using UnityEngine.Experimental.UIElements;
using UnityEngine.Experimental.UIElements.StyleSheets;
using Toggle = UnityEngine.Experimental.UIElements.Toggle;
#if UNITY_2018_3_OR_NEWER
using ContextualMenu = UnityEngine.Experimental.UIElements.DropdownMenu;
#endif
namespace UnityEditor.ShaderGraph.Drawing
{
using UnityEditor.Graphing.Util;
using Object = UnityEngine.Object;
namespace UnityEditor.ShaderGraph.Drawing.Inspector
using Node = UnityEditor.Experimental.UIElements.GraphView.Node;
using UnityEditor.Graphs;
using UnityEngine.Rendering;
using System;
using UnityEngine;