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* Added the basic inventory system * Removed prefixes, added CreateAssetMenu to ingredient * Added CreateAssetMenu to Inventory * Updated to use tabs and prefixes * Added prefix to inventory item * Added a means to iterate over items in Inventory * Moved accessor * Spaces to tabs (again) * Added default assignment to prevent warning * Added a CustomEditor for Inventory * added Items according to @chema descrription. * Marked out item type * follow code convention * Added character Customization script. Added folder structure for scripable objects * removed marked out lines * Changed Inventory to contain a list of ItemStacks instead of a dictrionary of Items. * added item background color * Reimplemented all the methods in Inventory.cs to work better with List. * simplified member field namings * made changed according to request by @Ciro_unity - moved scirpable objects to i.../main
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4 年前
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