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/UI
uChema 4 年前
当前提交
1ce9fe3b
共有 20 个文件被更改,包括 0 次插入204 次删除
  1. 37
      UOP1_Project/Assets/Questline Tool.uxml
  2. 10
      UOP1_Project/Assets/Questline Tool.uxml.meta
  3. 28
      UOP1_Project/Assets/New AssetTableCollection Shared Data.asset
  4. 8
      UOP1_Project/Assets/New AssetTableCollection Shared Data.asset.meta
  5. 23
      UOP1_Project/Assets/New AssetTableCollection.asset
  6. 8
      UOP1_Project/Assets/New AssetTableCollection.asset.meta
  7. 22
      UOP1_Project/Assets/New AssetTableCollection_en.asset
  8. 8
      UOP1_Project/Assets/New AssetTableCollection_en.asset.meta
  9. 22
      UOP1_Project/Assets/New AssetTableCollection_fr.asset
  10. 8
      UOP1_Project/Assets/New AssetTableCollection_fr.asset.meta
  11. 22
      UOP1_Project/Assets/New AssetTableCollection_it.asset
  12. 8
      UOP1_Project/Assets/New AssetTableCollection_it.asset.meta
  13. 0
      /UOP1_Project/Assets/Scripts/Inventory/InventoryListFiller.cs
  14. 0
      /UOP1_Project/Assets/Scripts/Inventory/InventoryListFiller.cs.meta
  15. 0
      /UOP1_Project/Assets/Scenes/UI Integration.unity
  16. 0
      /UOP1_Project/Assets/Scenes/UI Integration.unity.meta
  17. 0
      /UOP1_Project/Assets/Scripts/UI/UIButtonPromptSetter.cs
  18. 0
      /UOP1_Project/Assets/Scripts/UI/UIButtonPromptSetter.cs.meta
  19. 0
      /UOP1_Project/Assets/Scripts/GameManager.cs
  20. 0
      /UOP1_Project/Assets/Scripts/GameManager.cs.meta

37
UOP1_Project/Assets/Questline Tool.uxml


<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements">
<ui:Label text="Questlines" />
<ui:ScrollView name="QuestlineList">
<ui:Foldout text="Questline_Title" name="Questline_Title" style="border-left-color: rgba(255, 255, 255, 255); border-right-color: rgba(255, 255, 255, 255); border-top-color: rgba(255, 255, 255, 255); border-bottom-color: rgba(255, 255, 255, 255); border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px;">
<ui:ScrollView name="QuestsList">
<ui:Foldout text="Quest_Title" name="Quest_Title" style="border-left-color: rgba(238, 238, 238, 255); border-right-color: rgba(238, 238, 238, 255); border-top-color: rgba(238, 238, 238, 255); border-bottom-color: rgba(238, 238, 238, 255); border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px;">
<ui:ScrollView name="StepsList">
<ui:Foldout text="Step_Title" name="Step_Title" style="border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgba(255, 255, 255, 255); border-right-color: rgba(255, 255, 255, 255); border-top-color: rgba(255, 255, 255, 255); border-bottom-color: rgba(255, 255, 255, 255);">
<uie:ObjectField label="Actor" name="Actor" />
<ui:VisualElement name="DialogueBeforeStart" style="flex-direction: row; justify-content: space-between;">
<uie:ObjectField label="Dialogue before start" name="Dialogue" />
<ui:Button text="+" name="AddDialogue_Button" style="left: 0;" />
</ui:VisualElement>
<ui:VisualElement name="CompletionDialogue" style="flex-direction: row; justify-content: space-between;">
<uie:ObjectField label="Completion Dialogue" name="Dialogue" />
<ui:Button text="+" name="AddDialogue_Button" style="left: 0;" />
</ui:VisualElement>
<ui:VisualElement name="NonCompletionDialogue" style="flex-direction: row; justify-content: space-between;">
<uie:ObjectField label="Incompletion Dialogue" name="Dialogue" />
<ui:Button text="+" name="AddDialogue_Button" style="left: 0;" />
</ui:VisualElement>
<uie:ObjectField label="Item" name="Item" />
<uie:EnumField label="Step Type" value="Center" type="UnityEngine.stepType,Assembly-CSharp-Editor" name="StepType" />
<ui:Button text="Edit Step" name="EditStep_Button" />
<ui:Button text="Remove Step" name="RemoveStep_Button" />
</ui:Foldout>
</ui:ScrollView>
<ui:Button text="Add Step" name="AddStep_Button" />
<ui:Button text="Remove Quest" name="RemoveQuest_Button" />
</ui:Foldout>
</ui:ScrollView>
<ui:Button text="Add Quest" name="AddQuest_Button" />
<ui:Button text="Remove Questline" name="RemoveQuestline_Button" />
</ui:Foldout>
</ui:ScrollView>
<ui:Button text="Add Questline" name="AddQuestline_Button" />
</ui:UXML>

10
UOP1_Project/Assets/Questline Tool.uxml.meta


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28
UOP1_Project/Assets/New AssetTableCollection Shared Data.asset


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8
UOP1_Project/Assets/New AssetTableCollection Shared Data.asset.meta


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23
UOP1_Project/Assets/New AssetTableCollection.asset


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8
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22
UOP1_Project/Assets/New AssetTableCollection_en.asset


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8
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22
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22
UOP1_Project/Assets/New AssetTableCollection_it.asset


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8
UOP1_Project/Assets/New AssetTableCollection_it.asset.meta


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/UOP1_Project/Assets/InventoryListFiller.cs → /UOP1_Project/Assets/Scripts/Inventory/InventoryListFiller.cs

/UOP1_Project/Assets/InventoryListFiller.cs.meta → /UOP1_Project/Assets/Scripts/Inventory/InventoryListFiller.cs.meta

/UOP1_Project/Assets/UI Integration.unity → /UOP1_Project/Assets/Scenes/UI Integration.unity

/UOP1_Project/Assets/UI Integration.unity.meta → /UOP1_Project/Assets/Scenes/UI Integration.unity.meta

/UOP1_Project/Assets/UIButtonPromptSetter.cs → /UOP1_Project/Assets/Scripts/UI/UIButtonPromptSetter.cs

/UOP1_Project/Assets/UIButtonPromptSetter.cs.meta → /UOP1_Project/Assets/Scripts/UI/UIButtonPromptSetter.cs.meta

/UOP1_Project/Assets/GameManager.cs → /UOP1_Project/Assets/Scripts/GameManager.cs

/UOP1_Project/Assets/GameManager.cs.meta → /UOP1_Project/Assets/Scripts/GameManager.cs.meta

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