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Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement

/main
Yohann Puyhaubert 4 年前
当前提交
0b3da4fa
共有 28 个文件被更改,包括 2988 次插入1569 次删除
  1. 952
      UOP1_Project/Assets/Art/Characters/BardHare/Animation/BardHare_idle.fbx
  2. 5
      UOP1_Project/Assets/Art/Characters/PhoenixChick/PhoenixChick.mat
  3. 30
      UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef.controller
  4. 976
      UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef_CaneHit.fbx
  5. 973
      UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef_run.fbx
  6. 5
      UOP1_Project/Assets/Art/Characters/RockCritter/RockCritter.mat
  7. 7
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/Townsfolk_M.mat
  8. 2
      UOP1_Project/Assets/LocalizationFiles/GoogleSheetService_ChopChop.asset
  9. 6
      UOP1_Project/Assets/Scripts/Audio/AudioManager.cs
  10. 10
      UOP1_Project/Assets/Settings/Graphics/PostProcessing.asset
  11. 98
      UOP1_Project/Assets/Shaders/Toon.shadergraph
  12. 2
      UOP1_Project/Packages/manifest.json
  13. 6
      UOP1_Project/Packages/packages-lock.json
  14. 4
      UOP1_Project/ProjectSettings/ProjectVersion.txt
  15. 8
      UOP1_Project/Assets/Art/Characters/PhoenixChick/PhoenixChick_Emission.png
  16. 92
      UOP1_Project/Assets/Art/Characters/PhoenixChick/PhoenixChick_Emission.png.meta
  17. 1001
      UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef_Talk2.fbx
  18. 100
      UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef_Talk2.fbx.meta
  19. 9
      UOP1_Project/Assets/Art/Characters/RockCritter/RockCritter_Emission.png
  20. 104
      UOP1_Project/Assets/Art/Characters/RockCritter/RockCritter_Emission.png.meta
  21. 8
      UOP1_Project/Assets/Scripts/Editor/Pathway.meta
  22. 107
      UOP1_Project/Assets/Shaders/SubGraphs/Emission.shadersubgraph
  23. 10
      UOP1_Project/Assets/Shaders/SubGraphs/Emission.shadersubgraph.meta
  24. 8
      UOP1_Project/Assets/Inventory/Scripts.meta
  25. 11
      UOP1_Project/Assets/Scenes/Whiteboxing/GeneralMap/CloudRotation.cs.meta
  26. 15
      UOP1_Project/Assets/Scenes/Whiteboxing/GeneralMap/CloudRotation.cs
  27. 8
      UOP1_Project/Assets/Localization Files.meta

952
UOP1_Project/Assets/Art/Characters/BardHare/Animation/BardHare_idle.fbx
文件差异内容过多而无法显示
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5
UOP1_Project/Assets/Art/Characters/PhoenixChick/PhoenixChick.mat


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30
UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef.controller


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976
UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef_CaneHit.fbx
文件差异内容过多而无法显示
查看文件

973
UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef_run.fbx
文件差异内容过多而无法显示
查看文件

5
UOP1_Project/Assets/Art/Characters/RockCritter/RockCritter.mat


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7
UOP1_Project/Assets/Art/Characters/Townsfolk_M/Townsfolk_M.mat


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2
UOP1_Project/Assets/LocalizationFiles/GoogleSheetService_ChopChop.asset


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6
UOP1_Project/Assets/Scripts/Audio/AudioManager.cs


private void UnregisterChannel(AudioCueEventChannelSO audioCueEventChannel)
{
audioCueEventChannel.OnAudioCuePlayRequested += PlayAudioCue;
audioCueEventChannel.OnAudioCueStopRequested += StopAudioCue;
audioCueEventChannel.OnAudioCueFinishRequested += FinishAudioCue;
audioCueEventChannel.OnAudioCuePlayRequested -= PlayAudioCue;
audioCueEventChannel.OnAudioCueStopRequested -= StopAudioCue;
audioCueEventChannel.OnAudioCueFinishRequested -= FinishAudioCue;
}
// Both MixerValueNormalized and NormalizedToMixerValue functions are used for easier transformations

10
UOP1_Project/Assets/Settings/Graphics/PostProcessing.asset


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98
UOP1_Project/Assets/Shaders/Toon.shadergraph
文件差异内容过多而无法显示
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2
UOP1_Project/Packages/manifest.json


"com.unity.polybrush": "1.0.2",
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6
UOP1_Project/Packages/packages-lock.json


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4
UOP1_Project/ProjectSettings/ProjectVersion.txt


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8
UOP1_Project/Assets/Art/Characters/PhoenixChick/PhoenixChick_Emission.png

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UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef_Talk2.fbx
文件差异内容过多而无法显示
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100
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UOP1_Project/Assets/Art/Characters/RockCritter/RockCritter_Emission.png

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UOP1_Project/Assets/Shaders/SubGraphs/Emission.shadersubgraph
文件差异内容过多而无法显示
查看文件

10
UOP1_Project/Assets/Shaders/SubGraphs/Emission.shadersubgraph.meta


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UOP1_Project/Assets/Scenes/Whiteboxing/GeneralMap/CloudRotation.cs.meta


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15
UOP1_Project/Assets/Scenes/Whiteboxing/GeneralMap/CloudRotation.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CloudRotation : MonoBehaviour
{
public float rotationSpeed=0.5f;
// Update is called once per frame
void Update()
{
transform.RotateAroundLocal(Vector3.up, rotationSpeed * Time.deltaTime);
}
}

8
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