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Merge Settings with main

/main
uChema 3 年前
当前提交
41cc566f
共有 63 个文件被更改,包括 1214 次插入373 次删除
  1. 10
      UOP1_Project/Assets/Prefabs/UI/Shared/Popup/Confirmation_Popup.prefab
  2. 10
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/02a28a9c355f4fac879be8ab591f1a6a.asset
  3. 32
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/61ff26a35193421ca949920d7f31272e.asset
  4. 10
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/62e84ee9f9e643f1a032b508500bfd5c.asset
  5. 20
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/699b94c63b6645b99d8ba37316fcff93.asset
  6. 10
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/6a0867b1a5ad4282a9b96ce8d42b451a.asset
  7. 10
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/7d7b607d50204db8baf1377967c5834d.asset
  8. 10
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/b231a51f7f7c4d3d844fcd19f431c1aa.asset
  9. 10
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/b3199c19fac9465fa8be5ad4ea3c719f.asset
  10. 32
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/c9f58dccb1cb486ca75f49f57fdc3e92.asset
  11. 32
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/cff9f16b897f4cb98d0b4409f93996d6.asset
  12. 16
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/dc440f98f27344038ca03d19508cd548.asset
  13. 32
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/f63752304425437e881aa897ac1f90d4.asset
  14. 4
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/ff781790d31f4ebe94553ef82955f6ad.asset
  15. 974
      UOP1_Project/Assets/Scenes/Managers/Gameplay.unity
  16. 5
      UOP1_Project/Assets/Scripts/Systems/Settings/SettingsGraphicsComponent.cs
  17. 8
      UOP1_Project/Assets/Scripts/UI/UIManager.cs
  18. 2
      UOP1_Project/ProjectSettings/QualitySettings.asset
  19. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache.meta
  20. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/02a28a9c355f4fac879be8ab591f1a6a.asset.meta
  21. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/0f35a51a6d884c8ab30219b5a3b05de7.asset.meta
  22. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/108b5a6e887748a1875141cf7eefbf8e.asset.meta
  23. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/177f1a363471462daaaa7e27712e2b77.asset.meta
  24. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/17f9a240deb94feb8a71fae200bf7ff1.asset.meta
  25. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/26347a43a1d94f6eba6efb6ca3d40208.asset.meta
  26. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/2ab75110e077404aaaa2789feb3cc82e.asset.meta
  27. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/2f392744e4d142f7a81da2a69bdaa99f.asset.meta
  28. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/512005dcb52a4d588ffc91db589f24ff.asset.meta
  29. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/61ff26a35193421ca949920d7f31272e.asset.meta
  30. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/62e84ee9f9e643f1a032b508500bfd5c.asset.meta
  31. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/699b94c63b6645b99d8ba37316fcff93.asset.meta
  32. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/6a0867b1a5ad4282a9b96ce8d42b451a.asset.meta
  33. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/6a6ab855268048f090fb4a08880db14f.asset.meta
  34. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/6e8f5162dafe4a83a3f169fc26b062a2.asset.meta
  35. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/7745ea35700249c88587f4c5b92240bb.asset.meta
  36. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/7d7b607d50204db8baf1377967c5834d.asset.meta
  37. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/87545eadd98a49289cade05b8cfacfd8.asset.meta
  38. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/8c6c4747caf04faa9713d5d588f21f4c.asset.meta
  39. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/8e7ba89d029d480182ebbbaf7d226876.asset.meta
  40. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/9a2333a5072248ea8967890cf9726479.asset.meta
  41. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/9ce1bc46d9f34fda98c2c241090751e6.asset.meta
  42. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/9e5bde8421c440c7a9a7cd4182430eff.asset.meta
  43. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/a6633cdf656d43c982a5f0dd1f78e2d6.asset.meta
  44. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/b231a51f7f7c4d3d844fcd19f431c1aa.asset.meta
  45. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/b3199c19fac9465fa8be5ad4ea3c719f.asset.meta
  46. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/b34a2c376d2c45e7a78cc6eaaa9acc21.asset.meta
  47. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/b3b353461fc74042866f6ff646a27efd.asset.meta
  48. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/bc1e40999cd3457484d0b75f946ff0d3.asset.meta
  49. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/c61c3c9b2db444e59e6fa1116ddaa4ea.asset.meta
  50. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/c8da1f21eddd463c8a72faaca82f8682.asset.meta
  51. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/c9f58dccb1cb486ca75f49f57fdc3e92.asset.meta
  52. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/cba032fc7a774819b1acd64cd4b4a05c.asset.meta
  53. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/cd18d1128bbb4721ad97d02290ff913e.asset.meta
  54. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/cff9f16b897f4cb98d0b4409f93996d6.asset.meta
  55. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/dbfdfff642fa4240ad4054c490c63c63.asset.meta
  56. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/dc440f98f27344038ca03d19508cd548.asset.meta
  57. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/efa938ae8064476a8a8f59aed80178ca.asset.meta
  58. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/f41f2b49ad6b4d0aa42a9ef2fb364d18.asset.meta
  59. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/f63752304425437e881aa897ac1f90d4.asset.meta
  60. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/f7c84a6b59a34c47868896e3746c8afd.asset.meta
  61. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/fa30b31737ed49939edfb9c8dd091677.asset.meta
  62. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/fa797cb5db7f42b3b3c58578354c2822.asset.meta
  63. 8
      UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/ff781790d31f4ebe94553ef82955f6ad.asset.meta

10
UOP1_Project/Assets/Prefabs/UI/Shared/Popup/Confirmation_Popup.prefab


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10
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/02a28a9c355f4fac879be8ab591f1a6a.asset
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32
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/61ff26a35193421ca949920d7f31272e.asset
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10
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/62e84ee9f9e643f1a032b508500bfd5c.asset
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20
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/699b94c63b6645b99d8ba37316fcff93.asset
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UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/6a0867b1a5ad4282a9b96ce8d42b451a.asset
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10
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/7d7b607d50204db8baf1377967c5834d.asset
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10
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/b231a51f7f7c4d3d844fcd19f431c1aa.asset
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10
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/b3199c19fac9465fa8be5ad4ea3c719f.asset
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32
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/c9f58dccb1cb486ca75f49f57fdc3e92.asset
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32
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/cff9f16b897f4cb98d0b4409f93996d6.asset
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16
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/dc440f98f27344038ca03d19508cd548.asset
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32
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/f63752304425437e881aa897ac1f90d4.asset
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4
UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/ff781790d31f4ebe94553ef82955f6ad.asset
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974
UOP1_Project/Assets/Scenes/Managers/Gameplay.unity
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5
UOP1_Project/Assets/Scripts/Systems/Settings/SettingsGraphicsComponent.cs


public void SaveSettings()
{
_savedResolutionIndex = _currentResolutionIndex;
_savedAntiAliasingIndex = _currentAntiAliasingIndex;
_savedShadowDistanceTier = _currentShadowDistanceTier;
_savedFullscreenState = _isFullscreen;
float shadowDistance = ShadowDistanceTierList[_currentShadowDistanceTier].Distance;
_save.Invoke(_currentResolutionIndex, _currentAntiAliasingIndex, shadowDistance, _isFullscreen);
}

8
UOP1_Project/Assets/Scripts/UI/UIManager.cs


_pauseScreen.gameObject.SetActive(false);
_gameState.ResetToPreviousGameState();
if (_gameState.CurrentGameState == GameState.Gameplay || _gameState.CurrentGameState == GameState.Combat)
_gameStateManager.ResetToPreviousGameState();
if (_gameStateManager.CurrentGameState == GameState.Gameplay || _gameStateManager.CurrentGameState == GameState.Combat)
_inputReader.EnableGameplayInput();
_selectionHandler.Unselect();
}

}
_selectionHandler.Unselect();
_gameState.ResetToPreviousGameState();
if (_gameState.CurrentGameState == GameState.Gameplay || _gameState.CurrentGameState == GameState.Combat)
_gameStateManager.ResetToPreviousGameState();
if (_gameStateManager.CurrentGameState == GameState.Gameplay || _gameStateManager.CurrentGameState == GameState.Combat)
_inputReader.EnableGameplayInput();
}

2
UOP1_Project/ProjectSettings/QualitySettings.asset


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softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 1

8
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