GitHub
7 年前
当前提交
51a1873e
共有 205 个文件被更改,包括 653 次插入 和 678 次删除
-
1.gitignore
-
3TestProjects/ShaderGraph/Assets/Testing/Editor/IntegrationTests/ShaderGenerationTest.cs
-
4build.py
-
208com.unity.render-pipelines.core/CoreRP/Editor/CoreEditorUtils.cs
-
4com.unity.render-pipelines.core/CoreRP/Editor/Debugging/DebugWindow.cs
-
7com.unity.render-pipelines.core/CoreRP/Inputs/InputRegistering.cs
-
44com.unity.render-pipelines.core/CoreRP/ShaderLibrary/API/D3D11.hlsl
-
23com.unity.render-pipelines.core/CoreRP/ShaderLibrary/API/GLCore.hlsl
-
2com.unity.render-pipelines.core/CoreRP/ShaderLibrary/API/GLES2.hlsl
-
23com.unity.render-pipelines.core/CoreRP/ShaderLibrary/API/GLES3.hlsl
-
41com.unity.render-pipelines.core/CoreRP/ShaderLibrary/API/Metal.hlsl
-
44com.unity.render-pipelines.core/CoreRP/ShaderLibrary/API/PSSL.hlsl
-
44com.unity.render-pipelines.core/CoreRP/ShaderLibrary/API/Switch.hlsl
-
44com.unity.render-pipelines.core/CoreRP/ShaderLibrary/API/Vulkan.hlsl
-
44com.unity.render-pipelines.core/CoreRP/ShaderLibrary/API/XBoxOne.hlsl
-
7com.unity.render-pipelines.core/CoreRP/ShaderLibrary/Common.hlsl
-
7com.unity.render-pipelines.core/CoreRP/Shadow/AdditionalShadowData.cs
-
2com.unity.render-pipelines.core/CoreRP/Utilities/SceneRenderPipeline.cs
-
2com.unity.render-pipelines.core/package.json
-
23com.unity.render-pipelines.high-definition/CHANGELOG.md
-
9com.unity.render-pipelines.high-definition/HDRP/Camera/HDAdditionalCameraData.cs
-
6com.unity.render-pipelines.high-definition/HDRP/Camera/HDCamera.cs
-
5com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/PlanarReflectionProbeUI.Drawers.cs
-
4com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/SerializedPlanarReflectionProbe.cs
-
4com.unity.render-pipelines.high-definition/HDRP/Editor/Material/LayeredLit/LayeredLitUI.cs
-
11com.unity.render-pipelines.high-definition/HDRP/Editor/Material/Lit/LitUI.cs
-
15com.unity.render-pipelines.high-definition/HDRP/Editor/Material/Lit/StandardsToHDLitMaterialUpgrader.cs
-
6com.unity.render-pipelines.high-definition/HDRP/Editor/Material/StackLit/StackLitUI.cs
-
9com.unity.render-pipelines.high-definition/HDRP/Editor/Material/Unlit/UnlitUI.cs
-
13com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRPass.template
-
37com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRSubShader.cs
-
15com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitPassForward.template
-
24com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitSubShader.cs
-
2com.unity.render-pipelines.high-definition/HDRP/Editor/BuildProcessors/HDRPreprocessShaders.cs.meta
-
4com.unity.render-pipelines.high-definition/HDRP/Editor/BuildProcessors/HDRPreprocessShaders.cs
-
2com.unity.render-pipelines.high-definition/HDRP/Editor/BuildProcessors/HDRPPreprocessBuild.cs.meta
-
2com.unity.render-pipelines.high-definition/HDRP/Editor/BuildProcessors/HDRPPreprocessBuild.cs
-
2com.unity.render-pipelines.high-definition/HDRP/Editor/AssetProcessors/NormalMapAverageLengthTexturePostprocessor.cs.meta
-
4com.unity.render-pipelines.high-definition/HDRP/Lighting/GlobalIlluminationUtils.cs
-
7com.unity.render-pipelines.high-definition/HDRP/Lighting/Light/HDAdditionalLightData.cs
-
36com.unity.render-pipelines.high-definition/HDRP/Lighting/Light/HDLightEditorUtilities.cs
-
7com.unity.render-pipelines.high-definition/HDRP/Lighting/Reflection/HDAdditionalReflectionData.cs
-
4com.unity.render-pipelines.high-definition/HDRP/Lighting/Reflection/PlanarReflectionProbe.cs
-
9com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/DensityVolume.cs
-
5com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/DensityVolumeManager.cs
-
4com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeTextureAtlas.cs
-
26com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeVoxelization.compute
-
7com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.cs
-
4com.unity.render-pipelines.high-definition/HDRP/Material/Builtin/BuiltinData.cs
-
14com.unity.render-pipelines.high-definition/HDRP/Material/Builtin/BuiltinData.cs.hlsl
-
4com.unity.render-pipelines.high-definition/HDRP/Material/Builtin/BuiltinData.hlsl
-
6com.unity.render-pipelines.high-definition/HDRP/Material/LayeredLit/LayeredLit.shader
-
2com.unity.render-pipelines.high-definition/HDRP/Material/LayeredLit/LayeredLitData.hlsl
-
6com.unity.render-pipelines.high-definition/HDRP/Material/LayeredLit/LayeredLitTessellation.shader
-
14com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.hlsl
-
6com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.shader
-
5com.unity.render-pipelines.high-definition/HDRP/Material/Lit/LitBuiltinData.hlsl
-
1com.unity.render-pipelines.high-definition/HDRP/Material/Lit/LitProperties.hlsl
-
6com.unity.render-pipelines.high-definition/HDRP/Material/Lit/LitTessellation.shader
-
16com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.hlsl
-
6com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.shader
-
4com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLitData.hlsl
-
1com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLitProperties.hlsl
-
6com.unity.render-pipelines.high-definition/HDRP/Material/Unlit/Unlit.shader
-
7com.unity.render-pipelines.high-definition/HDRP/Material/Unlit/UnlitData.hlsl
-
2com.unity.render-pipelines.high-definition/HDRP/Material/Unlit/UnlitProperties.hlsl
-
1com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DefaultHDDecalMaterial.mat
-
1com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DefaultHDMaterial.mat
-
2com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DepthPyramid.compute
-
5com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/HDRenderPipelineResources.asset
-
4com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/RenderPipelineResources.cs
-
2com.unity.render-pipelines.high-definition/package.json
-
14com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGraph/LightWeightPBRSubShader.cs
-
28com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGraph/LightWeightUnlitSubShader.cs
-
2com.unity.render-pipelines.lightweight/package.json
-
8com.unity.shadergraph/CHANGELOG.md
-
2com.unity.shadergraph/Editor/Data/Graphs/IShaderGraph.cs
-
4com.unity.shadergraph/Editor/Data/Graphs/MaterialGraph.cs
-
55com.unity.shadergraph/Editor/Data/Graphs/PreviewProperty.cs
-
5com.unity.shadergraph/Editor/Data/MasterNodes/ISubShader.cs
-
3com.unity.shadergraph/Editor/Data/Nodes/AbstractMaterialNode.cs
-
2com.unity.shadergraph/Editor/Data/Nodes/IMasterNode.cs
-
4com.unity.shadergraph/Editor/Data/Nodes/MasterNode.cs
-
34com.unity.shadergraph/Editor/Data/Nodes/Utility/SubGraphNode.cs
-
29com.unity.shadergraph/Editor/Drawing/MaterialGraphEditWindow.cs
-
3com.unity.shadergraph/Editor/Drawing/Views/GraphEditorView.cs
-
2com.unity.shadergraph/Editor/Drawing/Views/MaterialNodeView.cs
-
46com.unity.shadergraph/Editor/Importers/ShaderGraphImporter.cs
-
12com.unity.shadergraph/Editor/Importers/ShaderSubGraphImporter.cs
-
2com.unity.shadergraph/Editor/Resources/Styles/Controls/EnumControlView.uss
-
2com.unity.shadergraph/Editor/Resources/Styles/MaterialNodeView.uss
-
4com.unity.render-pipelines.high-definition/HDRP/Editor/RenderPipeline/HDAssetFactory.cs
-
9com.unity.render-pipelines.high-definition/HDRP/RenderPipeline/HDRenderPipelineAsset.cs
-
28com.unity.render-pipelines.high-definition/HDRP/RenderPipeline/HDRenderPipeline.cs
-
8TestProjects/LWGraphicsTest/Packages/manifest.json
-
6com.unity.render-pipelines.high-definition/HDRP/Editor/Material/Decal/DecalMenuItems.cs
-
11com.unity.render-pipelines.high-definition/HDRP/Material/Decal/DecalProjectorComponent.cs
-
19com.unity.render-pipelines.high-definition/HDRP/Material/Decal/DecalSystem.cs
-
8com.unity.render-pipelines.core/CoreRP/Editor/Shadow.meta
|
|||
using System; |
|||
using UnityEditor.Graphing; |
|||
using UnityEngine.Experimental.UIElements; |
|||
using System.Collections.Generic; |
|||
string GetSubshader(IMasterNode masterNode, GenerationMode mode); |
|||
string GetSubshader(IMasterNode masterNode, GenerationMode mode, List<string> sourceAssetDependencyPaths = null); |
|||
} |
|||
} |
|
|||
{ |
|||
"dependencies": { |
|||
"com.unity.postprocessing": "file:../../../../com.unity.postprocessing", |
|||
"com.unity.render-pipelines.core": "file:../../../../com.unity.render-pipelines.core", |
|||
"com.unity.shadergraph": "file:../../../../com.unity.shadergraph", |
|||
"com.unity.render-pipelines.lightweight": "file:../../../../com.unity.render-pipelines.lightweight" |
|||
"com.unity.postprocessing": "file:../../../com.unity.postprocessing", |
|||
"com.unity.render-pipelines.core": "file:../../../com.unity.render-pipelines.core", |
|||
"com.unity.shadergraph": "file:../../../com.unity.shadergraph", |
|||
"com.unity.render-pipelines.lightweight": "file:../../../com.unity.render-pipelines.lightweight" |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 61ef33a54404cb747aad57d04e535154 |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
部分文件因为文件数量过多而无法显示
撰写
预览
正在加载...
取消
保存
Reference in new issue