浏览代码

merge

/main
kgc00 4 年前
当前提交
c4dabcbe
共有 630 个文件被更改,包括 8806 次插入1786 次删除
  1. 16
      README.md
  2. 5
      UOP1_Project/.gitignore
  3. 70
      UOP1_Project/Assets/Cutscenes/ExampleCutscene.playable
  4. 4
      UOP1_Project/Assets/Materials/Debug_Semitransparent.mat
  5. 866
      UOP1_Project/Assets/Prefabs/GameplayEssentials/CameraSystem.prefab
  6. 2
      UOP1_Project/Assets/Prefabs/GameplayEssentials/SpawnSystem.prefab
  7. 2
      UOP1_Project/Assets/Scenes/Examples.meta
  8. 988
      UOP1_Project/Assets/Scenes/Locations/Beach.unity
  9. 2
      UOP1_Project/Assets/Scenes/Locations/Beach.unity.meta
  10. 992
      UOP1_Project/Assets/Scenes/Locations/Forest.unity
  11. 2
      UOP1_Project/Assets/ScriptableObjects/Events/RegularSFX.asset
  12. 1
      UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/Ascend.asset
  13. 2
      UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/Walk.asset
  14. 1
      UOP1_Project/Assets/ScriptableObjects/Protagonist/States/Idle.asset
  15. 1
      UOP1_Project/Assets/ScriptableObjects/Protagonist/States/Walking.asset
  16. 62
      UOP1_Project/Assets/Scripts/ClickToPlaceHelper.cs
  17. 30
      UOP1_Project/Assets/Scripts/Cutscenes/CutsceneManager.cs
  18. 30
      UOP1_Project/Assets/Scripts/Cutscenes/DialogueControlTrack/DialogueBehaviour.cs
  19. 2
      UOP1_Project/Assets/Scripts/Dialogues/DialogueManager.cs
  20. 39
      UOP1_Project/Assets/Scripts/Editor/SpawnLocationEditor.cs
  21. 56
      UOP1_Project/Assets/Scripts/Input/InputReader.cs
  22. 21
      UOP1_Project/Assets/Settings/Graphics/UniversalRP-HighQuality.asset
  23. 7
      UOP1_Project/Packages/manifest.json
  24. 44
      UOP1_Project/Packages/packages-lock.json
  25. 8
      UOP1_Project/ProjectSettings/EditorBuildSettings.asset
  26. 85
      UOP1_Project/ProjectSettings/Packages/com.unity.probuilder/Settings.json
  27. 26
      UOP1_Project/ProjectSettings/PresetManager.asset
  28. 2
      UOP1_Project/ProjectSettings/ProjectSettings.asset
  29. 4
      UOP1_Project/ProjectSettings/ProjectVersion.txt
  30. 2
      UOP1_Project/ProjectSettings/TagManager.asset
  31. 2
      UOP1_Project/ProjectSettings/URPProjectSettings.asset
  32. 1001
      UOP1_Project/Assets/Scenes/TestingGround/ReflectionProbe-0.exr
  33. 50
      UOP1_Project/Assets/Scenes/TestingGround/ReflectionProbe-0.exr.meta
  34. 8
      UOP1_Project/Assets/Art/Characters.meta
  35. 8
      UOP1_Project/Assets/Art/Items.meta
  36. 8
      UOP1_Project/Assets/Art/Nature.meta
  37. 8
      UOP1_Project/Assets/Art/Props.meta
  38. 116
      UOP1_Project/Assets/Materials/Campfire.mat
  39. 8
      UOP1_Project/Assets/Materials/Campfire.mat.meta
  40. 1001
      UOP1_Project/Assets/Materials/FireMask.png
  41. 92
      UOP1_Project/Assets/Materials/FireMask.png.meta
  42. 106
      UOP1_Project/Assets/Materials/Prototype_Grass.mat
  43. 8
      UOP1_Project/Assets/Materials/Prototype_Grass.mat.meta
  44. 106
      UOP1_Project/Assets/Materials/Prototype_Sand.mat
  45. 8
      UOP1_Project/Assets/Materials/Prototype_Sand.mat.meta
  46. 106
      UOP1_Project/Assets/Materials/Prototyping_Grey.mat
  47. 8
      UOP1_Project/Assets/Materials/Prototyping_Grey.mat.meta
  48. 90
      UOP1_Project/Assets/Materials/Skybox_Temporary.mat
  49. 8
      UOP1_Project/Assets/Materials/Skybox_Temporary.mat.meta
  50. 129
      UOP1_Project/Assets/Materials/Water.mat
  51. 8
      UOP1_Project/Assets/Materials/Water.mat.meta
  52. 8
      UOP1_Project/Assets/Prefabs/Characters.meta
  53. 8
      UOP1_Project/Assets/Prefabs/Items.meta
  54. 8
      UOP1_Project/Assets/Prefabs/Nature.meta
  55. 8
      UOP1_Project/Assets/Prefabs/Props.meta
  56. 8
      UOP1_Project/Assets/Scenes/ArtShowcase.meta
  57. 1001
      UOP1_Project/Assets/Scenes/ArtShowcase.unity
  58. 7
      UOP1_Project/Assets/Scenes/ArtShowcase.unity.meta
  59. 912
      UOP1_Project/Assets/Scenes/Examples/Cutscenes.unity
  60. 7
      UOP1_Project/Assets/Scenes/Examples/Cutscenes.unity.meta
  61. 8
      UOP1_Project/Assets/Scenes/Locations/Beach.meta
  62. 8
      UOP1_Project/Assets/Scenes/Locations/Forest.meta
  63. 8
      UOP1_Project/Assets/Scenes/Menus.meta
  64. 8
      UOP1_Project/Assets/Scenes/TestingGround.meta
  65. 1001
      UOP1_Project/Assets/Scenes/TestingGround.unity
  66. 8
      UOP1_Project/Assets/Scenes/TestingGround_Small.meta
  67. 1001
      UOP1_Project/Assets/Scenes/TestingGround_Small.unity
  68. 7
      UOP1_Project/Assets/Scenes/TestingGround_Small.unity.meta
  69. 16
      UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/SetWalkingToFalse.asset
  70. 8
      UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/SetWalkingToFalse.asset.meta
  71. 16
      UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/SetWalkingToTrue.asset
  72. 8
      UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/SetWalkingToTrue.asset.meta
  73. 39
      UOP1_Project/Assets/Scripts/Characters/StateMachine/Actions/AnimatorBoolActionSO.cs
  74. 11
      UOP1_Project/Assets/Scripts/Characters/StateMachine/Actions/AnimatorBoolActionSO.cs.meta
  75. 88
      UOP1_Project/Assets/Settings/Graphics/PostProcessing.asset
  76. 8
      UOP1_Project/Assets/Settings/Graphics/PostProcessing.asset.meta
  77. 52
      UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset
  78. 8
      UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset.meta
  79. 8
      UOP1_Project/Assets/Settings/Presets.meta
  80. 8
      UOP1_Project/Assets/Shaders.meta
  81. 38
      UOP1_Project/ProjectSettings/PackageManagerSettings.asset
  82. 1
      UOP1_Project/debug.log
  83. 8
      UOP1_Project/Assets/Art/Characters/PigChef.meta
  84. 8
      UOP1_Project/Assets/Art/Characters/PhoenixChick.meta

16
README.md


![Unity Open Projects](https://imgur.com/Y0svl0w.png)
# Unity Open Project #1
# Unity Open Project #1: Chop Chop
Welcome! This is the repository for the first Unity **Open Project**, an initiative where Unity and the community collaborate together to create **a small game**, in an open source way. As of now the game is still unnamed so we just refer to it as *Open Project #1*.
Welcome! This is the repository for the first Unity **Open Project**, an initiative where Unity and the community collaborate together to create a small **open-source game demo**.
The first game, which is currently under development, is an action-adventure titled _Chop Chop_ ([more info](https://open.codecks.io/unity-open-project-1/decks/32/card/126-what-is-this)).
![OP1 WIP Screenshot](https://imgur.com/eK7l8TG.png)
_A work in progress screenshot of the main character_
The [dedicated sub-forum](https://forum.unity.com/forums/open-projects.531/) on the Unity Forums is where the Unity team and the whole community discuss and brainstorm ideas.
The [public roadmap](https://open.codecks.io/unity-open-project-1) is the central location to know what's coming to the game. Also a great way to find something to contribute on!
The [#open-projects channel](https://discord.gg/EZBXA4V) on the Official Unity Discord is where collaborators can meet for quick feedback and non-threaded discussion.
✍🏻 The [dedicated sub-forum](https://forum.unity.com/forums/open-projects.531/) on the Unity forums is where the Unity team and the whole community discuss and brainstorm ideas.
🗺 The [roadmap](https://open.codecks.io/unity-open-project-1) is the central location to know what's coming to the game. Also a great way to find tasks to contribute on!
🎬 The Unity team does bi-weekly livestreams on Unity's [YouTube channel](https://www.youtube.com/c/unity/) (subscribe to be notified). Find the past ones [in this playlist](https://www.youtube.com/playlist?list=PLX2vGYjWbI0S6CnkDm0AwVgA6E6L_vJNf).
💬 The [#open-projects channel](https://discord.gg/EZBXA4V) on the Official Unity Discord is where collaborators can meet for a quick chat and non-threaded discussion.
## Contribute
We would love to get your contributions into the game! Whether you create code, art, narrative, sounds; whether you feel you are experienced enough or not; there is probably something you can add to it.

5
UOP1_Project/.gitignore


# Crashlytics generated file
crashlytics-build.properties
# Individual Package settings that can safely be ignored
# Package related files that can be ignored or are better kept user-specific
ProjectSettings/Packages/com.unity.polybrush/Settings.json
Assets/Polybrush Data*
Assets/PolybrushData*

70
UOP1_Project/Assets/Cutscenes/ExampleCutscene.playable


m_RotationOrder: 4
m_MixOutCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

m_BlendOutDuration: 0.5333333333333332
m_MixInCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_Curve: []
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

m_PreExtrapolationMode: 0
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 0
m_DisplayName: CM vcam1 (1)
m_DisplayName: CM vcam1
m_Duration: 1.8000000000000003
m_Duration: 1.7999999999999998
m_TimeScale: 1
m_ParentTrack: {fileID: -7243414920591819180}
m_EaseInDuration: 0

m_PreExtrapolationMode: 0
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 0
m_DisplayName: CM vcam1
m_DisplayName: CM vcam1 (1)
m_Markers:
m_Objects: []
--- !u!114 &-7104271872717664822

m_PreExtrapolationTime: 0
m_DisplayName: FirstLine
- m_Version: 1
m_Start: 4.2333333333333325
m_Start: 2.6666666666666656
m_Duration: 0.8333333333333339
m_Duration: 2.400000000000001
m_TimeScale: 1
m_ParentTrack: {fileID: 1900134804166205457}
m_EaseInDuration: 0

4
UOP1_Project/Assets/Materials/Debug_Semitransparent.mat


m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 6

m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3050
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:

866
UOP1_Project/Assets/Prefabs/GameplayEssentials/CameraSystem.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8745341639985019979
--- !u!1 &510375644232442715
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5397738593588287248}
- component: {fileID: 3115086838016952958}
- component: {fileID: 463132372906762298}
- component: {fileID: 596878045262618406}
m_Layer: 0
m_Name: cm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5397738593588287248
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 510375644232442715}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2955398947125553842}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3115086838016952958
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 510375644232442715}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &463132372906762298
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 510375644232442715}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_BindingMode: 5
m_FollowOffset: {x: 0, y: 6, z: -10}
m_XDamping: 1
m_YDamping: 1
m_ZDamping: 1
m_AngularDampingMode: 0
m_PitchDamping: 0
m_YawDamping: 0
m_RollDamping: 0
m_AngularDamping: 0
m_Heading:
m_Definition: 2
m_VelocityFilterStrength: 4
m_Bias: 0
m_RecenterToTargetHeading:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_XAxis:
Value: 0
m_SpeedMode: 0
m_MaxSpeed: 300
m_AccelTime: 0.1
m_DecelTime: 0.1
m_InputAxisName:
m_InputAxisValue: 0
m_InvertInput: 1
m_MinValue: -180
m_MaxValue: 180
m_Wrap: 1
m_Recentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_LegacyRadius: 3.4028235e+38
m_LegacyHeightOffset: 3.4028235e+38
m_LegacyHeadingBias: 3.4028235e+38
m_HeadingIsSlave: 1
--- !u!114 &596878045262618406
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 510375644232442715}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_TrackedObjectOffset: {x: 0, y: 1, z: 0}
m_LookaheadTime: 0.5
m_LookaheadSmoothing: 15
m_LookaheadIgnoreY: 1
m_HorizontalDamping: 1
m_VerticalDamping: 3
m_ScreenX: 0.5
m_ScreenY: 0.5
m_DeadZoneWidth: 0
m_DeadZoneHeight: 0
m_SoftZoneWidth: 0.5
m_SoftZoneHeight: 0.5
m_BiasX: 0
m_BiasY: 0
m_CenterOnActivate: 1
--- !u!1 &1988373824387590796
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

m_Component:
- component: {fileID: 8745341639985019973}
- component: {fileID: 8745341639985019972}
- component: {fileID: 1657732992883833910}
- component: {fileID: 7381962042493973461}
m_Name: BottomRig
m_Name: MiddleRig
--- !u!4 &8745341639985019973
--- !u!4 &1657732992883833910
m_GameObject: {fileID: 8745341639985019979}
m_LocalRotation: {x: 0.18994758, y: -0.2052703, z: 0.040647592, w: 0.959235}
m_GameObject: {fileID: 1988373824387590796}
m_LocalRotation: {x: 0.24919105, y: 0.035634924, z: -0.0091757765, w: 0.967755}
- {fileID: 8745341641936028227}
- {fileID: 5295279278144279827}
m_RootOrder: 2
m_RootOrder: 1
--- !u!114 &8745341639985019972
--- !u!114 &7381962042493973461
m_GameObject: {fileID: 8745341639985019979}
m_GameObject: {fileID: 1988373824387590796}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}

m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_ComponentOwner: {fileID: 8745341641936028227}
--- !u!1 &8745341640208226293
m_ComponentOwner: {fileID: 5295279278144279827}
--- !u!1 &2067492944214847481
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

m_Component:
- component: {fileID: 8745341640208226295}
- component: {fileID: 8745341640208226294}
- component: {fileID: 7064259659686731889}
- component: {fileID: 1564116532682726491}
- component: {fileID: 2678045054851453813}
- component: {fileID: 7616610443686496241}
m_Name: CameraSystem
m_Name: cm
--- !u!4 &8745341640208226295
--- !u!4 &7064259659686731889
m_GameObject: {fileID: 8745341640208226293}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_GameObject: {fileID: 2067492944214847481}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_Children:
- {fileID: 8745341642014614482}
- {fileID: 8745341641394998850}
m_Father: {fileID: 0}
m_Children: []
m_Father: {fileID: 2808035858438402709}
--- !u!114 &8745341640208226294
--- !u!114 &1564116532682726491
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2067492944214847481}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &2678045054851453813
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2067492944214847481}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_BindingMode: 5
m_FollowOffset: {x: 0, y: 6, z: -10}
m_XDamping: 1
m_YDamping: 1
m_ZDamping: 1
m_AngularDampingMode: 0
m_PitchDamping: 0
m_YawDamping: 0
m_RollDamping: 0
m_AngularDamping: 0
m_Heading:
m_Definition: 2
m_VelocityFilterStrength: 4
m_Bias: 0
m_RecenterToTargetHeading:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_XAxis:
Value: 0
m_SpeedMode: 0
m_MaxSpeed: 300
m_AccelTime: 0.1
m_DecelTime: 0.1
m_InputAxisName:
m_InputAxisValue: 0
m_InvertInput: 1
m_MinValue: -180
m_MaxValue: 180
m_Wrap: 1
m_Recentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_LegacyRadius: 3.4028235e+38
m_LegacyHeightOffset: 3.4028235e+38
m_LegacyHeadingBias: 3.4028235e+38
m_HeadingIsSlave: 1
--- !u!114 &7616610443686496241
m_GameObject: {fileID: 8745341640208226293}
m_GameObject: {fileID: 2067492944214847481}
m_Script: {fileID: 11500000, guid: 085156cba0e34b540aeddafe12d1e2f1, type: 3}
m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
inputReader: {fileID: 11400000, guid: 945ec0365077176418488737deed54be, type: 2}
mainCamera: {fileID: 8745341642014614481}
freeLookVCam: {fileID: 8745341641394998849}
speed: 4
--- !u!1 &8745341640754005580
m_TrackedObjectOffset: {x: 0, y: 0, z: 0}
m_LookaheadTime: 0
m_LookaheadSmoothing: 0
m_LookaheadIgnoreY: 0
m_HorizontalDamping: 0
m_VerticalDamping: 0
m_ScreenX: 0.5
m_ScreenY: 0.6
m_DeadZoneWidth: 0
m_DeadZoneHeight: 0
m_SoftZoneWidth: 0.8
m_SoftZoneHeight: 0.8
m_BiasX: 0
m_BiasY: 0
m_CenterOnActivate: 1
--- !u!1 &5124716108385545706
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

m_Component:
- component: {fileID: 8745341640754005582}
- component: {fileID: 8745341640754005581}
- component: {fileID: 4399786004726619809}
m_Name: TopRig
m_Name: EditModeDummy
--- !u!4 &8745341640754005582
--- !u!4 &4399786004726619809
m_GameObject: {fileID: 8745341640754005580}
m_LocalRotation: {x: 0.18492083, y: -0.20548035, z: 0.0395719, w: 0.96021676}
m_GameObject: {fileID: 5124716108385545706}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_Children:
- {fileID: 8745341641875435766}
m_Father: {fileID: 8745341641394998850}
m_RootOrder: 0
m_Children: []
m_Father: {fileID: 8745341640208226295}
m_RootOrder: 3
--- !u!114 &8745341640754005581
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745341640754005580}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ExcludedPropertiesInInspector:
- m_Script
- Header
- Extensions
- m_Priority
- m_Transitions
- m_Follow
- m_StandbyUpdate
- m_Lens
m_LockStageInInspector: 00000000
m_StreamingVersion: 20170927
m_Priority: 10
m_StandbyUpdate: 2
m_LookAt: {fileID: 0}
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 40
OrthographicSize: 10
NearClipPlane: 0.1
FarClipPlane: 2000
Dutch: 0
LensShift: {x: 0, y: 0}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0
m_OnCameraLive:
m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_ComponentOwner: {fileID: 8745341641875435766}
--- !u!1 &8745341641394998848
--- !u!1 &5457523176376150323
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

m_Component:
- component: {fileID: 8745341641394998850}
- component: {fileID: 8745341641394998849}
- component: {fileID: 2955398947125553842}
- component: {fileID: 4595566115830073586}
m_Name: CM FreeLook1
m_Name: TopRig
--- !u!4 &8745341641394998850
--- !u!4 &2955398947125553842
m_GameObject: {fileID: 8745341641394998848}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.712467, y: 6.307, z: -24.900238}
m_GameObject: {fileID: 5457523176376150323}
m_LocalRotation: {x: 0.22959733, y: 0.03581292, z: -0.008454285, w: 0.97258985}
m_LocalPosition: {x: 0.00000017881393, y: 0, z: 0}
- {fileID: 8745341640754005582}
- {fileID: 8745341641909856137}
- {fileID: 8745341639985019973}
m_Father: {fileID: 8745341640208226295}
m_RootOrder: 1
- {fileID: 5397738593588287248}
m_Father: {fileID: 8745341641394998850}
m_RootOrder: 0
--- !u!114 &8745341641394998849
--- !u!114 &4595566115830073586
m_GameObject: {fileID: 8745341641394998848}
m_GameObject: {fileID: 5457523176376150323}
m_Script: {fileID: 11500000, guid: 319d2fe34a804e245819465c9505ea59, type: 3}
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
m_LockStageInInspector:
- Header
- Extensions
- m_Priority
- m_Transitions
- m_Follow
- m_StandbyUpdate
- m_Lens
m_LockStageInInspector: 00000000
m_CommonLens: 1
m_Lens:
FieldOfView: 40
OrthographicSize: 10

m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_YAxis:
Value: 0.5
m_SpeedMode: 0
m_MaxSpeed: 80
m_AccelTime: 0.5
m_DecelTime: 0.1
m_InputAxisName:
m_InputAxisValue: 0
m_InvertInput: 1
m_MinValue: 0
m_MaxValue: 1
m_Wrap: 0
m_Recentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_YAxisRecentering:
m_enabled: 1
m_WaitTime: 2
m_RecenteringTime: 3
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_XAxis:
Value: 0
m_SpeedMode: 0
m_MaxSpeed: 8000
m_AccelTime: 0.5
m_DecelTime: 0.1
m_InputAxisName:
m_InputAxisValue: 0
m_InvertInput: 0
m_MinValue: -180
m_MaxValue: 180
m_Wrap: 1
m_Recentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_Heading:
m_Definition: 2
m_VelocityFilterStrength: 4
m_Bias: 0
m_RecenterToTargetHeading:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_BindingMode: 5
m_SplineCurvature: 0.2
m_Orbits:
- m_Height: 10
m_Radius: 16.88
- m_Height: 6
m_Radius: 10
- m_Height: 1.5
m_Radius: 4.5
m_LegacyHeadingBias: 3.4028235e+38
m_Rigs:
- {fileID: 8745341640754005581}
- {fileID: 8745341641909856136}
- {fileID: 8745341639985019972}
--- !u!1 &8745341641875435765
m_ComponentOwner: {fileID: 5397738593588287248}
--- !u!1 &6107507855544157227
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

m_Component:
- component: {fileID: 8745341641875435766}
- component: {fileID: 8745341641875435761}
- component: {fileID: 8745341641875435760}
- component: {fileID: 8745341641875435767}
- component: {fileID: 5295279278144279827}
- component: {fileID: 7895267959122054821}
- component: {fileID: 1210564933096074019}
- component: {fileID: 7984398578104313902}
m_Layer: 0
m_Name: cm
m_TagString: Untagged

m_IsActive: 1
--- !u!4 &8745341641875435766
--- !u!4 &5295279278144279827
m_GameObject: {fileID: 8745341641875435765}
m_GameObject: {fileID: 6107507855544157227}
m_Father: {fileID: 8745341640754005582}
m_Father: {fileID: 1657732992883833910}
--- !u!114 &8745341641875435761
--- !u!114 &7895267959122054821
m_GameObject: {fileID: 8745341641875435765}
m_GameObject: {fileID: 6107507855544157227}
--- !u!114 &8745341641875435760
--- !u!114 &1210564933096074019
m_GameObject: {fileID: 8745341641875435765}
m_GameObject: {fileID: 6107507855544157227}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}

m_LegacyHeightOffset: 3.4028235e+38
m_LegacyHeadingBias: 3.4028235e+38
m_HeadingIsSlave: 1
--- !u!114 &8745341641875435767
--- !u!114 &7984398578104313902
m_GameObject: {fileID: 8745341641875435765}
m_GameObject: {fileID: 6107507855544157227}
m_TrackedObjectOffset: {x: 0, y: 2, z: 0}
m_TrackedObjectOffset: {x: 0, y: 0, z: 0}
m_LookaheadTime: 0
m_LookaheadSmoothing: 0
m_LookaheadIgnoreY: 0

m_ScreenY: 0.5
m_ScreenY: 0.55
m_DeadZoneWidth: 0
m_DeadZoneHeight: 0
m_SoftZoneWidth: 0.8

m_CenterOnActivate: 1
--- !u!1 &8745341641909856143
--- !u!1 &6333144650067166509
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

m_Component:
- component: {fileID: 8745341641909856137}
- component: {fileID: 8745341641909856136}
- component: {fileID: 2808035858438402709}
- component: {fileID: 1990950152470473449}
m_Name: MiddleRig
m_Name: BottomRig
--- !u!4 &8745341641909856137
--- !u!4 &2808035858438402709
m_GameObject: {fileID: 8745341641909856143}
m_LocalRotation: {x: 0.18778461, y: -0.20536137, z: 0.040184718, w: 0.9596608}
m_GameObject: {fileID: 6333144650067166509}
m_LocalRotation: {x: 0.23159355, y: 0.03579549, z: -0.008527792, w: 0.9721165}
- {fileID: 8745341642084393594}
- {fileID: 7064259659686731889}
m_RootOrder: 1
m_RootOrder: 2
--- !u!114 &8745341641909856136
--- !u!114 &1990950152470473449
m_GameObject: {fileID: 8745341641909856143}
m_GameObject: {fileID: 6333144650067166509}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}

m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_ComponentOwner: {fileID: 8745341642084393594}
--- !u!1 &8745341641936028226
m_ComponentOwner: {fileID: 7064259659686731889}
--- !u!1 &6970628017789789606
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

m_Component:
- component: {fileID: 8745341641936028227}
- component: {fileID: 8745341641936028254}
- component: {fileID: 8745341641936028253}
- component: {fileID: 8745341641936028252}
- component: {fileID: 4952493914787100248}
- component: {fileID: 1512381518354955390}
m_Layer: 8
m_Name: PostProcessing_Global
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4952493914787100248
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6970628017789789606}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8745341640208226295}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1512381518354955390
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6970628017789789606}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
isGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: 6c4e008bb03b1164fa103682a8216050, type: 2}
--- !u!1 &8745341640208226293
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8745341640208226295}
- component: {fileID: 8745341640208226294}
m_Name: cm
m_Name: CameraSystem
--- !u!4 &8745341641936028227
--- !u!4 &8745341640208226295
m_GameObject: {fileID: 8745341641936028226}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_GameObject: {fileID: 8745341640208226293}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_Children: []
m_Father: {fileID: 8745341639985019973}
m_Children:
- {fileID: 8745341642014614482}
- {fileID: 4952493914787100248}
- {fileID: 8745341641394998850}
- {fileID: 4399786004726619809}
m_Father: {fileID: 0}
--- !u!114 &8745341641936028254
--- !u!114 &8745341640208226294
m_GameObject: {fileID: 8745341641936028226}
m_GameObject: {fileID: 8745341640208226293}
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Script: {fileID: 11500000, guid: 085156cba0e34b540aeddafe12d1e2f1, type: 3}
--- !u!114 &8745341641936028253
inputReader: {fileID: 11400000, guid: 945ec0365077176418488737deed54be, type: 2}
mainCamera: {fileID: 8745341642014614481}
freeLookVCam: {fileID: 8745341641394998849}
speed: 2
--- !u!1 &8745341641394998848
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8745341641394998850}
- component: {fileID: 8745341641394998849}
m_Layer: 0
m_Name: FreeLook_VCam
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8745341641394998850
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745341641394998848}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.73544794, y: 6, z: -9.972919}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2955398947125553842}
- {fileID: 1657732992883833910}
- {fileID: 2808035858438402709}
m_Father: {fileID: 8745341640208226295}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8745341641394998849
m_GameObject: {fileID: 8745341641936028226}
m_GameObject: {fileID: 8745341641394998848}
m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}
m_Script: {fileID: 11500000, guid: 319d2fe34a804e245819465c9505ea59, type: 3}
m_BindingMode: 5
m_FollowOffset: {x: 0, y: 6, z: -10}
m_XDamping: 1
m_YDamping: 1
m_ZDamping: 1
m_AngularDampingMode: 0
m_PitchDamping: 0
m_YawDamping: 0
m_RollDamping: 0
m_AngularDamping: 0
m_Heading:
m_Definition: 2
m_VelocityFilterStrength: 4
m_Bias: 0
m_RecenterToTargetHeading:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_ExcludedPropertiesInInspector:
- m_Script
m_LockStageInInspector:
m_StreamingVersion: 20170927
m_Priority: 10
m_StandbyUpdate: 2
m_LookAt: {fileID: 4399786004726619809}
m_Follow: {fileID: 4399786004726619809}
m_CommonLens: 1
m_Lens:
FieldOfView: 40
OrthographicSize: 10
NearClipPlane: 0.1
FarClipPlane: 2000
Dutch: 0
LensShift: {x: 0, y: 0}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0
m_OnCameraLive:
m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_YAxis:
Value: 0.5
m_SpeedMode: 0
m_MaxSpeed: 80
m_AccelTime: 0.5
m_DecelTime: 0.1
m_InputAxisName:
m_InputAxisValue: 0
m_InvertInput: 1
m_MinValue: 0
m_MaxValue: 1
m_Wrap: 0
m_Recentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_YAxisRecentering:
m_enabled: 1
m_WaitTime: 8
m_RecenteringTime: 4
m_MaxSpeed: 300
m_AccelTime: 0.1
m_MaxSpeed: 8000
m_AccelTime: 0.5
m_InvertInput: 1
m_InvertInput: 0
m_MinValue: -180
m_MaxValue: 180
m_Wrap: 1

m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_LegacyRadius: 3.4028235e+38
m_LegacyHeightOffset: 3.4028235e+38
m_Heading:
m_Definition: 2
m_VelocityFilterStrength: 4
m_Bias: 0
m_RecenterToTargetHeading:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_BindingMode: 5
m_SplineCurvature: 0.2
m_Orbits:
- m_Height: 10
m_Radius: 16.88
- m_Height: 6
m_Radius: 10
- m_Height: 1.5
m_Radius: 4.5
m_HeadingIsSlave: 1
--- !u!114 &8745341641936028252
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745341641936028226}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_TrackedObjectOffset: {x: 0, y: 1, z: 0}
m_LookaheadTime: 0
m_LookaheadSmoothing: 0
m_LookaheadIgnoreY: 0
m_HorizontalDamping: 0
m_VerticalDamping: 0
m_ScreenX: 0.5
m_ScreenY: 0.6
m_DeadZoneWidth: 0
m_DeadZoneHeight: 0
m_SoftZoneWidth: 0.8
m_SoftZoneHeight: 0.8
m_BiasX: 0
m_BiasY: 0
m_CenterOnActivate: 1
m_Rigs:
- {fileID: 4595566115830073586}
- {fileID: 7381962042493973461}
- {fileID: 1990950152470473449}
--- !u!1 &8745341642014614487
GameObject:
m_ObjectHideFlags: 0

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745341642014614487}
m_LocalRotation: {x: 0.18778464, y: -0.20536137, z: 0.040184725, w: 0.9596608}
m_LocalPosition: {x: 4.712467, y: 6.307, z: -24.900238}
m_LocalRotation: {x: 0.24919103, y: 0.03563492, z: -0.009175778, w: 0.967755}
m_LocalPosition: {x: -0.73544794, y: 6, z: -9.972919}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8745341640208226295}

m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_Bits: 256
m_RenderPostProcessing: 0
m_RenderPostProcessing: 1
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0

m_RequiresColorTexture: 0
m_Version: 2
--- !u!1 &8745341642084393593
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8745341642084393594}
- component: {fileID: 8745341642084393589}
- component: {fileID: 8745341642084393588}
- component: {fileID: 8745341642084393595}
m_Layer: 0
m_Name: cm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8745341642084393594
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745341642084393593}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8745341641909856137}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8745341642084393589
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745341642084393593}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &8745341642084393588
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745341642084393593}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_BindingMode: 5
m_FollowOffset: {x: 0, y: 6, z: -10}
m_XDamping: 1
m_YDamping: 1
m_ZDamping: 1
m_AngularDampingMode: 0
m_PitchDamping: 0
m_YawDamping: 0
m_RollDamping: 0
m_AngularDamping: 0
m_Heading:
m_Definition: 2
m_VelocityFilterStrength: 4
m_Bias: 0
m_RecenterToTargetHeading:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_XAxis:
Value: 0
m_SpeedMode: 0
m_MaxSpeed: 300
m_AccelTime: 0.1
m_DecelTime: 0.1
m_InputAxisName:
m_InputAxisValue: 0
m_InvertInput: 1
m_MinValue: -180
m_MaxValue: 180
m_Wrap: 1
m_Recentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_LegacyRadius: 3.4028235e+38
m_LegacyHeightOffset: 3.4028235e+38
m_LegacyHeadingBias: 3.4028235e+38
m_HeadingIsSlave: 1
--- !u!114 &8745341642084393595
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745341642084393593}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_TrackedObjectOffset: {x: 0, y: 1.5, z: 0}
m_LookaheadTime: 0
m_LookaheadSmoothing: 30
m_LookaheadIgnoreY: 1
m_HorizontalDamping: 0
m_VerticalDamping: 0
m_ScreenX: 0.5
m_ScreenY: 0.55
m_DeadZoneWidth: 0
m_DeadZoneHeight: 0
m_SoftZoneWidth: 0.8
m_SoftZoneHeight: 0.8
m_BiasX: 0
m_BiasY: 0
m_CenterOnActivate: 1

2
UOP1_Project/Assets/Prefabs/GameplayEssentials/SpawnSystem.prefab


m_Name:
m_EditorClassIdentifier:
_defaultSpawnIndex: 0
_playerPrefab: {fileID: 211818859182309264, guid: 0fa393e1e37bc9e4e829c25a9452bcd3,
_playerPrefab: {fileID: 5557640735889932260, guid: 0fa393e1e37bc9e4e829c25a9452bcd3,
type: 3}
_cameraManager: {fileID: 0}
_spawnLocations:

2
UOP1_Project/Assets/Scenes/Examples.meta


fileFormatVersion: 2
guid: 3b1d60b53a6707c4bbaafe50bb7669d9
guid: 80beaaa9a19039a47bb0535c60361b53
folderAsset: yes
DefaultImporter:
externalObjects: {}

988
UOP1_Project/Assets/Scenes/Locations/Beach.unity
文件差异内容过多而无法显示
查看文件

2
UOP1_Project/Assets/Scenes/Locations/Beach.unity.meta


fileFormatVersion: 2
guid: 1f93ce2ec2bb43b4ab2a18ad18a50967
guid: dfaf60263d5c5dc4e80e2793f4328b32
DefaultImporter:
externalObjects: {}
userData:

992
UOP1_Project/Assets/Scenes/Locations/Forest.unity
文件差异内容过多而无法显示
查看文件

2
UOP1_Project/Assets/ScriptableObjects/Events/RegularSFX.asset


m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7847b6caa8e5464c80cd90a8cc33a19, type: 3}
m_Name: RegularSFX_Cue
m_Name: RegularSFX
m_EditorClassIdentifier:

1
UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/Ascend.asset


m_Script: {fileID: 11500000, guid: d102e2f241954884fba03c7553584369, type: 3}
m_Name: Ascend
m_EditorClassIdentifier:
_initialJumpForce: 6

2
UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/Walk.asset


m_Script: {fileID: 11500000, guid: 09fcb347b6cb3524c9f59fbde36ec7c7, type: 3}
m_Name: Walk
m_EditorClassIdentifier:
_speed: 8
_speed: 4

1
UOP1_Project/Assets/ScriptableObjects/Protagonist/States/Idle.asset


_actions:
- {fileID: 11400000, guid: bd85c54d16eb60c4c99504f1679af851, type: 2}
- {fileID: 11400000, guid: 47d9da417e68970419335f80f4395239, type: 2}
- {fileID: 11400000, guid: c0d0573a78e4c6245ab9676e7af35880, type: 2}
_transitions:
- {fileID: 11400000, guid: 15394873b380a284bbf425c98e1f7ff5, type: 2}
- {fileID: 11400000, guid: a397ed7ab7a1ef24082946a116ba98ed, type: 2}

1
UOP1_Project/Assets/ScriptableObjects/Protagonist/States/Walking.asset


- {fileID: 11400000, guid: bd85c54d16eb60c4c99504f1679af851, type: 2}
- {fileID: 11400000, guid: 47d9da417e68970419335f80f4395239, type: 2}
- {fileID: 11400000, guid: 096d532f9a47f3145892efa1c4322e72, type: 2}
- {fileID: 11400000, guid: 201885673bd707f4c9b5f3a92eca204f, type: 2}
_transitions:
- {fileID: 11400000, guid: 41433dadcfe624b41a29409bd2049c85, type: 2}
- {fileID: 11400000, guid: a397ed7ab7a1ef24082946a116ba98ed, type: 2}

62
UOP1_Project/Assets/Scripts/ClickToPlaceHelper.cs


using UnityEditor;
using UnityEngine;
using UnityEngine;
[ExecuteInEditMode]
[AddComponentMenu("UOP1/Tools/Click to Place")]

[SerializeField] float _verticalOffset = 0.1f;
[SerializeField] private float _verticalOffset = 0.1f;
private Vector3 _spawnPosition;
private bool _displaySpawnPosition = false;
private Vector3 _targetPosition;
private delegate void ButtonAction();
private ButtonAction myButtonAction;
public bool IsTargeting { get; private set; }
if (_displaySpawnPosition)
if (IsTargeting)
Gizmos.DrawCube(_spawnPosition, Vector3.one * 0.3f);
Gizmos.DrawCube(_targetPosition, Vector3.one * 0.3f);
void OnMouseClick(SceneView scene)
public void BeginTargeting()
Event currentGUIEvent = Event.current;
Vector3 mousePos = currentGUIEvent.mousePosition;
float pixelsPerPoint = EditorGUIUtility.pixelsPerPoint;
mousePos.y = scene.camera.pixelHeight - mousePos.y * pixelsPerPoint;
mousePos.x *= pixelsPerPoint;
Ray ray = scene.camera.ScreenPointToRay(mousePos);
if (Physics.Raycast(ray, out RaycastHit hit))
{
_spawnPosition = hit.point + Vector3.up * _verticalOffset;
if (currentGUIEvent.type == EventType.MouseMove)
{
HandleUtility.Repaint();
}
if (currentGUIEvent.type == EventType.MouseDown
&& currentGUIEvent.button == 0) // Wait for Left mouse button down
{
myButtonAction();
SceneView.duringSceneGui -= OnMouseClick;
_displaySpawnPosition = false;
currentGUIEvent.Use(); // This consumes the event, so that other controls/buttons won't be able to use it
}
}
IsTargeting = true;
_targetPosition = transform.position;
public void SetSpawnLocationAtCursor()
public void UpdateTargeting(Vector3 spawnPosition)
Debug.Log("Use the LMB to position this object");
myButtonAction = SetTransform;
_displaySpawnPosition = true;
SceneView.duringSceneGui += OnMouseClick;
_targetPosition = spawnPosition + Vector3.up * _verticalOffset;
/// <summary>
/// The delegate called when the mouse is clicked in the viewport
/// </summary>
private void SetTransform()
public void EndTargeting()
transform.position = _spawnPosition;
Debug.Log("Object moved to " + _spawnPosition);
IsTargeting = false;
transform.position = _targetPosition;
}
}

30
UOP1_Project/Assets/Scripts/Cutscenes/CutsceneManager.cs


using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Playables;
public class CutsceneManager : MonoBehaviour

private void OnEnable()
{
_inputReader.gameInput.Dialogues.AdvanceDialogue.performed += ctx => OnAdvance();
_inputReader.advanceDialogueEvent += OnAdvance;
_inputReader.gameInput.Dialogues.AdvanceDialogue.performed -= ctx => OnAdvance();
_inputReader.advanceDialogueEvent -= OnAdvance;
_inputReader.EnableDialogueInput();
_activePlayableDirector.stopped += ctx => CutsceneEnded();
EnableDialogueInput();
_activePlayableDirector.stopped += HandleDirectorStopped;
EnableGameplayInput();
if (_activePlayableDirector != null)
_activePlayableDirector.stopped -= HandleDirectorStopped;
_inputReader.EnableGameplayInput();
private void HandleDirectorStopped(PlayableDirector director) => CutsceneEnded();
public void PlayDialogueFromClip(DialogueLineSO dialogueLine)
{

{
_isPaused = false;
_activePlayableDirector.playableGraph.GetRootPlayable(0).SetSpeed(1);
}
private void EnableDialogueInput()
{
_inputReader.gameInput.Dialogues.Enable();
_inputReader.gameInput.Gameplay.Disable();
}
private void EnableGameplayInput()
{
_inputReader.gameInput.Gameplay.Enable();
_inputReader.gameInput.Dialogues.Disable();
}
}

30
UOP1_Project/Assets/Scripts/Cutscenes/DialogueControlTrack/DialogueBehaviour.cs


private bool _dialoguePlayed;
/// <summary>
/// Displays a line of dialogue on screen by interfacing with the <c>CutsceneManager</c>. This happens as soon as the playhead reaches the clip.
/// Displays a line of dialogue on screen by interfacing with the <c>CutsceneManager</c>.
public override void OnBehaviourPlay(Playable playable, FrameData info)
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
// Need to ask the CutsceneManager if the cutscene is playing, since the graph is not actually stopped/paused: it's just going at speed 0
// This check is needed because when two clips are side by side and the first one stops the cutscene,
// the OnBehaviourPlay of the second clip is still called and thus its dialogueLine is played (prematurely). This check makes sure it's not.
if (playable.GetGraph().IsPlaying()
&& cutsceneManager.IsCutscenePlaying)
if (Application.isPlaying) //TODO: Find a way to "play" dialogue lines even when scrubbing the Timeline not in Play Mode
//TODO: Find a way to "play" dialogue lines even when scrubbing the Timeline not in Play Mode
if (_dialogueLine != null)
{
cutsceneManager.PlayDialogueFromClip(_dialogueLine);
_dialoguePlayed = true;
}
else
// Need to ask the CutsceneManager if the cutscene is playing, since the graph is not actually stopped/paused: it's just going at speed 0.
if (playable.GetGraph().IsPlaying()
&& cutsceneManager.IsCutscenePlaying)
Debug.LogWarning("This clip contains no DialogueLine");
if (_dialogueLine != null)
{
cutsceneManager.PlayDialogueFromClip(_dialogueLine);
_dialoguePlayed = true;
}
else
{
Debug.LogWarning("This clip contains no DialogueLine");
}
}
}
}

2
UOP1_Project/Assets/Scripts/Dialogues/DialogueManager.cs


/// <param name="firstLine"></param>
public void BeginDialogue(DialogueLineSO firstLine)
{
_inputReader.gameInput.Dialogues.Enable();
_inputReader.EnableDialogueInput();
DisplayDialogueLine(firstLine);
}

39
UOP1_Project/Assets/Scripts/Editor/SpawnLocationEditor.cs


[CustomEditor(typeof(ClickToPlaceHelper))]
public class ClickToPlaceHelperEditor : Editor
{
private ClickToPlaceHelper _clickHelper => target as ClickToPlaceHelper;
ClickToPlaceHelper myTarget = target as ClickToPlaceHelper;
if (GUILayout.Button("Place at Mouse cursor") && !_clickHelper.IsTargeting)
{
_clickHelper.BeginTargeting();
SceneView.duringSceneGui += DuringSceneGui;
}
}
private void DuringSceneGui(SceneView sceneView)
{
Event currentGUIEvent = Event.current;
Vector3 mousePos = currentGUIEvent.mousePosition;
float pixelsPerPoint = EditorGUIUtility.pixelsPerPoint;
mousePos.y = sceneView.camera.pixelHeight - mousePos.y * pixelsPerPoint;
mousePos.x *= pixelsPerPoint;
Ray ray = sceneView.camera.ScreenPointToRay(mousePos);
if (Physics.Raycast(ray, out RaycastHit hit))
{
_clickHelper.UpdateTargeting(hit.point);
}
if (GUILayout.Button("Place at Mouse cursor"))
switch (currentGUIEvent.type)
myTarget.SetSpawnLocationAtCursor();
case EventType.MouseMove:
HandleUtility.Repaint();
break;
case EventType.MouseDown:
if (currentGUIEvent.button == 0) // Wait for Left mouse button down
{
_clickHelper.EndTargeting();
SceneView.duringSceneGui -= DuringSceneGui;
currentGUIEvent.Use(); // This consumes the event, so that other controls/buttons won't be able to use it
}
break;
}
}
}

56
UOP1_Project/Assets/Scripts/Input/InputReader.cs


using UnityEngine.Events;
[CreateAssetMenu(fileName = "InputReader", menuName = "Game/Input Reader")]
public class InputReader : ScriptableObject, GameInput.IGameplayActions
public class InputReader : ScriptableObject, GameInput.IGameplayActions, GameInput.IDialoguesActions
// gameplay
public event UnityAction jumpEvent;
public event UnityAction jumpCanceledEvent;
public event UnityAction attackEvent;

public event UnityAction enableMouseControlCameraEvent;
public event UnityAction disableMouseControlCameraEvent;
public GameInput gameInput;
// Dialogue
public event UnityAction advanceDialogueEvent = delegate { };
public event UnityAction onMoveSelectionEvent = delegate { };
private GameInput gameInput;
private void OnEnable()
{

Menu = new MenuInputReader(gameInput);
gameInput.Gameplay.SetCallbacks(this);
gameInput.Dialogues.SetCallbacks(this);
}
EnableGameplayInput();

{
DisableControls();
DisableAllInput();
&& context.phase == InputActionPhase.Performed)
&& context.phase == InputActionPhase.Performed)
attackEvent.Invoke();
}

&& context.phase == InputActionPhase.Performed)
&& context.phase == InputActionPhase.Performed)
extraActionEvent.Invoke();
}

&& context.phase == InputActionPhase.Performed)
&& context.phase == InputActionPhase.Performed)
interactEvent.Invoke();
}

&& context.phase == InputActionPhase.Performed)
&& context.phase == InputActionPhase.Performed)
&& context.phase == InputActionPhase.Canceled)
&& context.phase == InputActionPhase.Canceled)
jumpCanceledEvent.Invoke();
}

public void OnPause(InputAction.CallbackContext context)
{
if (pauseEvent != null
&& context.phase == InputActionPhase.Performed)
&& context.phase == InputActionPhase.Performed)
pauseEvent.Invoke();
}

if (context.phase == InputActionPhase.Canceled)
disableMouseControlCameraEvent?.Invoke();
public void EnableMenuInput()
public void OnMoveSelection(InputAction.CallbackContext context)
if (context.phase == InputActionPhase.Performed)
onMoveSelectionEvent();
}
public void OnAdvanceDialogue(InputAction.CallbackContext context)
{
if (context.phase == InputActionPhase.Performed)
advanceDialogueEvent();
}
public void EnableDialogueInput()
{
gameInput.Dialogues.Enable();
gameInput.Menus.Enable();
gameInput.Menus.Disable();
gameInput.Dialogues.Disable();
public void DisableControls()
public void DisableAllInput()
gameInput.Menus.Disable();
gameInput.Dialogues.Disable();
}
public void EnableMenuInput()
{
gameInput.Gameplay.Disable();
gameInput.Menus.Enable();
}
}

21
UOP1_Project/Assets/Settings/Graphics/UniversalRP-HighQuality.asset


m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2}
- {fileID: 11400000, guid: 92113202e873ee74fb693145552cf284, type: 2}
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_RequireDepthTexture: 1
m_RequireOpaqueTexture: 1
m_SupportsTerrainHoles: 1
m_SupportsTerrainHoles: 0
m_SupportsHDR: 1
m_MSAA: 2
m_RenderScale: 1

m_AdditionalLightsRenderingMode: 0
m_AdditionalLightsPerObjectLimit: 4
m_AdditionalLightShadowsSupported: 1
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 2
m_AdditionalLightShadowsSupported: 0
m_ShadowDistance: 50
m_ShadowDistance: 200
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_Cascade4Split: {x: 0.06639844, y: 0.21309714, z: 0.51176}
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_SoftShadowsSupported: 1

m_DebugLevel: 0
m_UseAdaptivePerformance: 0
m_ColorGradingMode: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_ShadowType: 1
m_LocalShadowsSupported: 0

7
UOP1_Project/Packages/manifest.json


{
"dependencies": {
"com.unity.addressables": "1.8.5",
"com.unity.animation.rigging": "0.2.7-preview",
"com.unity.ide.vscode": "1.2.2",
"com.unity.ide.vscode": "1.2.3",
"com.unity.render-pipelines.universal": "7.3.1",
"com.unity.render-pipelines.universal": "7.5.1",
"com.unity.textmeshpro": "2.1.1",
"com.unity.textmeshpro": "2.1.3",
"com.unity.timeline": "1.2.17",
"com.unity.ugui": "1.0.0",
"com.unity.modules.ai": "1.0.0",

44
UOP1_Project/Packages/packages-lock.json


},
"url": "https://packages.unity.com"
},
"com.unity.animation.rigging": {
"version": "0.2.7-preview",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.burst": "1.1.1",
"com.unity.test-framework": "1.0.7"
},
"url": "https://packages.unity.com"
},
"com.unity.burst": {
"version": "1.1.1",
"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.mathematics": "1.1.0"
},
"url": "https://packages.unity.com"
},
"com.unity.cinemachine": {
"version": "2.6.3",
"depth": 0,

"url": "https://packages.unity.com"
},
"com.unity.ide.vscode": {
"version": "1.2.2",
"version": "1.2.3",
"depth": 0,
"source": "registry",
"dependencies": {},

"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.mathematics": {
"version": "1.1.0",
"depth": 2,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.polybrush": {
"version": "1.0.2",
"depth": 0,

"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": {
"version": "7.3.1",
"version": "7.5.1",
"depth": 1,
"source": "registry",
"dependencies": {

},
"com.unity.render-pipelines.universal": {
"version": "7.3.1",
"version": "7.5.1",
"com.unity.render-pipelines.core": "7.3.1",
"com.unity.shadergraph": "7.3.1"
"com.unity.render-pipelines.core": "7.5.1",
"com.unity.shadergraph": "7.5.1"
},
"url": "https://packages.unity.com"
},

"url": "https://packages.unity.com"
},
"com.unity.shadergraph": {
"version": "7.3.1",
"version": "7.5.1",
"com.unity.render-pipelines.core": "7.3.1"
"com.unity.render-pipelines.core": "7.5.1"
"version": "1.1.16",
"version": "1.1.18",
"depth": 1,
"source": "registry",
"dependencies": {

"url": "https://packages.unity.com"
},
"com.unity.textmeshpro": {
"version": "2.1.1",
"version": "2.1.3",
"depth": 0,
"source": "registry",
"dependencies": {

8
UOP1_Project/ProjectSettings/EditorBuildSettings.asset


path: Assets/Scenes/Initialization.unity
guid: e8df4c5a458acc5489b2865e6b789224
- enabled: 1
path: Assets/Scenes/MainMenu.unity
path: Assets/Scenes/Menus/MainMenu.unity
path: Assets/Scenes/Locations/Beach.unity
guid: 1f93ce2ec2bb43b4ab2a18ad18a50967
- enabled: 1
- enabled: 1
path: Assets/Scenes/Locations/Beach.unity
guid: dfaf60263d5c5dc4e80e2793f4328b32
m_configObjects: {}

85
UOP1_Project/ProjectSettings/Packages/com.unity.probuilder/Settings.json


"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.toolbarIconGUI",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "UnityEngine.ProBuilder.ProBuilderEditor-isUtilityWindow",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.backFaceSelectEnabled",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.showSceneInfo",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "mesh.newShapesSnapToGrid",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.autoRecalculateCollisions",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "mesh.meshColliderIsConvex",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.showEditorNotifications",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.closeWindowAfterShapeCreation",
"value": "{\"m_Value\":false}"
},
{
"type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.rectSelectModifier",
"value": "{\"m_Value\":2}"
},
{
"type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.dragSelectRectMode",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.selectMode",
"value": "{\"m_Value\":1}"
},
{
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.newShapePivotLocation",
"value": "{\"m_Value\":1}"
},
{
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.shadowCastingMode",
"value": "{\"m_Value\":1}"
},
{
"type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.userMaterial",
"value": "{\"m_Value\":{\"instanceID\":0}}"
},
{
"type": "UnityEditor.StaticEditorFlags, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.defaultStaticEditorFlags",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.newShapeColliderType",
"value": "{\"m_Value\":2}"
},
{
"type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "lightmapping.defaultLightmapUnwrapParameters",
"value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
}
]
}

26
UOP1_Project/ProjectSettings/PresetManager.asset


--- !u!1386491679 &1
PresetManager:
m_ObjectHideFlags: 0
m_DefaultList:
- type:
m_NativeTypeID: 108
m_ManagedTypePPtr: {fileID: 0}
m_ManagedTypeFallback:
defaultPresets:
- m_Preset: {fileID: 2655988077585873504, guid: 463065d4f17d1d94d848aa127b94dd43,
type: 2}
- type:
m_NativeTypeID: 1020
m_ManagedTypePPtr: {fileID: 0}
m_ManagedTypeFallback:
defaultPresets:
- m_Preset: {fileID: 2655988077585873504, guid: e7689051185d12f4298e1ebb2693a29f,
type: 2}
- type:
m_NativeTypeID: 1006
serializedVersion: 2
m_DefaultPresets:
- first:
m_NativeTypeID: 1041
defaultPresets:
- m_Preset: {fileID: 2655988077585873504, guid: e8537455c6c08bd4e8bf0be3707da685,
second:
- m_Preset: {fileID: 2655988077585873504, guid: 194b90afe7b8e634580fddba3061a135,
m_Filter:

2
UOP1_Project/ProjectSettings/ProjectSettings.asset


16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.1
bundleVersion: 0.3
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0

4
UOP1_Project/ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2019.4.11f1
m_EditorVersionWithRevision: 2019.4.11f1 (2d9804dddde7)
m_EditorVersion: 2019.4.14f1
m_EditorVersionWithRevision: 2019.4.14f1 (4037e52648cd)

2
UOP1_Project/ProjectSettings/TagManager.asset


- UI
-
-
-
- PostProcessing
-
-
-

2
UOP1_Project/ProjectSettings/URPProjectSettings.asset


m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
m_Name:
m_EditorClassIdentifier:
m_LastMaterialVersion: 1
m_LastMaterialVersion: 2

1001
UOP1_Project/Assets/Scenes/TestingGround/ReflectionProbe-0.exr
文件差异内容过多而无法显示
查看文件

50
UOP1_Project/Assets/Scenes/TestingGround/ReflectionProbe-0.exr.meta


fileFormatVersion: 2
guid: 5d02164f6c8025f4dbdb4f60ffa038eb
guid: d7c858f3a0d6ef243a0e2dc4e9f0ac53
TextureImporter:
internalIDToNameTable: []
externalObjects: {}

textureFormat: -1
textureCompression: 1
compressionQuality: 100
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0

8
UOP1_Project/Assets/Art/Characters.meta


fileFormatVersion: 2
guid: 2fb5b19cb791740d7ab0821dc7b695f9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Art/Items.meta


fileFormatVersion: 2
guid: 9b32bff06ce38414397fcbbe5b10ecd0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Art/Nature.meta


fileFormatVersion: 2
guid: dec3b3326195c47d59fb4354613aa81f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Art/Props.meta


fileFormatVersion: 2
guid: 6da3698c92f01e04cb1ff0f1cdc06c8c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

116
UOP1_Project/Assets/Materials/Campfire.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2573192380809024110
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Campfire
m_Shader: {fileID: -6465566751694194690, guid: 9910b923a7ae9c64bbd9e10995d179ca,
type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture2D_223E1D7B:
m_Texture: {fileID: 2800000, guid: 405de57fd505b8440b23fbc23f7e9336, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_70A94F15_Texture_1:
m_Texture: {fileID: 2800000, guid: 405de57fd505b8440b23fbc23f7e9336, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_9940286F_Texture_1:
m_Texture: {fileID: 2800000, guid: 405de57fd505b8440b23fbc23f7e9336, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- Vector1_1A732881: 0.2
- Vector1_3CE37CDE: 7
- Vector1_43B53AD2: 0.35
- Vector1_55B236D2: 0.54
- Vector1_90DF4251: 8
- Vector1_A30EBD86: 0.5
- Vector1_C3BE765A: 1
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- Color_1ECA086B: {r: 0.9811321, g: 0.93277717, b: 0.32858667, a: 1}
- Color_7137159: {r: 1, g: 0.6946566, b: 0, a: 1}
- Color_8BBE60CD: {r: 0.745283, g: 0, b: 0.076829664, a: 1}
- Color_A1627D43: {r: 1, g: 0.9648944, b: 0.6933962, a: 1}
- Color_CC0A6174: {r: 1, g: 0.5446759, b: 0, a: 1}
- Color_CEDF8312: {r: 1, g: 0.48748022, b: 0, a: 0.6431373}
- Color_E7D92A50: {r: 1, g: 0.19297355, b: 0, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

8
UOP1_Project/Assets/Materials/Campfire.mat.meta


fileFormatVersion: 2
guid: 9eaadb2cdec6d774ab8888159179c573
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

1001
UOP1_Project/Assets/Materials/FireMask.png
文件差异内容过多而无法显示
查看文件

92
UOP1_Project/Assets/Materials/FireMask.png.meta


fileFormatVersion: 2
guid: 405de57fd505b8440b23fbc23f7e9336
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

106
UOP1_Project/Assets/Materials/Prototype_Grass.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2298478308057384203
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Prototype_Grass
m_Shader: {fileID: -6465566751694194690, guid: bf36778a400a0894b86a1f49c422fa62,
type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _LightProbeContribution: 3.5
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthSensitivity: 0
- _OutlineNormalsSensitivity: 0
- _OutlineThickness: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _MainColor: {r: 0.2488875, g: 0.4433962, b: 0.2773522, a: 1}
- _Offset: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 0}
- _Tiling: {r: 1, g: 1, b: 0, a: 0}

8
UOP1_Project/Assets/Materials/Prototype_Grass.mat.meta


fileFormatVersion: 2
guid: e6df0864f2dccac4f93025eba0cd643d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

106
UOP1_Project/Assets/Materials/Prototype_Sand.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2298478308057384203
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Prototype_Sand
m_Shader: {fileID: -6465566751694194690, guid: bf36778a400a0894b86a1f49c422fa62,
type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _LightProbeContribution: 3.5
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthSensitivity: 0
- _OutlineNormalsSensitivity: 0
- _OutlineThickness: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _MainColor: {r: 0.745283, g: 0.6916874, b: 0.34100214, a: 1}
- _Offset: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 0}
- _Tiling: {r: 1, g: 1, b: 0, a: 0}

8
UOP1_Project/Assets/Materials/Prototype_Sand.mat.meta


fileFormatVersion: 2
guid: 6b4bafda5001f5845bbc84c41d7b62d5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

106
UOP1_Project/Assets/Materials/Prototyping_Grey.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2298478308057384203
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Prototyping_Grey
m_Shader: {fileID: -6465566751694194690, guid: bf36778a400a0894b86a1f49c422fa62,
type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _LightProbeContribution: 3.5
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthSensitivity: 0
- _OutlineNormalsSensitivity: 0
- _OutlineThickness: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _MainColor: {r: 0.6226415, g: 0.6226415, b: 0.6226415, a: 1}
- _Offset: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 0}
- _Tiling: {r: 1, g: 1, b: 0, a: 0}

8
UOP1_Project/Assets/Materials/Prototyping_Grey.mat.meta


fileFormatVersion: 2
guid: df1e4c0ec03c16946a00d278cc8503ae
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

90
UOP1_Project/Assets/Materials/Skybox_Temporary.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Skybox_Temporary
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _METALLIC_SETUP _SUNDISK_HIGH_QUALITY
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AtmosphereThickness: 0.66
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 1.26
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SunDisk: 2
- _SunSize: 0.04
- _SunSizeConvergence: 5
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _GroundColor: {r: 0.21813813, g: 0.51472944, b: 0.8113208, a: 1}
- _SkyTint: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

8
UOP1_Project/Assets/Materials/Skybox_Temporary.mat.meta


fileFormatVersion: 2
guid: 7e555a006a082a9488c1e4b99f47ebfe
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

129
UOP1_Project/Assets/Materials/Water.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Water
m_Shader: {fileID: -6465566751694194690, guid: 7c47ef6eb90bd094ea6e7a915c282fb3,
type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2DAsset_9A78385F_Out_0:
m_Texture: {fileID: 2800000, guid: 8edbda94a99753b47a061e31ad9273b9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- Foam_Amount: 6.9
- Foam_Cutoff: 3.4
- Foam_Evolution_Speed: 1
- Foam_Scale: 2.8
- Global_Fading: 15
- Light_Probe_Contribution: 5
- Refaction_Scale: 5
- Refraction_Evolution_Speed: 1.5
- Refraction_Height: 0.2
- Refraction_Scale: 9.11
- Vector1_157E1F63: 2
- Vector1_338BB9F0: 88.91
- Vector1_416519C8: 0.5
- Vector1_44082C02: 1.18
- Vector1_461A434E: 5
- Vector1_4B42586: 4
- Vector1_5442BDBE: 1.5
- Vector1_54589480: 0.5
- Vector1_6CEF81B6: -9.77
- Vector1_77A997E: 0.33
- Vector1_C37602FC: 23.9
- Vector1_CB18EF2B: 3
- Vector1_EB7F5DFB: 150
- Water_Depth: 1.9
- Wave_Height: 0.23
- Wave_Scale: 10
- Wave_Speed: 2
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- Base_Color: {r: 0, g: 0.18995938, b: 0.39607838, a: 0}
- Color_3636DE63: {r: 0, g: 0.3879299, b: 0.50980395, a: 0.83137256}
- Color_992873A2: {r: 0.33641863, g: 0.6792453, b: 0.4923038, a: 0}
- Color_AF7C2181: {r: 1, g: 1, b: 1, a: 0.6666667}
- Far_Color: {r: 0.20392156, g: 0.43921566, b: 0.8156863, a: 0}
- Foam_Color: {r: 1, g: 1, b: 1, a: 1}
- Shallow_Water_Color: {r: 0.27450964, g: 0.894, b: 0.75159276, a: 0}
- Trough_Color: {r: 0, g: 0.38972965, b: 0.5098035, a: 0.5372549}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
--- !u!114 &6607172260569944357
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2

8
UOP1_Project/Assets/Materials/Water.mat.meta


fileFormatVersion: 2
guid: fa1ed647ad2695a4ba17a0dc4503428c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Prefabs/Characters.meta


fileFormatVersion: 2
guid: ff8af28fb3225425c8d34f1f75fcfb66
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Prefabs/Items.meta


fileFormatVersion: 2
guid: 22ac4262b3dbcfa4bbb0a15c24ece7bd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Prefabs/Nature.meta


fileFormatVersion: 2
guid: a5f49761124174df2ababfad6be0e8d3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Prefabs/Props.meta


fileFormatVersion: 2
guid: e50a0139310404f4586b5a236456bfbc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Scenes/ArtShowcase.meta


fileFormatVersion: 2
guid: f3a1d2f0600ed2347a30f56691c7ab42
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
UOP1_Project/Assets/Scenes/ArtShowcase.unity
文件差异内容过多而无法显示
查看文件

7
UOP1_Project/Assets/Scenes/ArtShowcase.unity.meta


fileFormatVersion: 2
guid: 23a95b47e693c9a4795d76d4ae90fd5e
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

912
UOP1_Project/Assets/Scenes/Examples/Cutscenes.unity


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &116814469
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 116814471}
- component: {fileID: 116814470}
m_Layer: 0
m_Name: CM vcam1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &116814470
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 116814469}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ExcludedPropertiesInInspector:
- m_Script
m_LockStageInInspector:
m_StreamingVersion: 20170927
m_Priority: 10
m_StandbyUpdate: 2
m_LookAt: {fileID: 0}
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 60
OrthographicSize: 5
NearClipPlane: 0.3
FarClipPlane: 1000
Dutch: 0
LensShift: {x: 0, y: 0}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0
m_OnCameraLive:
m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_ComponentOwner: {fileID: 2052058203}
--- !u!4 &116814471
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 116814469}
m_LocalRotation: {x: -0.06415292, y: -0.24966581, z: 0.016580118, w: -0.9660624}
m_LocalPosition: {x: -64.65072, y: 17.80041, z: -116.72642}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2052058203}
m_Father: {fileID: 1365033509}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &203698223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 203698225}
- component: {fileID: 203698224}
m_Layer: 0
m_Name: CM vcam1 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &203698224
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 203698223}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ExcludedPropertiesInInspector:
- m_Script
m_LockStageInInspector:
m_StreamingVersion: 20170927
m_Priority: 10
m_StandbyUpdate: 2
m_LookAt: {fileID: 0}
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 60
OrthographicSize: 5
NearClipPlane: 0.3
FarClipPlane: 1000
Dutch: 0
LensShift: {x: 0, y: 0}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0
m_OnCameraLive:
m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_ComponentOwner: {fileID: 366909184}
--- !u!4 &203698225
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 203698223}
m_LocalRotation: {x: -0.06415292, y: -0.24966581, z: 0.016580118, w: -0.9660624}
m_LocalPosition: {x: -64.65072, y: 17.80041, z: -116.72642}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 366909184}
m_Father: {fileID: 1365033509}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &335901379
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 335901382}
- component: {fileID: 335901381}
- component: {fileID: 335901380}
- component: {fileID: 335901383}
- component: {fileID: 335901384}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &335901380
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 335901379}
m_Enabled: 1
--- !u!20 &335901381
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 335901379}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &335901382
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 335901379}
m_LocalRotation: {x: -0.06415292, y: -0.24966581, z: 0.016580118, w: -0.9660624}
m_LocalPosition: {x: -5.956562, y: 2.6662464, z: -14.940163}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &335901383
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 335901379}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ShowDebugText: 0
m_ShowCameraFrustum: 1
m_IgnoreTimeScale: 0
m_WorldUpOverride: {fileID: 0}
m_UpdateMethod: 2
m_BlendUpdateMethod: 1
m_DefaultBlend:
m_Style: 1
m_Time: 2
m_CustomCurve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_CustomBlends: {fileID: 0}
m_CameraCutEvent:
m_PersistentCalls:
m_Calls: []
m_CameraActivatedEvent:
m_PersistentCalls:
m_Calls: []
--- !u!114 &335901384
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 335901379}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!1 &366909183
GameObject:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 366909184}
- component: {fileID: 366909187}
- component: {fileID: 366909186}
- component: {fileID: 366909185}
m_Layer: 0
m_Name: cm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &366909184
Transform:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 366909183}
m_LocalRotation: {x: 0.06415292, y: 0.24966581, z: -0.016580118, w: -0.9660624}
m_LocalPosition: {x: -2.0279908, y: -0.533041, z: 16.167902}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 203698225}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &366909185
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 366909183}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fa7155796051b734daa718462081dc5f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_BindingMode: 1
m_FollowOffset: {x: 0, y: 0, z: -10}
m_XDamping: 1
m_YDamping: 1
m_ZDamping: 1
m_AngularDampingMode: 0
m_PitchDamping: 0
m_YawDamping: 0
m_RollDamping: 0
m_AngularDamping: 0
--- !u!114 &366909186
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 366909183}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_TrackedObjectOffset: {x: 0, y: 0, z: 0}
m_LookaheadTime: 0
m_LookaheadSmoothing: 0
m_LookaheadIgnoreY: 0
m_HorizontalDamping: 0.5
m_VerticalDamping: 0.5
m_ScreenX: 0.5
m_ScreenY: 0.5
m_DeadZoneWidth: 0
m_DeadZoneHeight: 0
m_SoftZoneWidth: 0.8
m_SoftZoneHeight: 0.8
m_BiasX: 0
m_BiasY: 0
m_CenterOnActivate: 1
--- !u!114 &366909187
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 366909183}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &383263049
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 383263050}
m_Layer: 0
m_Name: ---------- Managers ----------
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &383263050
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 383263049}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 58.694157, y: -15.134163, z: 101.786255}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &531141011
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 531141013}
- component: {fileID: 531141012}
m_Layer: 0
m_Name: CutsceneManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &531141012
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 531141011}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 51755885c3e549b6b9c0a42acba7a0e8, type: 3}
m_Name:
m_EditorClassIdentifier:
_inputReader: {fileID: 11400000, guid: 945ec0365077176418488737deed54be, type: 2}
_dialogueManager: {fileID: 1555581720}
--- !u!4 &531141013
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 531141011}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 58.694157, y: -15.134163, z: 101.786255}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &707856913
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 707856915}
- component: {fileID: 707856914}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &707856914
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 707856913}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &707856915
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 707856913}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &1071365857
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1071365858}
m_Layer: 0
m_Name: ---------- Cutscenes ---------
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1071365858
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1071365857}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 58.694157, y: -15.134163, z: 101.786255}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1365033507
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1365033509}
- component: {fileID: 1365033508}
- component: {fileID: 1365033510}
m_Layer: 0
m_Name: Example Cutscene
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1365033508
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365033507}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a1b57f138bf282148942d40c320dc9ba, type: 3}
m_Name:
m_EditorClassIdentifier:
_cutsceneManager: {fileID: 531141012}
_playableDirector: {fileID: 1365033510}
_playOnStart: 1
_playOnce: 0
--- !u!4 &1365033509
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365033507}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 58.694157, y: -15.134163, z: 101.786255}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 116814471}
- {fileID: 203698225}
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!320 &1365033510
PlayableDirector:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365033507}
m_Enabled: 1
serializedVersion: 3
m_PlayableAsset: {fileID: 11400000, guid: eaecfe91517330c48a870c5eb292a50b, type: 2}
m_InitialState: 1
m_WrapMode: 2
m_DirectorUpdateMode: 1
m_InitialTime: 0
m_SceneBindings:
- key: {fileID: -7243414920591819180, guid: eaecfe91517330c48a870c5eb292a50b, type: 2}
value: {fileID: 335901383}
- key: {fileID: 1900134804166205457, guid: eaecfe91517330c48a870c5eb292a50b, type: 2}
value: {fileID: 531141012}
m_ExposedReferences:
m_References:
- 67a8876312de87a438022d114b2278b7: {fileID: 116814470}
- 1c8f1b80d9e25a64abea9e2d67cea3f3: {fileID: 203698224}
- 9c910a5264e9c2a4493346b21c86a486: {fileID: 116814470}
--- !u!1 &1555581719
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1555581721}
- component: {fileID: 1555581720}
m_Layer: 0
m_Name: DialogueManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1555581720
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1555581719}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e1faa963712171c468c0ea8746754bf6, type: 3}
m_Name:
m_EditorClassIdentifier:
_inputReader: {fileID: 11400000, guid: 945ec0365077176418488737deed54be, type: 2}
--- !u!4 &1555581721
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1555581719}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 58.694157, y: -15.134163, z: 101.786255}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2052058202
GameObject:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2052058203}
- component: {fileID: 2052058206}
- component: {fileID: 2052058205}
- component: {fileID: 2052058204}
m_Layer: 0
m_Name: cm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2052058203
Transform:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2052058202}
m_LocalRotation: {x: 0.06415292, y: 0.24966581, z: -0.016580118, w: -0.9660624}
m_LocalPosition: {x: -2.0279908, y: -0.533041, z: 16.167902}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 116814471}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2052058204
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2052058202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fa7155796051b734daa718462081dc5f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_BindingMode: 1
m_FollowOffset: {x: 0, y: 0, z: -10}
m_XDamping: 1
m_YDamping: 1
m_ZDamping: 1
m_AngularDampingMode: 0
m_PitchDamping: 0
m_YawDamping: 0
m_RollDamping: 0
m_AngularDamping: 0
--- !u!114 &2052058205
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2052058202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_TrackedObjectOffset: {x: 0, y: 0, z: 0}
m_LookaheadTime: 0
m_LookaheadSmoothing: 0
m_LookaheadIgnoreY: 0
m_HorizontalDamping: 0.5
m_VerticalDamping: 0.5
m_ScreenX: 0.5
m_ScreenY: 0.5
m_DeadZoneWidth: 0
m_DeadZoneHeight: 0
m_SoftZoneWidth: 0.8
m_SoftZoneHeight: 0.8
m_BiasX: 0
m_BiasY: 0
m_CenterOnActivate: 1
--- !u!114 &2052058206
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2052058202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Name:
m_EditorClassIdentifier:

7
UOP1_Project/Assets/Scenes/Examples/Cutscenes.unity.meta


fileFormatVersion: 2
guid: 3fab681b6b334064da6e10b219c83a49
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Scenes/Locations/Beach.meta


fileFormatVersion: 2
guid: 1cba8db45cff35d4a9b0e99aa0208cf4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Scenes/Locations/Forest.meta


fileFormatVersion: 2
guid: e112af59c71aadb4b8e0602d8b8c3449
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Scenes/Menus.meta


fileFormatVersion: 2
guid: da2aa66f6a6cee941b111a76c2962805
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Scenes/TestingGround.meta


fileFormatVersion: 2
guid: c4d86ec39d824ec4caaffc24c175c5d7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
UOP1_Project/Assets/Scenes/TestingGround.unity
文件差异内容过多而无法显示
查看文件

8
UOP1_Project/Assets/Scenes/TestingGround_Small.meta


fileFormatVersion: 2
guid: e665619bc88eb384a859626b908e1ad6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
UOP1_Project/Assets/Scenes/TestingGround_Small.unity
文件差异内容过多而无法显示
查看文件

7
UOP1_Project/Assets/Scenes/TestingGround_Small.unity.meta


fileFormatVersion: 2
guid: 806a53dce89301344b07cde6affac383
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

16
UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/SetWalkingToFalse.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4c70afd7f911db7449d578cc18700875, type: 3}
m_Name: SetWalkingToFalse
m_EditorClassIdentifier:
_parameterName: IsWalking
_newValue: 0

8
UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/SetWalkingToFalse.asset.meta


fileFormatVersion: 2
guid: c0d0573a78e4c6245ab9676e7af35880
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

16
UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/SetWalkingToTrue.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4c70afd7f911db7449d578cc18700875, type: 3}
m_Name: SetWalkingToTrue
m_EditorClassIdentifier:
_parameterName: IsWalking
_newValue: 1

8
UOP1_Project/Assets/ScriptableObjects/Protagonist/Actions/SetWalkingToTrue.asset.meta


fileFormatVersion: 2
guid: 201885673bd707f4c9b5f3a92eca204f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

39
UOP1_Project/Assets/Scripts/Characters/StateMachine/Actions/AnimatorBoolActionSO.cs


using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "SetAnimatorBoolAction", menuName = "State Machines/Actions/Set Animator Bool")]
public class AnimatorBoolActionSO : StateActionSO
{
[SerializeField] private string _parameterName = default;
[SerializeField] private bool _newValue = default;
protected override StateAction CreateAction() => new AnimatorParameterAction(_parameterName, _newValue);
}
public class AnimatorParameterAction : StateAction
{
//Component references
private Animator _animator;
private int _parameterHash;
private bool _newValue;
public AnimatorParameterAction(string parameterName, bool newValue)
{
_parameterHash = Animator.StringToHash(parameterName);
_newValue = newValue;
}
public override void Awake(StateMachine stateMachine)
{
_animator = stateMachine.GetComponent<Animator>();
}
public override void OnStateEnter()
{
_animator.SetBool(_parameterHash, _newValue);
}
public override void OnUpdate() { }
}

11
UOP1_Project/Assets/Scripts/Characters/StateMachine/Actions/AnimatorBoolActionSO.cs.meta


fileFormatVersion: 2
guid: 4c70afd7f911db7449d578cc18700875
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

88
UOP1_Project/Assets/Settings/Graphics/PostProcessing.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8563005506984977490
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fb60a22f311433c4c962b888d1393f88, type: 3}
m_Name: PaniniProjection
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
distance:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
cropToFit:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
--- !u!114 &-928967852137336824
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 0
m_AdvancedMode: 0
threshold:
m_OverrideState: 1
m_Value: 1.3
min: 0
intensity:
m_OverrideState: 1
m_Value: 3
min: 0
scatter:
m_OverrideState: 1
m_Value: 0.4
min: 0
max: 1
clamp:
m_OverrideState: 0
m_Value: 4
min: 0
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: PostProcessing
m_EditorClassIdentifier:
components:
- {fileID: -928967852137336824}
- {fileID: -8563005506984977490}

8
UOP1_Project/Assets/Settings/Graphics/PostProcessing.asset.meta


fileFormatVersion: 2
guid: 6c4e008bb03b1164fa103682a8216050
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

52
UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: ToonRendererData
m_EditorClassIdentifier:
m_RendererFeatures:
- {fileID: 6060256440939812884}
m_RendererFeatureMap: 1498fdd91f5b1a54
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
type: 3}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 0
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
--- !u!114 &6060256440939812884
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 31e9cfd28b3797e46937b6dfb680b777, type: 3}
m_Name: DepthNormalsFeature
m_EditorClassIdentifier:
m_Active: 1

8
UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset.meta


fileFormatVersion: 2
guid: 92113202e873ee74fb693145552cf284
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Settings/Presets.meta


fileFormatVersion: 2
guid: fa1084dc7c4eeff4f9d12f9496bee3f8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Shaders.meta


fileFormatVersion: 2
guid: 86a3a707d0ccb12408a36e8c437a809e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

38
UOP1_Project/ProjectSettings/PackageManagerSettings.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 61
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 0}
m_Name:
m_EditorClassIdentifier: UnityEditor:UnityEditor.PackageManager.UI:PackageManagerProjectSettings
m_ScopedRegistriesSettingsExpanded: 1
oneTimeWarningShown: 0
m_Registries:
- m_Id: main
m_Name:
m_Url: https://packages.unity.com
m_Scopes: []
m_IsDefault: 1
m_UserSelectedRegistryName:
m_UserAddingNewScopedRegistry: 0
m_RegistryInfoDraft:
m_ErrorMessage:
m_Original:
m_Id:
m_Name:
m_Url:
m_Scopes: []
m_IsDefault: 0
m_Modified: 0
m_Name:
m_Url:
m_Scopes:
-
m_SelectedScopeIndex: 0

1
UOP1_Project/debug.log


[1011/175517.516:ERROR:directory_reader_win.cc(43)] FindFirstFile: The system cannot find the path specified. (0x3)

8
UOP1_Project/Assets/Art/Characters/PigChef.meta


fileFormatVersion: 2
guid: 0c0c926da2e0a495388b6fb28548ae46
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Art/Characters/PhoenixChick.meta


fileFormatVersion: 2
guid: 9c0f41371fe5dbf47abadb72f9c62562
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存