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Enable pixel cache on PortInputView

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Peter Bay Bastian 7 年前
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016d19e2
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/PortInputView.cs

1
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/PortInputView.cs


Add(m_EdgeControl);
m_Container.visible = m_EdgeControl.visible = m_Control != null;
m_Container.clippingOptions = ClippingOptions.ClipAndCacheContents;
}
protected override void OnStyleResolved(ICustomStyle styles)

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