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[Bot] Automated dotnet-format update

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fqureshi 3 年前
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共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 4
      UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs

4
UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs


/// </summary>
private void UnloadPreviousScene()
{
if(_currentlyLoadedScene != null) //would be null if the game was started in Initialisation
if (_currentlyLoadedScene != null) //would be null if the game was started in Initialisation
if(_currentlyLoadedScene.sceneReference.OperationHandle.IsValid())
if (_currentlyLoadedScene.sceneReference.OperationHandle.IsValid())
{
//Unload the scene through its AssetReference, i.e. through the Addressable system
_currentlyLoadedScene.sceneReference.UnLoadScene();

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