uChema
4 年前
当前提交
7321e9d0
共有 193 个文件被更改,包括 10190 次插入 和 1922 次删除
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7UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-StringTables.asset
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3UOP1_Project/Assets/Art/.DS_Store
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12UOP1_Project/Assets/Inventory/ScriptableObjects/PlayerInventory.asset
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24UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description Shared Data.asset
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1UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description.asset
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24UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description_en.asset
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24UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description_fr.asset
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24UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name Shared Data.asset
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24UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name_en.asset
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24UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name_fr.asset
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8UOP1_Project/Assets/LocalizationFiles/AssetTables/Recipes/Recipes Shared Data.asset
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8UOP1_Project/Assets/LocalizationFiles/AssetTables/Recipes/Recipes_en.asset
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8UOP1_Project/Assets/LocalizationFiles/AssetTables/Recipes/Recipes_fr.asset
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2UOP1_Project/Assets/Prefabs/Food/Lemon.prefab
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6UOP1_Project/Assets/Prefabs/UI/Button.prefab
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9UOP1_Project/Assets/Prefabs/UI/ButtonChoice.prefab
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242UOP1_Project/Assets/Prefabs/UI/DialoguePanel.prefab
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468UOP1_Project/Assets/Prefabs/UI/GameScreen.prefab
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137UOP1_Project/Assets/Prefabs/UI/IngredientForRecipe.prefab
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256UOP1_Project/Assets/Prefabs/UI/IngredientTypeTab.prefab
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10UOP1_Project/Assets/Prefabs/UI/InteractionItem.prefab
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137UOP1_Project/Assets/Prefabs/UI/InventoryItem.prefab
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933UOP1_Project/Assets/Prefabs/UI/InventoryScreen.prefab
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928UOP1_Project/Assets/Scenes/Managers/Gameplay.unity
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7UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Knife.asset
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2UOP1_Project/Assets/ScriptableObjects/Inventory/tabType/RecipeTab.asset
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4UOP1_Project/Assets/ScriptableObjects/Inventory/tabType/IngredientsTab.asset
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4UOP1_Project/Assets/ScriptableObjects/Inventory/tabType/CustomizationTab.asset
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21UOP1_Project/Assets/Scripts/Inventory/InventoryItemFiller.cs
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5UOP1_Project/Assets/Scripts/Inventory/ScriptableObjects/InventoryTabType.cs
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54UOP1_Project/Assets/Scripts/Inventory/UIInventoryManager.cs
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10UOP1_Project/Assets/Scripts/UI/IngredientFiller.cs
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24UOP1_Project/Assets/Scripts/UI/InspectorFiller.cs
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10UOP1_Project/Assets/Scripts/UI/InventoryButtonFiller.cs
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22UOP1_Project/Assets/Scripts/UI/InventoryTypeTabFiller.cs
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2UOP1_Project/Assets/InventoryListFiller.cs.meta
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8UOP1_Project/Assets/Art/Font.meta
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8UOP1_Project/Assets/Art/Props/Food/Lemons/Materials.meta
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8UOP1_Project/Assets/Art/UI/Final UI.meta
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8UOP1_Project/Assets/Art/UI/PlaceHolders.meta
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8UOP1_Project/Assets/Art/UI/UI Proposition.meta
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18UOP1_Project/Assets/InventoryListFiller.cs
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22UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description_it.asset
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8UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description_it.asset.meta
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583UOP1_Project/Assets/Prefabs/UI/LineInventoryItem.prefab
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7UOP1_Project/Assets/Prefabs/UI/LineInventoryItem.prefab.meta
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431UOP1_Project/Assets/Prefabs/UI/Panel Description.prefab
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7UOP1_Project/Assets/Prefabs/UI/Panel Description.prefab.meta
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901UOP1_Project/Assets/Prefabs/UI/Panel Ingredients.prefab
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7UOP1_Project/Assets/Prefabs/UI/Panel Ingredients.prefab.meta
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92UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Ginger.png
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116UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Ginger.png.meta
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45UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Hammer.png
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116UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Hammer.png.meta
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28UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Knife.png
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116UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Knife.png.meta
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48UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Lemon.png
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116UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Lemon.png.meta
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67UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Lobster.png
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116UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Lobster.png.meta
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60UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_SlimeCritterEgg.png
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116UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_SlimeCritterEgg.png.meta
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34UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Ginger.asset
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8UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Ginger.asset.meta
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34UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Hammer.asset
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8UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Hammer.asset.meta
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34UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Lemon.asset
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8UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Lemon.asset.meta
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34UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Lemonade.asset
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8UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Lemonade.asset.meta
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34UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Lobster.asset
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8UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Lobster.asset.meta
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38UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Recipe For Lemonade.asset
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8UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Recipe For Lemonade.asset.meta
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34UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Slime Critter Egg.asset
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8UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Slime Critter Egg.asset.meta
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1UOP1_Project/Assets/Scripts/.DS_Store
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27UOP1_Project/Assets/Scripts/UI/InventoryInspectorFiller.cs
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8UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2.meta
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8UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Bold SDF.asset.meta
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8UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Bold.asset.meta
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1001UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Bold.ttf
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24UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Bold.ttf.meta
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1001UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-ExtraBold.ttf
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23UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-ExtraBold.ttf.meta
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1001UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Medium.ttf
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22UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Medium.ttf.meta
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1001UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Regular.ttf
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26UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Regular.ttf.meta
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1001UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-SemiBold.ttf
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25UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-SemiBold.ttf.meta
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93UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/OFL.txt
3
UOP1_Project/Assets/Art/.DS_Store
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933
UOP1_Project/Assets/Prefabs/UI/InventoryScreen.prefab
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928
UOP1_Project/Assets/Scenes/Managers/Gameplay.unity
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class InventoryListFiller : MonoBehaviour |
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{ |
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// Start is called before the first frame update
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void Start() |
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{ |
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} |
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// Update is called once per frame
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void Update() |
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{ |
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文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
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using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
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public class InventoryInspectorFiller : MonoBehaviour |
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{ |
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[SerializeField] private InspectorDescriptionFiller _inspectorDescriptionFiller = default; |
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[SerializeField] private RecipeIngredientsFiller _recipeIngredientsFiller = default; |
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|
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public void FillItemInspector(Item itemToInspect, bool isCookingInventory, bool[] availabilityArray=null) |
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{ |
|||
_inspectorDescriptionFiller.FillDescription(itemToInspect); |
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if (isCookingInventory) |
|||
{ |
|||
_recipeIngredientsFiller.gameObject.SetActive(true); |
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_recipeIngredientsFiller.FillIngredients(itemToInspect.IngredientsList, availabilityArray); |
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文件差异内容过多而无法显示
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文件差异内容过多而无法显示
查看文件
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Copyright (c) 2015 Ek Type (www.ektype.in) |
|||
|
|||
This Font Software is licensed under the SIL Open Font License, Version 1.1. |
|||
This license is copied below, and is also available with a FAQ at: |
|||
http://scripts.sil.org/OFL |
|||
|
|||
|
|||
----------------------------------------------------------- |
|||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 |
|||
----------------------------------------------------------- |
|||
|
|||
PREAMBLE |
|||
The goals of the Open Font License (OFL) are to stimulate worldwide |
|||
development of collaborative font projects, to support the font creation |
|||
efforts of academic and linguistic communities, and to provide a free and |
|||
open framework in which fonts may be shared and improved in partnership |
|||
with others. |
|||
|
|||
The OFL allows the licensed fonts to be used, studied, modified and |
|||
redistributed freely as long as they are not sold by themselves. The |
|||
fonts, including any derivative works, can be bundled, embedded, |
|||
redistributed and/or sold with any software provided that any reserved |
|||
names are not used by derivative works. The fonts and derivatives, |
|||
however, cannot be released under any other type of license. The |
|||
requirement for fonts to remain under this license does not apply |
|||
to any document created using the fonts or their derivatives. |
|||
|
|||
DEFINITIONS |
|||
"Font Software" refers to the set of files released by the Copyright |
|||
Holder(s) under this license and clearly marked as such. This may |
|||
include source files, build scripts and documentation. |
|||
|
|||
"Reserved Font Name" refers to any names specified as such after the |
|||
copyright statement(s). |
|||
|
|||
"Original Version" refers to the collection of Font Software components as |
|||
distributed by the Copyright Holder(s). |
|||
|
|||
"Modified Version" refers to any derivative made by adding to, deleting, |
|||
or substituting -- in part or in whole -- any of the components of the |
|||
Original Version, by changing formats or by porting the Font Software to a |
|||
new environment. |
|||
|
|||
"Author" refers to any designer, engineer, programmer, technical |
|||
writer or other person who contributed to the Font Software. |
|||
|
|||
PERMISSION & CONDITIONS |
|||
Permission is hereby granted, free of charge, to any person obtaining |
|||
a copy of the Font Software, to use, study, copy, merge, embed, modify, |
|||
redistribute, and sell modified and unmodified copies of the Font |
|||
Software, subject to the following conditions: |
|||
|
|||
1) Neither the Font Software nor any of its individual components, |
|||
in Original or Modified Versions, may be sold by itself. |
|||
|
|||
2) Original or Modified Versions of the Font Software may be bundled, |
|||
redistributed and/or sold with any software, provided that each copy |
|||
contains the above copyright notice and this license. These can be |
|||
included either as stand-alone text files, human-readable headers or |
|||
in the appropriate machine-readable metadata fields within text or |
|||
binary files as long as those fields can be easily viewed by the user. |
|||
|
|||
3) No Modified Version of the Font Software may use the Reserved Font |
|||
Name(s) unless explicit written permission is granted by the corresponding |
|||
Copyright Holder. This restriction only applies to the primary font name as |
|||
presented to the users. |
|||
|
|||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font |
|||
Software shall not be used to promote, endorse or advertise any |
|||
Modified Version, except to acknowledge the contribution(s) of the |
|||
Copyright Holder(s) and the Author(s) or with their explicit written |
|||
permission. |
|||
|
|||
5) The Font Software, modified or unmodified, in part or in whole, |
|||
must be distributed entirely under this license, and must not be |
|||
distributed under any other license. The requirement for fonts to |
|||
remain under this license does not apply to any document created |
|||
using the Font Software. |
|||
|
|||
TERMINATION |
|||
This license becomes null and void if any of the above conditions are |
|||
not met. |
|||
|
|||
DISCLAIMER |
|||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
|||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF |
|||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT |
|||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE |
|||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
|||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL |
|||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
|||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM |
|||
OTHER DEALINGS IN THE FONT SOFTWARE. |
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