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{ |
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gameInput.Dialogues.Enable(); |
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gameInput.Gameplay.Disable(); |
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gameInput.Menus.Disable(); |
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} |
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public void EnableGameplayInput() |
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gameInput.Menus.Disable(); |
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} |
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public void EnableUIInput() |
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{ |
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gameInput.Gameplay.Disable(); |
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gameInput.Dialogues.Disable(); |
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gameInput.Menus.Enable(); |
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} |
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public void DisableAllInput() |
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