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Update summary of ChangeGameStateActionSO.cs (#496)

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GitHub 3 年前
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共有 1 个文件被更改,包括 1 次插入1 次删除
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      UOP1_Project/Assets/Scripts/Characters/StateMachine/Actions/ChangeGameStateActionSO.cs

2
UOP1_Project/Assets/Scripts/Characters/StateMachine/Actions/ChangeGameStateActionSO.cs


using Moment = UOP1.StateMachine.StateAction.SpecificMoment;
/// <summary>
/// This Action handles horizontal movement while in the air, keeping momentum, simulating air resistance, and accelerating towards the desired speed.
/// This Action handles updating the game state.
/// </summary>
[CreateAssetMenu(fileName = "ChangeGameState", menuName = "State Machines/Actions/Change GameState")]
public class ChangeGameStateActionSO : StateActionSO

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