Ciro Continisio
4 年前
当前提交
93b4aa7d
共有 24 个文件被更改,包括 1392 次插入 和 0 次删除
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5ProjectSettings/Packages/com.unity.probuilder/Settings.json
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2Assets/Settings/Graphics/ForwardRenderer.asset
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8Assets/Settings/Graphics.meta
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8Assets/Settings/Input.meta
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341Assets/Scenes/InputTesting.unity
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7Assets/Scenes/InputTesting.unity.meta
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8Assets/Scripts/Test.meta
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62Assets/Scripts/Test/InputTesting.cs
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11Assets/Scripts/Test/InputTesting.cs.meta
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548Assets/Settings/Input/GameInput.cs
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11Assets/Settings/Input/GameInput.cs.meta
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360Assets/Settings/Input/GameInput.inputactions
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14Assets/Settings/Input/GameInput.inputactions.meta
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7ProjectSettings/Packages/com.unity.polybrush/Settings.json
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0/Assets/Settings/Graphics/ForwardRenderer.asset
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0/Assets/Settings/Graphics/ForwardRenderer.asset.meta
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0/Assets/Settings/Graphics/UniversalRP-HighQuality.asset
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0/Assets/Settings/Graphics/UniversalRP-HighQuality.asset.meta
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.InputSystem; |
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|
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public class InputTesting : MonoBehaviour, GameInput.IGameplayActions |
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{ |
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GameInput gameInput; |
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|
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private void OnEnable() |
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{ |
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if(gameInput == null) |
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{ |
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gameInput = new GameInput(); |
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gameInput.Gameplay.SetCallbacks(this); |
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} |
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gameInput.Gameplay.Enable(); |
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|
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Debug.Log("I'm enabled"); |
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} |
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|
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private void OnDisable() |
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{ |
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gameInput.Gameplay.Disable(); |
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} |
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|
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public void OnAttack(InputAction.CallbackContext context) |
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{ |
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if(context.phase == InputActionPhase.Started) |
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Debug.Log("Attack"); |
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} |
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|
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public void OnExtraAction(InputAction.CallbackContext context) |
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{ |
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if(context.phase == InputActionPhase.Started) |
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Debug.Log("ExtraAction"); |
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} |
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|
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public void OnInteract(InputAction.CallbackContext context) |
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{ |
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if(context.phase == InputActionPhase.Started) |
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Debug.Log("Interact"); |
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} |
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|
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public void OnJump(InputAction.CallbackContext context) |
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{ |
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if(context.phase == InputActionPhase.Started) |
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Debug.Log("Jump"); |
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} |
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|
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public void OnMove(InputAction.CallbackContext context) |
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{ |
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if(context.phase == InputActionPhase.Performed) |
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Debug.Log("Move " + context.ReadValue<Vector2>()); |
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} |
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|
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public void OnPause(InputAction.CallbackContext context) |
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{ |
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if(context.phase == InputActionPhase.Started) |
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Debug.Log("Pause"); |
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} |
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} |
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|||
// GENERATED AUTOMATICALLY FROM 'Assets/Settings/Input/GameInput.inputactions'
|
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|
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine.InputSystem; |
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using UnityEngine.InputSystem.Utilities; |
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|
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public class @GameInput : IInputActionCollection, IDisposable |
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{ |
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public InputActionAsset asset { get; } |
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public @GameInput() |
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{ |
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asset = InputActionAsset.FromJson(@"{
|
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""name"": ""GameInput"", |
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""maps"": [ |
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{ |
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""name"": ""Gameplay"", |
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""id"": ""37734faa-64e4-48a4-901b-e0ff80b636be"", |
|||
""actions"": [ |
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{ |
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""name"": ""Move"", |
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""type"": ""Value"", |
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""id"": ""103cf56a-d357-491a-8559-592da00641cc"", |
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""expectedControlType"": ""Analog"", |
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""processors"": """", |
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""interactions"": """" |
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}, |
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{ |
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""name"": ""Jump"", |
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""type"": ""Button"", |
|||
""id"": ""d603fc26-b424-4cff-a593-71ee48e3d0ef"", |
|||
""expectedControlType"": ""Button"", |
|||
""processors"": """", |
|||
""interactions"": """" |
|||
}, |
|||
{ |
|||
""name"": ""Attack"", |
|||
""type"": ""Button"", |
|||
""id"": ""65a85ccc-c121-43d5-b6c9-83674e675ddc"", |
|||
""expectedControlType"": ""Button"", |
|||
""processors"": """", |
|||
""interactions"": """" |
|||
}, |
|||
{ |
|||
""name"": ""Interact"", |
|||
""type"": ""Button"", |
|||
""id"": ""d0d85176-6fc5-486b-bc5c-36cdd4cb6a54"", |
|||
""expectedControlType"": ""Button"", |
|||
""processors"": """", |
|||
""interactions"": """" |
|||
}, |
|||
{ |
|||
""name"": ""Pause"", |
|||
""type"": ""Button"", |
|||
""id"": ""f788c753-f77b-43bf-b5b7-bc98b77814ec"", |
|||
""expectedControlType"": ""Button"", |
|||
""processors"": """", |
|||
""interactions"": """" |
|||
}, |
|||
{ |
|||
""name"": ""ExtraAction"", |
|||
""type"": ""Button"", |
|||
""id"": ""1b6ae4df-f5e6-42fc-92b6-3dcc2e126563"", |
|||
""expectedControlType"": ""Button"", |
|||
""processors"": """", |
|||
""interactions"": """" |
|||
} |
|||
], |
|||
""bindings"": [ |
|||
{ |
|||
""name"": ""Gamepad Left Stick"", |
|||
""id"": ""bb70cc63-ec03-4bda-b1f6-edc72656ba83"", |
|||
""path"": ""2DVector(mode=2)"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": """", |
|||
""action"": ""Move"", |
|||
""isComposite"": true, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": ""up"", |
|||
""id"": ""39063a94-c3b3-4fd9-8dd6-f53600a700dd"", |
|||
""path"": ""<Gamepad>/leftStick/up"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""down"", |
|||
""id"": ""49ff05d5-0d8a-4f79-bd99-fd41cdf0d7bd"", |
|||
""path"": ""<Gamepad>/leftStick/down"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""left"", |
|||
""id"": ""1fc52241-074a-41ac-8a81-2ce840b0290b"", |
|||
""path"": ""<Gamepad>/leftStick/left"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""right"", |
|||
""id"": ""dfd22222-a8e3-4cdb-8f48-6cbffc53def7"", |
|||
""path"": ""<Gamepad>/leftStick/right"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""Keyboard WASD"", |
|||
""id"": ""f8b893c4-85c2-492d-89ab-41f8d1520def"", |
|||
""path"": ""2DVector"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": """", |
|||
""action"": ""Move"", |
|||
""isComposite"": true, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": ""up"", |
|||
""id"": ""896f18e7-b01d-47a3-a018-7c2230b42022"", |
|||
""path"": ""<Keyboard>/w"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""down"", |
|||
""id"": ""2247f5b8-f6a1-4a90-89f4-9846090bd18c"", |
|||
""path"": ""<Keyboard>/s"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""left"", |
|||
""id"": ""204e90e1-b388-4636-9ba9-6f13df8ba19f"", |
|||
""path"": ""<Keyboard>/a"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""right"", |
|||
""id"": ""611822fd-3a0d-49e1-9c2b-960f877aba76"", |
|||
""path"": ""<Keyboard>/d"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""Keyboard Arrows"", |
|||
""id"": ""b437a09d-8ca4-4996-a2f1-edf980623f6e"", |
|||
""path"": ""2DVector"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": """", |
|||
""action"": ""Move"", |
|||
""isComposite"": true, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": ""up"", |
|||
""id"": ""d0910d75-c140-4885-b9be-5bb8deae80e0"", |
|||
""path"": ""<Keyboard>/upArrow"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""down"", |
|||
""id"": ""47380ccb-897f-4a93-bac4-3ea860b26105"", |
|||
""path"": ""<Keyboard>/downArrow"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""left"", |
|||
""id"": ""42344a1d-be6c-4a9b-855c-bb33dd318651"", |
|||
""path"": ""<Keyboard>/leftArrow"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": ""right"", |
|||
""id"": ""13a640b3-5350-4478-8218-495187c01f40"", |
|||
""path"": ""<Keyboard>/rightArrow"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Move"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": true |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""265ab87e-ba29-4a65-8b54-518f12192e5d"", |
|||
""path"": ""<Gamepad>/buttonSouth"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Jump"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""645ba428-0631-4e32-b9b0-eaac5d9ed36d"", |
|||
""path"": ""<Keyboard>/space"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Jump"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""95428e26-6672-49d7-b72b-ccbfd5b4267d"", |
|||
""path"": ""<Gamepad>/buttonWest"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Attack"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""91ce58d8-88e1-4ade-945b-59c4f0939828"", |
|||
""path"": ""<Keyboard>/j"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Attack"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""8b85e5da-3435-4347-9595-50cc57356b80"", |
|||
""path"": ""<Gamepad>/buttonEast"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Interact"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""433e8393-e1b1-484a-af51-d084849fe7c3"", |
|||
""path"": ""<Keyboard>/k"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Interact"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""d0e5ef4e-a086-4861-be73-3ab5ea76521f"", |
|||
""path"": ""<Gamepad>/start"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Pause"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""cd45c714-729f-438c-bdda-bbfa1bfd66ca"", |
|||
""path"": ""<Keyboard>/escape"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""Pause"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""937b421c-9467-4b47-a1fd-445b9b44d5c9"", |
|||
""path"": ""<Keyboard>/l"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""ExtraAction"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
}, |
|||
{ |
|||
""name"": """", |
|||
""id"": ""ceb892d5-04df-4ccf-8ef6-2a5124d4a2e7"", |
|||
""path"": ""<Gamepad>/buttonNorth"", |
|||
""interactions"": """", |
|||
""processors"": """", |
|||
""groups"": ""KeyboardOrGamepad"", |
|||
""action"": ""ExtraAction"", |
|||
""isComposite"": false, |
|||
""isPartOfComposite"": false |
|||
} |
|||
] |
|||
}, |
|||
{ |
|||
""name"": ""Menus"", |
|||
""id"": ""a6b0dc37-2ef3-420d-990a-eef5df26ae21"", |
|||
""actions"": [], |
|||
""bindings"": [] |
|||
} |
|||
], |
|||
""controlSchemes"": [ |
|||
{ |
|||
""name"": ""KeyboardOrGamepad"", |
|||
""bindingGroup"": ""KeyboardOrGamepad"", |
|||
""devices"": [ |
|||
{ |
|||
""devicePath"": ""<Gamepad>"", |
|||
""isOptional"": true, |
|||
""isOR"": false |
|||
}, |
|||
{ |
|||
""devicePath"": ""<Keyboard>"", |
|||
""isOptional"": false, |
|||
""isOR"": false |
|||
} |
|||
] |
|||
} |
|||
] |
|||
}");
|
|||
// Gameplay
|
|||
m_Gameplay = asset.FindActionMap("Gameplay", throwIfNotFound: true); |
|||
m_Gameplay_Move = m_Gameplay.FindAction("Move", throwIfNotFound: true); |
|||
m_Gameplay_Jump = m_Gameplay.FindAction("Jump", throwIfNotFound: true); |
|||
m_Gameplay_Attack = m_Gameplay.FindAction("Attack", throwIfNotFound: true); |
|||
m_Gameplay_Interact = m_Gameplay.FindAction("Interact", throwIfNotFound: true); |
|||
m_Gameplay_Pause = m_Gameplay.FindAction("Pause", throwIfNotFound: true); |
|||
m_Gameplay_ExtraAction = m_Gameplay.FindAction("ExtraAction", throwIfNotFound: true); |
|||
// Menus
|
|||
m_Menus = asset.FindActionMap("Menus", throwIfNotFound: true); |
|||
} |
|||
|
|||
public void Dispose() |
|||
{ |
|||
UnityEngine.Object.Destroy(asset); |
|||
} |
|||
|
|||
public InputBinding? bindingMask |
|||
{ |
|||
get => asset.bindingMask; |
|||
set => asset.bindingMask = value; |
|||
} |
|||
|
|||
public ReadOnlyArray<InputDevice>? devices |
|||
{ |
|||
get => asset.devices; |
|||
set => asset.devices = value; |
|||
} |
|||
|
|||
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes; |
|||
|
|||
public bool Contains(InputAction action) |
|||
{ |
|||
return asset.Contains(action); |
|||
} |
|||
|
|||
public IEnumerator<InputAction> GetEnumerator() |
|||
{ |
|||
return asset.GetEnumerator(); |
|||
} |
|||
|
|||
IEnumerator IEnumerable.GetEnumerator() |
|||
{ |
|||
return GetEnumerator(); |
|||
} |
|||
|
|||
public void Enable() |
|||
{ |
|||
asset.Enable(); |
|||
} |
|||
|
|||
public void Disable() |
|||
{ |
|||
asset.Disable(); |
|||
} |
|||
|
|||
// Gameplay
|
|||
private readonly InputActionMap m_Gameplay; |
|||
private IGameplayActions m_GameplayActionsCallbackInterface; |
|||
private readonly InputAction m_Gameplay_Move; |
|||
private readonly InputAction m_Gameplay_Jump; |
|||
private readonly InputAction m_Gameplay_Attack; |
|||
private readonly InputAction m_Gameplay_Interact; |
|||
private readonly InputAction m_Gameplay_Pause; |
|||
private readonly InputAction m_Gameplay_ExtraAction; |
|||
public struct GameplayActions |
|||
{ |
|||
private @GameInput m_Wrapper; |
|||
public GameplayActions(@GameInput wrapper) { m_Wrapper = wrapper; } |
|||
public InputAction @Move => m_Wrapper.m_Gameplay_Move; |
|||
public InputAction @Jump => m_Wrapper.m_Gameplay_Jump; |
|||
public InputAction @Attack => m_Wrapper.m_Gameplay_Attack; |
|||
public InputAction @Interact => m_Wrapper.m_Gameplay_Interact; |
|||
public InputAction @Pause => m_Wrapper.m_Gameplay_Pause; |
|||
public InputAction @ExtraAction => m_Wrapper.m_Gameplay_ExtraAction; |
|||
public InputActionMap Get() { return m_Wrapper.m_Gameplay; } |
|||
public void Enable() { Get().Enable(); } |
|||
public void Disable() { Get().Disable(); } |
|||
public bool enabled => Get().enabled; |
|||
public static implicit operator InputActionMap(GameplayActions set) { return set.Get(); } |
|||
public void SetCallbacks(IGameplayActions instance) |
|||
{ |
|||
if (m_Wrapper.m_GameplayActionsCallbackInterface != null) |
|||
{ |
|||
@Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; |
|||
@Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; |
|||
@Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; |
|||
@Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; |
|||
@Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; |
|||
@Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; |
|||
@Attack.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; |
|||
@Attack.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; |
|||
@Attack.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; |
|||
@Interact.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; |
|||
@Interact.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; |
|||
@Interact.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; |
|||
@Pause.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; |
|||
@Pause.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; |
|||
@Pause.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; |
|||
@ExtraAction.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnExtraAction; |
|||
@ExtraAction.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnExtraAction; |
|||
@ExtraAction.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnExtraAction; |
|||
} |
|||
m_Wrapper.m_GameplayActionsCallbackInterface = instance; |
|||
if (instance != null) |
|||
{ |
|||
@Move.started += instance.OnMove; |
|||
@Move.performed += instance.OnMove; |
|||
@Move.canceled += instance.OnMove; |
|||
@Jump.started += instance.OnJump; |
|||
@Jump.performed += instance.OnJump; |
|||
@Jump.canceled += instance.OnJump; |
|||
@Attack.started += instance.OnAttack; |
|||
@Attack.performed += instance.OnAttack; |
|||
@Attack.canceled += instance.OnAttack; |
|||
@Interact.started += instance.OnInteract; |
|||
@Interact.performed += instance.OnInteract; |
|||
@Interact.canceled += instance.OnInteract; |
|||
@Pause.started += instance.OnPause; |
|||
@Pause.performed += instance.OnPause; |
|||
@Pause.canceled += instance.OnPause; |
|||
@ExtraAction.started += instance.OnExtraAction; |
|||
@ExtraAction.performed += instance.OnExtraAction; |
|||
@ExtraAction.canceled += instance.OnExtraAction; |
|||
} |
|||
} |
|||
} |
|||
public GameplayActions @Gameplay => new GameplayActions(this); |
|||
|
|||
// Menus
|
|||
private readonly InputActionMap m_Menus; |
|||
private IMenusActions m_MenusActionsCallbackInterface; |
|||
public struct MenusActions |
|||
{ |
|||
private @GameInput m_Wrapper; |
|||
public MenusActions(@GameInput wrapper) { m_Wrapper = wrapper; } |
|||
public InputActionMap Get() { return m_Wrapper.m_Menus; } |
|||
public void Enable() { Get().Enable(); } |
|||
public void Disable() { Get().Disable(); } |
|||
public bool enabled => Get().enabled; |
|||
public static implicit operator InputActionMap(MenusActions set) { return set.Get(); } |
|||
public void SetCallbacks(IMenusActions instance) |
|||
{ |
|||
if (m_Wrapper.m_MenusActionsCallbackInterface != null) |
|||
{ |
|||
} |
|||
m_Wrapper.m_MenusActionsCallbackInterface = instance; |
|||
if (instance != null) |
|||
{ |
|||
} |
|||
} |
|||
} |
|||
public MenusActions @Menus => new MenusActions(this); |
|||
private int m_KeyboardOrGamepadSchemeIndex = -1; |
|||
public InputControlScheme KeyboardOrGamepadScheme |
|||
{ |
|||
get |
|||
{ |
|||
if (m_KeyboardOrGamepadSchemeIndex == -1) m_KeyboardOrGamepadSchemeIndex = asset.FindControlSchemeIndex("KeyboardOrGamepad"); |
|||
return asset.controlSchemes[m_KeyboardOrGamepadSchemeIndex]; |
|||
} |
|||
} |
|||
public interface IGameplayActions |
|||
{ |
|||
void OnMove(InputAction.CallbackContext context); |
|||
void OnJump(InputAction.CallbackContext context); |
|||
void OnAttack(InputAction.CallbackContext context); |
|||
void OnInteract(InputAction.CallbackContext context); |
|||
void OnPause(InputAction.CallbackContext context); |
|||
void OnExtraAction(InputAction.CallbackContext context); |
|||
} |
|||
public interface IMenusActions |
|||
{ |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: cdb72574c3b76764bb65f1a1cf18ffbb |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
{ |
|||
"name": "GameInput", |
|||
"maps": [ |
|||
{ |
|||
"name": "Gameplay", |
|||
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