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Adding initialization script

/main
Amel 4 年前
当前提交
1fa4000f
共有 3 个文件被更改,包括 30 次插入8 次删除
  1. 19
      UOP1_Project/Assets/Scripts/SceneManagement/Initialization.cs
  2. 11
      UOP1_Project/Assets/Scripts/SceneManagement/Initialization.cs.meta
  3. 8
      UOP1_Project/Assets/Inventory/Scripts.meta

19
UOP1_Project/Assets/Scripts/SceneManagement/Initialization.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Initialization : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

11
UOP1_Project/Assets/Scripts/SceneManagement/Initialization.cs.meta


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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Inventory/Scripts.meta


fileFormatVersion: 2
guid: ae042d26dee93eb4ea906e8b3335ca9d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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