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port.capabilities &= ~Capabilities.Movable; |
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port.portName = slot.displayName; |
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port.userData = slot; |
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port.visualClass = slot.concreteValueType.ToClassName(); |
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if (slot.isOutputSlot) |
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{ |
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{ |
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var slot = (MaterialSlot) anchor.userData; |
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anchor.portName = slot.displayName; |
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anchor.visualClass = slot.concreteValueType.ToClassName(); |
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} |
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foreach (var attacher in m_Attachers) |
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