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Removed not used namespaces

/main
Wiecio 3 年前
当前提交
3f37142f
共有 3 个文件被更改,包括 3 次插入6 次删除
  1. 4
      UOP1_Project/Assets/Scripts/Events/ScriptableObjects/UI/FadeChannelSO.cs
  2. 4
      UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs
  3. 1
      UOP1_Project/Assets/Scripts/UI/FadeManager.cs

4
UOP1_Project/Assets/Scripts/Events/ScriptableObjects/UI/FadeChannelSO.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine;
using UnityEngine.Events;
[CreateAssetMenu(menuName = "Events/UI/Fade Channel")]

4
UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs


_inputReader.DisableAllInput();
if(_fadeScreen)
_fadeRequest.Fade(true, _fadeDuration);
_fadeRequest.FadeIn(_fadeDuration);
else
LoadNewScenes();

_toggleLoadingScreen.RaiseEvent(false);
}
if(_fadeScreen)
_fadeRequest.Fade(false, _fadeDuration);
_fadeRequest.FadeOut(_fadeDuration);
else
_inputReader.EnableGameplayInput();
}

1
UOP1_Project/Assets/Scripts/UI/FadeManager.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

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