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Fixing some UIs / Adding localized preview image for the items

/UI
uChema 4 年前
当前提交
5bb0b53c
共有 98 个文件被更改,包括 3824 次插入1219 次删除
  1. 2
      UOP1_Project/Assets/AddressableAssetsData/AddressableAssetSettings.asset
  2. 49
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-AssetTables.asset
  3. 20
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset
  4. 26
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-StringTables.asset
  5. 3
      UOP1_Project/Assets/Art/UI/.DS_Store
  6. 6
      UOP1_Project/Assets/Inventory/ScriptableObjects/PlayerInventory.asset
  7. 1
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Flags.asset
  8. 4
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Flags_en.asset
  9. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description Shared Data.asset
  10. 14
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description_en.asset
  11. 16
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description_fr.asset
  12. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name Shared Data.asset
  13. 36
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name_en.asset
  14. 36
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name_fr.asset
  15. 6
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name_it.asset
  16. 1
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Type.asset
  17. 1
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Tabs.asset
  18. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Recipes/Recipes Shared Data.asset
  19. 9
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Recipes/Recipes_en.asset
  20. 4
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Recipes/Recipes_fr.asset
  21. 529
      UOP1_Project/Assets/Prefabs/UI/IngredientForRecipe.prefab
  22. 26
      UOP1_Project/Assets/Prefabs/UI/InteractionItem.prefab
  23. 46
      UOP1_Project/Assets/Prefabs/UI/InventoryItem.prefab
  24. 770
      UOP1_Project/Assets/Prefabs/UI/InventoryScreen.prefab
  25. 78
      UOP1_Project/Assets/Prefabs/UI/Panel Description.prefab
  26. 144
      UOP1_Project/Assets/Prefabs/UI/Panel Ingredients.prefab
  27. 390
      UOP1_Project/Assets/Scenes/Managers/Gameplay.unity
  28. 12
      UOP1_Project/Assets/Scripts/Inventory/InventoryItemFiller.cs
  29. 10
      UOP1_Project/Assets/Scripts/Inventory/ScriptableObjects/Item.cs
  30. 2
      UOP1_Project/Assets/Scripts/SaveSystem/FileManager.cs
  31. 41
      UOP1_Project/Assets/Scripts/UI/IngredientFiller.cs
  32. 9
      UOP1_Project/Assets/Scripts/UI/InspectorDescriptionFiller.cs
  33. 3
      UOP1_Project/Assets/Scripts/UI/InventoryInspectorFiller.cs
  34. 15
      UOP1_Project/Assets/Scripts/UI/RecipeIngredientsFiller.cs
  35. 32
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-it.asset
  36. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-it.asset.meta
  37. 41
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Assets-it_BundledAssetGroupSchema.asset
  38. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Assets-it_BundledAssetGroupSchema.asset.meta
  39. 16
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Assets-it_ContentUpdateGroupSchema.asset
  40. 8
      UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Schemas/Localization-Assets-it_ContentUpdateGroupSchema.asset.meta
  41. 8
      UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Bold new test.asset.meta
  42. 5
      UOP1_Project/Assets/Art/UI/Final UI/CheckButton.png
  43. 116
      UOP1_Project/Assets/Art/UI/Final UI/CheckButton.png.meta
  44. 24
      UOP1_Project/Assets/Art/UI/Final UI/Layer 2 copy.png
  45. 116
      UOP1_Project/Assets/Art/UI/Final UI/Layer 2 copy.png.meta
  46. 25
      UOP1_Project/Assets/Art/UI/Final UI/Rectangle 1.png
  47. 116
      UOP1_Project/Assets/Art/UI/Final UI/Rectangle 1.png.meta
  48. 24
      UOP1_Project/Assets/Art/UI/Final UI/Screenshot 2021-02-23 at 11.36.46.png
  49. 116
      UOP1_Project/Assets/Art/UI/Final UI/Screenshot 2021-02-23 at 11.36.46.png.meta
  50. 22
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Flags_it.asset
  51. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Flags_it.asset.meta
  52. 22
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Type_it.asset
  53. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Type_it.asset.meta
  54. 22
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Tabs_it.asset
  55. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Tabs_it.asset.meta
  56. 44
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish Shared Data.asset
  57. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish Shared Data.asset.meta
  58. 23
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish.asset
  59. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish.asset.meta
  60. 26
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish_en.asset
  61. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish_en.asset.meta
  62. 26
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish_fr.asset
  63. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish_fr.asset.meta
  64. 26
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish_it.asset
  65. 8
      UOP1_Project/Assets/LocalizationFiles/AssetTables/LocalizedDish_it.asset.meta
  66. 28
      UOP1_Project/Assets/New AssetTableCollection Shared Data.asset
  67. 8
      UOP1_Project/Assets/New AssetTableCollection Shared Data.asset.meta
  68. 23
      UOP1_Project/Assets/New AssetTableCollection.asset
  69. 8
      UOP1_Project/Assets/New AssetTableCollection.asset.meta
  70. 22
      UOP1_Project/Assets/New AssetTableCollection_en.asset
  71. 8
      UOP1_Project/Assets/New AssetTableCollection_en.asset.meta
  72. 22
      UOP1_Project/Assets/New AssetTableCollection_fr.asset
  73. 8
      UOP1_Project/Assets/New AssetTableCollection_fr.asset.meta
  74. 22
      UOP1_Project/Assets/New AssetTableCollection_it.asset
  75. 8
      UOP1_Project/Assets/New AssetTableCollection_it.asset.meta
  76. 682
      UOP1_Project/Assets/Prefabs/UI/Inventory Inspector.prefab
  77. 7
      UOP1_Project/Assets/Prefabs/UI/Inventory Inspector.prefab.meta
  78. 55
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Fork.png
  79. 92
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Fork.png.meta
  80. 96
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Hawaii.png
  81. 116
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Hawaii.png.meta
  82. 89
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_LobsterSoup.png
  83. 116
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_LobsterSoup.png.meta
  84. 82
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Margherita.png
  85. 116
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Icons/Icon_Margherita.png.meta
  86. 34
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/LobsterSoup.asset
  87. 8
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/LobsterSoup.asset.meta
  88. 42
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Pizza.asset
  89. 8
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Pizza.asset.meta
  90. 40
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Recipe For Lobster Soup.asset
  91. 8
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items/Recipe For Lobster Soup.asset.meta
  92. 8
      UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Bold SDF.asset.meta
  93. 8
      UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-Bold.asset.meta
  94. 8
      UOP1_Project/Assets/Art/Font/Baloo_Tammudu_2/BalooTammudu2-BoldTest.asset.meta

2
UOP1_Project/Assets/AddressableAssetsData/AddressableAssetSettings.asset


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- {fileID: 11400000, guid: bc31801e0ff294a5696a72bf9a9fd6a5, type: 2}
m_BuildSettings:
m_CompileScriptsInVirtualMode: 0
m_CleanupStreamingAssetsAfterBuilds: 1

- Locale-fr
- Locale-fr-CA
- Locale-it
- Preload
m_SchemaTemplates: []
m_GroupTemplateObjects:
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49
UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-AssetTables.asset


- Locale-fr
m_MainAsset: {fileID: 0}
m_TargetAsset: {fileID: 0}
- m_GUID: a7448983648b34a309d3c6a1a496edd3
m_Address: Flags_it
m_ReadOnly: 1
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m_MainAsset: {fileID: 0}
m_TargetAsset: {fileID: 0}
- m_GUID: e2c3a0fdad2aa4e44a5982407d4d2058
m_Address: New AssetTableCollection_en
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m_SerializedLabels:
- Locale-en
m_MainAsset: {fileID: 0}
m_TargetAsset: {fileID: 0}
- m_GUID: 26e535b94db6842dd9af426098007118
m_Address: New AssetTableCollection_fr
m_ReadOnly: 1
m_SerializedLabels:
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m_MainAsset: {fileID: 0}
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- m_GUID: 124782e6a94f547ab9cd0314988184f1
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m_MainAsset: {fileID: 0}
m_TargetAsset: {fileID: 0}
- m_GUID: 286fea3de1f5e4d86a537dc26243a858
m_Address: LocalizedDish_en
m_ReadOnly: 1
m_SerializedLabels:
- Locale-en
m_MainAsset: {fileID: 0}
m_TargetAsset: {fileID: 0}
- m_GUID: e415db7b1722c41c0846c8fd9eb8c1fc
m_Address: LocalizedDish_fr
m_ReadOnly: 1
m_SerializedLabels:
- Locale-fr
m_MainAsset: {fileID: 0}
m_TargetAsset: {fileID: 0}
- m_GUID: fbe00a8ec4ed2447198dce9007a323ff
m_Address: LocalizedDish_it
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m_SerializedLabels:
- Locale-it
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m_Settings: {fileID: 11400000, guid: bffab80dc16c4464b92b2e97b6a1964c, type: 2}
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20
UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset


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m_SerializedLabels: []
m_MainAsset: {fileID: 0}
m_TargetAsset: {fileID: 0}
- m_GUID: 1e63b55e68dc54dacbf10fe7f18c1c95
m_Address: LocalizedDish Shared Data
m_ReadOnly: 0
m_SerializedLabels: []
m_MainAsset: {fileID: 0}
m_TargetAsset: {fileID: 0}
- m_GUID: 53b3650512f0645c7a47a2c36271e215
m_Address: Icon_Hawaii
m_ReadOnly: 1
m_SerializedLabels:
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m_MainAsset: {fileID: 0}
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m_ReadOnly: 1
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m_SchemaSet:

26
UOP1_Project/Assets/AddressableAssetsData/AssetGroups/Localization-StringTables.asset


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3
UOP1_Project/Assets/Art/UI/.DS_Store
文件差异内容过多而无法显示
查看文件

6
UOP1_Project/Assets/Inventory/ScriptableObjects/PlayerInventory.asset


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1
UOP1_Project/Assets/LocalizationFiles/AssetTables/Flags.asset


m_Tables:
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- {fileID: 11400000, guid: 0ed01caa4e5a746de8077e7bb66412e0, type: 2}
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m_Extensions: []
m_Group: Asset Table
references:

4
UOP1_Project/Assets/LocalizationFiles/AssetTables/Flags_en.asset


m_Localized: ecae6832543684cc88c3c980be888d56
m_Metadata:
m_Items: []
- m_Id: 43448083592241152
m_Localized:
m_Metadata:
m_Items: []
references:
version: 1

8
UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description Shared Data.asset


m_Key: Lemonade
m_Metadata:
m_Items: []
- m_Id: 40615197902102528
m_Key: Lobster_Soup
m_Metadata:
m_Items: []
- m_Id: 40617814095028224
m_Key: Pizza
m_Metadata:
m_Items: []
m_Metadata:
m_Items: []
m_KeyGenerator:

14
UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description_en.asset


m_Metadata:
m_Items: []
- m_Id: 38489264286064640
m_Localized: This is a lobster
m_Localized: This red meaty lobster thrives in the shores of the island and is
known for it's tender meat
m_Metadata:
m_Items: []
- m_Id: 38489896376066048

m_Items: []
- m_Id: 38492819038396416
m_Localized: This is a lemonade
m_Metadata:
m_Items: []
- m_Id: 40615197902102528
m_Localized: 'This lobster soup is a pure delight ! Everyone likes the lemony
after tast of the slightly sweet lobster meat and the refreshing hint of ginger. '
m_Metadata:
m_Items: []
- m_Id: 40617814095028224
m_Localized: Hawaiian Pizza is a very common dish on this island. Townsfolk like
the sweet/salty taste, and the mix between both. Some say pineapple is a fruit
and doesn't belong to a pizza. Well so is tomato.
m_Metadata:
m_Items: []
references:

16
UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Description_fr.asset


m_Metadata:
m_Items: []
- m_Id: 38489264286064640
m_Localized: 'Ceci est un homard '
m_Localized: On trouve ce homard rouge sur les differentes plages de l'ile. Il
est connu pour sa chaire tendre.
m_Metadata:
m_Items: []
- m_Id: 38489896376066048

m_Items: []
- m_Id: 38492819038396416
m_Localized: Ceci est une citronnade
m_Metadata:
m_Items: []
- m_Id: 40615197902102528
m_Localized: "Cette soupe au homard est un pure d\xE9lice ! Tout le monde aime
l'arri\xE9re gout citronn\xE9 de la chaire subtilement sucr\xE9 de homard et
la note rafraichissante de gingembre. "
m_Metadata:
m_Items: []
- m_Id: 40617814095028224
m_Localized: "La pizza hawaienne est un plat tr\xE9s connu dans l'ile. Les habitants
du village adorent le mix sucr\xE9 sal\xE9 de son gout. Certain disent que
l'ananas est un fruit et qu'il ne doit pas \xEAtre utilis\xE9 pour faire une
pizza. Et bien la tomate est aussi un fruit. "
m_Metadata:
m_Items: []
references:

8
UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name Shared Data.asset


m_Key: Lemonade
m_Metadata:
m_Items: []
- m_Id: 40631177751552000
m_Key: Lobster_Soup
m_Metadata:
m_Items: []
- m_Id: 40633530915479552
m_Key: Pizza
m_Metadata:
m_Items: []
m_Metadata:
m_Items: []
m_KeyGenerator:

36
UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name_en.asset


- id: 0
m_TableData:
- m_Id: 9033474048
m_Localized: '{Amount:plural: 1 Apple| {} Apples}.'
m_Localized: Apple
m_Items:
- id: 0
m_Items: []
- m_Id: 20018356224
m_Localized: Banana
m_Metadata:

m_Metadata:
m_Items: []
- m_Id: 24398514807271424
m_Localized: '{0:plural: 1 Tomato| {} Tomatos}.'
m_Localized: Tomato
m_Items:
- id: 0
m_Items: []
- m_Id: 24400274405879808
m_Localized: Tomato soup
m_Metadata:

m_Metadata:
m_Items: []
- m_Id: 38496307243900928
m_Localized: Lemon
m_Localized: '{Amount:plural:{Purpose:choose(0|1):A|One} lemon| {} Lemons}'
m_Items: []
m_Items:
- id: 0
m_Localized: Lobster
m_Localized: '{Amount:plural:{Purpose:choose(0|1):A|One} lobster| {} Lobsters}'
m_Items: []
m_Items:
- id: 0
m_Localized: Slime critter egg
m_Localized: '{Amount:plural:{Purpose:choose(0|1):A|One} slime critter''s egg|
{} Slime critter''s eggs}'
m_Items: []
m_Items:
- id: 0
- m_Id: 38507295636709376
m_Localized: Ginger
m_Metadata:

m_Metadata:
m_Items: []
- m_Id: 40631177751552000
m_Localized: Lobster soup
m_Metadata:
m_Items: []
- m_Id: 40633530915479552
m_Localized: Hawaiian Pizza
m_Metadata:
m_Items: []
m_Entries: 00e06f1a02000000007022e851ae5600
m_Entries: 00e06ffe2fc4880000e0ef90f3c4880000e06f6acccc8800

36
UOP1_Project/Assets/LocalizationFiles/AssetTables/Inventory/Inventory Item Name_fr.asset


- id: 0
m_TableData:
- m_Id: 9033474048
m_Localized: '{Amount:plural: 1 Pomme| {} Pommes}.'
m_Localized: Pomme
m_Items:
- id: 0
m_Items: []
- m_Id: 20018356224
m_Localized: Banane
m_Metadata:

m_Metadata:
m_Items: []
- m_Id: 24398514807271424
m_Localized: '{0:plural: 1 Tomate| {} Tomates}.'
m_Localized: Tomate
m_Items:
- id: 0
m_Items: []
- m_Id: 24400274405879808
m_Localized: Soupe de tomate
m_Metadata:

m_Metadata:
m_Items: []
- m_Id: 38496307243900928
m_Localized: Citron
m_Localized: '{Amount:plural:Un citron| {} Citrons}'
m_Items: []
m_Items:
- id: 0
m_Localized: Homard
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770
UOP1_Project/Assets/Prefabs/UI/InventoryScreen.prefab
文件差异内容过多而无法显示
查看文件

78
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12
UOP1_Project/Assets/Scripts/Inventory/InventoryItemFiller.cs


[SerializeField] private Image _bgInactiveImage = default;
[SerializeField] private LocalizeSpriteEvent _bgLocalizedImage = default;
public void SetItem(ItemStack itemStack, bool isSelected, ItemEventChannelSO selectItemEvent)
{
_itemPreviewImage.gameObject.SetActive(true);

_currentItem = itemStack;
_imgSelected.gameObject.SetActive(isSelected);
if(itemStack.Item.IsLocalized)
{
_bgLocalizedImage.enabled = true;
_bgLocalizedImage.AssetReference = itemStack.Item.LocalizePreviewImage;
}
else
{
_bgLocalizedImage.enabled = false;
}
_itemCount.text = itemStack.Amount.ToString();
_bgImage.color = itemStack.Item.ItemType.TypeColor;

10
UOP1_Project/Assets/Scripts/Inventory/ScriptableObjects/Item.cs


[SerializeField]
private Item _resultingDish = default;
[Tooltip("a checkbox for localized asset")]
[SerializeField]
private bool _isLocalized = default;
[Tooltip("A localized preview image for the item")]
[SerializeField]
private LocalizedSprite _localizePreviewImage = default;
public LocalizedString Name => _name;
public Sprite PreviewImage => _previewImage;

public List<ItemStack> IngredientsList => _ingredientsList;
public Item ResultingDish => _resultingDish;
public bool IsLocalized => _isLocalized;
public LocalizedSprite LocalizePreviewImage => _localizePreviewImage;
}

2
UOP1_Project/Assets/Scripts/SaveSystem/FileManager.cs


}
catch (Exception e)
{
Debug.LogError($"Failed to move file from {fullPath} to {newFullPath} with exception {e}");
//Debug.LogError($"Failed to move file from {fullPath} to {newFullPath} with exception {e}");
return false;
}

41
UOP1_Project/Assets/Scripts/UI/IngredientFiller.cs


using UnityEngine.UI;
using UnityEngine.Localization.Components;
using TMPro;
using UnityEngine.Localization;
public class IngredientFiller : MonoBehaviour
{

[SerializeField]
private GameObject _checkMark = default;
private GameObject _availableCheckMark = default;
[SerializeField]
private GameObject _unavailableCheckMark = default;
[SerializeField]
private GameObject _tooltip = default;
[SerializeField]
private LocalizeStringEvent _tooltipMessage = default;
[SerializeField]
private Color _textColorAvailable = default;
[SerializeField]
private Color _textColorUnavailable = default;
if (isAvailable)
{
_ingredientAmount.color = _textColorAvailable;
}
else
{
_ingredientAmount.color = _textColorUnavailable;
}
_ingredientAmount.gameObject.SetActive(isAvailable);
_tooltipMessage.StringReference = ingredient.Item.Name;
_tooltipMessage.StringReference.Arguments = new [] {new { Amount = ingredient.Amount} };
_checkMark.SetActive(!isAvailable);
_availableCheckMark.SetActive(isAvailable);
_unavailableCheckMark.SetActive(!isAvailable);
}
public void HoveredItem()
{
_tooltip.SetActive(true);
}
public void UnHoveredItem()
{
_tooltip.SetActive(false);
}
}

9
UOP1_Project/Assets/Scripts/UI/InspectorDescriptionFiller.cs


public void FillDescription(Item itemToInspect)
{
_textName.StringReference = itemToInspect.Name;
_textName.StringReference.Arguments = new[] { new { Purpose = 0, Amount=1} };
_textDescription.StringReference = itemToInspect.Description;
_textName.StringReference = itemToInspect.Name;
_textDescription.StringReference = itemToInspect.Description;
}

3
UOP1_Project/Assets/Scripts/UI/InventoryInspectorFiller.cs


public void FillItemInspector(Item itemToInspect, bool isCookingInventory, bool[] availabilityArray = null)
{
_inspectorDescriptionFiller.FillDescription(itemToInspect);
_recipeIngredientsFiller.FillIngredients(itemToInspect.IngredientsList, availabilityArray);
_recipeIngredientsFiller.FillIngredients(itemToInspect.IngredientsList, availabilityArray);
}
else
_recipeIngredientsFiller.gameObject.SetActive(false);

15
UOP1_Project/Assets/Scripts/UI/RecipeIngredientsFiller.cs


public void FillIngredients(List<ItemStack> listofIngredients, bool[] availabilityArray)
{
if (gameObject.GetComponent<VerticalLayoutGroup>() != null)
gameObject.GetComponent<VerticalLayoutGroup>().enabled = true;
int maxCount = Mathf.Max(listofIngredients.Count, instantiatedGameObjects.Count);
for (int i = 0; i < maxCount; i++)

}
StartCoroutine(waitBeforeDesactiveLayout());
IEnumerator waitBeforeDesactiveLayout()
{
yield return new WaitForSeconds(1);
//disable layout group after layout calculation
if (gameObject.GetComponent<VerticalLayoutGroup>() != null)
gameObject.GetComponent<VerticalLayoutGroup>().enabled = false;
}
}

32
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UOP1_Project/Assets/Art/UI/Final UI/CheckButton.png

之前 之后
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24
UOP1_Project/Assets/Art/UI/Final UI/Layer 2 copy.png

之前 之后
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