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Changed Scene loader scene name to Initialization

/main
Unknown 4 年前
当前提交
5edd2f9e
共有 9 个文件被更改,包括 48 次插入2 次删除
  1. 4
      UOP1_Project/Assets/Scenes/Initialization.unity
  2. 2
      UOP1_Project/ProjectSettings/EditorBuildSettings.asset
  3. 7
      UOP1_Project/Assets/Scripts/Scriptable Objects/SceneManagement/InitializationSO.cs
  4. 11
      UOP1_Project/Assets/Scripts/Scriptable Objects/SceneManagement/InitializationSO.cs.meta
  5. 18
      UOP1_Project/Assets/ScriptableObjects/Scenes/Initialization.asset
  6. 8
      UOP1_Project/Assets/ScriptableObjects/Scenes/Initialization.asset.meta
  7. 0
      /UOP1_Project/Assets/Scenes/Initialization.unity.meta
  8. 0
      /UOP1_Project/Assets/Scenes/Initialization.unity

4
UOP1_Project/Assets/Scenes/Initialization.unity


m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
m_UseShadowmask: 0
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2

m_Script: {fileID: 11500000, guid: b6b928d1d6f59854499ed82bdeef2305, type: 3}
m_Name:
m_EditorClassIdentifier:
initializationScene: {fileID: 11400000, guid: c2119785ce96367428081d6eee0d932b,
type: 2}
mainMenuScenes:
- {fileID: 11400000, guid: 431ff81b74b48fb4d9301fb76ca633dd, type: 2}
loadingInterface: {fileID: 363619424}

2
UOP1_Project/ProjectSettings/EditorBuildSettings.asset


serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/ScenesLoader.unity
path: Assets/Scenes/Initialization.unity
guid: e8df4c5a458acc5489b2865e6b789224
- enabled: 1
path: Assets/Scenes/MainMenu.unity

7
UOP1_Project/Assets/Scripts/Scriptable Objects/SceneManagement/InitializationSO.cs


using UnityEngine;
//[CreateAssetMenu(fileName = "Initialization", menuName = "Scene Data/Initialization")]
public class InitializationSO : GameSceneSO
{
}

11
UOP1_Project/Assets/Scripts/Scriptable Objects/SceneManagement/InitializationSO.cs.meta


fileFormatVersion: 2
guid: 7eabf0d1b44567046bb98dff8a1cd7ac
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

18
UOP1_Project/Assets/ScriptableObjects/Scenes/Initialization.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7eabf0d1b44567046bb98dff8a1cd7ac, type: 3}
m_Name: Initialization
m_EditorClassIdentifier:
sceneName: Initialization
shortDescription:
music: {fileID: 0}
musicVolume: 0

8
UOP1_Project/Assets/ScriptableObjects/Scenes/Initialization.asset.meta


fileFormatVersion: 2
guid: c2119785ce96367428081d6eee0d932b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

/UOP1_Project/Assets/Scenes/ScenesLoader.unity.meta → /UOP1_Project/Assets/Scenes/Initialization.unity.meta

/UOP1_Project/Assets/Scenes/ScenesLoader.unity → /UOP1_Project/Assets/Scenes/Initialization.unity

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