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Hide debug outputs behind a define

/main
Peter Bay Bastian 7 年前
当前提交
c1e7625e
共有 2 个文件被更改,包括 32 次插入37 次删除
  1. 6
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/PreviewManager.cs
  2. 63
      MaterialGraphProject/ProjectSettings/ProjectSettings.asset

6
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/PreviewManager.cs


var results = m_Graph.GetUberPreviewShader();
m_OutputIdName = results.outputIdProperty.referenceName;
ShaderUtil.UpdateShaderAsset(m_UberShader, results.shader);
#if UNITY_SHADER_GRAPH_DEVMODE
#endif
bool uberShaderHasError = false;
if (MaterialGraphAsset.ShaderHasError(m_UberShader))
{

shaderData.shaderString = m_Graph.GetPreviewShader(node).shader;
}
#if UNITY_SHADER_GRAPH_DEVMODE
#endif
if (string.IsNullOrEmpty(shaderData.shaderString))
{

}
// Debug output
#if UNITY_SHADER_GRAPH_DEVMODE
#endif
if (MaterialGraphAsset.ShaderHasError(shaderData.shader))
{
shaderData.hasError = true;

63
MaterialGraphProject/ProjectSettings/ProjectSettings.asset


--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 14
serializedVersion: 15
AndroidEnableSustainedPerformanceMode: 0
defaultScreenOrientation: 4
targetDevice: 2
useOnDemandResources: 0

preserveFramebufferAlpha: 0
disableDepthAndStencilBuffers: 0
androidBlitType: 0
defaultIsFullScreen: 1
defaultIsNativeResolution: 1
macRetinaSupport: 0
runInBackground: 0

Force IOS Speakers When Recording: 0
deferSystemGesturesMode: 0
hideHomeButton: 0
submitAnalytics: 1
usePlayerLog: 1
bakeCollisionMeshes: 0

n3dsEnableSharedListOpt: 1
n3dsEnableVSync: 0
xboxOneResolution: 0
xboxOneSResolution: 0
xboxOneXResolution: 3
xboxOneMonoLoggingLevel: 0
xboxOneLoggingLevel: 1
xboxOneDisableEsram: 0

psp2AcquireBGM: 1
wiiUTVResolution: 0
wiiUGamePadMSAA: 1
wiiUSupportsNunchuk: 0
wiiUSupportsClassicController: 0
wiiUSupportsBalanceBoard: 0
wiiUSupportsMotionPlus: 0
wiiUSupportsProController: 0
wiiUAllowScreenCapture: 1
wiiUControllerCount: 0
m_SupportedAspectRatios:
4:3: 1
5:4: 1

maximumSupportedHeadTracking: 1
hololens:
depthFormat: 1
depthBufferSharingEnabled: 0
enable360StereoCapture: 0
oculus:
sharedDepthBuffer: 0
dashSupport: 0
protectGraphicsMemory: 0
useHDRDisplay: 0
m_ColorGamuts: 00000000

APKExpansionFiles: 0
keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 0
VertexChannelCompressionMask:
serializedVersion: 2
m_Bits: 238
VertexChannelCompressionMask: 214
iOSTargetOSVersionString: 7.0
iOSTargetOSVersionString: 8.0
tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 9.0

iPhone47inSplashScreen: {fileID: 0}
iPhone55inPortraitSplashScreen: {fileID: 0}
iPhone55inLandscapeSplashScreen: {fileID: 0}
iPhone58inPortraitSplashScreen: {fileID: 0}
iPhone58inLandscapeSplashScreen: {fileID: 0}
iPadPortraitSplashScreen: {fileID: 0}
iPadHighResPortraitSplashScreen: {fileID: 0}
iPadLandscapeSplashScreen: {fileID: 0}

tvOSManualSigningProvisioningProfileID:
appleEnableAutomaticSigning: 0
iOSRequireARKit: 0
appleEnableProMotion: 0
AndroidTargetDevice: 0
templatePackageId:
templateDefaultScene:
AndroidTargetArchitectures: 5
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName:

androidGamepadSupportLevel: 0
resolutionDialogBanner: {fileID: 0}
m_BuildTargetIcons: []
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching: []
m_BuildTargetGraphicsAPIs: []
m_BuildTargetVRSettings: []

m_EncodingQuality: 1
- m_BuildTarget: PS4
m_EncodingQuality: 1
wiiUTitleID: 0005000011000000
wiiUGroupID: 00010000
wiiUCommonSaveSize: 4096
wiiUAccountSaveSize: 2048
wiiUOlvAccessKey: 0
wiiUTinCode: 0
wiiUJoinGameId: 0
wiiUJoinGameModeMask: 0000000000000000
wiiUCommonBossSize: 0
wiiUAccountBossSize: 0
wiiUAddOnUniqueIDs: []
wiiUMainThreadStackSize: 3072
wiiULoaderThreadStackSize: 1024
wiiUSystemHeapSize: 128
wiiUTVStartupScreen: {fileID: 0}
wiiUGamePadStartupScreen: {fileID: 0}
wiiUDrcBufferDisabled: 0
wiiUProfilerLibPath:
runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1
enableInternalProfiler: 0
logObjCUncaughtExceptions: 1

psp2InfoBarOnStartup: 0
psp2InfoBarColor: 0
psp2ScriptOptimizationLevel: 0
psmSplashimage: {fileID: 0}
splashScreenBackgroundSourceLandscape: {fileID: 0}
splashScreenBackgroundSourcePortrait: {fileID: 0}
spritePackerPolicy:

webGLTemplate: APPLICATION:Default
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
webGLUseWasm: 0
webGLLinkerTarget: 0
1: UNITY_POST_PROCESSING_STACK_V2
1: UNITY_POST_PROCESSING_STACK_V2;UNITY_SHADER_GRAPH_DEVMODE
4: UNITY_POST_PROCESSING_STACK_V2
7: UNITY_POST_PROCESSING_STACK_V2
13: UNITY_POST_PROCESSING_STACK_V2

27: UNITY_POST_PROCESSING_STACK_V2
platformArchitecture: {}
scriptingBackend: {}
il2cppCompilerConfiguration: {}
allowUnsafeCode: 0
additionalIl2CppArgs:
scriptingRuntimeVersion: 0
apiCompatibilityLevelPerPlatform: {}

XboxOneSplashScreen: {fileID: 0}
XboxOneAllowedProductIds: []
XboxOnePersistentLocalStorageSize: 0
XboxOneXTitleMemory: 8
xboxOneScriptCompiler: 0
vrEditorSettings:
daydream:

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