浏览代码

[Bot] Automated dotnet-format update

/main
Chema Damak 4 年前
当前提交
6f3d6f8d
共有 2 个文件被更改,包括 2 次插入2 次删除
  1. 2
      UOP1_Project/Assets/Scripts/Dialogues/ActorSO.cs
  2. 2
      UOP1_Project/Assets/Scripts/UI/DialogueUIController.cs

2
UOP1_Project/Assets/Scripts/Dialogues/ActorSO.cs


using UnityEngine;
using UnityEngine.Localization;
using UnityEngine.Localization;
/// <summary>
/// Scriptable Object that represents an "Actor", that is the protagonist of a Dialogue
/// </summary>

2
UOP1_Project/Assets/Scripts/UI/DialogueUIController.cs


using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.Localization.Components;
using UnityEngine.Localization.Components;
public class DialogueUIController : MonoBehaviour
{
[SerializeField]

正在加载...
取消
保存