else
{
port.slot = newSlot;
var portInputView = m_PortInputContainer.OfType<PortInputView>().FirstOrDefault(x => Equals(x.slot.id, currentSlot.id));
var portInputView = m_PortInputContainer.OfType<PortInputView>().FirstOrDefault(x => x.slot.id == currentSlot.id);
portInputView.UpdateSlot(newSlot);
slots.Remove(newSlot);
public void UpdateSlotType()
if (slot.concreteValueType != m_SlotType)
}
void Recreate()