浏览代码

renamed LocationLoader to SceneLoader

/main
Amel Negra 4 年前
当前提交
eb568505
共有 3 个文件被更改,包括 1 次插入1 次删除
  1. 2
      UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs
  2. 0
      /UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs.meta
  3. 0
      /UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs

2
UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs


/// This class manages the scene loading and unloading.
/// Heavy on comments right now because it is still being worked on.
/// </summary>
public class LocationLoader : MonoBehaviour
public class SceneLoader : MonoBehaviour
{
[Header("Persistent Manager Scene")]
[SerializeField] private GameSceneSO _persistentManagersScene = default;

/UOP1_Project/Assets/Scripts/SceneManagement/LocationLoader.cs.meta → /UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs.meta

/UOP1_Project/Assets/Scripts/SceneManagement/LocationLoader.cs → /UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs

正在加载...
取消
保存