branch 'art-assets' into feature/art/slime_critter 4 年前
DeivSky 7c6a362d Added protected OriginSO getters to actions and conditions 4 年前
DeivSky 32e56490 Restructuring & minor changes 4 年前
DeivSky 49c14d67 Added InitOnlyAttribute 4 年前
DeivSky c6c566d3 Added templates for StateAction and StateCondition scripts 4 年前
DeivSky 10ac1ce1 minor changes 4 年前
DeivSky d440d47e [Bot] Automated dotnet-format update 4 年前
DeivSky f383ac57 Merge branch 'sm-improvements' of https://github.com/DeivSky/open-project-1 into sm-improvements 4 年前
Ciro Continisio abcd1b32 Merge branch 'fix/object-pool' of https://github.com/davejrodriguez/open-project-1 into pr-bash 4 年前
DeivSky 50e3a4ed Changed to isPlayingOrWillChangePlaymode instead of isPlaying 4 年前
Ciro Continisio 1fd9ed89 Parenting of the default sound pool to the AudioManager 4 年前
DeivSky 0b07d6d3 Revert "Changed to isPlayingOrWillChangePlaymode instead of isPlaying" 4 年前
DeivSky ee554022 update text 4 年前
Ciro Continisio 68d0f7c4 [Bot] Automated dotnet-format update 4 年前
jandd661 8a7a3b44 Fix for issue Location Loader issue #229 4 年前
jandd661 f0ace111 Revert "Fix for issue Location Loader issue #229" 4 年前
jandd661 baff1741 Proposed fix for issue #229 with test scenes 4 年前
jandd661 b7efdfcb Revert "Proposed fix for issue #229 with test scenes" 4 年前
jandd661 89044d84 Revert "Revert "Proposed fix for issue #229 with test scenes"" 4 年前
Ciro Continisio c1fe908d Fixes to example, moved files in Examples folder 4 年前
Ciro Continisio 13449978 Merge branch 'sm-improvements' of https://github.com/DeivSky/open-project-1 into pr-bash 4 年前
Ciro Continisio c81112b1 Reworked all Actions and Conditions to take advantage of the refactor 4 年前
Ciro Continisio b9e24678 [Bot] Automated dotnet-format update 4 年前
Amel Negra 9cca9fad Added Event that takes GameObject in parameter 4 年前
GitHub 5c397fee Reset HasBeenPrewarmed (#243) 4 年前
GitHub 175074a0 Hotfix for null checking `ToState`. (#244) 4 年前
GitHub 6bf8be1d Added back recklol Dissolve effect (#217) 4 年前
treivize c978e5d4 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 1baef50e Merge branch 'main' into art-assets 4 年前
Ciro Continisio edb25cc1 Merge branch 'state-machine-improvements' into main 4 年前
Amel Negra afc27181 Moved Interaction script to scripts folder 4 年前
Ciro Continisio cd002671 Merge branch 'main' into art-assets 4 年前
Ciro Continisio 11189097 Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets 4 年前
Amel Negra 586d8486 Game input update after interaction key change 4 年前
Amel Negra 51557327 [Bot] Automated dotnet-format update 4 年前
Amel 17dfe054 updated interaction manager 4 年前
Jan Urbanec 347a978e Initial decoupling of CameraManager and SpawnSystem. Spawn system still needs reference to CameraManager, because it must provide it to Protagonist. 4 年前
GitHub 5fd25192 Added small internal cooldown to the PlayLandParticlesAction StateAction (#260) 4 年前
Amel f37966df interaction ui event 4 年前
MTrecozzi c97e9c6b [Bot] Automated dotnet-format update 4 年前
Amel 6683aa86 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 2ced0ef9 Added description to EventChannels 4 年前
Amel d9da131e Added interaction UI when interaction ends 4 年前
Ciro Continisio 8da148bf Introduced RuntimeAnchors 4 年前
Amel 132a377e Added enable UI action map from InputReader 4 年前
Ciro Continisio 2700464f [Bot] Automated dotnet-format update 4 年前
Amel c4c8c250 Updates on interaction manager 4 年前
GitHub 1564f41c Issue #245 simple fix for camera erratic behaviour (#250) 4 年前
Ciro Continisio 7303c4fe Merge branch 'main' into art-assets 4 年前
GitHub e9c2c909 State Machine - Proposed fix for Issue 228 (#227) 4 年前
Amel ae316a87 Added item event type 4 年前
John McAllister 8c6e7df0 [Bot] Automated dotnet-format update 4 年前
Amel 7b9aca97 Added dialogue event type 4 年前
Amel 0425ffa3 removed comment from Interaction UI event channel 4 年前
Amel 582ea351 Added interaction events and updated interaction manager 4 年前
Ciro Continisio 5aaad3c6 Merge branch 'Location-Loader-issue-229-fix' into main 4 年前
Amel cc52237b Added isPickingUp SO condition to state machine 4 年前
Ciro Continisio 4ea5a7a5 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio d62d8e9e Merge branch 'main' into whiteboxing 4 年前
GitHub 5c82e99e Merge pull request #2 from UnityTechnologies/main 4 年前
Amel 4a5985db [Bot] Automated dotnet-format update 4 年前
Amel 90998767 Merge remote-tracking branch 'origin/Inventory' into interaction 4 年前
Amel 8d423ac9 post merge fixes 4 年前
Amel 525d3f4e Fixed event for interaction pick up 4 年前
Chema Damak 8871d820 Changed Events to Event Channels 4 年前
GitHub 76062a54 Fix/LocationSO not serialized properly (#258) 4 年前
Chema Damak e73d3ecf [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 9d3fb89a Merge remote-tracking branch 'tech-mkt/state-machine-improvements' into main 4 年前
Dan Young 268ab82e Merge remote-tracking branch 'upstream/art-assets' into art-assets 4 年前
Amel 5418926e added null check before event raise on interaction 4 年前
rainaldisatria aeba46f4 Create CustomBaseEditor.cs 4 年前
Amel be977071 [Bot] Automated dotnet-format update 4 年前
rainaldisatria 0cc94ef8 Use CustomBaseEditor class in GameSceneSOEditor.cs 4 年前
Ciro Continisio 7438112a Reworked the CM camera, added collider, noise 4 年前
rainaldisatria 3bf061d4 Use CustomBaseEditor class in AnimatorParameterActionSOEditor.cs 4 年前
Chema Damak 2051a72a Adding interaction UI + Events 4 年前
Amel 2c9810c9 Merge branch 'main' into interaction 4 年前
Chema Damak 8a166bf0 Merge branch 'interaction' of https://github.com/UnityTechnologies/open-project-1 into interaction 4 年前
Chema Damak e3274c8d [Bot] Automated dotnet-format update 4 年前
Amel 1fa4000f Adding initialization script 4 年前
Amel f194e62b [Bot] Automated dotnet-format update 4 年前
Chema Damak 1cd68b6d Add an on Interaction Ended Event raise 4 年前
Chema Damak eaac2446 [Bot] Automated dotnet-format update 4 年前
uChema 6434aa7b Renaming and cleaning folders 4 年前
Amel Negra 77df437f Removed old comments from InteractionManager 4 年前
uChema c51b9a34 Merge branch 'interaction' of https://github.com/UnityTechnologies/open-project-1 into interaction 4 年前
uChema e5dbebfb clening assets folder 4 年前
uChema bbcf3752 Add control over cooking when near pot 4 年前
uChema 8525f14c [Bot] Automated dotnet-format update 4 年前
Amel Negra 96e4f244 Merge remote-tracking branch 'origin/interaction' into interaction 4 年前
Amel Negra 370a7993 Merge remote-tracking branch 'origin/main' into interaction 4 年前
Amel Negra 9bae4220 Merge remote-tracking branch 'origin/interaction' into main 4 年前
Ciro Continisio 77242d26 Merge branch 'main' of github.com:UnityTechnologies/open-project-1 into main 4 年前
GitHub 0da85991 Update ReplaceTool.cs (#221) 4 年前
GitHub 851182b5 "Replace" context-menu with a searchable popup (#223) 4 年前
GitHub 8490d386 Added editor for ScriptableObject with events. It allows to automatically show buttons for each event and raise them. (#256) 4 年前
GitHub 78c0f11a "Editor window to quickly open scenes" task (#267) 4 年前
Can Chen 34b69d6c [Bot] Automated dotnet-format update 4 年前
Ciro Continisio cdab9c20 Merge branch 'main' of github.com:UnityTechnologies/open-project-1 into main 4 年前
Ciro Continisio 2a0d8691 Merge branch 'main' into pr-bash 4 年前
Ciro Continisio e3f6f31a Added Run and Faint animation for PigChef, implemented Run as BlendTree 4 年前
Ciro Continisio 26d5b059 Added the ability to run for keyboard players 4 年前
Ciro Continisio f96d9f1e Input and Camera tweaking 4 年前
Ciro Continisio f6be0d86 Input and Camera tweaking 4 年前
Ciro Continisio eec53055 Merge branch 'pr-bash' into main 4 年前
Ciro Continisio 49acac4c [Bot] Automated dotnet-format update 4 年前
Dan Young 7ce66d74 Merge remote-tracking branch 'upstream/art-assets' into art-assets 4 年前
Amel Negra a3fdb227 Merge branch 'main' into whiteboxing 4 年前
GitHub 3b36c936 Making GameSceneSO more reliable (#265) 4 年前
uChema f9f6593b Basis for QuestSystem WIP 4 年前
David Henshaw 61abd62c Add feature controlling number of landing particles based on fall distance 4 年前
Ciro Continisio d80af9c6 Imported new art 4 年前
HarshNarayanJha 1034d637 Created an editor window to quickly find SOs 4 年前
Ujjwal Raut 353c2f1b Added Modular Save System functionality 4 年前
treivize e5c1ed4b Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前
Ciro Continisio 6294ecab Merge branch 'art-assets' into pr-bash 4 年前
uChema d5f3635f Merge branch 'pr/195' into QuestSystem 4 年前
David Henshaw 2bf575bd Tweak Landing Particle effects 4 年前
HarshNarayanJha 8c34e2b3 Improved SOs quick access tool 4 年前
Ujjwal Raut bdf26d9d Added TestScript for explanation of functionality 4 年前
treivize a4dc96e7 Initial Plant Critter combat system - Get Hit - Killed 4 年前
HarshNarayanJha 4e2ef8cc Pulled from upstream/main 4 年前
Ciro Continisio 48a39328 Merge remote-tracking branch 'davidhenshaw/main' into pr-bash 4 年前
uChema 79e39b28 Merging Dialogue branching to the Quest System. 4 年前
HarshNarayanJha 64a8df52 Improved UI and less OnGUI() calls 4 年前
Ujjwal Raut b137c792 Added registry initialization 4 年前
Ciro Continisio 5efb9eed Tweaks to landing particles 4 年前
uChema 28237f05 Fix Dialogue UI and Cutscene with the new changes 4 年前
GitHub 3977c081 ReplaceTool selection and sibling index fix (#277) 4 年前
uChema c852ab5b Update Cutscenes to use Event Channels 4 年前
GitHub 6e9b7f56 Fix SceneAccessTool build fail issue (#274) 4 年前
uChema f72f481b Change events on the Dialogue track, instead of the dialogue clip 4 年前
Ciro Continisio 74441aab Fix to load correct light probes 4 年前
uChema c128feff Fix Dialogue branching and add UI 4 年前
GitHub d0298f3d Merge pull request #3 from UnityTechnologies/art-assets 4 年前
Ciro Continisio 0f81c55a Merge branch 'simple-menu-controls' into pr-bash 4 年前
uChema a16fe655 Dialogue And Quest Managers + Refractoring some scripts 4 年前
Ciro Continisio ec83929b After merge fixes 4 年前
uChema 748ff00f Add a quest, and test; WIP 4 年前
uChema edca0f63 Rename Task to Step 4 年前
Ciro Continisio 8218bfce [Bot] Automated dotnet-format update 4 年前
uChema b2cf2c5b Refractoring 4 年前
HarshNarayanJha 06438a1a Pulled from upstream/main 4 年前
Amel Negra c444c501 Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Ciro Continisio 0f73b995 Renaming and refactoring on UI 4 年前
uChema 02abd5ef Rename Folder 4 年前
uChema e54c3d58 [Bot] Automated dotnet-format update 4 年前
Amel Negra 88ede019 Renamed initializationSO to PersistentManagersSO 4 年前
uChema 2fbe347a Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem 4 年前
Amel Negra 4ae2cfae Added event null check on BoolEventChannelSO 4 年前
uChema 01c0ef6b Modify Quest1 4 年前
uChema 81f12965 [Bot] Automated dotnet-format update 4 年前
Amel Negra ee385f08 Added initializationLoader class 4 年前
uChema 7ba49641 Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem 4 年前
Amel Negra 072ede02 EditorInitialisationLoader now works with menu and locations 4 年前
Ciro Continisio 6cbf4d99 [Bot] Automated dotnet-format update 4 年前
uChema 88cf490e Fix interaction Manager 4 年前
uChema 62b1e728 [Bot] Automated dotnet-format update 4 年前
Amel Negra 424f4bdf Added loadingScreenManager to listen to UI toggle events 4 年前
uChema f826d844 Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem 4 年前
Amel Negra 2cfbb2ea Spinning UI element script for loading screen 4 年前
Amel Negra cddb1132 Added GameplaySO to be able to create gameplay scene 4 年前
Amel Negra a2507600 removed unused class 4 年前
Amel Negra 35619468 Added onSceneReady event to inform when scene is loaded and set active 4 年前
Amel Negra 5d87a633 Pushing scenes 4 年前
Amel Negra 33c5fde8 Added listener to scene ready event in spawn manager 4 年前
Amel Negra 403824da major changes on location loader to fit the new scene re architecture 4 年前
Amel Negra 38fdca31 Made GameSceneSo TextArea to better see scenes descriptions 4 年前
Amel Negra f558e77c removed unused variable in location loader 4 年前
Amel Negra d00568b8 Added the event for editor initializer and updated prefabs to ref it 4 年前
Amel Negra eb568505 renamed LocationLoader to SceneLoader 4 年前
Amel Negra 03bdc2e4 Now loading screen works 4 年前
Amel Negra d78abfcb to do added 4 年前
Amel Negra a6b2a938 Using bool instead of event because on the same GO 4 年前
Amel Negra 76588955 moved script to scripts scene management folder 4 年前
Amel Negra e8d73e33 Merge branch 'scenes-re-architecture' into main 4 年前
Amel Negra 86717d66 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio c925b56b Merge branch 'feature/code/plant_critter_sm' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
Ciro Continisio e6e1f38f Merge branch 'feature/sub/plant_critter_combat_system' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
Ciro Continisio 6592ba26 Tweaks 4 年前
Ciro Continisio 162a06e3 Refactoring, renaming, comments 4 年前
Ciro Continisio 84e76f64 Fixes, typos and tweaks 4 年前
Ciro Continisio 6e9237b6 Walkling cane as weapon, tweaks to animations 4 年前
Ciro Continisio 7c088a1f Merge branch 'pr-bash' into main 4 年前
Ciro Continisio 154737ee [Bot] Automated dotnet-format update 4 年前
Ciro Continisio b8753400 Merge remote-tracking branch 'tech-mkt/main' into main 4 年前
GitHub fb323a77 Allow multiple entry/exit points in Locations (#284) 4 年前
rcarag 76ffdd4f [Bot] Automated dotnet-format update 4 年前
GitHub f5865370 Scene Selector window (#285) 4 年前
dotsquid fbe04077 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio c6c67ff0 New sound effects 4 年前
Amel Negra e4af50a3 removed old comment 4 年前
Amel Negra 3e7e4387 Added persistent scenes list clear when loading done 4 年前
GitHub 7b5746da Record changes in objects moved by ClickToPlaceHelper (#306) 4 年前
GitHub 8a58f375 Fixed bug when trying to click item (#303) 4 年前
Amel Negra 03b661ec Updated BoolEventChannelSO Summary 4 年前
IroncladLandship ac869e64 UI Fade in and out code and implementation 4 年前
IroncladLandship 1b4ab2a6 Added FadeOut color selection compatability and default parameters. 4 年前
IroncladLandship 2d23dfe2 Cleaned up FadeManager and readjusted PersistentManagers 4 年前
GitHub 79415d13 Update UOP1_Project/Assets/Scripts/UI/FadeManager.cs 4 年前
uChema c28d9833 Merge branch 'main' into QuestSystem 4 年前
GitHub 1853f7ab Added Critter SO - Item drop when killed - FR critter names (#299) 4 年前
uChema 008bad73 Fix Merge 4 年前
Yohann Puyhaubert 94c592c3 [Bot] Automated dotnet-format update 4 年前
Amel Negra 01936592 Merge remote-tracking branch 'origin/art-assets' into main 4 年前
uChema 13a140e3 [Bot] Automated dotnet-format update 4 年前
GitHub 54f79bad Added slime critter behavior (#312) 4 年前
uChema 964f7361 New Quest System with Questlines 4 年前
Ciro Continisio 183fdac0 Merge remote-tracking branch 'tech-mkt/main' into main 4 年前
uChema 4e8cb14b Replace Dialogue lines with Localized string, Fix Quest System with questline 4 年前
Dan Young eb670224 Merge remote-tracking branch 'upstream/art-assets' into art-assets 4 年前
GitHub faf70fc8 Slime critter propel attack (#315) 4 年前
Yohann Puyhaubert 94887c60 [Bot] Automated dotnet-format update 4 年前
uChema 4995dad7 Merge branch 'pr/290' into QuestSystem 4 年前
uChema b48675a8 Add italian locale 4 年前
GitHub 71fe0c78 Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前
Ciro Continisio c691552b Merge branch 'pr-bash' into whiteboxing 4 年前
GitHub 32df5510 State Machine Improvements (#314) 4 年前
Dane Byrd c6beedc4 Merge branch 'art-assets' into ground_shader 4 年前
uChema 0f397e96 Merge branch 'main' into QuestSystem 4 年前
Marc-Olivier 45cb9412 Add a Stop and Finish option for the AudioManager 4 年前
uChema 837d24dd Fix Shared Tables (Localization) conflict. 4 年前
uChema 821d5ccf [Bot] Automated dotnet-format update 4 年前
uChema 2f8fcd7c Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem 4 年前
uChema 47ad6cc8 [Bot] Automated dotnet-format update 4 年前
GitHub f29b25de Added support to multiple overlapping interactions (#301) 4 年前
Yohann Puyhaubert 34a837d3 [Bot] Automated dotnet-format update 4 年前
GitHub 81481d8b Merge pull request #4 from UnityTechnologies/main 4 年前
Ciro Continisio 5a595e86 MenuItem orders and grouping cleaned 4 年前
Smurjo 456c7bdd Whiteboxing of general map in medium size divided into 6 scenes 4 年前
Ciro Continisio 4b1081d0 Merge branch 'AudioStop' of https://github.com/island212/open-project-1 into pr-bash 4 年前
Ciro Continisio 3f2b0d3c Merge branch 'create-editorBase-for-custom-inspector' of https://github.com/rainaldisatria/open-project-1 into main 4 年前
Ciro Continisio 958e0ce5 [Bot] Automated dotnet-format update 4 年前
DeivSky 5d7ef302 Allow hot reloading of state machines 4 年前
GitHub f91be74c Fix input caching (#339) 4 年前
alex 2f536097 Merge remote-tracking branch 'upstream/main' into main 4 年前
DeivSky 6e0a7847 Removed the "Cache Result" option in StateConditionSOs 4 年前
alex 9fd881be Fix Interaction System doesn't follow the FSM 4 年前
alex eeb88b72 Fix Interaction System doesn't follow the FSM 4 年前
Ciro Continisio 38827f46 Merge remote-tracking branch '_tech-mkt/main' into main 4 年前
GitHub 87e0c403 Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
alex ae4f635e Fix Fix Interaction System doesn't follow the FSM 4 年前
Yohann Puyhaubert 7418c9cd [Bot] Automated dotnet-format update 4 年前
GitHub 762d050f Merge pull request #6 from UnityTechnologies/main 4 年前
alex 90193b88 Revert "Fix Fix Interaction System doesn't follow the FSM" 4 年前
Yohann Puyhaubert a5261cf1 Combat System - Added player getting hit and killed states 4 年前
Smurjo df03afb9 Merge branch 'main' of https://github.com/Smurjo/open-project-1 into main 4 年前
alex b4dda4f6 Fix Interaction System doesn't follow the FSM 4 年前
Ciro Continisio 1690f35f PigChef jump fixes, particles on jump liftoff 4 年前
Yohann Puyhaubert ed7d963f Added Player Cane Hit variant and enabling attack based on animation events 4 年前
alex 374a3a6b Fix Interaction System doesn't follow the FSM 4 年前
Ciro Continisio c0c06250 Merge branch 'minor-sm-changes' of https://github.com/DeivSky/open-project-1 into pr-bash 4 年前
Ciro Continisio 0d4b9d8a Refactoring, moved items 4 年前
vjs22334 7b32be0f fixed vcam lerp on loading new location 4 年前
Ciro Continisio b7e86dc9 Merge branch 'main' of https://github.com/AlexandreGheraibia/open-project-1 into main 4 年前
vjs22334 7cbd38cc added field for camera spawn distance from player 4 年前
Ciro Continisio 3d4ab5fa Merge branch 'feature/combat-player-get-hit' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
vjs22334 53886896 Removed _spawnDistanceFromPlayer 4 年前
Ciro Continisio 7ea6bfdf Merge branch 'feature/player-cane-hit-anim-variant' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
Ciro Continisio 277b6fc2 Merge branch 'main' of https://github.com/vjs22334/open-project-1 into pr-bash 4 年前
Ciro Continisio 5ad8ad04 Cameramanager fix 4 年前
Ciro Continisio 28d4d3bb Attack system overhaul 4 年前
Ciro Continisio 19c74b30 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 57258669 Merge branch 'main' into pr-bash 4 年前
Ciro Continisio b0118308 Merge branch 'main' of https://github.com/ZombieNub/open-project-1 into pr-bash 4 年前
Ciro Continisio c799113a Small tweaks to UI Fader 4 年前
Ciro Continisio 294b77e0 [Bot] Automated dotnet-format update 4 年前
uChema 7ece782e Merge branch 'main' into QuestSystem 4 年前
Ciro Continisio 334de1f1 Part 1 4 年前
uChema 7f7c4818 Fix Merge 4 年前
Ciro Continisio 48f41150 Simplified GameSceneSO and SceneSelector 4 年前
uChema dd1963d1 [Bot] Automated dotnet-format update 4 年前
Chema Damak fab44b36 Merge fixes completed 4 年前
Chema Damak 18b22714 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 7cd4ce12 Merge remote-tracking branch 'tech-mkt/main' into pr-bash 4 年前
Ciro Continisio 8a53579e Refactor done 4 年前
GitHub d07ee56f Merge pull request #1 from UnityTechnologies/main 4 年前
Chema Damak b9dde3e1 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
GitHub b5417125 Merge pull request #7 from UnityTechnologies/main 4 年前
GitHub 858dae7a AudioManager UnregisterChannel fix (#367) 4 年前
Yohann Puyhaubert bf1a236b Added pathway NPC movement strategy 4 年前
Ciro Continisio 6acf65d7 Tweaked emission graph, added textures 4 年前
Ciro Continisio d60ad152 Merge remote-tracking branch 'tech-mkt/main' into main 4 年前
Yohann Puyhaubert 0b3da4fa Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement 4 年前
Ciro Continisio bd33c8df Merge branch 'main' of https://github.com/Smurjo/open-project-1 into pr-bash 4 年前
Ciro Continisio 477798f0 Relocated temp assets in whiteboxing folder 4 年前
GitHub 4df86a3d Pathway Component (#371) 4 年前
gheraibia 80ca65d4 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio ee3efeff Prefab renaming and relocation 4 年前
Yohann Puyhaubert 068abd40 Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement 4 年前
GitHub 7ae9d134 Add feature to localization : Localize TMP font (#290) 4 年前
Yohann Puyhaubert 22788ea0 Included pathway component to edit PathwayConfigSO 4 年前
BrettHuang f726b402 [Bot] Automated dotnet-format update 4 年前
Yohann Puyhaubert 53f75de4 Added NavMesh probing before displaying the pathway edition over the scene 4 年前
Yohann Puyhaubert 273993ab Made the handles pointing into the forward direction of the pathway 4 年前
Ciro Continisio b53cf466 Fix to Editor scripts blocking the build process 4 年前
Bronson Zgeb efec78c5 Merge branch 'save-system' of https://github.com/CybernetHacker14/open-project-1 into CybernetHacker14-save-system 4 年前
Yohann Puyhaubert 785fcec4 Cleaned up + Protect waypoint inputs from updated by NavMesh 4 年前
Bronson Zgeb 5d81bec6 Removed BinaryFormatter and Refactor. 4 年前
Bronson Zgeb 81d376d9 Merge branch 'CybernetHacker14-save-system' into main 4 年前
Bronson Zgeb da00990f Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Bronson Zgeb dcb17d52 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 953afd39 Merge branch 'loading-refactor' into pr-bash 4 年前
Bronson Zgeb 451b07c9 Basic structure for saving location to a file 4 年前
Ciro Continisio ea9dfcea Small fix to SceneLoader 4 年前
Bronson Zgeb e4eb624c [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 955dfaa9 Relocated files 4 年前
Ciro Continisio 94a617c8 Reorganising SceneDataSOs 4 年前
Ciro Continisio 64453df9 Capitalisation fix part 1 4 年前
Ciro Continisio 52cb413e Capitalisation fix part2 4 年前
Ciro Continisio 8fec9425 Loading tool refactor 4 年前
Ciro Continisio dcf0b00e Refactor part 3 4 年前
Ciro Continisio 7eee90e5 Loading refactor part 4 4 年前
Ciro Continisio 970e5671 Merge branch 'main' into pr-bash 4 年前
Ciro Continisio 47498b5c [Bot] Automated dotnet-format update 4 年前
Bronson Zgeb a45a7dd8 Added a SerializableScriptableObject to store asset GUID. 4 年前
Bronson Zgeb 9b794d57 Added ItemStack Serialization on Save 4 年前
Bronson Zgeb 4d990a64 Refactored the SerializedSO 4 年前
Ciro Continisio d7929a37 Tweaks to AudioSystem pt.1 4 年前
Bronson Zgeb bd9a16aa Added a Load function to StartGame. 4 年前
Bronson Zgeb 10bb976f [Bot] Automated dotnet-format update 4 年前
Bronson Zgeb 5c50ddcf Keep a backup of previous save. Added Continue from save to Menu. 4 年前
Bronson Zgeb ef4402b6 [Bot] Automated dotnet-format update 4 年前
Bronson Zgeb 253267ff Save Data when you add or remove an item 4 年前
GitHub c20ffd23 Added slash effect when player is triggering an attack (#356) 4 年前
Bronson Zgeb a19b2328 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Ciro Continisio 2f0661e3 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Amel Negra 3d36b108 Merge remote-tracking branch 'HarshNarayanJha/so-quick-access-tool' into main 4 年前
Bronson Zgeb 9ab7d6e5 Fixed missing save file error 4 年前
Ciro Continisio 3a97f5f1 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio b36d8618 [Bot] Automated dotnet-format update 4 年前
Bronson Zgeb 80efbc3c Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Ciro Continisio 70978d9d Audio changes 4 年前
Bronson Zgeb b871dd8d [Bot] Automated dotnet-format update 4 年前
Amel Negra 2e6b1d55 Merge remote-tracking branch 'origin/main' into main 4 年前
Ciro Continisio 07f4bf25 Music playing 4 年前
Amel Negra 71421f5d [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 2b80d7b3 Merge remote-tracking branch 'tech-mkt/main' into pr-bash 4 年前
Ciro Continisio f6f1ad38 Fixes on the AudioManager, music in the Main Menu 4 年前
Ciro Continisio 2a8f9de4 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio d6a98c69 [Bot] Automated dotnet-format update 4 年前
GitHub 47599961 Pathway component with Idea (#373) 4 年前
gheraibia 005ee0b6 [Bot] Automated dotnet-format update 4 年前
Yohann Puyhaubert 460eb34c Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement 4 年前
uChema 7321e9d0 UI Integration (WIP) 4 年前
Yohann Puyhaubert 6bee54e4 Update pathway config SO to work with the latest pathway editor changes 4 年前
uChema c25b5aa7 [Bot] Automated dotnet-format update 4 年前
Yohann Puyhaubert b7bb56dd Fix attack logic to consume attack from animation events 4 年前
Yohann Puyhaubert b1d0c051 Correction following Alexandre review 4 年前
uChema ef0a847c Merge branch 'Quests' of https://github.com/UnityTechnologies/open-project-1 into Quests 4 年前
GitHub 30b47152 Hide back the attack input 4 年前
Yohann Puyhaubert 247585ac Move out from Editor only section waypoints prop and WaypointData class 4 年前
uChema 5bb0b53c Fixing some UIs / Adding localized preview image for the items 4 年前
Ciro Continisio bfe7e497 New fire effect 4 年前
uChema 627867d3 UI Tweeks + some items descriptions 4 年前
uChema f025e662 [Bot] Automated dotnet-format update 4 年前
uChema 67d0116c Merge branch 'Quests' of https://github.com/UnityTechnologies/open-project-1 into Quests 4 年前
Ciro Continisio c109f0d3 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio db9b72e1 [Bot] Automated dotnet-format update 4 年前
uChema 1bae6f60 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 09ce5d71 Tweaks 4 年前
Ciro Continisio 16e743f5 Merge remote-tracking branch 'tech-mkt/main' into main 4 年前
Ciro Continisio 9d9d536f [Bot] Automated dotnet-format update 4 年前
Amel Negra 67e5ce82 Merge remote-tracking branch 'treivize/feature/npc-pathway-movement' into main 4 年前
Amel Negra 5464088e Merge branch 'feature/combat-update-consume-input' into main 4 年前
GitHub c0b2931f Merge pull request #1 from UnityTechnologies/main 4 年前
Brett 548ae699 Add QuestEditorWindow 4 年前
Brett 0f0b8928 Reduce nesting 4 年前
Brett cbad06cd Update T : ScriptableObject 4 年前
uChema 31d75482 Add controls. Switch Quest/Questline.cs names. And Button add Questline , quests, step 4 年前
Ciro Continisio 8e91ed4b Acceleration/Deceleration for character 4 年前
uChema e492f068 Clean project and add folder creation. 4 年前
Ciro Continisio 56af60b8 [Bot] Automated dotnet-format update 4 年前
GitHub c9495c00 Corrected Small Typo in Function Declaration (#390) 4 年前
uChema 997b50ae Merge branch 'main' into pr/393 4 年前
uChema 586f9500 [Bot] Automated dotnet-format update 4 年前
uChema a70ca312 Fix Quest Anchor SO 4 年前
Amel 7b1ed2b2 Merge branch 'main' into UI 4 年前
Ciro Continisio 7b4c1394 Relocated stray script 3 年前
uChema 09ec279d Fix Input when closing Inventory 4 年前
Ciro Continisio a1ce890c Removed array of scenes from loading 3 年前
Ciro Continisio 962fff23 [Bot] Automated dotnet-format update 3 年前
uChema 3d8f54ca Select with controller method 4 年前
Ciro Continisio 4dd87949 Merge remote-tracking branch 'tech-mkt/main' 3 年前
uChema 2a357495 Open/Close Inventory with Input system. No mouse needed 4 年前
uChema 2547aad0 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 0509be25 Refactored the whole cold startup mechanism 3 年前
uChema b907e73b Merge branch 'UI' of https://github.com/UnityTechnologies/open-project-1 into UI 4 年前
Ciro Continisio eaa6623e Enabled the cold editor startup for the MainMenu scene too 3 年前
uChema 129eaee3 Control Dialogue with keyboard/controller 4 年前
uChema 21c257d2 [Bot] Automated dotnet-format update 4 年前
uChema ce2090e7 Merge branch 'UI' of https://github.com/UnityTechnologies/open-project-1 into UI 4 年前
uChema e4b71f99 Add controls 3 年前
uChema 5a25746f [Bot] Automated dotnet-format update 4 年前
uChema c1d386ae Merge branch 'UI' of https://github.com/UnityTechnologies/open-project-1 into UI 3 年前
uChema 5d435a5e Merge branch 'main' into UI 3 年前
uChema 9ac17dff Change Tab in inventory with Left/right shoulder and T/Y keyboard buttons 3 年前
uChema 5c109f22 Fix Items / Condense Localization tables. NB : Quests are not working anymore 3 年前
Amel ce73c3ab Merge remote-tracking branch 'origin/main' into main 3 年前
uChema 86db6931 Rename Quest Data to quest manager + Add Game Manager 3 年前
uChema 1ce9fe3b Clean folders 3 年前
Amel Negra df409c61 typo fix 3 年前
uChema 0db80293 Change disabled and Selected button graphics. Add reset UI when reloaded 3 年前
GitHub 73ce8d6d I'm curious why the AO handle result is not used in this context? (#414) 3 年前
uChema d1f0a9e1 Add healthbar logic 3 年前
GitHub ea77fe9c Fixed a simple typo in LoadingScreenManager (#417) 3 年前
uChema 2847ceef Fix current questline + Add UI Healthbar into Game play scene 3 年前
uChema 84d13891 Merge branch 'main' into UI 3 年前
uChema 0ed45c81 Add Collectible Prefab 3 年前
uChema 4b0c5144 Merge branch 'main' into UI 3 年前
Amel 5bf93532 Townsfolk script to control when talking by default or not 3 年前
uChema 20cfec67 clean up folders 3 年前
Ciro Continisio 40288257 Relocated stray script 3 年前
Ciro Continisio 2d718f1c Merge branch 'main' into vegetation-tweaks 3 年前
uChema 6938ba52 Code Cleaning/refractoring 3 年前
Ciro Continisio 95e2789c Tweaked protagonist attack 3 年前
Amel Negra 6dda5831 WIP talking condition for townsfolks 3 年前
uChema e76a2bb9 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Ciro Continisio fd6a9ce0 Cleanup 3 年前
GitHub d8811c5e Improve SOsQuickAccessToolWindow and rename to ScriptableObjectBrowser. (#387) 3 年前
Amel Negra e0ede3d5 Merge branch 'main' into AmelMain 3 年前
Amel Negra cef038ad Now townsfolk possible to idle, walk, talk and choose behavior from MB 3 年前
uChema 3ce06cf5 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
GitHub 0e084a6f [Bugfix] New condition prevents Critter from attacking when dialogue on (#420) 3 年前
uChema 6ddc6d14 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Ciro Continisio bc17972b Merge branch 'main' into iet 3 年前
Amel Negra c094f333 Merge branch 'main' into AmelMain 3 年前
uChema cf9b5d2c WIP Settings menu 3 年前
uChema b52c1a1f Add UI to Main Menu + Add Popup + Working on Settings 3 年前
uChema 78eac924 Pause Screen 3 年前
Amel Negra 837dcf96 removed state machine added twice on prefab 3 年前
uChema 7828a4fe Asset folder Clean up 3 年前
uChema f77ecadd Pause game when Pause 3 年前
itsLevi0sa 5a4b5e30 [Bot] Automated dotnet-format update 3 年前
Amel Negra bd7b83fa Made Initial state an enum 3 年前
uChema c3699920 Fix Subscribe/unsubscribe issue in UI. Implement Pause Menu with all its functions 3 年前
Amel Negra 1bdfb7ff Added townsfolk walking condition 3 年前
Amel Negra a186115b Added IsInDialogue to step controller 3 年前
Ciro Continisio 76cc2e8b Merge branch 'ForestMaze' of https://github.com/itsLevi0sa/open-project-1 into whiteboxing 3 年前
Ciro Continisio 3b82d4e6 Editor cold startup tweaks 3 年前
Amel Negra b2351dfa renamed InitialState variable 3 年前
Ciro Continisio e4d15d8c Relocated whiteboxing scenes and folders 3 年前
Amel Negra 13e2f4ef renamed initial state to state 3 年前
GitHub 2fdc4efa Update GameStateSO.cs (#438) 3 年前
Amel Negra d516a82f Debugging agent issue not finding path 3 年前
Amel Negra 3dad5079 Townsfolk to stop talking when protagonist talks to others in conversation 3 年前
Amel Negra e446a5a7 edited townsfolk script to move methods to step controller 3 年前
Amel Negra 507e39d5 Now townsfolk stop talking when one of them interact with chef 3 年前
Amel Negra 47a6b132 typo fix 3 年前
Amel Negra 8257591d Store rotation before facing protagonist to use it after dialogue 3 年前
Amel Negra b4c11041 Added is NPC saying line condition 3 年前
Amel Negra 3a9decf3 comment debug lines and push scene 3 年前
Amel Negra 017d02f4 Renamed all files to fit general NPC use instead of townsfolk 3 年前
Amel 148e0a62 Checking if the talking to array is not empty before going through it 3 年前
Amel 4717e2f5 wip 3 年前
Amel Negra 3f4c581e Added is path ready condition 3 年前
Amel Negra e3126f25 Setting the right initial value for the way point index + added comments/renaming for clarity 3 年前
Amel Negra 1ce4260d Fixed issue with reaching the waypoint 3 年前
Amel Negra b3067c77 Fixed issue of all townsfolk listening to protagonist 3 年前
Amel Negra cae701a3 Add states of Bard Hare and Fry King to the NPC script 3 年前
Amel 320a8038 Adding jump up and down states for bard hare with their conditions and transitions 3 年前
Amel 03aa1941 wip fixing townsfolk state machine on talk and listen 3 年前
Amel 58d7262d wip v2 townsfolk 3 年前
Amel e5e6a42e Townsfolk state machine V1 3 年前
Amel Negra c95b063c waypoint index initial value 3 年前
Amel Negra 2ab8f62c removed unneeded states from NPC script 3 年前
Amel Negra ce10fdea Bard hare state machine working 3 年前
Amel Negra 8151f1b5 Merge remote-tracking branch 'origin/main' into AmelMain 3 年前
Amel Negra 319c24e9 Merge remote-tracking branch 'origin/main' into AmelMain 3 年前
Amel Negra b23afbae Updating talk state so it's independent from other states 3 年前
uChema 127bd54d Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Ciro Continisio 350159af Merge branch 'main' into whiteboxing 3 年前
uChema be536522 Merge with main and fix Selection bug 3 年前
uChema 6b4ea95d Add control over mouse click unselecting UI element 3 年前
uChema 6c3280b4 Fix Dialogue closing when finished and Inventory close button 3 年前
Amel Negra 74ff185e renamed slime critter attack controller to more general to reuse for rock 3 年前
Amel Negra d77d34d4 Now we have 2 face protagonist actions specific to NPC and critters 3 年前
Amel Negra 348c8c14 Merge branch 'AmelMain' into main 3 年前
Amel Negra c7f86452 Merge remote-tracking branch 'origin/main' into main 3 年前
Amel Negra 35ef2889 Fixing merge conflicts 3 年前
uChema c24dd21f Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema 66b47933 Default Button improvement 3 年前
Amel Negra ac509ab2 Merge remote-tracking branch 'origin/main' into main 3 年前
uChema 46aad295 Fixing bug in Button selection (Confirmation Popup) 3 年前
uChema b13a9a92 Refactor and rearrange folders 3 年前
Ciro Continisio 42b7725e Connected almost all scenes 3 年前
Amel Negra 75e90368 Adding new condition script for when a new line is displayed 3 年前
Amel Negra eafd1d40 Adding Random time elapsed condition 3 年前
uChema 75076141 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema 9e6b5587 Remove unused Events 3 年前
Amel Negra 176eb353 removing eat state from NPC since it will be used only in cut-scenes and not gameplay 3 年前
uChema e132a119 Add a StepToDialogue function to the StepSO. Fix preview display in the Quest tool 3 年前
Ciro Continisio e6dcfc27 Merge branch 'main' into whiteboxing 3 年前
uChema f934ef08 Fix last commit 3 年前
uChema 10a19c7c Move USS file to correct folder 3 年前
Amel Negra 65d30a33 Merge remote-tracking branch 'origin/main' into AmelMain 3 年前
Amel Negra d464d645 Added dialogue shot to step controller script 3 年前
Amel Negra 36cba268 Fixed Fry King dialogue typo 3 年前
Amel Negra 4ac06b52 Merge remote-tracking branch 'origin/main' into AmelMain 3 年前
Amel Negra fe1f23a8 Merge branch 'main' into AmelMain 3 年前
Amel Negra 0b4f451f Merge branch 'AmelMain' into main 3 年前
uChema aa88e701 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Ciro Continisio 72d88c0d Merge branch 'main' into whiteboxing 3 年前
uChema 50525348 Fix Quest Tool : Add Remove buttons and AddDialogue Buttons 3 年前
Amel 9a3e73a6 Added reset health SO action 3 年前
Amel 73a43775 Critters state machines adjustments 3 年前
uChema ad0bf614 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Ciro Continisio 6bf9cfe1 Merge remote-tracking branch 'tech-mkt/main' 3 年前
Ciro Continisio 47ed0d6a Merge branch 'main' into worldbuilding 3 年前
uChema 8b7ce38c Create questlines 3 年前
grimstoner fa26a41e Fixed bug #440 3 年前
uChema 5c004cab Fix previous changes 3 年前
Amel Negra 3bb6625f Created SFX SO for all critters 3 年前
Amel Negra b61e19c7 Creating a parent class for all character audio 3 年前
uChema 20147309 Adding quests to the questmanager Scriptable object 3 年前
Amel Negra f92d1b8a removing audio config and channel from protagonist class 3 年前
Amel cc169e61 Merge remote-tracking branch 'origin/main' into main 3 年前
uChema 93848ca8 Merge branch 'pr/441' into main 3 年前
Amel 6d56e31b Merge branch 'main' into mainAmel 3 年前
Amel Negra 7654f9e8 Merge remote-tracking branch 'amel-unity/main' into main 3 年前
uChema d0523373 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema 662910d3 Hotfix - Add wrap to Editor only code 3 年前
Amel f3fbfe61 temporary solution for Audio Cue script to start 1 sec delayed 3 年前
Amel 8f750556 Added getting hit and faint sounds for protagonist 3 年前
Amel 226ea216 Merge remote-tracking branch 'origin/main' into mainAmel 3 年前
Amel 9c232940 Audio configs tweaking 3 年前
Amel a0b65245 Dialogue shot tweaking 3 年前
Ciro Continisio bbf35a4d SFX tweaks 3 年前
Ciro Continisio 85c5bf58 Merge branch 'main' into worldbuilding 3 年前
Ciro Continisio 38af1d45 PigChef tweaks 3 年前
uChema 37e5adb2 Fix Quests SO 3 年前
uChema eab4c107 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
GitHub efc7518c Fix fade-in volume. When fade in, volume is restored to 1 not the volume of the setting. (#425) 3 年前
uChema 283617f7 Creating Win/Lose quests and how to handle - Saving quests WIP 3 年前
uChema d3f9b548 Added save Questline status 3 年前
Ciro Continisio 34861adb Location entrance camera 3 年前
Ciro Continisio 709521fa Merge branch 'main' into worldbuilding 3 年前
uChema d36df8f3 Adding save to disk on questline update 3 年前
uChema 71dcdcfd Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema 62ba1135 Remove test debugging 3 年前
Ciro Continisio 1b98a3e3 Merge branch 'main' of github.com:UnityTechnologies/open-project-1 3 年前
GitHub 14e99162 Fix null reference in state machine editor (#451) 3 年前
GitHub 9fd51f47 Add camera shake on protagonist hit. (#454) 3 年前
Ciro Continisio 5df561c9 Fix to camera shake bug 3 年前
GitHub d5fb01f9 Add lightmap scale setter tool (#452) 3 年前
GitHub 654a5507 Stop audio cue when associated Component is destroyed (#455) 3 年前
Ciro Continisio b91c8160 Merge remote-tracking branch 'tech-mkt/main' 3 年前
Wiecio 7a89c938 First implementation of fading during loading scenes 4 年前
Wiecio 6208f362 Deleted while loop 4 年前
uChema b768a7dc Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Wiecio 13e36ce1 Added bool parameter to LoadEventChannelSO 4 年前
Wiecio 3f37142f Removed not used namespaces 4 年前
Wiecio ed2b5dd7 Removed Debug Log 4 年前
Ciro Continisio 065751a8 Merge branch 'main' of https://github.com/Wiecio/open-project-1 into ciro 3 年前
Ciro Continisio c5d56d4c Fixed bug when player landed in multiple LocationExits at once 3 年前
Ciro Continisio cc99c71a Added 3D to main menu (temp) 3 年前
Ciro Continisio 942b0f59 Fix to LightmapScale tool 3 年前
uChema 8a2721d9 Setting Questline + rename SO's files 3 年前
uChema 09ae3bfc Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema fd58c9ac Add new item icons 3 年前
uChema 2415469c Change SO's menu asset order. Add End of dialogue event to event Data. 3 年前
Ciro Continisio 78fb378d Relocated listener script 3 年前
GitHub e8854e92 fix: add null check (#467) 3 年前
Ciro Continisio b85ea8e1 Merge remote-tracking branch 'tech-mkt/main' 3 年前
uChema e022f2ee Rework on questline naming 3 年前
Ciro Continisio 36d16456 File cleanup and relocation 3 年前
GitHub a98c8e7f Fixed jump attack particle bug (#464) 3 年前
GitHub 0d96fe7f Implement pause menu music (#463) 3 年前
Amel Negra 94be6353 Fixing dialogue error on cutscene end 3 年前
Amel Negra 42ba5e06 Merge remote-tracking branch 'origin/main' into AmelMain 3 年前
Amel Negra 632f55f9 Hide the Dialogue UI when we advance in cutscene dialogue now works 3 年前
Ciro Continisio 7a6ec0e8 Merge remote-tracking branch 'tech-mkt/main' 3 年前
uChema b4892bfe Merge with main 3 年前
Amel Negra d9900de0 Cutscene can be triggered by specific cinematic events (+ kept collider trigger for test purpose) 3 年前
Amel Negra 8a1d6ab0 Binding main character to timeline 3 年前
Ciro Continisio b214f102 Work on character controller 3 年前
Ciro Continisio 3e67c187 Merge branch 'main' into ciro 3 年前
Ciro Continisio f3bd8b00 Three raycasts 3 年前
Ciro Continisio c3118a36 New day, new test 3 年前
Ciro Continisio 5b2ff381 More tweaks to CC 3 年前
Ciro Continisio 832dd088 Merge branch 'ciro' 3 年前
Ciro Continisio 256684a1 First frame error check 3 年前
uChema d7205d06 Add all questlines and rework Dialogue structure and Dialogue/Quest System. Winning and losing outcome WIP 3 年前
uChema f26da778 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema ad52a32a hot fixes - Questline integration 3 年前
uChema 97ccda6a Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema 6a1077d3 Create cutscenes dialogue 3 年前
uChema 4413ebd5 Adding missing items + missing questline to a finite quest. Fixing errors. 3 年前
uChema 9f463dfd Hot Fix : Cooking mode inventory is maintained after action (Cook, change tab, select other items) 3 年前
itsLevi0sa 72ec616e [Bot] Automated dotnet-format update 3 年前
Ciro Continisio 460fb941 Merge branch 'CaveWhiteboxing' of https://github.com/itsLevi0sa/open-project-1 into worldbuilding 3 年前
Ciro Continisio de0f0586 Revert "Merge branch 'CaveWhiteboxing' of https://github.com/itsLevi0sa/open-project-1 into worldbuilding" 3 年前
Ciro Continisio 056f6536 Merge branch 'main' into worldbuilding 3 年前
Amel Negra 9dc93db3 Pushing TimelineBinder script now works with multiple objects if needed 3 年前
Amel Negra bc3c5fd1 Merge remote-tracking branch 'origin/main' into main 3 年前
uChema 9936dca6 Refactoring Dialogue System 3 年前
Amel Negra d9d8d631 Adding talk sfx events to pig chef talk clips 3 年前
uChema 02a13eae Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema 2f6c4b7a Hot fix : NullReferenceException on game exit 3 年前
paciFIST Studios 8daff79f Update UIMenuManager.cs 3 年前
uChema fab03691 Merge branch 'pr/396' into main . Fix Player Inventory/ Testing inventory data. 3 年前
fqureshi 7c507f4a Create save file on editor cold startup if needed 3 年前
João Ricardo dos Santos c11d51a0 fix: checking if the old save file exists 4 年前
fqureshi 68cafc40 [Bot] Automated dotnet-format update 3 年前
itsLevi0sa aa9e8032 Merge branch 'CaveWhiteboxing' of https://github.com/itsLevi0sa/open-project-1 into CaveWhiteboxing 3 年前
uChema 7ba7a559 Merge branch 'pr/396' into main 3 年前
itsLevi0sa 340dd8dc Merge branch 'main' into CaveWhiteboxing 3 年前
uChema 84ae59c8 Fix Push 3 年前
Ciro Continisio 984180df Merge branch 'main' into worldbuilding 3 年前
itsLevi0sa 0425b39f [Bot] Automated dotnet-format update 3 年前
Ciro Continisio 1aeed5db Water mill 3 年前
Ciro Continisio 2d712a99 Merge branch 'main' into worldbuilding 3 年前
Amel Negra a676cd5d Merge remote-tracking branch 'origin/main' into main 3 年前
uChema 59488a5c Merge branch 'pr/400' into main 3 年前
Amel Negra 7764a8fd Merge remote-tracking branch 'origin/main' into main 3 年前
Ciro Continisio 1d3f0c8a Added FallCatcher script for water areas 3 年前
uChema b1c2f634 Integrating Cutscenes and Questlines in final scenes 3 年前
Amel Negra e9f4e34e Merge remote-tracking branch 'origin/main' into main 3 年前
Amel 38195933 Disable audio sfx events on animation during cutscenes 3 年前
Ciro Continisio db88cbec Fixed fast camera rotation issue 3 年前
Amel Negra a557f23b Now DialogueBehaviour takes care of disabling UI dialogue when not paused 3 年前
Amel 8b2d50b0 Add start state for townsfolks 3 年前
Amel b472d7a2 Adding load scene signal to load a location from timeline 3 年前
Amel 11ccdf9f Create method on NPC script to change state to walk (For lose cutscene wip) 3 年前
Amel Negra f4233540 Signals and script folder organization 3 年前
Amel Negra 599c6af5 Make NPC wait for a random time before walking away in cutscene 3 年前
uChema 3faf99a1 Use the state machine to change Game State to and from Combat 3 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前
Greg Solo 73b4e5d8 Set game to combat state when critter detects player 3 年前
uChema 1d6b8128 Use Game States In State Machine 3 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
uChema 1ce93bca Small fixes in Game State System 3 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
uChema 7cd7c86b Merge branch 'pr/67' into main 3 年前
uChema 4ad4a353 Settings System 3 年前
uChema 9511bfd5 Fixing Asset Table 3 年前
uChema dc07bb35 Merge remote-tracking branch 'upstream/main' into main 3 年前
uChema 41cc566f Merge Settings with main 3 年前
uChema 0a1c31a0 Add healthbar 3 年前
uChema 0e1137be Adding Icons + New Interaction system 3 年前
uChema f29c7129 Add Icons placeholders - Set Game Scene UI - Add Aggro System 3 年前
uChema 0b5714a0 Switch File position for Merge 3 年前
uChema 92cb047d Merge remote-tracking branch 'upstream/main' into main 3 年前
uChema f7c5fc57 Switch file to correct folder 3 年前
uChema 52671b6b Fix Display 3 年前
uChema 8a36c2bf Fix UI Rescaling. Test The whole game. WIP Interaction after cutscene 3 年前
Amel 1d5d51cb Added beach intro cutscene + plays only when we play new game 3 年前
uChema 93300a72 Rolling Credits 3 年前
uChema 1eaafa64 Add Rolling credits to GameplayScene 3 年前
Amel 22980250 Merge remote-tracking branch 'origin/main' into main 3 年前
Amel 79795bad Credits integration in final cutscene 3 年前
Amel bad6196e Fixed talk interaction enabled forever after cutscenes 3 年前
uChema 57caaba3 Keep health between scenes 3 年前
uChema 94daf002 Restore health and Apply changes to MainMenuCanvas prefab 3 年前
uChema 0299119f Disable Interaction prompt when Dialogue 3 年前
uChema 8760a221 Select first Item in Inventory when Inventory Open 3 年前
uChema 2e7057c0 Error message when can't cook 3 年前
uChema 5c14c0b9 Update Switch tab button display to show both controls 3 年前
uChema 265562c0 "Add to Inventory" animated panel 3 年前
Amel 6520caab Separated Timeline scene loading from the LocationExit script 3 年前
Amel cb4d2d6e E interaction disabled during cutscenes 3 年前
Ciro Continisio 7fdb5bae Merge branch 'main' into UI-icons 3 年前
GitHub 14e342ab Update summary of ChangeGameStateActionSO.cs (#496) 3 年前
GitHub 2727c6c2 Fix typo in SceneLoader.cs (#495) 3 年前
Ciro Continisio 53bc6c38 Refactored code to remove some warnings 3 年前
Ciro Continisio 30e472a6 Work on night scene 3 年前
Ciro Continisio 27ebfa55 Code formatting and tweaks 3 年前
Ciro Continisio 313f8a7f Code cleanup, refactored Anchors to be generic 3 年前
Ciro Continisio 202b38ba More code refactoring around Anchors 3 年前
Ciro Continisio c284ce4c Reorganised editor tools, added ReadOnly attribute 3 年前
Ciro Continisio e0bf1a99 More code cleanup and bug fixes 3 年前
Ciro Continisio b74f3140 More Runtime Anchor refactoring, other SO additions 3 年前
Ciro Continisio 6b104b55 Mega code cleanup 3 年前
Ciro Continisio 8bfcef97 StateAction and StateMachine improvements 3 年前
Ciro Continisio c62d8542 Renamed all FryKing assets to LegendaryChef 3 年前
Ciro Continisio 5af375fa Various changes around health management 3 年前
Ciro Continisio f1c2b9e1 Added Teleporter cheat menu 3 年前
Ciro Continisio f0d72306 Moving files and tweaks 3 年前
Ciro Continisio 2a223039 Fixed bugs 3 年前