uChema
3 年前
当前提交
0a1c31a0
共有 35 个文件被更改,包括 2244 次插入 和 761 次删除
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3UOP1_Project/Assets/Prefabs/Characters/PigChef.prefab
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157UOP1_Project/Assets/Prefabs/UI/GameplayScene/Inventory/InspectorDescription.prefab
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10UOP1_Project/Assets/Prefabs/UI/GameplayScene/Inventory/InspectorIngredient.prefab
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45UOP1_Project/Assets/Prefabs/UI/GameplayScene/Inventory/Inventory Inspector.prefab
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834UOP1_Project/Assets/Scenes/Managers/Gameplay.unity
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12UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/CakeWithRockCandy_Dish.asset
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1UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/GoldenEgg.asset
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1UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/Onion.asset
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13UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/Pepper.asset
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1UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/RockCandy_Dish.asset
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12UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/RockCritterEgg.asset
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1UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/SavoryDough_Dish.asset
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12UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/Seed.asset
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1UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/SpicyCakeWithPepper_Dish.asset
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1UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/SpicySauce_Dish.asset
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12UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/SweetCream_Dish.asset
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1UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/QuestItems/SweetDough_Dish.asset
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1UOP1_Project/Assets/ScriptableObjects/StateMachine/Critters/SlimeRockCritter/States/Alert.asset
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1UOP1_Project/Assets/ScriptableObjects/StateMachine/Critters/SlimeRockCritter/States/Fighting.asset
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22UOP1_Project/Assets/Scripts/Characters/Damageable.cs
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2UOP1_Project/Assets/Scripts/Characters/StateMachine/Actions/ChangeGameStateActionSO.cs
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5UOP1_Project/Assets/Scripts/Gameplay/GameStateSO.cs
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6UOP1_Project/Assets/Scripts/Inventory/ScriptableObjects/ItemSO.cs
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2UOP1_Project/Assets/Scripts/SaveSystem/SaveSystem.cs
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2UOP1_Project/Assets/Scripts/StateMachine/Debugging/StateMachineDebugger.cs
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12UOP1_Project/Assets/Scripts/UI/Inventory/UIInspectorDescription.cs
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73UOP1_Project/Assets/WIP/UI/UIHealthBarManager.cs
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14UOP1_Project/Assets/UIHeartDisplay.cs
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11UOP1_Project/Assets/UIHeartDisplay.cs.meta
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167UOP1_Project/Assets/WIP/UI/Heart (5).prefab
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7UOP1_Project/Assets/WIP/UI/Heart (5).prefab.meta
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952UOP1_Project/Assets/WIP/UI/UIHealthDisplay.prefab
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611UOP1_Project/Assets/WIP/UI/UIHealtDisplay.prefab
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0/UOP1_Project/Assets/WIP/UI/UIHealthDisplay.prefab.meta
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class UIHeartDisplay : MonoBehaviour |
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{ |
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[SerializeField] Image SlidingImage; |
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public void SetImage(float percent) |
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