1080 次代码提交 (834221cc-bbd3-48e1-bebd-03bd105a540a)

作者 SHA1 备注 提交日期
Tim Cooper 834fc657 [shader graph] start porting to new graph framework. 9 年前
Tim Cooper a184cf99 [shader graph]Working node connections. 9 年前
Tim Cooper 5a34322a [Shader Graph] Previews rendering. 9 年前
Tim Cooper 3da9634f [Shader graph]working delete + connect of nodes / edges 9 年前
Tim Cooper d0d0f462 [shader graph] Fix edge connection so that it removes input edges before connecting new input edges. 9 年前
Tim Cooper 5090feee [shader graph] Add context menu for adding nodes. 9 年前
Tim Cooper c55aaff6 [shader graph] 9 年前
Tim Cooper 4b137787 [shader graph]Reenable node UI. Not amazingly laid out yet, but it will get there. 9 年前
Tim Cooper ff4d4704 [shader graph]fix layout. 9 年前
Tim Cooper 76820cdf [shader graph] fix null ref exception. 9 年前
Tim Cooper 229ce4f5 [shader graph]Fix fix up defaults for node inputs. Moving towards typed inputs. 9 年前
Tim Cooper 7f682001 [Shader Graph] Add channel types. This allows for visual errors if you try to promote vectors. 9 年前
Tim Cooper 70760866 [shader graph]more support for multiple correct channeling. 9 年前
Tim Cooper acfc64fe [Shader graph]Add some texture panning. 9 年前
Tim Cooper 4d5ee48d [shader graph]Start adding UI to the graph view. 9 年前
Tim Cooper bb779dab [shadergraph]Make export button that works. 9 年前
Tim Cooper 28d3f4cc [Shader Graph] 9 年前
Tim Cooper 51ceebd2 [shader graph]optimise for GC 9 年前
Tim Cooper abcc9002 [shader graph] 9 年前
Tim Cooper 371b3dba [Material graph]Update to latest canvas2d version 9 年前
Tim Cooper a99eb964 [shader graph]Add default input UI support (very alpha) 9 年前
Tim Cooper 6aaca4fc [shader graph] 9 年前
Tim Cooper f93f8c6b [shader graph] 9 年前
Tim Cooper 798bca64 [shader graph] 9 年前
Tim Cooper d1eb6888 [shader graph] 9 年前
Tim Cooper 68752636 [shader graph] Add missing API. 9 年前
Tim Cooper af2e75ab [shader graph]Data refactor 3 9 年前
Tim Cooper 34db823b [shader graph]Data refactor 4 (working kind of now) 9 年前
Tim Cooper a2b27b3c [Shader graph]Working on getting previews again. 9 年前
Tim Cooper 159a13a8 [shader graph]Renable delete. Fix guids so shaders generate properly. 9 年前
Tim Cooper 418682b1 [Material Graph]Refactoring graph architecture. 9 年前
Tim Cooper 7a1ca7ce [material graph]Compiles again. 9 年前
Tim Cooper cf6628c6 [material graph]Fix serialization issues + start adding unit tests 9 年前
Tim Cooper ed811c3c [material graph]Tidy slot reference usages + update tests. 9 年前
Tim Cooper 0de2d9bd [Material Graph] Mode node collecton code to NodeUtils away from member functions 9 年前
Tim Cooper 2630ebd1 [Material Graph]Material graph does not need reference to owner + more tests. 9 年前
Tim Cooper 404ea34c [material graph]Moving namespaces / extract things to interface 9 年前
Tim Cooper 1b5c5494 [Material Graph]Refactoring drawing. Working general drawing. 9 年前
Tim Cooper a2d8ad62 Add drawing of custom node preview 9 年前
Tim Cooper 98e18802 Fix position or Node preview 9 年前
Tim Cooper 01366ee3 Custom UI for PixelShaderNode. 9 年前
Tim Cooper da4824f7 Readd all existing nodes. 9 年前
Tim Cooper c522adcc [material graph]Working on texture preview / regeneration of drawing layer workflow. 9 年前
Tim Cooper cea17e49 [Material graph] Tidy up asset handling (generic graph drawer that can be used by all graphs) 9 年前
Tim Cooper 25971c00 [material Graph] Fix non detected renames and add subgraph nodes. 9 年前
Tim Cooper 8e10c8cb [mat graph]Sub graph is working again. 9 年前
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 9 年前
Tim Cooper 40ac12ad [Material Graph]Add copy paste support via serializing temp graph and rewriting internal connectors. Next step: auto create sub graph. 9 年前
Tim Cooper 0e9ee494 [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
Tim Cooper cc192491 [Material Graph]Adding property node tests + pixel node tests + tidy API as I go (light functions specifically) 8 年前
Tim Cooper e7cb2abf [Material Graph]fix issue with pixel shader UI 8 年前
Tim Cooper 553fedbf [Format]Run code formatting 8 年前
Tim Cooper 95b250d2 [material graph] Fix newline issues. 8 年前
Tim Cooper 31fa7c60 [Material Graph]Readd export button. Fix issue with sub graph exports. 8 年前
Tim Cooper 6cf280f3 [Material Graph]Add image comparison tests. Just add graph to UnityShaderEditor/Tests/IntegrationTests/Graphs 8 年前
Tim Cooper 3313d8c4 trying new UI 8 年前
Tim Cooper 9fb975a4 [mat graph]Remove Canvas2D from repository. 8 年前
Tim Cooper 8c5f323e fixing node drawing 8 年前
Tim Cooper 01630326 drawing preview now. 8 年前
Tim Cooper c565a8d4 fix formatting 8 年前
Tim Cooper 8736b714 color node now updates dependent nodes when the color is modified. 8 年前
Tim Cooper 51f6cf0b [Material graph] Fix control id issues when there are two nodes of the same type 8 年前
Tim Cooper a8d80b3f [Material graph]Add imgui block for texture controls. Fix controls so they have the correct height. 8 年前
Tim Cooper 1b049752 [Material Graph] Rename and reorganise the repository. 8 年前
Tim Cooper ab7317bb [Mat Graph]Run code formatter 8 年前
Tim Cooper 2ea489dd [Material Graph] Tidy view + fix css + add time update nodes in again. 8 年前
Tim Cooper 860a7a67 [Material Graph]delete edge + vector 1 node drawing. 8 年前
Tim Cooper 57c91c90 [material graph]Run code formatter. 8 年前
Tim Cooper bfb2bedd [Material graph]ctrl + F1 save graph (temp) 8 年前
Peter Bay Bastian 60926063 ColorNodeData now re-uses the underlying list returned by GetControlData() 8 年前
Peter Bay Bastian cdc2bd79 Extracted NodePreviewDrawer from MaterialNodeDrawer 8 年前
Peter Bay Bastian 88700be8 MaterialNodeDrawer no longer uses MarkDirtyHack for time-dependent nodes, instead only re-painting 8 年前
Peter Bay Bastian 85173f43 Added UI for Vector{2,3,4} 8 年前
Peter Bay Bastian 54caa127 Fixed a bug causing nodes without previews to have zero width 8 年前
Peter Bay Bastian a848031a Added NodeModificationScope for the onNodeModifiedCallback 8 年前
Peter Bay Bastian 92dd5d89 Replaced MarkDirtyHack with scoped OnModified and optimised preview rendering 8 年前
Tim Cooper 39086dd7 [Mat Graph]Remove light functions and instead have multiple master nodes. 8 年前
Peter Bay Bastian 860cb402 Refactored exposedState control into own NodeDrawData class 8 年前
Tim Cooper 3093c701 upgrading ui 8 年前
Tim Cooper f6ff69e4 [Mat Graph]More porting to new CSS 8 年前
Tim Cooper f4c0b482 [mat graph]More CSS 8 年前
Peter Bay Bastian da353adb MaterialNodeDrawer might have been not cleaning up old stuff if the dataProvider was null 8 年前
Peter Bay Bastian 14f32a76 Fix visual selection issue (no border + title disappearing) and extract header into its own drawer 8 年前
Peter Bay Bastian f1abf833 Implemented node collapsing 8 年前
Tim Cooper 313777e5 [Mat Graph] Master Node Inversion refactor 8 年前
Tim Cooper 1c332af5 [mat graph]Fix issue with edges not behaving well 8 年前
Tim Cooper 4dd59714 [mat graph]Fix style sheet issues 8 年前
Tim Cooper b3888385 Previews work properly again and switch between 2d and 3d properly. 8 年前
Tim Cooper 3a45f192 [mat graph]Fix up previews a bit more. 8 年前
GitHub 1172640f Merge pull request #1 from stramit/MasterNode 8 年前
GitHub dc7e686b Merge pull request #2 from stramit/NewUI 8 年前
Peter Bay Bastian 190ab48a Improved node collapsing performance a lot 8 年前
Tim Cooper 9ea47ed4 working on shader compiler issues 8 年前
Peter Bay Bastian 38b41ed7 Re-imported MaterialGraph USS 8 年前
Peter Bay Bastian 6f6d8b45 Fixed data watching for HeaderDrawer 8 年前
Peter Bay Bastian e7cb8660 Added collapsing of not-connected slots 8 年前
Tim Cooper 53ae5d47 Merge branch 'fixingshadercompiler' into HEAD 8 年前
julienf-unity 07fa7d87 Fix compilation with runtime merge 8 年前
julienf-unity bb982188 Remove imported.asset files 8 年前
Tim Cooper f62762b2 [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
Tim Cooper 9f1103ac [mat graph] Nested shader now lives inside graph asset. This is used by the material inspector :) 8 年前
Peter Bay Bastian c90ddfc2 USS clean-up for nodes 8 年前
Peter Bay Bastian 780c7cc1 Updated styling to look like Hugo's mockup + fixes 8 年前
Tim Cooper 7ee96660 [mat graph]Start work on remapper 8 年前
Tim Cooper 112ae744 [mat graph]Really rough, but working! remap nodes. 8 年前
Tim Cooper e6cc7289 Merge branch 'RemapAndSubshader' 8 年前
Peter Bay Bastian 70e53ed7 Refined `ModificationScope` with `.Topological` 8 年前
Peter Bay Bastian 22ea3bd8 It is now possible to mark a master node as active in a shader graph (but not in others like sub graphs or remap graphs) 8 年前
Peter Bay Bastian 5960f11a Added basic inspector for graph editor and added the selected nodes to the graph asset 8 年前
Peter Bay Bastian 8dd129c5 Extracted type mapping functionality into own class such that it can be re-used for node inspector 8 年前
Tim Cooper e1f379f3 Recreate latest changes from RMGUI from joce 8 年前
Peter Bay Bastian e69e0431 Foundation has been laid for node inspectors (partially implemented for surface master) 8 年前
Peter Bay Bastian af604cb5 Set background to constant color 8 年前
Peter Bay Bastian 2483a684 Added preview of first selected node in inspector 8 年前
Peter Bay Bastian a2959466 Implemented node pinning 8 年前
Peter Bay Bastian e5c4ffb6 Inspector now listens for changes to node relevant to the previewed node. It is now possible to pin the selected node, while another node is pinned (to avoid having to click 2 times). Constant re-paint is now only turned on if any relevant nodes require time. 8 年前
Peter Bay Bastian ddc991d7 Removed un-pin functionality, such that a node is always pinned (defaults to active master node). Also improved interface for AbstractGraphInspector. 8 年前
Peter Bay Bastian 7343f497 Added IDisposable functionality to ObjectPool (and ListPool) 8 年前
Peter Bay Bastian cb87ed84 Minor improvements to graph inspector 8 年前
Tim Cooper e6b70122 [Material Graph]Show slot default inputs in the inspector. 8 年前
joce e895baa6 Make added nodes appear under mouse cursor 8 年前
GitHub 0ef45c8c Merge pull request #5 from stramit/issues-fix 8 年前
Peter Bay Bastian e73c926b Disable ReSharper warning about delegate subtraction as it is not valid for our use case 8 年前
Peter Bay Bastian 663e90f3 If no node is pinned in graph inspector, display message rather than hiding the preview completely 8 年前
Peter Bay Bastian 2eace1c5 Extracted abstract base class from MaterialGraphInspector 8 年前
Peter Bay Bastian adc4b060 Added graph inspectors for sub and remap graphs 8 年前
Peter Bay Bastian fc03abf6 Fixed a bug causing frequent, unneeded serialization of the entire graph in the graph inspector 8 年前
Tim Cooper 17429180 Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with. 8 年前
Tim Cooper 0a990a6d allow specifying the UV channel on the UV node. 8 年前
Peter Bay Bastian 4ff1c093 NodeDrawer now derives from Node. 8 年前
joce 98e645eb Make Node and NodePresenter members private 8 年前
joce 574bc97d First implementation of node collapsing for MG 8 年前
joce 3e485a48 DrawData be gone 8 年前
joce cfc167d9 TypeMapper now derives from BaseDataMapper 8 年前
joce c5baafe7 Integrate latest GraphView 8 年前
joce 2a1b5b99 TypeMapper => GraphTypeMapper 8 年前
Peter Bay Bastian ab990b62 TypeMapper and ScriptableObjectFactory 8 年前
joce f4fad3a8 Update to latest GraphView 8 年前
Tim Cooper 591ca2fd Start upgrade to new graph view. 8 年前
Tim Cooper c0b51820 fixing after merge 8 年前
Florent Guinier ce59a9db Step1 for LevelNode 8 年前
Tim Cooper 1896e42f [Improvements]Change workflow to work with new montreal importer work (scriptable importer) 8 年前
Andre McGrail 2dbd4aa3 Added nodes 8 年前
Tim Cooper 3094ee75 Merge branch 'new-importer-workflow' into hackweek2017 8 年前
Florent Guinier 7ae13517 SwizzleNode now working 8 年前
Eduardo Chaves dd8a892c Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
vlad 5db9bbb1 Saturate, UV Rotation, and tex2Dlod nodes. 8 年前
Florent Guinier 6edcd801 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Eduardo Chaves 0abd0951 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Eduardo Chaves c30e0ee9 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan c8fdeadc Re-Adding BlendMode Presenter definition. 8 年前
vlad b1210c74 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Andre McGrail 172b7d9c -CubeMap preview fix, added mip level input 8 年前
Matt Dean d6b72c9a Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier c51916c9 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 30bac3ab Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Eduardo Chaves 5eca2dca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Eduardo Chaves 620b809b Adding the Add node with dynamic inputs and respective presenter (W.I.P) 8 年前
Eduardo Chaves 91c14c31 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Matt Dean 4eca4e2f Menu Reorg: Art & Levels 8 年前
bfogerty 1bba1ba2 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan 41da8598 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
MingWai b359c1c7 Let master node to have 2D preview 8 年前
bfogerty cd52a1e3 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan 180f53e2 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Andre McGrail 503b7b62 Remap node fix, beginning of toggle node 8 年前
bfogerty 0d1ac07f Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier ec474be5 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
vlad 09332619 Texture Asset node and sampler2D input/output type 8 年前
Matt Dean ebe86c0a [DEBUG] Added a way to generate a shader file for debugging purposes 8 年前
Florent Guinier fac62848 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty c80b6a3a Added an IF node 8 年前
bfogerty 4fcc2e9b Presenter for the If Node 8 年前
Matt Dean 7968bfa6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 2f5a98bb We now have a Custom Code Node 8 年前
Jennifer Nordwall 72252143 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou 45eedc86 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier fe8256e6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Jennifer Nordwall 2adf665a Added input/output checking 8 年前
vlad 12603c9a Changing all Texture2D types to Teture to allow custom render textures to be added. 8 年前
bfogerty 1f0971d6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 331ea7b4 Bug Fix for the Custom Code Node. Nodes will keep the code when reopened. 8 年前
Tim Cooper 435b3c0e Add names to property nodes in the editor 8 年前
bfogerty af4518e0 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
MingWai 660338f9 Gradient node 8 年前
Matt Dean c7fbf38f Added Matrix 2 and 3 types 8 年前
Andre McGrail ee0f0bf6 Tweaked toggle node, now shows on shader as checkbox 8 年前
bfogerty 2df2cc2b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier 74c4e0ee Convolution filter presenter 8 年前
Florent Guinier ff74ebd2 Convolution filter : fix preview 8 年前
Matt Dean eeb9f4ff Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Matt Dean 3bce395a Added Matrix4 and fixed Matrix multiply 8 年前
Andre McGrail c99dc5e2 REPO FIX 8 年前
MingWai 7d5a2883 Gradient node bug-fix and RGBA 8 年前
Andre McGrail 582b23f2 Added new modes to the Vector1node 8 年前
Matt Dean 718af347 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Andre McGrail 48e29dbb Transform node in master graph presenter 8 年前
ChrisTchou c439053d Custom node with switchable inputs, warp node types and AA checkerboard 8 年前
Matt Dean b2d664e0 Added matrix common and ops 8 年前
MingWai 3ccadfe5 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Natasha Tatarchuk 0cbb50e7 parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling). 8 年前
MingWai 3c115bee Scatter node (not ready for use) 8 年前
Eduardo Chaves fed2bb39 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 995a95bc Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Jennifer Nordwall 475f5e3b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Eduardo Chaves d48c5531 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier fe87f870 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Natasha Tatarchuk 419516e8 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
vlad 5f08fc4e Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 8 年前
Jennifer Nordwall b94d71ca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
vlad 7d7f4c31 Added the SamplerState presenter 8 年前
RinaldoTjan c5984a7b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 7a9f1ef2 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou 683c517e Merge remote-tracking branch 'origin/hackweek2017' into hackweek2017 8 年前
MingWai db8f399d fix gradient serialization 8 年前
ChrisTchou 211cce2b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier 73112c5a Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou 189f30e4 SphericalIndentation node, and adding ability to source shader globals in Any nodes 8 年前
bfogerty abec21f1 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Matt Dean eed9ee0e Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou 5c5083d0 Adding 3d checkerboard & 3d output from sphere dent 8 年前
bfogerty 7d92d077 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
vlad b247c311 Texture assets and related notes work now (Thanks Tim!) 8 年前
MingWai bdfd3b5f Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier 670f4bf3 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou c19d413a Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Matt Dean 98611b46 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Tim Cooper 3198bd43 Remove Function2Input node as it is no longer needed. 8 年前
Tim Cooper 8df91eb4 Remove function 1 input and function 4 input 8 年前
Tim Cooper 5e6630fb Porting more nodes to not be function nodes 8 年前
Tim Cooper 5e3b99fe working on better workflow (double click shader to open in edit window) 8 年前
Tim Cooper eac70c08 Graph edit window now survives serialization. 8 年前
Tim Cooper d0d60781 Texture asset is now a real asset type... 7 年前
Peter Bay Bastian 3457c49b Updated to work after merge with trunk 7 年前
Tim Cooper 06b7010b Remove "AnyNode" 7 年前
Peter Bay Bastian 6e2d612e Update to latest GraphView 7 年前
Tim Cooper 0d9b1e6a Remove things added during hack week that should not be in the repo (next step is scan + tidy new nodes) 7 年前
Peter Bay Bastian f52ba9a6 Minor changes to MaterialNodeDrawer 7 年前
Tim Cooper b44a8aea Fix some bugs in new nodes (bad conversion to HLSLSnippet node) + Add ability to hide slots at the slot level (i.e. hide implicit inputs for function node) 7 年前
Tim Cooper 0e769105 Merge branch 'hackweek2017' into tidying 7 年前
Tim Cooper b37655bd Update to latest version of graph view. 7 年前
Tim Cooper b1c4e62a Post merge tidy. 7 年前
Tim Cooper defd6784 [fix]Partial fix to rendering not being updated. Not complete but getting there. 7 年前
Peter Bay Bastian bdd1ae34 Make MaterialGraphPreviewGenerator disposable 7 年前
Mads Ronnow 87be495a Getting rid of PreviewRenderUtility 7 年前
Mads Ronnow 3ecf6537 Cleaned up MaterialGraphPreviewGenerator 7 年前
Tim Cooper 3ff875cf minor tidy of files 7 年前
Tim Cooper 28cf7cb6 Upgrade to trunk based graph view. 7 年前
Yuanxing Cai 77e26863 Merge branch 'master' into crash-fixes 7 年前
Yuanxing Cai a1e42ea7 Fixed the shortcut problem in a proper way. 7 年前
GitHub ea281f24 Merge pull request #41 from stramit/crash-fixes 7 年前
Peter Bay Bastian 72c6ad7a Push NodeDrawer members down into MaterialNodeDrawer 7 年前
Peter Bay Bastian f589fb80 Preview rendering works again for non-time-dependent nodes 7 年前
Peter Bay Bastian d470f1f1 Unify {Abstract,Serializable,Material}GraphEditWindow, {Abstract,Serializable,Material}GraphPresenter and {Serializable,Material}GraphView 7 年前
Peter Bay Bastian f2510f42 #35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones) 7 年前
Peter Bay Bastian ecb231e6 #35 Pull AbstractGraphInspector into AbstractMaterialGraphInspector 7 年前
Peter Bay Bastian 696062ae #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 7 年前
Peter Bay Bastian 485654b6 #31 Graph inspector now lives inside graph editor window (also, it works again!) 7 年前
Peter Bay Bastian 11134a7d Remove old inspector 7 年前
Peter Bay Bastian 47925068 #35 Unify {Graph,Material}NodePresenter 7 年前
Peter Bay Bastian 45e02be9 Rename *Drawer to *View 7 年前
Peter Bay Bastian 1513eb00 Tidy up presenters folder, such that all the actual node presenters (i.e. corresponding to an actual node) lives inside their own folder 7 年前
Peter Bay Bastian 315fa5db Missing change for 15eb6b7dabdeb624e8fce79ab693381310a9614c 7 年前
Peter Bay Bastian 693b0aa5 Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
Peter Bay Bastian b057a909 Clean-up MaterialNodeView a bit 7 年前
Peter Bay Bastian 9dd4edeb #11 #43 Copy, paste & duplicate now works properly and is handled by the window rather than GraphView 7 年前
Peter Bay Bastian 04fedafb Support "Cut" command 7 年前
Peter Bay Bastian 78c22505 Handle delete via window and presenter rather than `MaterialGraphView` 7 年前
Peter Bay Bastian 8bfc6985 Remove needless inheritance from MaterialNodePresenter in GraphControlPresenter 7 年前
Peter Bay Bastian 4fa0de6e Remove NodePreviewView as it is no longer used 7 年前
Peter Bay Bastian c645f8bc Remove unnecessary inheritance from GraphElementPresenter in NodePreviewPresenter 7 年前
Tim Cooper 06494dc3 Ensure tests are run with the same preview lighting. 7 年前
Peter Bay Bastian a3cbf332 #29 Propagate `requiresTime` in `MaterialGraphPresenter.UpdateData` rather than computing it on-the-fly (+ rename a bunch of variables in said method to match new conventions) 7 年前
Tim Cooper 34cc0f15 Start work on making 'sub-graph' work again in an expected way. 7 年前
Peter Bay Bastian 4b24135e #29 Window now tells `MaterialGraphPresenter` to update previews, rather than using schedulers per node 7 年前
Tim Cooper a494cc0c Adding back sub graph support 7 年前
Tim Cooper 793887f9 Working 'convert to subgraph' 7 年前
Peter Bay Bastian f516d811 Merge remote-tracking branch 'origin/subgraph' 7 年前
Peter Bay Bastian 178cb981 Extension method for `INode.RequiresTime` 7 年前
Peter Bay Bastian 8568c86c #28 Set window title to asset name when window is created 7 年前
Peter Bay Bastian 7e160ce8 Run `hg format` on repository 7 年前
Peter Bay Bastian d465f37d #43 Handle keyboard shortcuts in window rather than GraphView 7 年前
Peter Bay Bastian a92b64bb #31 UIElements-based graph inspector 7 年前
Peter Bay Bastian 8e1d62b6 Add presenter for GraphEditorView, such that the presenter hierarchy makes more sense (also, pass through asset name to graph inspector #31) 7 年前
Peter Bay Bastian c0b10e8f Update to work with latest graphics/shadergraph 7 年前
Peter Bay Bastian 262456fb Remove legacy code from MaterialGraphView, which was causing the selection to be cleared when zooming/panning (#45) 7 年前
Peter Bay Bastian 931a7f8b Re-create presenter if it's null during update (#37, #39) 7 年前
Peter Bay Bastian 3c039bfd Add save dialog when closing window 7 年前
Peter Bay Bastian dbebb5a9 Fix null reference exception 7 年前
Peter Bay Bastian 10cced5d Log error instead of warning when failing to instantiate node instance 7 年前
Peter Bay Bastian 4cf36072 Enabling pretty printing of shader graph JSON 7 年前
Peter Bay Bastian 817240b1 Fix preview rendering (#48) 7 年前
Peter Bay Bastian 9fb6ad45 Temporary fix to open sub graphs in correct window class 7 年前
Peter Bay Bastian fbc6eeac Fix node compatibility check (#58) 7 年前
Peter Bay Bastian 62f36e79 Frame all after opening window (#52) 7 年前
Peter Bay Bastian ac0a8cfe Frame all when graph "restarts" 7 年前
Peter Bay Bastian 2b96084b Move GraphInspector{Presenter,View} into Inspector folder 7 年前
Peter Bay Bastian 1f174bad Move GraphEditorPresenter creation into method 7 年前
Peter Bay Bastian ff2d3ef8 Change namespace of GraphInspector{Presenter,View} 7 年前
Peter Bay Bastian a76aadd7 Remove a few todos in code 7 年前
Peter Bay Bastian f6a7d3b4 Remove ScriptableObjectFactory and make fallback type optional in TypeMapper 7 年前
Peter Bay Bastian c884fe33 Make TypeMapper data-driven rather than generic and remove old inspector things from GraphInspectorPresenter 7 年前
Peter Bay Bastian 064bacae Add back surface master node editor in inspector 7 年前
Peter Bay Bastian 34d1b3f1 Make preview re-generate when changing master node options 7 年前
Peter Bay Bastian ed185a44 Preliminary vertex shader support 7 年前
Peter Bay Bastian 5b7af74e Fix node repainting 7 年前
Peter Bay Bastian 3ffdcd59 Right click no longer deselects nodes 7 年前
Peter Bay Bastian 24f84a48 Do more efficient look-up of nodes in graph presenter update 7 年前
Tim Cooper 1793f62f Add LW SRP into material graph 7 年前
Matt Dean 0f6b7c44 Fixed graph name passed to GetFullShader in Master nodes 7 年前
Peter Bay Bastian 25ed3aaf Graph inspector now only shows editor for at most 1 node 7 年前
Peter Bay Bastian a39f97cc Update to work with latest GraphView 7 年前
Peter Bay Bastian 8139e3cb Move GeneratedShader outside Unity project 7 年前
Peter Bay Bastian 4f6745e0 Add utility function for calculating hash codes 7 年前
Tim Cooper f6fa3513 Starting to extract properties. 7 年前
Peter Bay Bastian 64c9a49b Purge usage of presenters and datawatch from graph inspector 7 年前
Tim Cooper 8a87c992 More refactoring. 7 年前
Peter Bay Bastian 960a174b Move stuff out from Views and Presenters in Drawing/Inspector 7 年前
Tim Cooper 354517e6 Partially working new master node architecture. 7 年前
Matt Dean fc0d26d6 Merge remote-tracking branch 'refs/remotes/origin/master' into lt-pipeline-masters 7 年前
Peter Bay Bastian bec6cdbb New preview system and master node preview in inspector 7 年前
Peter Bay Bastian a93f2736 Add change notifications for graph, used for managing previews better 7 年前
Peter Bay Bastian a2353fbb Fix property gathering in preview rendering 7 年前
Tim Cooper 95cdeda0 Merge remote-tracking branch 'origin/master' into refactor-properties 7 年前
Tim Cooper 699f1e8d temp commit 7 年前
Tim Cooper 9e0273b3 Fixing with help from peter 7 年前
Tim Cooper 0818f178 temp 7 年前
Tim Cooper 735c401b Working: Properties window + new master node. 7 年前
GitHub 5f6271d2 Merge pull request #67 from stramit/refactor-properties 7 年前
Tim Cooper 29754ac3 Working light weight unlit master node 7 年前
Peter Bay Bastian 75826752 Add edge change notifications to IGraph 7 年前
Tim Cooper 0b56c45b first pass. 7 年前
Peter Bay Bastian 609307fe MaterialGraphPresenter now relies on change notifications rather than diffing 7 年前
Tim Cooper 8d5e6fd1 texture exposition working 7 年前
Peter Bay Bastian 8e841bce Remove UpdateData from MaterialGraphPresenter 7 年前
Peter Bay Bastian 5b4c9be5 Move things around in preview generator 7 年前
Tim Cooper 779d0288 [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
Peter Bay Bastian d0f20689 Add initial preview hiding (still being rendered behind the scenes) 7 年前
Tim Cooper 76430e32 Refactored subgraph to abstract subgraph + remap subgraph. This is groundwork to allow for real remap master nodes. 7 年前
Tim Cooper 97cfbe75 Working remap node (wood wood) probably still needs a bunch of love. but something is working :) 7 年前
Peter Bay Bastian 6c9cb29a Refactor toolbar (no more presenters, acts a little more like buttons) 7 年前
Tim Cooper 1229aaef Use slot defaults for master nodes. 7 年前
Peter Bay Bastian 65e94a0c Add rate limiting for preview updates 7 年前
Tim Cooper 4a551695 temp 7 年前
Peter Bay Bastian 3b205c79 UIElements-based shader properties in inspector 7 年前
Peter Bay Bastian df04d0ce Use current ambient probe for preview rendering 7 年前
Peter Bay Bastian 33e9b11f Log warning with source when shader has error 7 年前
Tim Cooper f2cae710 Merge branch 'exposed-prop-subgraph' 7 年前
Tim Cooper 19ff14c7 remove c#4 features. 7 年前
Peter Bay Bastian a3385c0f Undo/redo prototype 7 年前
Tim Cooper 9557fcee Merge commit '76ff1855a761cc5b39944f12a7456bbed2c79efb' into exposed-prop-subgraph 7 年前
Peter Bay Bastian 513db118 Fix updating of node positions until we get rid of presenters 7 年前
Tim Cooper 79841e4c Starting to work layer graph 7 年前
Peter Bay Bastian 3930a641 Remove GraphEditorPresenter 7 年前
Tim Cooper 7809cfe9 refactoring material graph to allow for layered materials. 7 年前
damian 73ca4594 No-presenters works: Fractal and Vector1 node creation and deletion. 7 年前
Tim Cooper 4e26b4fc First pass working layered graph :) 7 年前
damian 815e2106 Fixed compatibale anchor finding. 7 年前
Jens Holm cc2d2e3f Add resize handle withh draggable functionality to MaterialNodeView 7 年前
Peter Bay Bastian ff8de4d3 New attribute-based system for node controls 7 年前
damian e9b2550a Added support for checking compatible no-presenter anchors. 7 年前
Tim Cooper 2c1b60e0 compiling 7 年前
Jens Holm ddc1113a Resize handle added only to preview node 7 年前
Peter Bay Bastian 1125f7df Common attribute control for floaty properties 7 年前
damian 33ee05ff Fixed compatibleAnchors checks for when starting on a no-presenter anchor. 7 年前
Tim Cooper 24923996 misc fixes afer changes 7 年前
Peter Bay Bastian 2bfaf109 Default control attribute (so far only for floats) 7 年前
damian a4a72ae8 Added support for connecting edges between 2 no-presenter nodes. 7 年前
Peter Bay Bastian 336d2f81 Rename variable in MaterialNodeView 7 年前
damian 591d8820 Fixed MaterialNodeView.OnModified() after no-presenters change. 7 年前
Tim Cooper 3da19296 missed files 7 年前
Peter Bay Bastian 811d7dab Color attribute control 7 年前
damian 2ecb0d96 Hooked up MaterialNodeView.OnModified() to main presenter OnModified callback. 7 年前
Peter Bay Bastian fcbee16f Remove commented out node presenters 7 年前
damian 92315882 Fixed deleting edges 7 年前
damian a327462f Converted all nodes to use no-presenter. 7 年前
Peter Bay Bastian f695b6fa Enum attribute control 7 年前
damian d9e85fdf Cleaning up presenter code. 7 年前
Peter Bay Bastian 56967512 Property attribute control 7 年前
damian 17b67cdf More cleanup of presenter code. 7 年前
Peter Bay Bastian 152042bb Comment out IfNode for now 7 年前
damian 20646d1b Removed MaterialNodePresenter. 7 年前
Peter Bay Bastian e6e04a49 Use attribute controls for TransformNode 7 年前
damian 7e977d50 Fixed inspector and node position is now saved. 7 年前
Peter Bay Bastian 7bb42428 Use attribute controls for Matrix nodes 7 年前
Peter Bay Bastian aeedf575 Attribute control for gradient node 7 年前
Peter Bay Bastian 9bf884ab Add object field attribute control 7 年前
Peter Bay Bastian 3790252c Remove last node presenters and also type mapper in MaterialGraphPresenter 7 年前
Peter Bay Bastian 9f5fba90 Merge branch 'attribute-controls' 7 年前
Peter Bay Bastian c5a7e594 Fix integration with Undo by introducing IGraphObject 7 年前
damian 83548475 Merging master. 7 年前
Peter Bay Bastian 3b4b0eb6 Fix deserialization of SerializableGraphObject (refactor typo) 7 年前
damian 3db84206 Fixed some bugs after master merge. 7 年前
Peter Bay Bastian a8f898e3 Fix serialization 7 年前
damian 6a03177d Merge branch 'master' into no-presenters 7 年前
Peter Bay Bastian e0963bb8 More serialization fix 7 年前
damian 1b331496 Merge branch 'master' into no-presenters 7 年前
Peter Bay Bastian e3cb9212 Undo handling for adding/removing shader properties 7 年前
Peter Bay Bastian d4bf2988 Update to work with latest Editor 7 年前
Peter Bay Bastian 99701f90 UIElements-based controls for color and vector controls 7 年前
Peter Bay Bastian 39d3dc25 Undo support for all node controls 7 年前
Peter Bay Bastian a15cfa1d Minor changes to VectorControl 7 年前
Tim Cooper a5c9b0ce Merge branch 'exposed-prop-subgraph' 7 年前
Peter Bay Bastian 145b4d5f Get rid of presenter for graph inspector 7 年前
Tim Cooper 6161fea6 Fix compiler warnings :) 7 年前
Peter Bay Bastian 3bcd87d8 Add progress bar during shader compilation 7 年前
Tim Cooper 209da78a Merge remote-tracking branch 'origin/master' into tidyup 7 年前
GitHub 1d08cd88 Merge pull request #70 from Unity-Technologies/tidyup 7 年前
Peter Bay Bastian e39f99bb Add "(i/total)" to shader compile progress 7 年前
Peter Bay Bastian b75b4c04 Merge branch 'master' into no-presenters 7 年前
GitHub 5363a614 Merge pull request #71 from Unity-Technologies/no-presenters 7 年前
Peter Bay Bastian 3d3acb64 Fix bug causing inspector preview to stop working after undo/redo 7 年前
Patrick Fournier 26e0dad5 Move copy paste boilerplate and event handling to GraphView. 7 年前
Jens Holm cd7aa840 Add fixed aspect ratio and initial size to PreviewNode 7 年前
Patrick Fournier f1bea6cf Update following the RFC 7 年前
Patrick Fournier 19de8169 Move framing shortcuts to GraphView. 7 年前
Patrick Fournier 2f6fe8fb Remove values that are set by default on parent class. 7 年前
Peter Bay Bastian 43fda89f Remove `INode.onReplaced` (leftover from previous redo impl) 7 年前
Jens Holm 9c92399a Add copy to clipboard toolbar button 7 年前
Tim Cooper 85affe1f Update lightweight pipeline / SRP version 7 年前
Peter Bay Bastian 95a87cde Clean up MaterialNodeView after merge with presenter 7 年前
Tim Cooper ccf49055 Merge remote-tracking branch 'origin/master' 7 年前
Peter Bay Bastian dac79163 Remove Match(GraphChange) utility function 7 年前
Peter Bay Bastian 80fe7520 Remove generic parameter from MaterialGraphEditWindow 7 年前
Peter Bay Bastian ab269bcc Fix issues that should have caused compile errors 7 年前
Peter Bay Bastian c88791bb Duplication/insert etc. now selects the new elements 7 年前
Peter Bay Bastian 76269a78 Remove un-used presenters 7 年前
Peter Bay Bastian 9dbfb5c3 Move slot compatibility check code into MaterialSlot 7 年前
Peter Bay Bastian c6b895e7 Remove command handling from MaterialGraphPresenter 7 年前
Peter Bay Bastian a97628f1 Work around UIElements bug causing VisualElement.Sort to throw a NullReferenceException if the element is childless 7 年前
Peter Bay Bastian 46b505fb Move more stuff from MaterialGraphPresenter, also introduce proper constructor 7 年前
Peter Bay Bastian c43005a1 Remove last bit of presenters YAY 7 年前
Peter Bay Bastian b6a4d98d Fix preview rendering bugs (causing re-use of previous texture and disapperance of checkerboard background) and persistence (remembers zoom etc. between assembly reloads, scene changes, even play mode!) 7 年前
Peter Bay Bastian 9cbe42fb Fix bug causing collapsed nodes to not have slots visible that should be visible 7 年前
GitHub 21a946ef Merge pull request #73 from Unity-Technologies/master 7 年前
Peter Bay Bastian 8407756d Workaround sRGB issue in UIElements such that previews are now rendered correctly 7 年前
Peter Bay Bastian ae4febc2 Use rendering settings from current scene 7 年前
Jens Holm 2ecc2e08 Add copy to clipboard for selected node 7 年前
Jens Holm 706ca05d Add null check for serialized object in MaterialGraphEditWindow 7 年前
Peter Bay Bastian 867e4ea2 Replace OnGraphChange with polling-based change tracking system 7 年前
Peter Bay Bastian 17a5050c Fix hanging edges for collapsed nodes after undo/redo 7 年前
Jens Holm 0f07c1c0 Add mesh selection for master node preveiw 7 年前
Peter Bay Bastian 73c2bce4 Properly dispose of MaterialNodeViews 7 年前
Peter Bay Bastian 347edc88 Colored edges! (also, unify node and edge view creation) 7 年前
Peter Bay Bastian dc8375d3 Gradient edges 7 年前
Peter Bay Bastian 0b1c506d Fix direction on some gradients 7 年前
GitHub fcd97941 Merge pull request #75 from Unity-Technologies/master 7 年前
Peter Bay Bastian 3f1df674 PreviewSystem -> PreviewManager 7 年前
Jens Holm 401ef689 Set error texture filtermode to point 7 年前
Peter Bay Bastian 81d2a867 Add drag and drop to graph for Texture2D and subgraphs 7 年前
Peter Bay Bastian e4b6371d Add undo step for drag and dropping sub-graphs 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Peter Bay Bastian 4391569c Use asset name for sub-graph nodes 7 年前
Matt Dean abed850e Merge master 7 年前
Peter Bay Bastian 4be8c24e Update preview toggle button to mostly match design 7 年前
Matt Dean 52b69b3c Merge branch 'master' into node-validation 7 年前
Tim Cooper 3039671f Merge master 7 年前
Tim Cooper 5a5f791f Working on improving texture node: 7 年前
GitHub 713f6000 Merge pull request #79 from Unity-Technologies/improve-texture-node 7 年前
Matt Dean 41b314d2 Merge branch 'master' into node-validation 7 年前
Matt Dean fe4745b9 Input Part 4 7 年前
Tim Cooper 8e5b0d9b First pass inlining property nodes. 7 年前
Tim Cooper 92a955c3 Add converter from v1,v2,v3,v4,col nodes -> properties. 7 年前
Natalie Burke 11e072f9 Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Tim Cooper e9731703 Move convert to property / inline node to right click menu. 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
Peter Bay Bastian e408be90 Handle remove events from GraphView 7 年前
mathieum-unity 536b1737 Preview styling and toggling update 7 年前
Patrick Fournier 20c7f686 Update changes following merge with master. 7 年前
Jens Holm 35d08f0d Add OnVlaueChanged callback to preview mesh picker for master node 7 年前
Jens Holm d2b246fa Allow mesh in preview to be null / none selected as default sphere mesh 7 年前
Peter Bay Bastian d50eb6bb Outside node controls for texture slots + various fixes 7 年前
GitHub 849d3ecb Merge branch 'master' into graph-view-copy-paste 7 年前
GitHub e10be928 Merge pull request #81 from patrickfournier/graph-view-copy-paste 7 年前
Matt Dean bbb186d6 Remove Gradient nodes and asset type :( 7 年前
Matt Dean 02c6b58d Merge master 7 年前
Peter Bay Bastian ac179c90 Outside node controls for vector types 7 年前
Peter Bay Bastian 7b9315c4 Outside node control for UV slots 7 年前
Peter Bay Bastian 4f983742 Update type in dynamic slot names when they change 7 年前
Peter Bay Bastian 59ca63f8 Remove defaults value section in inspector 7 年前
Peter Bay Bastian c2d9f15c Fix undo bug caused by property node -> concrete node conversion happening during undo 7 年前
Peter Bay Bastian 972596ff Remove unneeded event handling (handled elsewhere now) 7 年前
Peter Bay Bastian 4d07b648 Edges for outside node controls 7 年前
Peter Bay Bastian cc654bc4 Fix picking mode on outside-node-input container, so that invisible stuff doesn't block click events 7 年前
Tim Cooper a1cb65d5 Working scripted importer version. 7 年前
Tim Cooper 00dbcd47 Clear shader errors before updating. 7 年前
Peter Bay Bastian a00f148d Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public 7 年前
Jens Holm c3f4ae78 Store master node preview mesh in GraphInspectorView persistent data 7 年前
Jens Holm fd1a979a Center preview mesh 7 年前
Tim Cooper 9e5cc1af rename anchor > port 7 年前
Tim Cooper 84f8f35e Fixing 'convert to subgraph' 7 年前
Tim Cooper 42b8ed85 Fix lingering preview shaders with errors 7 年前
Tim Cooper 67c85cbe Fix preview dirty'ing 7 年前
Tim Cooper ec2df61b Fix preview position in 2D previews 7 年前
Tim Cooper 8ff15259 Fix preview centering for custom meshes 7 年前
Tim Cooper f9ccf9f9 Update slot names on topological change 7 年前
Tim Cooper fba42d48 Use GUID instead of object reference so that we can properly restore object link after assembly reload. 7 年前
Tim Cooper bfe3f5fc Fix null ref on exit 7 年前
Tim Cooper 7492cebb Change tracking using undo system 7 年前
Tim Cooper fc3caa89 Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing 7 年前
Peter Bay Bastian 69616da6 Color slots (a vec4 slot with a different input control) 7 年前
Peter Bay Bastian 95cfcc60 Move actual preview rendering into PreviewManager 7 年前
Peter Bay Bastian 7d0fabce Pre-sort preview data into 2D and 3D previews to make loop simpler 7 年前
Peter Bay Bastian 2ced9041 Make property control label go away so that the enum field takes up entire width 7 年前
Matt Dean 711f81fa Added Channel Mixer Node 7 年前
mathieum-unity 045d568e Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Peter Bay Bastian 82573de4 Remove special path for master nodes in PreviewManager 7 年前
Matt Dean b14c1f98 Merge branch 'master' into node-artistic-adjustment 7 年前
Matt Dean 13948f2d Channel Mask Node 7 年前
Matt Dean c06cd050 Fixes for PR 7 年前
Peter Bay Bastian 406da125 Add INodeModificationListener which allows control views to be notified of node change 7 年前
Matt Dean 6c7ced70 Merge branch 'master' into node-artistic-mask 7 年前
Matt Dean 00061ee8 ChannelEnumControl fixes 7 年前
Matt Dean 2cc3b58e Fix Channel Mask node 7 年前
mathieum-unity bd9683ea Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph into graphview-styling-updates 7 年前
Peter Bay Bastian 2fa06117 Implemented uber shader 7 年前
Peter Bay Bastian 4f1955f3 Fix preview dirty'ing in inspector 7 年前
Peter Bay Bastian af2552b3 Enable pixel cache for nodes again 7 年前
mathieum-unity dd6f9d47 Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Peter Bay Bastian 2cf7a518 Fix bug caused by using LogWarningFormat instead of LogWarning 7 年前
Peter Bay Bastian 66129542 Log time elapsed when compiling shaders 7 年前
Peter Bay Bastian 61fab094 Update to work with trunk 7 年前
Peter Bay Bastian d21cc6ad Fix change tracking so that it doesn't prompt you to save when closing right after you clicked save 7 年前
Peter Bay Bastian f615cb37 Work with new GraphView slot coloring 7 年前
Peter Bay Bastian 066bcccb Remove unneeded GV capability code 7 年前
mathieum-unity d7f591a9 Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Peter Bay Bastian abe8b7b6 Remove pixel cache disables in a few places 7 年前
Matt Dean 20cf4421 Flip Node 7 年前
mathieum-unity 4e0aa7d7 Fixed default expanded state 7 年前
Peter Bay Bastian 016d19e2 Enable pixel cache on PortInputView 7 年前
Matt Dean 96fb4fb6 Flip Node Improvements 7 年前
Matt Dean 8e410579 Merge branch 'master' into node-artistic-adjustment 7 年前
Peter Bay Bastian 14bcb1d7 Full-resolution preview in blackboard 7 年前
GitHub 8d403174 Merge pull request #83 from mathieum-unity/graphview-styling-updates 7 年前
Peter Bay Bastian 7fd5c8ef Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph 7 年前
Peter Bay Bastian e1281f8c Fixes for new node style 7 年前
Peter Bay Bastian cd4618e1 Add field dragger to vector inputs 7 年前
GitHub a8dfafe4 Merge pull request #84 from Unity-Technologies/node-artistic-mask 7 年前
Tim Cooper da15e457 dirty first pass pass architecture. 7 年前
Matt Dean dadccc50 Merge branch 'master' into node-channel 7 年前
Peter Bay Bastian 0d6ff9c3 Flip change check in EnumControlView and remove unused field 7 年前
Tim Cooper 6f035d8a hack and slash. 7 年前
Matt Dean 5131e8e1 Fixes for PR 7 年前
Peter Bay Bastian fe10dc56 Fix bug causing preview to be now shown after creating a node 7 年前
Tim Cooper f559320c 'working' previews. 7 年前
Peter Bay Bastian 9aa25c1e Change preview render resolution to 200*200, as that is the size of the preview at a 100% zoom 7 年前
Matt Dean f14af0f4 Added Cubemap nodes 7 年前
Tim Cooper 1d641fec For final shader generation use the master node. 7 年前
Peter Bay Bastian 9d6fad5e Make "convert to subgraph" undoable (doesn't delete the sub graph though) 7 年前
Tim Cooper a0602cf5 Generalised PBR / Unlit master 7 年前
Peter Bay Bastian 9284e11f Calculate bounds of nodes converted to subgraph and use for placement of subgraph node and nodes inside the subgraph #46 #47 7 年前
GitHub 81859b60 Merge pull request #92 from Unity-Technologies/pass-architecture 7 年前
Matt Dean 1b3ac398 Merge branch 'master' into node-artistic-adjustment 7 年前
Matt Dean 5e47b629 Fixes for PR 7 年前
Peter Bay Bastian 3fdee329 ShaderGraph window now loads properly between Editor sessions #49 7 年前
Peter Bay Bastian 7be0bdf0 Close ShaderGraph window if it fails to load asset from serialized guid 7 年前
GitHub 9ddf9039 Merge pull request #85 from Unity-Technologies/node-channel 7 年前
GitHub d8578f92 Merge pull request #82 from Unity-Technologies/node-artistic-adjustment 7 年前
GitHub 5d9b28af Merge pull request #90 from Unity-Technologies/node-input-texture 7 年前
Tim Cooper 4eb8bc6a Misc usability fixes for shadergraph: 7 年前
Tim Cooper 54ac74c0 Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Tim Cooper 2731487c Merge branch 'master' into node-input-scene 7 年前
Tim Cooper e26f02bc remove non needed logs 7 年前
Peter Bay Bastian e91932f8 Node selector / search 7 年前
Jens Holm e5a6f66e Serialize preview mesh in graph asset instead of through GraphInspectorView persistent data 7 年前
Peter Bay Bastian 128c6db4 Add sub-graphs to node search menu 7 年前
Peter Bay Bastian 2c5ae2d4 Move "Copy shader" into context menu 7 年前
Peter Bay Bastian b4404ee6 Remove preview rate limitation button 7 年前
Peter Bay Bastian 90868fe3 Move "convert to subgraph" to context menu 7 年前
Peter Bay Bastian 02e4d882 Move "update asset" button to blackboard 7 年前
Peter Bay Bastian 4a06bed4 Remove last bit of toolbar 7 年前
Peter Bay Bastian c421de0a Update use of EdgeControl to non-obsolete properties 7 年前
Tim Cooper 2f0a0145 Remove layer graph + remap graph for beta1 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Tim Cooper d2e30d64 Update right click menu. 7 年前
Matt Dean 00f3fcff Merge branch 'master' into node-validate-current 7 年前
Peter Bay Bastian 94202c55 Assembly Definition Files 7 年前
Peter Bay Bastian 944c3654 Dispose resources when an exception is thrown during Update or ChangeSelection, such that we don't run out of preview scenes and ruin previews for everyone 7 年前
Peter Bay Bastian 9604758c Fix inconsistent persistence key causing SG to not maintain zoom and position sometimes 7 年前
Matt Dean ca5e100b Merge branch 'master' into node-input-scene 7 年前
Peter Bay Bastian 508ec3ef Workarounds for float formatting (e.g. 0.6 becoming a mess of decimal points) and label draggers (dragging not working on anything but first label on slot control) 7 年前
Peter Bay Bastian ab14181b Make PortInputView use pre-multiplied alpha background color and put its edge behind itself and node (still need to make it render behind other nodes) 7 年前
Peter Bay Bastian 0b1d9efe Minor style changes to fix spacing between node controls 7 年前
Peter Bay Bastian c467fab5 Make color space conversion node controls a bit neater 7 年前
Peter Bay Bastian 211cf575 Refactor ColorspaceConversionControl to work on enums in general and implement it for TransformNode 7 年前
Matt Dean 5a69c812 Merge branch 'master' into node-bugfixes 7 年前
Peter Bay Bastian 72c4bdea Move contextual actions from node search menu into actual context menu 7 年前
Jens Holm 67d2fd02 Merge master 7 年前
Jens Holm 016cdba4 Remove mesh from preview render data and check for preview mesh in preview manager 7 年前
Matt Dean fd5fa964 Merge Master 7 年前
Jens Holm cbc52afe Add rotation to inspector mesh preview 7 年前
Jens Holm 8acafef9 Add scroll mouse manipulator 7 年前
Jens Holm 682d177b Add zoom/scale to preview mesh and refactor preview data into seperate class 7 年前
GitHub a5b781b9 Merge pull request #93 from Unity-Technologies/inspector-preview-mesh 7 年前
Peter Bay Bastian 09db5bd9 - Remove NodeCreator 7 年前
Peter Bay Bastian 8c82d94e - Dropping edge on graph (specifically not on a slot) now pops up the add node menu and auto-connects to the first compatible slot (only shows nodes where a slot is compatible) 7 年前
Peter Bay Bastian eed09312 When creating nodes by dropping edge, reposition the node after creating it such that the edge stays at the same position 7 年前
Peter Bay Bastian 178bcf2b Save correct position to node drawState 7 年前
Peter Bay Bastian 53517148 Even better node repositioning 7 年前
Matt Dean 00d8b6e8 Rename ColorMaterialSlot > ColorRGBAMaterialSlot and add ColorRGB slot 7 年前
GitHub ef9bd86c Merge pull request #124 from Unity-Technologies/color-rgb 7 年前
Tim Cooper a197968f Merge remote-tracking branch 'origin/master' into HDMaster 7 年前
Tim Cooper ae8e0962 starting to update nodes to new library. 7 年前
Peter Bay Bastian 02c12a94 Fix order of things when adding slots (fixes #111) 7 年前
Peter Bay Bastian ce26a5b8 Copy node title or property name for properties created inside sub-graph when converting to sub-graph (fixes #114) 7 年前
Tim Cooper e3bd536c Merge branch 'master' into HDMaster 7 年前
GitHub 5546123e Merge branch 'master' into node-bugfixes 7 年前
Tim Cooper 7a9a255f More work on porting node library across to new shader library. 7 年前
Peter Bay Bastian 03aee46f Add null check for OnDestroy 7 年前
Peter Bay Bastian 890a9ece More correct order of things in MaterialNodeView initialization 7 年前
Jens Holm 8a16933b Minor refactor of preview mesh rotation and scale according to PR comments 7 年前
Matt Dean 0fca7431 Rename Texture2D and Cubemap nodes 7 年前
Tim Cooper 1f9b882d Fix up linar / gamma state of color nodes when they get inlined. 7 年前
Jens Holm 2ce394e7 Trigger OnModified on master node when preview is rotated or scaled 7 年前
GitHub e8ae5340 Merge pull request #129 from Unity-Technologies/node-bugfixes 7 年前
GitHub f4e6a374 Merge pull request #130 from Unity-Technologies/inspector-preview-mesh 7 年前
GitHub d1d69177 Merge pull request #131 from Unity-Technologies/LinearColorFix 7 年前
Jens Holm 8454398a Center rotationin of preveiw mesh and fix serialization of preview mesh 7 年前
Jens Holm a4e8458d Remove zooming in inspector preview 7 年前
Jens Holm 923666b0 Improve applied scale to inspector preveiw 7 年前
Peter Bay Bastian b2224d93 Move remaining files out of SerializableGraph folder and remove a few unused files 7 年前
GitHub 1ebe97b0 Merge pull request #132 from Unity-Technologies/squash-serializablegraph 7 年前
GitHub 8e31e809 Merge branch 'master' into inspector-preview-mesh 7 年前
GitHub 1f3752d8 Merge pull request #133 from Unity-Technologies/inspector-preview-mesh 7 年前
Peter Bay Bastian c2183225 Make GetChannelCount return an integer rather than a number enum thingie 7 年前
Peter Bay Bastian 38e4110f Move static methods out of AbstractMaterialNode 7 年前
Jens Holm 22adea01 Make graph inspector window not pinned to the right side of the editor window 7 年前
Jens Holm 82f3473f Add resize handle to inspector window 7 年前
Jens Holm 8bd7923f Add check for capture when draggable manipulator releases 7 年前
Jens Holm 89613602 Move addition of resize handle higher in inspector prevewi window to cause it to overlay other elements 7 年前
Jens Holm 4978e50e Put resize handles as invisible bars on edges of inspector window 7 年前
Jens Holm 429a5f71 Make resizeing from left and top not move the inspector window when reaching minimum size 7 年前
Jens Holm 0ff2964b Improve resize handling of inspector window 7 年前
Jens Holm f0203715 Ensure inspector winow to stay in editor window rect after window resize 7 年前
GitHub 2d290890 Merge pull request #134 from Unity-Technologies/inspector-window 7 年前
Peter Bay Bastian 1a6d34eb Output shader errors to console when uber shader has error 7 年前
Jens Holm e72aef5a Add resize handle class and reuse some resize handle uss styling in inspector window 7 年前
Peter Bay Bastian 2a66a4bf Remove selection stuff from inspector and move properties to the top 7 年前
Jens Holm ec88c9f3 Reigister postlayout callback on graphview rather than inspector view 7 年前
Peter Bay Bastian ea126eba Update shader error message 7 年前
GitHub eb5b5a85 Shader source mapping for node functions (#137) 7 年前
Jens Holm e1ebec49 Merge master 7 年前
Tim Cooper 5c979fc8 Merge master 7 年前
Peter Bay Bastian 758cf9e6 Inspector window changes (#138) 7 年前
Jens Holm 2587263f Remove resize function from GraphInspectorView 7 年前
GitHub 09d669c8 Various refactorings and improvements (#139) 7 年前
Jens Holm ff694d9c Add resize handles to corner of inspector window 7 年前
Peter Bay Bastian a5f98a7d Remove log messages when resizing inspector 7 年前
Peter Bay Bastian e1f95448 Various bug fixes 7 年前
Jens Holm 5c86f77c Merge master 7 年前
Tim Cooper 8aab03fe Merge remote-tracking branch 'origin/master' into HDMaster 7 年前
Jens Holm 11b8912f Make resize side handle determine own uss classes 7 年前
Jens Holm 55869a0b Make class for adding resize handles along the border of a visual element 7 年前
Matt Dean 3e4f3590 Channel Mask node to Mask Field (prt 1) 7 年前
Jens Holm 682af7b6 Fix uss class for resize top-let hadle in resize handle 7 年前
Matt Dean 29e04332 Channel Mask node to Mask Field (prt 2) 7 年前
Jens Holm 9b1d3da9 Make maste node preview a separate window 7 年前
Tim Cooper 259c7ce1 Changing sub graphs to use functions instead of inlining. 7 年前
Tim Cooper 2888f1c2 -When we validate a subgraph node we also need to validate the subgraph (generates the concrete values). 7 年前
GitHub 455b4075 Merge pull request #145 from Unity-Technologies/FixingSubGraphs 7 年前
Matt Dean 8f22e3a7 Boolean node and type (part 1) 7 年前
Jens Holm 93fa2455 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
Matt Dean 2f6e839e Add Integer 7 年前
Jens Holm 50adcc7c Remove old functions from GraphInspectorView 7 年前
GitHub 87638b44 Merge pull request #149 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 8ea43935 Add HDR Color 7 年前
Matt Dean 2ed31ce4 Add Comparison node 7 年前
Jens Holm 5f6443a4 Add draggable manipulator for floating windows 7 年前
Matt Dean cfb57499 Add Slider 7 年前
Jens Holm 428479b6 Make floating windows dock to closest corner 7 年前
Martin Thorzen b73f8bc1 Created the functionality of creating Nodes directly when hitting spacebar. Simplified to not have to right click and click create node. 7 年前
Matt Dean 28df6957 Upgrade Slider UI to UIElements 7 年前
GitHub b3954895 Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace 7 年前
Matt Dean fb18c249 Refactor Channel Mixer UI 7 年前
Matt Dean 81985612 Fix/change slider property view UI 7 年前
Matt Dean 7c4730ca PR Fixes 7 年前
Martin Thorzen 450a5759 [FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported. 7 年前
Matt Dean 21d73861 Improve ChannelMixerControl callbacks 7 年前
Matt Dean f7209064 Switch control's HDR argument to enum 7 年前
Martin Thorzen f243e1cf [FIX] #157 Removed the check for Master node which casued the Exception. 7 年前
Matt Dean 7e22f269 Update ToggleControl to UIElements 7 年前
Matt Dean 25109a19 Extend PBR master functionality 7 年前
Matt Dean 7f9b3b2c Remove eyedropper from Color fields 7 年前
Matt Dean 6e105759 Fix toggle control defaults 7 年前
Matt Dean 97e5473e Merge branch 'master' into node-bugfixes 7 年前
GitHub c763baf4 Merge pull request #163 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean f43e0a6f Merge branch 'master' into node-input 7 年前
Matt Dean 352a061a Merge branch 'master' into compare-and-branch 7 年前
Jens Holm 55b86ced Merge branch 'master' into inspector-window 7 年前
Peter Bay Bastian d41f2281 Fix hanging edges (fixes #142, fixes #152, fixes #158) 7 年前
Jens Holm 6f373878 Remove unused function in MasterNodeView 7 年前
GitHub 29adf637 Merge pull request #172 from Unity-Technologies/fix-hanging-edges 7 年前
Peter Bay Bastian 90e67259 Repaint property node control when name changes 7 年前
Tim Cooper 64df08f0 [fix]Fix preview blending when you have alpha 7 年前
Jens Holm d7635005 Remove unused function in GraphEditrorView 7 年前
Martin Thorzen c1697dc5 [FIX] fixes #166 Changed the Quad to use the build in resource from Unity 7 年前
Peter Bay Bastian bfd7b48d Import blackboard to project, still WIP 7 年前
Jens Holm 4e8c00e0 Make reisze handels and window draggable manipulator respect minimum dimensions of target 7 年前
GitHub e9689ade Merge pull request #178 from Unity-Technologies/fix-preview-after-playmode 7 年前
Peter Bay Bastian 1749ff66 A bunch of stuff for blackboard 7 年前
Tim Cooper e9757253 Feedback from PR 7 年前
Jens Holm 530a769c Serialize layout of floating windows in GraphEditorView 7 年前
GitHub 16ddad23 Merge pull request #173 from Unity-Technologies/CreateNodeOnSpace 7 年前
Jens Holm fa558b34 Add changes according to PR feedback 7 年前
GitHub 8e8beb43 Merge pull request #174 from Unity-Technologies/tim-bug-fixes 7 年前
Martin Thorzen a4d567f1 [FIX] Fixed a bug where the master preview didn't update properly after a node got deleted and then undo-ed. 7 年前
Martin Thorzen e71bf6a6 [FIX] fixes #123 Added a m_colorSpace variable to remember what the user had, and if they change we redraw the window. 7 年前
Matt Dean 725a1ea9 Merge branch 'master' into sliders 7 年前
Jens Holm 602ef408 Add callback in resize handles that notifies when the mouse button is released 7 年前
GitHub b72d0466 Merge pull request #150 from Unity-Technologies/compare-and-branch 7 年前
Martin Thorzen 70d12230 [FIX] Moved the initialization of this var into update() 7 年前
Peter Bay Bastian d00ca780 Merge branch 'master' into blackboard 7 年前
Matt Dean 739c124a Merge branch 'master' into sliders 7 年前
Jens Holm d51ff20e Add callback in WindowDraggable to notify when the mouse button is released 7 年前
Jens Holm 46fe1f23 Change window layout serialization to happen when resize or dragging of master preview finished changing 7 年前
Jens Holm ed016425 Chnage name of master preview VisualElement to reflect prevuious name update 7 年前
GitHub dfcf6af9 Merge pull request #175 from Unity-Technologies/inspector-window 7 年前
Peter Bay Bastian d60a0f8d Merge with master 7 年前
Jens Holm e3d84f9b Add option in resize handels to make it staty in the bounds of the parent element 7 年前
GitHub 1c0c24b4 Merge pull request #151 from Unity-Technologies/sliders 7 年前
Peter Bay Bastian 4cfaf738 Add serialization for blackboard layout 7 年前
GitHub 1a06a11e Merge pull request #179 from Unity-Technologies/fix-preview-after-color-space-switch 7 年前
Peter Bay Bastian 0534342e Added support for reordering properties in blackboard 7 年前
Matt Dean 8984577a Merge branch 'master' into node-input 7 年前
GitHub da883fa2 Merge pull request #181 from Unity-Technologies/fix-master-preview-after-undo 7 年前
Peter Bay Bastian abe82146 Added support for drag and dropping properties to the graph 7 年前
Matt Dean 93aa1de8 Refactor Dielectric Specular node for UI changes 7 年前
Peter Bay Bastian 03e99ce6 Remove debug messages 7 年前
Jens Holm fb49e741 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
GitHub 927b9dac Merge pull request #180 from Unity-Technologies/blackboard 7 年前
Martin Thorzen f2b52952 [FIX] fixes #96 Needed to put the input and output of the edge to Null. 7 年前
Peter Bay Bastian 84072c18 Add undo actions for blackboard 7 年前
Jens Holm 42cd9d1b Make resize handels properly stay handle parent layout bounds (fixes #183) 7 年前
Peter Bay Bastian 2fc16a9a Make blackboard only be draggable from the header to avoid conflicts with fields 7 年前
Jens Holm 66a70b8f Merge branch 'master' into inspector-window and resolve conflicts 7 年前
GitHub 653eb828 Merge pull request #185 from Unity-Technologies/inspector-window 7 年前
GitHub a3c9f868 Merge pull request #186 from Unity-Technologies/fix-nodes-are-still-filled-after-edge-deletion 7 年前
Jens Holm c35229be Add class for holding window docking layout 7 年前
Jens Holm a4c6f50d Add functions in WindowDockingLayout to compute relative corner offset and get back layout relative to parent layout 7 年前
GitHub e9df888c Merge pull request #189 from Unity-Technologies/blackboard 7 年前
Jens Holm e3f843c0 Make WindowDraggable use WindowDockingLayout internally to track closest corner 7 年前
GitHub 758a90e4 Merge pull request #170 from Unity-Technologies/node-input 7 年前
Jens Holm 358c118c Change floating window serialization to track offset to closest corner rather than just position 7 年前
GitHub 86e92a04 Merge pull request #191 from Unity-Technologies/fixes-for-blackboard 7 年前
Matt Dean 5d0155ff Add Blackboard support for Boolean 7 年前
Jens Holm 12be2cf3 Update master preview rendertexture size when layout has finished changeing 7 年前
Matt Dean affdcadf Add HDR color support to Blackboard 7 年前
Jens Holm 6b956d8e Add dimension check when master preview is resized 7 年前
GitHub 4df636c0 Merge pull request #188 from Unity-Technologies/window-layout-docking 7 年前
Peter Bay Bastian 484b4f58 * Add individual properties to node search 7 年前
Matt Dean 0292ae36 Color control refactor 7 年前
Jens Holm af26c91a Add flag in resize handle to maintain aspect ratio 7 年前
Tim Cooper 7ab634f3 Apply remapping to all serialzied types 7 年前
Matt Dean 78db5ef1 Refactor float based shader properties 7 年前
Jens Holm b49f21d7 Tidy up resize handle 7 年前
Matt Dean 4ad43705 Vector1 property refactor and types 7 年前
Jens Holm d54f7422 Fix typo in ResizeHandle 7 年前
GitHub 395c3ec5 Merge pull request #193 from Unity-Technologies/properties-in-search 7 年前
Matt Dean 78f31c8e Fix adding Slider and Int properties from inline node conversion 7 年前
Jens Holm ae1852e9 Merge remote-tracking branch 'origin/master' into master-preview-rendertexture-rescale 7 年前
Martin Thorzen 058f5c05 [FIX] Fixed an issue where openening up an empty shadergraph without any nodes caused an error. 7 年前
Matt Dean 9c0b93c1 Merge branch 'master' into node-bugfixes 7 年前
Jens Holm de57de9e Add function in master preview to update rendertexture size after next layout change 7 年前
GitHub f59e7806 Merge pull request #195 from Unity-Technologies/fix-ondisposed-empty-shadergraph 7 年前
GitHub d2f86285 Merge pull request #192 from Unity-Technologies/node-bugfixes 7 年前
Peter Bay Bastian 038d4d90 Remove property node from search results 7 年前
Martin Thorzen 6e895b76 Tidied up the Master Preview View 7 年前
GitHub a4f6c1fd Merge pull request #194 from Unity-Technologies/master-preview-rendertexture-rescale 7 年前
Peter Bay Bastian d2b1d4db Fix UXML paths 7 年前
Peter Bay Bastian a1cc908e Fixes #198 - only dirty nodes were being used as starting point for PreviewMode propagation 7 年前
GitHub 92a10806 Merge pull request #202 from Unity-Technologies/peter-fixes 7 年前
Peter Bay Bastian 49fe52c4 Fix bug causing selection outlines to disappear when zoomed out 7 年前
Jens Holm 546a460b Make preview node change in width as well as height (fixes #121) 7 年前
GitHub df78da56 Merge pull request #203 from Unity-Technologies/bugfix-preview-node 7 年前
Peter Bay Bastian cab9a4b5 Put preview in a separate pixel cache for performance 7 年前
Martin Thorzen 29361772 Merge branch 'master' into tidy-master-preview 7 年前
Martin Thorzen 3778ba92 Hide and Unhide Previews for Material Graph 7 年前
Peter Bay Bastian 16db0624 * Hunt down code causing pixel cache dirtying every frame 7 年前
GitHub 2b211e7e Merge pull request #205 from Unity-Technologies/tidy-master-preview 7 年前
Martin Thorzen 95fba761 Added undo actions 7 年前
Matt Dean c0c00ec0 Merge branch 'master' into node-matrix 7 年前
Peter Bay Bastian 56f2361c Merge branch 'master' into peter-fixes 7 年前
Matt Dean 41740d78 First pass dynamic Multiply node 7 年前
GitHub beb99728 Merge pull request #207 from Unity-Technologies/peter-fixes 7 年前
Martin Thorzen 24300f52 Adding documentation functionality on the nodes. 7 年前
Matt Dean 22c13f89 Cleanup and fixes (part 1) 7 年前
Martin Thorzen 54af42c8 Adding documentation functionality on the nodes. 7 年前
GitHub af192f3f Merge pull request #208 from Unity-Technologies/hide-unhide-all-previews 7 年前
GitHub 545de289 Merge pull request #209 from Unity-Technologies/goto-documentation-per-node 7 年前
Jens Holm f7c18c9a Add scrollable manipulator 7 年前
Jens Holm 625ddde1 Add zoom to master preview 7 年前
GitHub 341a6fc3 Merge pull request #211 from Unity-Technologies/master-preview-zoom 7 年前
Jens Holm 9696454d Make floating windows not rescale when parent window becomes too small to fit them 7 年前
Keijiro Takahashi 02a50c76 Small fixes to "Open Documentation" menu item. 7 年前
GitHub f44e12ea Merge pull request #212 from keijiro/fix-docmenuitem 7 年前
Jens Holm 7ba4ae46 Make ResizeSideHandle be aware of nearest corner 7 年前
Keijiro Takahashi 28918b9a Clear node selection when deleting nodes. 7 年前
Jens Holm 40d78c85 Implement aspect ratio maintaining for vertical resize handles 7 年前
GitHub 0a42bbd9 Merge pull request #214 from keijiro/fix-delete-node 7 年前
Jens Holm 9647fad6 Make blackboard resize handles stay within the parent bounds 7 年前
jensgholm15@gmail.com 507d1fc8 Add maintained aspect ratio in corner resize side handles 7 年前
Matt Dean e20fd08b Fix matrix defaults 7 年前
Jens Holm f19eae8b Split handling of resize in ResizeSideHandle into each direction 7 年前
Martin Thorzen 4334f8e2 Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
Keijiro Takahashi de7e2997 Addition of ScreenPositionSlotControlView 7 年前
Martin Thorzen 77b49204 Added a Settings menu for Nodes. Implementation of IHasSettings. Nodes can derive from this interface and implement their own VisualElement as their settings menu. 7 年前
Matt Dean 3df359f2 Merge branch 'master' into node-matrix 7 年前
GitHub d2945014 Merge pull request #219 from keijiro/screenspace-slot 7 年前
Martin Thorzen 324ad522 Updated the settings visual element for nodes 7 年前
Matt Dean 7c973636 Merge branch 'master' into node-bugfixes 7 年前
Martin Thorzen e1d9b584 Added a Settings Menu for Nodes. 7 年前
Tim Cooper 8dc99cbc *Fefactor subshader / master node generation to be more uniform 7 年前
Martin Thorzen bf9b4a4c Updated the Settings UI. 7 年前
Martin Thorzen 6456ff21 Updated Unlit settings master node to also have the new stylish settings view 7 年前
GitHub e986db46 Merge pull request #223 from Unity-Technologies/tim-fixes 7 年前
Peter Bay Bastian c9173f20 Replace `onNodeModified` with methods for registering and deregistering to avoid direct access to the delegate. 7 年前
GitHub a1c15f0d Merge pull request #229 from Unity-Technologies/safer-callbacks 7 年前
Martin Thorzen 7b5ca064 Merge with master 7 年前
Martin Thorzen 6ad87d77 Split up ScreenPositionSlotControl into its own .USS file 7 年前
GitHub caaf7a64 Merge pull request #236 from Unity-Technologies/splitting-up-uss-files 7 年前
Martin Thorzen 5f331eda [FIX] Disabled the resizing of preview node. 7 年前
Peter Bay Bastian a4d1c27d Merge branch 'master' into node-bugfixes 7 年前
GitHub f39faa6c Merge pull request #237 from Unity-Technologies/disable-resizing-in-preview-node 7 年前
Martin Thorzen 50036920 Added functionality to double click on a subgraph node to open it up in a new shader graph window 7 年前
Jens Holm 82db6687 Make master preview dirty when mouse wheel is scrolled (zoom changes) 7 年前
GitHub 9641212d Merge pull request #224 from Unity-Technologies/node-matrix 7 年前
Martin Thorzen 5833e245 Added Right click context menu to open sub graph 7 年前
Jens Holm d3b6cb07 Make master preview dirty after rendertexture is resized (fixes #235) 7 年前
GitHub f187d743 Merge pull request #230 from Unity-Technologies/master-preview-rendertexture-rescale 7 年前
Peter Bay Bastian c595547c Fixes #217 by searching all assemblies in the app domain 7 年前
Martin Thorzen 5dd3e527 Updated so it is only left mouse click that can open using the double click 7 年前
Jens Holm dd879e77 Make master preview refresh rendertexture on play mode change and check if rendertexture is null 7 年前
Peter Bay Bastian e7218ad7 Remove unused variables and classes and rework how master preview resizing is handled 7 年前
Jens Holm 9c44af93 Add hide flags to master preview rendertexture (fixed #225) 7 年前
GitHub f57c8cab Merge pull request #238 from Unity-Technologies/master-preview-fixes 7 年前
GitHub 9f659780 Merge pull request #240 from Unity-Technologies/fix-217 7 年前
Peter Bay Bastian 6d5e2c25 Merge with master 7 年前
Peter Bay Bastian 57a0eab1 Remove unused imports in entire solution 7 年前
GitHub cdc03be9 Merge pull request #244 from Unity-Technologies/fix-all-warnings 7 年前
GitHub 75dadc74 Merge pull request #239 from Unity-Technologies/double-click-to-open-subgraph 7 年前
Peter Bay Bastian 00a8f677 Fixes #242 by initalizing the color space field properly 7 年前
GitHub 3a64dab9 Merge pull request #245 from Unity-Technologies/fix-242 7 年前
Peter Bay Bastian c1e7625e Hide debug outputs behind a define 7 年前
GitHub e2675d66 Merge pull request #246 from Unity-Technologies/devmode-define 7 年前
Keijiro Takahashi 7aa1b896 Added null-checks to master preview. 7 年前
GitHub f7374d45 Merge pull request #247 from keijiro/fix-null-preview 7 年前
Peter Bay Bastian e7ecacd5 Rename package folder to match package name 7 年前
Peter Bay Bastian 00564880 Fix shader include paths, update gitignore, add meta files and replace UNITY_SHADERGRAPH_DEVMODE with an optional DebugOutput directory 7 年前
GitHub 286d82a6 Merge pull request #249 from Unity-Technologies/submodularize 7 年前
Jens Holm 532c8de0 Add control view for bound input types 7 年前
Martin Thorzen f5ae4e88 Merge with master 7 年前
Peter Bay Bastian 714075ca Update WindowDraggable to work with the latest changes to PostLayoutEvent in Editor code 7 年前
Martin Thorzen 0a72fe97 When saving a sub graph, we now go through all the shader graphs and updated them if they are using this sub graph. 7 年前
Martin Thorzen 584d2bb4 [FIX] #251 Nodes are now selected again after pasted 7 年前
Martin Thorzen 0c19b486 Added the 9_slice image to the settings view. Also added so that the icon looks clicked when clicked. 7 年前
Peter Bay Bastian 5d8933e2 Reflect rename in future Unity versions of class PostLayoutEvent to GeometryChangedEvent (with fallback import for 2018.1) 7 年前
Peter Bay Bastian a2bafb38 Fix float serialization in Constant Node to not be affected by system locale (was comma as decimal separator causing shader errors) 7 年前
Martin Thorzen c5f3e96c Removed unused parameter scaling 7 年前
Jens Holm 5d32dbf0 Delete BoundInputVectorcontrolView which was a dumplicate of LabelSlotControlView 7 年前
GitHub 40495e65 Merge pull request #261 from Unity-Technologies/fix-constant-node 7 年前
GitHub c880667e Merge pull request #260 from Unity-Technologies/geometrychangedevent 7 年前
Peter Bay Bastian b3445484 Add wrapper for `Assembly.GetTypes()` which won't throw an exception 7 年前
GitHub df788737 Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders 7 年前
GitHub 96c8a0c7 Merge pull request #257 from Unity-Technologies/copy-paste-fix 7 年前
Peter Bay Bastian 0b584564 Merge with master 7 年前
Peter Bay Bastian 010106aa Make cancelling "delete property" cancel the entire operation 7 年前
GitHub 3de3ae25 Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph 7 年前
Peter Bay Bastian a029858d Merge branch 'master' into fix-postlayoutevent 7 年前
GitHub e818e796 Merge pull request #258 from Unity-Technologies/fix-postlayoutevent 7 年前
Martin Thorzen 166af912 [FIX] #271 Making sure that the new inports are modifiable after saving the subgraph 7 年前
Peter Bay Bastian fecfaaea Fix compile errors on trunk by introducing various compatibility extensions 7 年前
Martin Thorzen a323085a Updated with the feedback from PR 7 年前
GitHub 5d5824ef Merge pull request #281 from Unity-Technologies/fix-subshader-property-update 7 年前
Peter Bay Bastian 0e49b142 * Fix Serializable(Cubemap|Mesh|Texture) classes 7 年前
GitHub dba26376 Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility 7 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 7 年前
Martin Thorzen 9720e0dc Added input fields to the vector nodes 7 年前
Martin Thorzen 57b10b82 [FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them. 7 年前
Peter Bay Bastian 13a428be More trunk compatibility fixes 7 年前
Martin Thorzen d36a05a1 Fix issues after merge with master 7 年前
GitHub 685fecd6 Merge pull request #286 from Unity-Technologies/trunk-compatibility 7 年前
Jens Holm 839077f9 Refactor WindowDraggable to use posiiton left and position right properties 7 年前
Martin Thorzen cfd61180 New node settings. Moved the createsettingselement to the master node 7 年前
GitHub 0d17d3ed Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control 7 年前
Jens Holm d411c659 Refactor resize side handels to use absolute position properties 7 年前
GitHub eae8c0fc Merge pull request #293 from Unity-Technologies/vector-input-fields 7 年前
Jens Holm 6a079706 Add function in WinowDockingLayout to apply layout position or size 7 年前
Martin Thorzen b0ebffa3 Started the work on adding path functionality to shaders. 7 年前
Jens Holm 11eb245d Add acess to master previews texture view and add default size for preveiw in uss 7 年前
Martin Thorzen dbf93edc Updated teh Graph path functionality. It now saves the path and reads it back 7 年前
Jens Holm cfaa488d Make serialized window layout serialize abosulte position properties 7 年前
Martin Thorzen 8742fc7b Merge branch 'master' into node-settings 7 年前
Matt Dean 589cb99a Add changes from previous branch 7 年前
Martin Thorzen 88b45aa5 Added functionality so that you cannot have properties with the same name. It appends (*) to your property where * is just the next sequential number. 7 年前
Martin Thorzen 9c29a0c6 Added functionality to search window and made the path's sanitized. 7 年前
Jens Holm adf3203d Fix typo in resizeBorderFrame name 7 年前
Martin Thorzen a53fbcc2 Updated with new property sheet and row functionality plus added the .css files for them 7 年前
Matt Dean ff7c4856 Fix serialisation of preview properties in Gradient Asset node 7 年前
Peter Bay Bastian ad7f7e58 Ignore the subjected property when sanitizing name 7 年前
Martin Thorzen bea679f1 Fixed an extra line whch was not needed 7 年前
Jens Holm b1e38c12 Add collapse button on master preview 7 年前
Martin Thorzen 2ff4fbd7 Added new settings files for the common settings on the master nodes, PBR and Unlit Master 7 年前
Matt Dean 348a9654 Change GetPreviewProperty to return list for multiple properties from one slot 7 年前
Jens Holm f3467681 Make master preview collapse relative to mouse position and afterwards recalculate new docking position 7 年前
Jens Holm 67b4a259 Allow SubGraphOutputNode to supply shader data to master preview view 7 年前
Jens Holm ab80ca3c Make master preview resize rendertexture continuously 7 年前
Matt Dean 15328c1d Add support for Fixed gradient mode 7 年前
Jens Holm daa8f8ad Make window draggable able to clamp to the parent window 7 年前
Martin Thorzen ed104fa3 Added titleButtonContainer for buttons. 7 年前
Jens Holm f7274b83 Make the master preview dirty output nodes in subgraphs 7 年前
Jens Holm 43f24a85 Remove checks for within parent bonds in resize handles 7 年前
Jens Holm 8e243e0b Make floating windows serialize layout realtive to correct content area 7 年前
Martin Thorzen 3868cb59 Fixed so that the preview is not drawn ontop of the Settings Menu 7 年前
Jens Holm 19a741e4 Switch blackboard layout modifiers to default modifiers 7 年前
Martin Thorzen 962fc981 Removed the dependency on SRP so this is now self contained within Shadergraph. 7 年前
Jens Holm 7061787f Add docking layout to blackbourd via GeometryChangedEvent on GraphView 7 年前
GitHub 246492ed Merge pull request #299 from Unity-Technologies/layout-modifiers-improvements 7 年前
Martin Thorzen e34a3053 Fixed the PR feedback I got. 7 年前
GitHub c268bca4 Merge pull request #303 from Unity-Technologies/fix-empty-strings-blackboard 7 年前
Peter Bay Bastian a2b1f9e5 Fix warnings 7 年前
GitHub 312d23e1 Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix 7 年前
Matt Dean f20e7691 Update Gradient UIs to UIElements 7 年前
Peter Bay Bastian 9cc55c03 Merge branch 'master' into path-for-shaders 7 年前
GitHub 23cc01bd Merge pull request #302 from Unity-Technologies/path-for-shaders 7 年前
Jens Holm a7cb2893 Allow GraphView to copy when only elements of type BlackboardField are selected 7 年前
Matt Dean 67827c5c Remove unnecessary serialized properties 7 年前
JavDevGames 082d7d93 Replacing soon-to-be deprecated API Resources.Load(string) for Resources.Load<T>(string) 7 年前
Peter Bay Bastian 03c0b504 Remove uses of .NET 4+ only API 7 年前
Jens Holm 74039530 Allow sahder properties to be copied and pasted between graphs 7 年前
Peter Bay Bastian ea90628a Fix trunk warnings 7 年前
GitHub 09124350 Merge pull request #309 from Unity-Technologies/fix-net35 7 年前
Jens Holm 74c313c2 Add copy function in IShaderProperty, and implement this in all property classes 7 年前
Jens Holm b68215c9 Add text field on properties to allow a custom reference name 7 年前
Matt Dean ee59804c Update ChannelEnumControl to UIElements and USS 7 年前
Jens Holm 8201871e Add meta properties in the CopyPasteGraph 7 年前
GitHub 26deb2a4 Merge pull request #308 from Unity-Technologies/fixes/update-deprecated-resources-api 7 年前
Jens Holm ed5436e4 Make custom property names dirty the graph 7 年前
Matt Dean cb9ab96f Prevent GC allocation when popup doesnt need to be recreated 7 年前
Jens Holm 42451460 Make reference names editable throught text field and add reference name sanitation 7 年前
Jens Holm 02587bed Add conditional includes in MaterialGraphWindow and MaterialGraphView 7 年前
Jens Holm 82435f05 Enforce underscore in overriden property names and allow rest by supplying empty string 7 年前
Jens Holm 2e2f5f9e Simplify regex for checking valid property reference 7 年前
Jens Holm 6aca31dc Check property referecne name when the property is created 7 年前
Jens Holm 1703288d Make the property name text field delayed 7 年前
Jens Holm 7f9416d0 Make use of the generic duplicate name handling funciton when editing property and reference names 7 年前
Jens Holm 2f658454 Make the modified property names bold through uss 7 年前
Jens Holm f86ab019 Add toggle for whether properties are exposed or not 7 年前
GitHub 24edf725 Merge pull request #314 from Unity-Technologies/channel-enum-control 7 年前
Peter Bay Bastian 6ec339e3 Forwardport pull request #336 7 年前
GitHub f6380703 Merge pull request #310 from Unity-Technologies/gradient-nodes 7 年前
Martin Thorzen 3c602bad Added base functionality to give an error on incompatible render pipeline 7 年前
Peter Bay Bastian 83dbd5d0 Add change callback to controls when edge changes 7 年前
Martin Thorzen 34997ed9 Cleaned up the code 7 年前
GitHub a49aec2e Merge pull request #343 from Unity-Technologies/control-edge-callback 7 年前
Peter Bay Bastian 8076c27e Merge branch 'master' into copy-property-nodes 7 年前
Martin Thorzen 82aecff4 Needed to add .uss file to make things display correctly 7 年前
GitHub a3897b8c Merge pull request #317 from Unity-Technologies/copy-property-nodes 7 年前
Jens Holm 60639f41 Merge branch 'master' into editable-property-reference-names 7 年前
GitHub c833d39e Merge pull request #325 from Unity-Technologies/node-settings 7 年前
GitHub 753d4c0f Merge pull request #349 from Unity-Technologies/blackboard-uss-fixes 7 年前
GitHub 9696a5d1 Merge pull request #326 from Unity-Technologies/editable-property-reference-names 7 年前
Peter Bay Bastian 8fcaa92a Merge branch 'master' into warning-incompatible-pipeline 7 年前
GitHub 8a2e5a5e Merge pull request #347 from Unity-Technologies/warning-incompatible-pipeline 7 年前
jensgholm15@gmail.com ed51c9ec Make nodes spawn in the center of the view when copied from another graph 7 年前
Martin Thorzen 3a802291 Capturemouse event and trickle down enum has changed and this is a fix for that so it is compatible with older versions. 7 年前
GitHub d657628e Merge pull request #361 from Unity-Technologies/fix-obsolete-methods 7 年前
GitHub 36539f3e Merge pull request #359 from Unity-Technologies/node-placement-copy 7 年前
Peter Bay Bastian ac20b304 Fix null refs in search window provider 7 年前
GitHub cd8caf84 Merge pull request #366 from Unity-Technologies/fix-null-refs-in-search-provider 7 年前
Martin Thorzen aa3df588 Removed old interface that wasn't used anymore, IDropTarget 7 年前
Martin Thorzen 02c75c93 Fixed the drag and drop functionality (for 18.2+) for Blackboard 7 年前
GitHub e615b99e Merge pull request #373 from Unity-Technologies/fix-drag-and-drop 7 年前
Peter Bay Bastian 7b43adb3 Update DoRepaint for UIElements change in trunk 7 年前
Peter Bay Bastian e7f9893d Rebuild previous branch (see comments) 7 年前
Peter Bay Bastian fe56266d Ensure the blackboard remains in view after deserialization 7 年前
Peter Bay Bastian 495c97b8 Search window respects shader stage 7 年前
GitHub 2b11377f Merge pull request #1352 from Unity-Technologies/sg/blackboard-deserialization-safeguard 7 年前
Peter Bay Bastian 10d61e23 Started the functionality for opening shader code in user set, text editor 7 年前
Peter Bay Bastian 529163c8 Fixed drag and drop for texture2d, cubemap, subgraph and updated the blackboardfield drag and drop 7 年前
Peter Bay Bastian 3eef43d8 Added name to abstract material graph. This one is the name from the materialgraph on disk. Added a write file and open file in graph utils. Changed the converttoshader functionality to return a string so it could be re-used in implementation for writing a file. 7 年前
Peter Bay Bastian 8c691503 Removed the old Drag and Drop methods 7 年前
Stephane Laroche b3ee7f83 Merge branch 'master' into stacklit 7 年前
Matt Dean 42b09806 Add first pass Texture2DArray and Texture3D support 7 年前
Martin Thorzen 7688ce53 Updated with the PR feedback 7 年前
GitHub ae1dff05 Merge pull request #1358 from Unity-Technologies/sg/vertex-modification 7 年前
Alex Lian 3be7d580 Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Stephane Laroche 9498fe0b Merge branch 'master' into stacklit 7 年前
Matt Dean 36a0484f Merge remote-tracking branch 'origin/master' into sg/texture-types 7 年前
GitHub df14a156 Merge pull request #1353 from Unity-Technologies/sg/fix-drag-n-drop 7 年前
Peter Bay Bastian 927000b8 Merge branch 'master' into sg/texture-types 7 年前
sebastienlagarde c0461407 Merge branch 'master' into Add-support-of-per-light-shadow-mask-control 7 年前
Peter Bay Bastian 55a261e5 Fix drag and drop support 7 年前
GitHub 7f5da648 Merge branch 'master' into sg/show-generated-code 7 年前
GitHub f8e5ff57 Merge pull request #1377 from Unity-Technologies/sg/texture-types 7 年前
GitHub 57c37d06 Merge pull request #1355 from Unity-Technologies/sg/show-generated-code 7 年前
Tim Cooper 2c4a517b Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Tim Cooper 99d825bc first pass fixing paths 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Peter Bay Bastian 804a560f Fix Shader Graph toolbar not showing up 7 年前
Peter Bay Bastian f9b16024 Remove 2018.1 compatibility code from Shader Graph 7 年前
GitHub 29b369e0 Merge pull request #1399 from Unity-Technologies/sg/remove-2018.1-ifdefs 7 年前
Peter Bay Bastian ca71f84b Remove use of deprecated method Dirty() 7 年前
GitHub b0322fa0 Merge pull request #1421 from Unity-Technologies/sg/texture-array-control-trunk-compat 7 年前
Martin Thorzen 11cbbe0d Removed the ObjectControl and added ( sub) to the name of the sub graph node 7 年前
Martin Thorzen 05d6a1be Removed old unneccessary code that prevented the spacebar to create node functionality to work as intended. 7 年前
GitHub b3577726 Merge pull request #1424 from Unity-Technologies/sg/fix-create-node-using-spacebar 7 年前
GitHub 2274ce9d Merge branch 'master' into sg/fix-for-subgraphs-inside-main-graph 7 年前
GitHub 8f9bff6a Merge pull request #1423 from Unity-Technologies/sg/fix-for-subgraphs-inside-main-graph 7 年前
Peter Bay Bastian 58554194 Remove old "update dependencies" code from window class 7 年前
GitHub 58fd779d Merge pull request #1435 from Unity-Technologies/sg/import-dependencies 7 年前
Peter Bay Bastian 8cec3344 Fix a compile warning in GraphEditorView 7 年前
GitHub 1ee9283d Merge pull request #1442 from Unity-Technologies/sg/fix-compile-warning 7 年前
Martin Thorzen 848b6b57 fix for case #987330 now the preview is behind the outline. 7 年前
GitHub 51a1873e Merge branch 'master' into update-changelog 7 年前
GitHub 3a4763ba Merge pull request #1467 from Unity-Technologies/sg/fix-for-preview-being-infront-of-outliner 7 年前
Peter Bay Bastian b4dd9062 Merge remote-tracking branch 'origin/master' into sg/facesign 7 年前
sebastienlagarde 4a622009 Merge branch 'master' into refactor-shader-variant-per-material 7 年前
Oliver Schnabel 3a15d806 Merge remote-tracking branch 'remotes/origin/master' into StackLit2 7 年前
Remy 7bf53f3c Merge branch 'master' into HDRP-Tests 7 年前
Stephane Laroche 7933fd8d Merge branch 'master' into StackLit2 7 年前
Paul Melamed 797daf79 Merge branch 'master' into decals/ss3_channel_mask 7 年前
sebastienlagarde 6c870111 Merge branch 'master' into FalseColorMode 7 年前
Martin Thorzen f8fc4b16 Added functionality for updating the title of the shader graph window 7 年前
Martin Thorzen 37c00666 Added update title to master preview and blackboard. 7 年前
Martin Thorzen 93058019 Re-added this functionality since I will remove it in another PR 7 年前
Thomas 01ee049b Merge branch 'master' into gfx-tests-postfx 7 年前
Martin Thorzen 67f8b052 Removing this, since it has been added into another PR 7 年前
Martin Thorzen b283a847 Fixed a small issue where the path was the name. We only want the last name of the shader and not the path to it. 7 年前
Martin Thorzen 9cccf3fb Updated with feedback 7 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 7 年前
Peter Bay Bastian 31db4b9f Fix core changes to UIElements Toggle with compatibility layer 7 年前
GitHub ba8fbc25 Merge pull request #1522 from Unity-Technologies/sg/fix-toggle-changes 7 年前
Antoine Lelievre 516b896c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Peter Bay Bastian 549996da Allow sub-shaders to tell whether they are compatible with a given render pipeline, and hook it up with the UI support for that such that an error is shown in the event that it's _not_ compatible. 7 年前
Stephane Laroche a49a696e Merge branch 'master' into StackLit2 7 年前
Remy 9db2a137 Merge branch 'master' into HDRP-Tests 7 年前
GitHub 3a6a4e59 Merge branch 'master' into sg/spheremasknode 7 年前
Nerites 4b5c5d5c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
Matt Dean 8bf93fba Fix dielectric specular control 7 年前
Matt Dean 5ec7bc49 Fix acceptable IOR range for Dielectric Specular node 7 年前
GitHub 630691ab Merge pull request #1512 from Unity-Technologies/sg/update-window-title-when-after-file-rename 7 年前
GitHub 0610a60c Merge branch 'master' into sg/error-for-incompatible-pipeline 7 年前
GitHub 86a4970b Merge pull request #1535 from Unity-Technologies/sg/error-for-incompatible-pipeline 7 年前
Sebastien Lagarde 34ae5a69 Merge branch 'master' into ios-texture-format 7 年前
Sebastien Lagarde 5196e7ed Merge branch 'master' into EmissiveMeshForAreaLight 7 年前
Antoine Lelievre a452a9db Merge branch 'master' into LightUnits 7 年前
GitHub 1045d10d Merge branch 'master' into sg/fix-duplicate-subgraphs 7 年前
Paul Melamed 141afc6f Merge branch 'master' into decals/v2/per_channel_mask 7 年前
Remy 540d190a Merge branch 'master' into HDRP-Tests 7 年前
Matt Dean 1b3f1ca2 Merge branch 'master' into sg/fix-hd-meta-code-cuplication 7 年前
Matt Dean 1c4c0d09 Merge branch 'master' into sg/fix-dielectric-specular-control 7 年前
GitHub 2801eb36 Merge pull request #1568 from Unity-Technologies/sg/fix-dielectric-specular-control 7 年前
Stephane Laroche cbb9a885 Merge branch 'master' into StackLit2 7 年前
Tim Cooper 8406655d Merge branch 'master' into ShaderGraphTests 7 年前
Nerites cc9ae6f7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
Nerites 9b69a952 Merge xrconfig branch into xrsettings 7 年前
Tim Cooper 9bf79289 Backport pull request #1529 6 年前
Nerites 86a99323 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Peter Bay Bastian c4fb2e1e Fix TextureSlotControl not accepting Render Textures (#1569) 6 年前
sebastienlagarde 05f36802 Merge branch 'master' into HDRP/staging 6 年前
Remy 1bce3600 Merge branch 'master' into tests/hdrp/distortion 6 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前
GitHub 7281fe31 Merge branch 'HDRP/staging' into decals/v2/per_channel_mask_new_ui 6 年前
Stephane Laroche 73aab246 Merge branch 'hdrp/staging' into StackLit2_TrunkTest 6 年前
Nerites 4c6e512a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
martint-unity 0d207da9 Fix for prompting dirty shader graph 6 年前
Nerites 7a18f28e Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings" 6 年前
martint-unity d638cb4b one more new line 6 年前
Nerites 5182ab18 Revert "Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings"" 6 年前
Yao Xiaoling 4d7a5d51 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前
GitHub 58ccb0db Merge pull request #1744 from Unity-Technologies/sg/fix-for-saving-dirty-shader-graph 6 年前
egomeh 170858df Merge master 6 年前
GitHub 4294530e Fixes for previews not updating (#1737) 6 年前
egomeh 93afc87c Merge remote-tracking branch 'origin/master' into lw/light-attenuation 6 年前
Yao Xiao Ling 5eed6e3a Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
Thomas 468989ad Merge branch 'master' into pyramid-rework 6 年前
GitHub aae1a458 Merge branch 'master' into lw/no_front_to_back_sorting_of_opaques_on_gpu_with_hsr 6 年前