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Clean project and add folder creation.

/main
uChema 4 年前
当前提交
e492f068
共有 71 个文件被更改,包括 816 次插入282 次删除
  1. 8
      UOP1_Project/Assets/AddressableAssetsData/AddressableAssetSettings.asset
  2. 6
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset
  3. 22
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-AssetTables.asset
  4. 56
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset
  5. 6
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Locales.asset
  6. 127
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-StringTables.asset
  7. 13
      UOP1_Project/Assets/Scripts/Quests/Editor/QuestEditorWindow.cs
  8. 2
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline2/Quest1/Q1-QL2.asset
  9. 4
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline2/Quest1/Step1/S1-Q1-QL2.asset
  10. 35
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-English (en).asset
  11. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-English (en).asset.meta
  12. 35
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-French (fr).asset
  13. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-French (fr).asset.meta
  14. 85
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset
  15. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset.meta
  16. 85
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-French (fr).asset
  17. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-French (fr).asset.meta
  18. 30
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Italian (it).asset
  19. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Italian (it).asset.meta
  20. 43
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Asset-Tables-English (en)_BundledAssetGroupSchema.asset
  21. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Asset-Tables-English (en)_BundledAssetGroupSchema.asset.meta
  22. 16
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Asset-Tables-English (en)_ContentUpdateGroupSchema.asset
  23. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Asset-Tables-English (en)_ContentUpdateGroupSchema.asset.meta
  24. 43
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Asset-Tables-French (fr)_BundledAssetGroupSchema.asset
  25. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Asset-Tables-French (fr)_BundledAssetGroupSchema.asset.meta
  26. 16
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Asset-Tables-French (fr)_ContentUpdateGroupSchema.asset
  27. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Asset-Tables-French (fr)_ContentUpdateGroupSchema.asset.meta
  28. 43
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-English (en)_BundledAssetGroupSchema.asset
  29. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-English (en)_BundledAssetGroupSchema.asset.meta
  30. 16
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-English (en)_ContentUpdateGroupSchema.asset
  31. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-English (en)_ContentUpdateGroupSchema.asset.meta
  32. 43
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-French (fr)_BundledAssetGroupSchema.asset
  33. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-French (fr)_BundledAssetGroupSchema.asset.meta
  34. 16
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-French (fr)_ContentUpdateGroupSchema.asset
  35. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-French (fr)_ContentUpdateGroupSchema.asset.meta
  36. 43
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-Italian (it)_BundledAssetGroupSchema.asset
  37. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-Italian (it)_BundledAssetGroupSchema.asset.meta
  38. 16
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-Italian (it)_ContentUpdateGroupSchema.asset
  39. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-String-Tables-Italian (it)_ContentUpdateGroupSchema.asset.meta
  40. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline2/Quest1.meta
  41. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline3.meta
  42. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline2/Quest1/Q1-QL2.asset.meta
  43. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline2/Quest1/Step1.meta
  44. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline2/Quest1/Step1/S1-Q1-QL2.asset.meta
  45. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/QL3.asset.meta
  46. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/Quest1.meta
  47. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/Quest1/Q1-QL3.asset.meta
  48. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/Quest1/Step1.meta
  49. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/Quest1/Step1/S1-Q1-QL3.asset.meta
  50. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/Quest1/Step2.meta
  51. 8
      UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/Quest1/Step2/S2-Q1-QL3.asset.meta
  52. 8
      UOP1_Project/Assets/Q1-QL3.asset.meta
  53. 8
      UOP1_Project/Assets/Q2-QL3.asset.meta
  54. 17
      UOP1_Project/Assets/Q3-QL3.asset
  55. 8
      UOP1_Project/Assets/Q3-QL3.asset.meta
  56. 8
      UOP1_Project/Assets/QL3.asset.meta
  57. 8
      UOP1_Project/Assets/S1-Q1-QL3.asset.meta
  58. 8
      UOP1_Project/Assets/S2-Q1-QL3.asset.meta
  59. 8
      UOP1_Project/Assets/S3-Q1-QL3.asset.meta
  60. 0
      /UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/Quest1/Q1-QL3.asset
  61. 0
      /UOP1_Project/Assets/ScriptableObjects/Quests/Questline2/Quest1/Q1-QL2.asset
  62. 0
      /UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/QL3.asset
  63. 0
      /UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/Quest1/Step1/S1-Q1-QL3.asset
  64. 0
      /UOP1_Project/Assets/ScriptableObjects/Quests/Questline3/Quest1/Step2/S2-Q1-QL3.asset
  65. 0
      /UOP1_Project/Assets/ScriptableObjects/Quests/Questline2/Quest1/Step1/S1-Q1-QL2.asset

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13
UOP1_Project/Assets/Scripts/Quests/Editor/QuestEditorWindow.cs


int id = questLineSOs.Length;
id++;
QuestlineSO asset = ScriptableObject.CreateInstance<QuestlineSO>();
asset.SetQuestlineId (id);
AssetDatabase.CreateAsset(asset, "Assets/QL"+id+".asset");
asset.SetQuestlineId (id);
AssetDatabase.CreateFolder("Assets/ScriptableObjects/Quests","Questline" + id);
AssetDatabase.CreateAsset(asset, "Assets/ScriptableObjects/Quests/Questline"+id+"/QL"+id+".asset");
AssetDatabase.SaveAssets();
//refresh
LoadAllQuestsData();

questlineId = selectedQuestLine.IdQuestline;
int questId = 0;
questId = selectedQuestLine.Quests.Count +1 ;
AssetDatabase.CreateAsset(asset, "Assets/Q"+questId+"-QL"+ questlineId + ".asset");
AssetDatabase.CreateFolder("Assets/ScriptableObjects/Quests/Questline" + questlineId, "Quest" + questId);
AssetDatabase.CreateAsset(asset, "Assets/ScriptableObjects/Quests/Questline"+ questlineId + "/Quest"+questId+"/Q" + questId+"-QL"+ questlineId + ".asset");
AssetDatabase.SaveAssets();
asset.SetQuestId(questId);
selectedQuestLine.Quests.Add(asset);

questId =currentSeletedQuest.IdQuest;
int stepId = 0;
stepId = currentSeletedQuest.Steps.Count + 1;
AssetDatabase.CreateAsset(asset, "Assets/S"+ stepId + "-Q" + questId + "-QL" + questlineId + ".asset");
AssetDatabase.CreateFolder("Assets/ScriptableObjects/Quests/Questline" + questlineId + "/Quest" + questId , "Step" + stepId);
AssetDatabase.CreateAsset(asset, "Assets/ScriptableObjects/Quests/Questline" + questlineId + "/Quest" + questId + "/Step" + stepId +"/S"+ stepId + "-Q" + questId + "-QL" + questlineId + ".asset");
Debug.Log(idQuestSelected);
rootVisualElement.Q<VisualElement>("quests-list").Q<ListView>().SetSelection(idQuestSelected);

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/UOP1_Project/Assets/S3-Q1-QL3.asset → /UOP1_Project/Assets/ScriptableObjects/Quests/Questline2/Quest1/Step1/S1-Q1-QL2.asset

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