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Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph
Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph
When saving a sub graph, we now go through all the shader graphs and …/main
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7 年前
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3de3ae25
共有 6 个文件被更改,包括 77 次插入 和 18 次删除
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7com.unity.shadergraph/Editor/Data/Nodes/Utility/SubGraphNode.cs
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10com.unity.shadergraph/Editor/Data/SubGraph/SubGraph.cs
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9com.unity.shadergraph/Editor/Data/SubGraph/SubGraphOutputNode.cs
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35com.unity.shadergraph/Editor/Drawing/MaterialGraphEditWindow.cs
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19com.unity.shadergraph/Editor/Drawing/SearchWindowProvider.cs
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15com.unity.shadergraph/Editor/Drawing/Views/MaterialGraphView.cs
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