Nerites 6 年前
当前提交
86a99323
共有 631 个文件被更改,包括 39395 次插入10601 次删除
  1. 1
      TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Materials/FourShapes.mat
  2. 6
      TestProjects/HDRP_Tests/Assets/GraphicTests/Common/ScenePrefabs/HDRP_Test_Camera.prefab
  3. 19
      TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Scripts/Editor/HDRP_Tests_Editor.asmdef
  4. 13
      TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Scripts/HDRP_Tests.asmdef
  5. 4
      TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Scripts/WriteShaderToRenderTexture.cs
  6. 13
      TestProjects/HDRP_Tests/Assets/GraphicTests/Common/TestRunner/HDRP_TestRunner.asmdef
  7. 27
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/1x_Materials/1202_Lit_DoubleSideNormalMode.unity
  8. 1
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/1x_Materials/1204_Lit_Transparent_Fog/Lit_Transparent_Fog_On.mat
  9. 35
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/1x_Materials/1302_SSS_MaxRadius.unity
  10. 23
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/1x_Materials/1303_SSS_Pre-Post.unity
  11. 834
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2003_Light_Parameters.unity
  12. 4
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2004_AnimatedCookie/CookieUpdater.cs
  13. 167
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass.unity
  14. 6
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass/Display.prefab
  15. 16
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass/LightingData.asset
  16. 626
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass/Lightmap-0_comp_dir.png
  17. 1001
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass/Lightmap-0_comp_light.exr
  18. 5
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission.unity
  19. 376
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/Lightmap-0_comp_dir.png
  20. 1001
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/Lightmap-0_comp_light.exr
  21. 131
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2103_BakeMixed.unity
  22. 2
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2203_PlanarProbes.unity.meta
  23. 368
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/9x_Other/9001_Decals.unity
  24. 3
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/9x_Other/9001_Decals/Decal_All.mat
  25. 3
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/9x_Other/9001_Decals/Decal_Color.mat
  26. 1
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/9x_Other/9001_Decals/Decal_Normal.mat
  27. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1101_Unlit.png
  28. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1102_Unlit_Distortion.png
  29. 11
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1102_Unlit_Distortion.png.meta
  30. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1103_Unlit_Distortion_DepthTest.png
  31. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1201_Lit_Features.png
  32. 577
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1202_Lit_DoubleSideNormalMode.png
  33. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1203_Lit_Transparent.png
  34. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1204_Lit_Transparent_Fog.png
  35. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1205_Lit_Transparent_Refraction.png
  36. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1206_Lit_Transparent_Distortion.png
  37. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1207_Lit_Displacement.png
  38. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1208_Lit_Displacement_POM.png
  39. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1209_Lit_Displacement_Vertex.png
  40. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1210_Lit_BentNormal.png
  41. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1211_Lit_Details.png
  42. 544
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1212_Lit_Emission.png
  43. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1301_SubSurfaceScattering.png
  44. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1302_SSS_MaxRadius.png
  45. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1303_SSS_Pre-Post.png
  46. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2001_Dynamic_Directional.png
  47. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2002_Dynamic_Mix.png
  48. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2003_Light_Parameters.png
  49. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2004_AnimatedCookie.png
  50. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2101_GI_Metapass.png
  51. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2102_GI_Emission.png
  52. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2103_BakeMixed.png
  53. 928
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2201_ReflectionProbes_Priority.png
  54. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2202_ReflectionProbes_Volume.png
  55. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2203_PlanarProbes.png
  56. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2301_Shadow_Mask.png
  57. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2401_Light_on_Tesselation.png
  58. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/9001_Decals.png
  59. 998
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1102_Unlit_Distortion.png
  60. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1103_Unlit_Distortion_DepthTest.png
  61. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1203_Lit_Transparent.png
  62. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1203_Lit_Transparent.png.meta
  63. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1205_Lit_Transparent_Refraction.png
  64. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1205_Lit_Transparent_Refraction.png.meta
  65. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1206_Lit_Transparent_Distortion.png
  66. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1206_Lit_Transparent_Distortion.png.meta
  67. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png
  68. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png.meta
  69. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1301_SubSurfaceScattering.png
  70. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1301_SubSurfaceScattering.png.meta
  71. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1302_SSS_MaxRadius.png
  72. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1302_SSS_MaxRadius.png.meta
  73. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2002_Dynamic_Mix.png
  74. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2002_Dynamic_Mix.png.meta
  75. 996
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2003_Light_Parameters.png
  76. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2003_Light_Parameters.png.meta
  77. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2004_AnimatedCookie.png
  78. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2004_AnimatedCookie.png.meta
  79. 998
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2101_GI_Metapass.png
  80. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2101_GI_Metapass.png.meta
  81. 972
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2103_BakeMixed.png
  82. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2301_Shadow_Mask.png
  83. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2301_Shadow_Mask.png.meta
  84. 998
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/9001_Decals.png
  85. 2
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/9001_Decals.png.meta
  86. 49
      TestProjects/HDRP_Tests/ProjectSettings/EditorBuildSettings.asset
  87. 80
      TestProjects/HDRP_Tests/ProjectSettings/InputManager.asset
  88. 4
      TestProjects/HDRP_Tests/ProjectSettings/ProjectSettings.asset
  89. 15
      TestProjects/HDRP_Tests/RunAllTests_Windows.cmd
  90. 35
      TestProjects/LWGraphicsTest/Packages/manifest.json
  91. 3
      TestProjects/LWGraphicsTest/ProjectSettings/EditorBuildSettings.asset
  92. 2
      com.unity.render-pipelines.core/package.json
  93. 27
      com.unity.render-pipelines.high-definition/CHANGELOG.md
  94. 4
      com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/HDLightEditor.cs
  95. 17
      com.unity.render-pipelines.high-definition/HDRP/Lighting/Light/HDAdditionalLightData.cs
  96. 2
      com.unity.render-pipelines.high-definition/HDRP/RenderPipeline/HDRenderPipeline.cs
  97. 8
      com.unity.render-pipelines.high-definition/package.json
  98. 6
      com.unity.render-pipelines.lightweight/CHANGELOG.md
  99. 50
      com.unity.render-pipelines.lightweight/LWRP/LightweightConstantBuffer.cs

1
TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Materials/FourShapes.mat


- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _HdrpVersion: 1
- _HeightAmplitude: 0.14999999
- _HeightCenter: 0
- _HeightMapParametrization: 1

6
TestProjects/HDRP_Tests/Assets/GraphicTests/Common/ScenePrefabs/HDRP_Test_Camera.prefab


enableSubsurfaceScattering: 1
enableTransmission: 1
enableAtmosphericScattering: 1
enableVolumetric: 1
enableVolumetrics: 1
diffuseGlobalDimmer: 1
specularGlobalDimmer: 1
enableForwardRenderingOnly: 0

ImageComparisonSettings:
TargetWidth: 1920
TargetHeight: 1080
PerPixelCorrectnessThreshold: 0.01
AverageCorrectnessThreshold: 0.01
PerPixelCorrectnessThreshold: 0.001
AverageCorrectnessThreshold: 0.0001
doBeforeTest:
m_PersistentCalls:
m_Calls: []

19
TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Scripts/Editor/HDRP_Tests_Editor.asmdef


{
"name": "HDRP_Tests_Editor",
"references": [
"com.unity.postprocessing.Editor",
"com.unity.render-pipelines.core.Editor",
"com.unity.render-pipelines.high-defintion.Editor",
"Unity.RenderPipelines.Core.Runtime",
"Unity.RenderPipelines.Core.Editor",
"Unity.Postprocessing.Runtime",
"com.unity.postprocessing.Runtime",
"com.unity.render-pipelines.core.IncludePaths",
"com.unity.render-pipelines.core.Runtime",
"com.unity.render-pipelines.high-definition.Runtime"
"Unity.Postprocessing.Editor",
"Unity.RenderPipelines.HighDefinition.Runtime",
"Unity.RenderPipelines.HighDefinition.Editor"
],
"optionalUnityReferences": [],
"includePlatforms": [

"allowUnsafeCode": false
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}

13
TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Scripts/HDRP_Tests.asmdef


{
"name": "HDRP_Tests",
"references": [
"com.unity.postprocessing.Runtime",
"com.unity.render-pipelines.core.IncludePaths",
"com.unity.render-pipelines.core.Runtime",
"com.unity.render-pipelines.high-definition.Runtime",
"Unity.RenderPipelines.Core.Runtime",
"Unity.Postprocessing.Runtime",
"Unity.RenderPipelines.HighDefinition.Runtime",
"allowUnsafeCode": false
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}

4
TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Scripts/WriteShaderToRenderTexture.cs


public class WriteShaderToRenderTexture : MonoBehaviour
{
[SerializeField] RenderTexture rt = null;
[SerializeField] Shader shader = null;
[SerializeField] RenderTexture rt;
[SerializeField] Shader shader;
// Use this for initialization
void Start ()

13
TestProjects/HDRP_Tests/Assets/GraphicTests/Common/TestRunner/HDRP_TestRunner.asmdef


{
"name": "HDRP_TestRunner",
"references": [
"com.unity.postprocessing.Runtime",
"com.unity.render-pipelines.core.IncludePaths",
"com.unity.render-pipelines.core.Runtime",
"com.unity.render-pipelines.high-definition.Runtime",
"Unity.RenderPipelines.HighDefinition.Runtime",
"Unity.Postprocessing.Runtime",
"Unity.RenderPipelines.Core.Runtime",
"UnityEngine.TestTools.Graphics"
],
"optionalUnityReferences": [

"excludePlatforms": [],
"allowUnsafeCode": false
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}

27
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/1x_Materials/1202_Lit_DoubleSideNormalMode.unity


m_IsActive: 1
--- !u!114 &199397785
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 199397784}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

shadowDatas: []
--- !u!114 &199397786
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 199397784}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 600
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 2
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 1
displayLightIntensity: 2
displayAreaLightEmissiveMesh: 0
--- !u!108 &199397787
Light:
m_ObjectHideFlags: 0

- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _HdrpVersion: 1
- _HeightAmplitude: 0.02
- _HeightCenter: 0.5
- _HeightMapParametrization: 1

- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _HdrpVersion: 1
- _HeightAmplitude: 0.02
- _HeightCenter: 0.5
- _HeightMapParametrization: 1

- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _HdrpVersion: 1
- _HeightAmplitude: 0.02
- _HeightCenter: 0.5
- _HeightMapParametrization: 1

m_IsActive: 1
--- !u!114 &1823592853
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1823592852}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

shadowDatas: []
--- !u!114 &1823592854
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1823592852}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 600
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 2
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 1
displayLightIntensity: 2
displayAreaLightEmissiveMesh: 0
--- !u!108 &1823592855
Light:
m_ObjectHideFlags: 0

1
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/1x_Materials/1204_Lit_Transparent_Fog/Lit_Transparent_Fog_On.mat


- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _HdrpVersion: 1
- _HeightAmplitude: 0.02
- _HeightCenter: 0.5
- _HeightMapParametrization: 1

35
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/1x_Materials/1302_SSS_MaxRadius.unity


propertyPath: near clip plane
value: 0.01
objectReference: {fileID: 0}
- target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
propertyPath: ImageComparisonSettings.AverageCorrectnessThreshold
value: 0.0005
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
m_IsPrefabAsset: 0

shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 0.015
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 0
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 0.015
displayAreaLightEmissiveMesh: 0
--- !u!108 &206350332
Light:
m_ObjectHideFlags: 0

shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 0.015
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 0
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 0.015
displayAreaLightEmissiveMesh: 0
--- !u!108 &459634898
Light:
m_ObjectHideFlags: 0

shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 0.015
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 0
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 0.015
displayAreaLightEmissiveMesh: 0
--- !u!108 &489376179
Light:
m_ObjectHideFlags: 0

shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 0.015
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 0
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 0.015
displayAreaLightEmissiveMesh: 0
--- !u!108 &839916373
Light:
m_ObjectHideFlags: 0

shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 0.015
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 0
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 0.015
displayAreaLightEmissiveMesh: 0
--- !u!108 &2070758269
Light:
m_ObjectHideFlags: 0

23
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/1x_Materials/1303_SSS_Pre-Post.unity


shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 0.5
punctualIntensity: 600
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 2
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 0.5
displayAreaLightEmissiveMesh: 0
--- !u!108 &77654856
Light:
m_ObjectHideFlags: 0

propertyPath: near clip plane
value: 0.01
objectReference: {fileID: 0}
- target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
propertyPath: ImageComparisonSettings.AverageCorrectnessThreshold
value: 0.00025
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
m_IsPrefabAsset: 0

shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 0.5
punctualIntensity: 600
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 2
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 0.5
displayAreaLightEmissiveMesh: 0
--- !u!108 &1518427220
Light:
m_ObjectHideFlags: 0

shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 4
punctualIntensity: 600
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 2
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 4
displayAreaLightEmissiveMesh: 0
--- !u!108 &1925246182
Light:
m_ObjectHideFlags: 0

834
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2003_Light_Parameters.unity
文件差异内容过多而无法显示
查看文件

4
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2004_AnimatedCookie/CookieUpdater.cs


[ExecuteInEditMode]
public class CookieUpdater : MonoBehaviour
{
[SerializeField] Material crtMaterial = null;
[SerializeField] Material crtMaterial;
[SerializeField] CustomRenderTexture[] customRenderTextures = null;
[SerializeField] CustomRenderTexture[] customRenderTextures;
int frames = 0;

167
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass.unity


m_ReflectionIntensity: 0
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

- target: {fileID: 4418288383024248, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: m_Name
value: Neutral
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

- target: {fileID: 4418288383024248, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

- target: {fileID: 4418288383024248, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 2100000, guid: 1860b822377d7764bbafd09acd569ea3, type: 2}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

- target: {fileID: 4418288383024248, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: shadowDatas.Array.data[0].data.Array.data[1]
value: 1065353216
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

type: 2}
propertyPath: shadowDatas.Array.data[0].data.Array.data[1]
value: 1065353216
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: m_Lightmapping
value: 2
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

type: 2}
propertyPath: backgroundColorHDR.b
value: 0.21223079
objectReference: {fileID: 0}
- target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
propertyPath: ImageComparisonSettings.AverageCorrectnessThreshold
value: 0.0005
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}

propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: faa40d22988dc804cbd34f0225ee849b, type: 2}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

type: 2}
propertyPath: m_Lightmapping
value: 2
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

propertyPath: m_Lightmapping
value: 2
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

type: 2}
propertyPath: m_Lightmapping
value: 2
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: m_SpotAngle
value: 50
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

type: 2}
propertyPath: m_Lightmapping
value: 2
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: shadowDatas.Array.data[0].data.Array.data[1]
value: 1065353216
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

type: 2}
propertyPath: m_SpotAngle
value: 50
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

type: 2}
propertyPath: m_Lightmapping
value: 2
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

- target: {fileID: 4418288383024248, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: m_Lightmapping
value: 2
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

type: 2}
propertyPath: shadowDatas.Array.data[0].data.Array.data[1]
value: 1065353216
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

propertyPath: m_Lightmapping
value: 2
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}
m_IsPrefabAsset: 0

type: 2}
propertyPath: m_Lightmapping
value: 2
objectReference: {fileID: 0}
- target: {fileID: 108161250593554640, guid: 10e36e6864ebe5a49bbf5d3e60d6838b,
type: 2}
propertyPath: m_Intensity
value: 11.936621
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10e36e6864ebe5a49bbf5d3e60d6838b, type: 2}

6
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass/Display.prefab


shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 200
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 0
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 1
displayLightIntensity: 150
displayAreaLightEmissiveMesh: 0

16
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass/LightingData.asset
文件差异内容过多而无法显示
查看文件

626
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass/Lightmap-0_comp_dir.png

之前 之后
宽度: 256  |  高度: 256  |  大小: 73 KiB

1001
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass/Lightmap-0_comp_light.exr
文件差异内容过多而无法显示
查看文件

5
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission.unity


propertyPath: backgroundColorHDR.b
value: 0.18447503
objectReference: {fileID: 0}
- target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
propertyPath: ImageComparisonSettings.AverageCorrectnessThreshold
value: 0.00025
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
m_IsPrefabAsset: 0

376
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/Lightmap-0_comp_dir.png

之前 之后
宽度: 256  |  高度: 256  |  大小: 50 KiB

1001
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/Lightmap-0_comp_light.exr
文件差异内容过多而无法显示
查看文件

131
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2103_BakeMixed.unity


blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &126909927
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &398276648
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &569393405
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &573256290
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &585362627
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &591582530
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &658105329
MeshRenderer:

propertyPath: height
value: 480
objectReference: {fileID: 0}
- target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
propertyPath: ImageComparisonSettings.AverageCorrectnessThreshold
value: 0.00025
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
m_IsPrefabAsset: 0

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &752846307
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &886840555
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &976312494
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &1106453251
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &1142614819
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &1252875748
MeshRenderer:

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 600
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 0
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 1
displayLightIntensity: 200
displayAreaLightEmissiveMesh: 0
--- !u!108 &1331608286
Light:
m_ObjectHideFlags: 0

serializedVersion: 8
m_Type: 2
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1.5
m_Intensity: 7.0735526
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &1546213938
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &1589059864
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &1636907145
MeshRenderer:

blendNormalDistanceNegative: {x: 0, y: 0, z: 0}
boxSideFadePositive: {x: 1, y: 1, z: 1}
boxSideFadeNegative: {x: 1, y: 1, z: 1}
editorAdvancedModeBlendDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendDistance: 0
editorAdvancedModeBlendNormalDistancePositive: {x: 0, y: 0, z: 0}
editorAdvancedModeBlendNormalDistanceNegative: {x: 0, y: 0, z: 0}
editorSimplifiedModeBlendNormalDistance: 0
editorAdvancedModeEnabled: 0
proxyVolumeComponent: {fileID: 0}
--- !u!23 &1828705049
MeshRenderer:

2
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2203_PlanarProbes.unity.meta


fileFormatVersion: 2
guid: 359ded33a047fd540b5e19a98547f5e2
guid: b8fa5b1235e91884799163adaf34e5d6
DefaultImporter:
externalObjects: {}
userData:

368
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/9x_Other/9001_Decals.unity


m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &110250902
GameObject:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &136133827
GameObject:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &196288473
GameObject:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &296064738
GameObject:
m_ObjectHideFlags: 0

m_IsActive: 1
--- !u!114 &296064739
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 296064738}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

data: 0bd7a33b0000803f
--- !u!114 &296064740
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 296064738}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 600
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 2
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 1
displayAreaLightEmissiveMesh: 0
--- !u!108 &296064741
Light:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 365740833}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 3, y: -0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 6, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 13
m_Father: {fileID: 1708834282}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &384391179
GameObject:

m_IsActive: 1
--- !u!114 &384391180
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 384391179}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

data: 0bd7a33b0000803f
--- !u!114 &384391181
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 384391179}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 600
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 2
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 1
displayAreaLightEmissiveMesh: 0
--- !u!108 &384391182
Light:
m_ObjectHideFlags: 0

m_Father: {fileID: 347495690}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0}
--- !u!1 &406225764
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 406225765}
m_Layer: 0
m_Name: Albedo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &406225765
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 406225764}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -3, y: 0.75, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2085834132}
- {fileID: 1574187603}
- {fileID: 769306070}
- {fileID: 1390467591}
- {fileID: 747848066}
m_Father: {fileID: 893842370}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &456046144
GameObject:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 456046144}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -3, y: 2.2500002, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 1
m_Father: {fileID: 2077001237}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &467012661
GameObject:

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 467012661}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -1.5, y: 2.2500002, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 17
m_Father: {fileID: 2077001237}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &557211237
GameObject:

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &578096841
GameObject:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &579433324
GameObject:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &634394204
GameObject:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &670286505
GameObject:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &719923510
GameObject:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 747848062}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 3, y: 0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 6, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 16
m_Father: {fileID: 406225765}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &769306066
GameObject:

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 769306066}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 0, y: 0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 7
m_Father: {fileID: 406225765}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &784558430
GameObject:

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &836353759
GameObject:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 836353759}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 0, y: 2.2500002, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 5
m_Father: {fileID: 2077001237}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &849655695
GameObject:

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &893842369
GameObject:
m_ObjectHideFlags: 0

m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 347495690}
- {fileID: 456046148}
- {fileID: 2085834132}
- {fileID: 2038682083}
- {fileID: 1708486510}
- {fileID: 836353763}
- {fileID: 2083070276}
- {fileID: 769306070}
- {fileID: 1160129744}
- {fileID: 906404755}
- {fileID: 1968355462}
- {fileID: 904691129}
- {fileID: 1390467591}
- {fileID: 365740837}
- {fileID: 1033709412}
- {fileID: 1173152473}
- {fileID: 747848066}
- {fileID: 467012665}
- {fileID: 1058805303}
- {fileID: 1574187603}
- {fileID: 1435090887}
- {fileID: 2077001237}
- {fileID: 406225765}
- {fileID: 1708834282}
- {fileID: 1183939096}
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 904691125}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 1.5, y: -2.25, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.5, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 11
m_Father: {fileID: 1183939096}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &906404751
GameObject:

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 906404751}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 1.5, y: -0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.5, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 9
m_Father: {fileID: 1708834282}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &924083548
GameObject:

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &938463391
GameObject:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1033709408}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 3, y: 2.2500002, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 6, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 14
m_Father: {fileID: 2077001237}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1058805299
GameObject:

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1058805299}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -1.5, y: -2.25, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 18
m_Father: {fileID: 1183939096}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1156788239
GameObject:

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1160129740}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 0, y: -0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 8
m_Father: {fileID: 1708834282}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1173152469
GameObject:

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1173152469}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 3, y: -2.25, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 6, y: 0, z: 0}
m_Father: {fileID: 1183939096}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1183939095
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1183939096}
m_Layer: 0
m_Name: Mask
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1183939096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1183939095}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -3, y: -2.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2038682083}
- {fileID: 1058805303}
- {fileID: 2083070276}
- {fileID: 904691129}
- {fileID: 1173152473}
m_RootOrder: 15
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1187670918
GameObject:

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1001 &1192952626
Prefab:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &1285983877
GameObject:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &1390467587
GameObject:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1390467587}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 1.5, y: 0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.5, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 12
m_Father: {fileID: 406225765}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1435090883
GameObject:

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1435090883}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -1.5, y: -0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 20
m_Father: {fileID: 1708834282}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1442353284
GameObject:

m_IsActive: 1
--- !u!114 &1442353285
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1442353284}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1
contactShadows: 0
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1

data: 0bd7a33b0000803f
--- !u!114 &1442353286
MonoBehaviour:
m_ObjectHideFlags: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1442353284}

m_Name:
m_EditorClassIdentifier:
m_Version: 1
version: 1.1
directionalIntensity: 3.1415927
punctualIntensity: 600
areaIntensity: 200

volumetricDimmer: 1
lightUnit: 2
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1

useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 0
displayLightIntensity: 1
displayAreaLightEmissiveMesh: 0
--- !u!108 &1442353287
Light:
m_ObjectHideFlags: 0

serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 0.5
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1574187599}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -1.5, y: 0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.5, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 19
m_Father: {fileID: 406225765}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1615940191
GameObject:

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &1708486506
GameObject:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1708486506}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -3, y: -0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_Father: {fileID: 1708834282}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1708834281
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1708834282}
m_Layer: 0
m_Name: Normal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1708834282
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1708834281}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -3, y: -0.75, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1708486510}
- {fileID: 1435090887}
- {fileID: 1160129744}
- {fileID: 906404755}
- {fileID: 365740837}
m_RootOrder: 4
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1743527117
GameObject:

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &1762936944
GameObject:
m_ObjectHideFlags: 0

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &1968355458
GameObject:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1968355458}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 1.5, y: 2.2500002, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.5, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 10
m_Father: {fileID: 2077001237}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &1996879272
GameObject:

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &2006409709
GameObject:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2038682079}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -3, y: -2.25, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_Father: {fileID: 1183939096}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &2077001236
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2077001237}
m_Layer: 0
m_Name: All
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2077001237
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2077001236}
m_LocalRotation: {x: 0.38268304, y: -0, z: -0, w: 0.92387974}
m_LocalPosition: {x: -3, y: 2.2500002, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 456046148}
- {fileID: 467012665}
- {fileID: 836353763}
- {fileID: 1968355462}
- {fileID: 1033709412}
m_RootOrder: 3
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &2083070272
GameObject:

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2083070272}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: 0, y: -2.25, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 6
m_Father: {fileID: 1183939096}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}
--- !u!1 &2084871486
GameObject:

m_FadeScale: 0.9
m_UVScale: {x: 1, y: 1}
m_UVBias: {x: 0, y: 0}
m_AffectsTransparency: 0
--- !u!1 &2085834128
GameObject:
m_ObjectHideFlags: 0

m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2085834128}
m_LocalRotation: {x: 0.3826836, y: -0, z: -0, w: 0.9238795}
m_LocalPosition: {x: -3, y: 0.75, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_Father: {fileID: 893842370}
m_RootOrder: 2
m_Father: {fileID: 406225765}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0}

3
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/9x_Other/9001_Decals/Decal_All.mat


m_PrefabInternal: {fileID: 0}
m_Name: Decal_All
m_Shader: {fileID: 4800000, guid: 1d64af84bdc970c4fae0c1e06dd95b73, type: 3}
m_ShaderKeywords: _COLORMAP _MASKMAP _NORMALMAP
m_ShaderKeywords: _ALBEDOCONTRIBUTION _COLORMAP _MASKMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0

- _AORemapMin: 0
- _ATDistance: 1
- _AlbedoAffectEmissive: 0
- _AlbedoMode: 1
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaCutoffPostpass: 0.5

3
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/9x_Other/9001_Decals/Decal_Color.mat


m_PrefabInternal: {fileID: 0}
m_Name: Decal_Color
m_Shader: {fileID: 4800000, guid: 1d64af84bdc970c4fae0c1e06dd95b73, type: 3}
m_ShaderKeywords: _COLORMAP
m_ShaderKeywords: _ALBEDOCONTRIBUTION _COLORMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0

- _AORemapMin: 0
- _ATDistance: 1
- _AlbedoAffectEmissive: 0
- _AlbedoMode: 1
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaCutoffPostpass: 0.5

1
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/9x_Other/9001_Decals/Decal_Normal.mat


- _AORemapMin: 0
- _ATDistance: 1
- _AlbedoAffectEmissive: 0
- _AlbedoMode: 0
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaCutoffPostpass: 0.5

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1101_Unlit.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1102_Unlit_Distortion.png
文件差异内容过多而无法显示
查看文件

11
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1102_Unlit_Distortion.png.meta


allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1103_Unlit_Distortion_DepthTest.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1201_Lit_Features.png
文件差异内容过多而无法显示
查看文件

577
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1202_Lit_DoubleSideNormalMode.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1203_Lit_Transparent.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1204_Lit_Transparent_Fog.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1205_Lit_Transparent_Refraction.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1206_Lit_Transparent_Distortion.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1207_Lit_Displacement.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1208_Lit_Displacement_POM.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1209_Lit_Displacement_Vertex.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1210_Lit_BentNormal.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1211_Lit_Details.png
文件差异内容过多而无法显示
查看文件

544
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1212_Lit_Emission.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1301_SubSurfaceScattering.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1302_SSS_MaxRadius.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/1303_SSS_Pre-Post.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2001_Dynamic_Directional.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2002_Dynamic_Mix.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2003_Light_Parameters.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2004_AnimatedCookie.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2101_GI_Metapass.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2102_GI_Emission.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2103_BakeMixed.png
文件差异内容过多而无法显示
查看文件

928
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2201_ReflectionProbes_Priority.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2202_ReflectionProbes_Volume.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2203_PlanarProbes.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2301_Shadow_Mask.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/2401_Light_on_Tesselation.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/9001_Decals.png
文件差异内容过多而无法显示
查看文件

998
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1102_Unlit_Distortion.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1103_Unlit_Distortion_DepthTest.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1203_Lit_Transparent.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1203_Lit_Transparent.png.meta


fileFormatVersion: 2
guid: fadfa7837b02c9542aac1a2f269f8fbc
guid: 674b5070b73ed6f4ca7d9575e1acd2d9
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1205_Lit_Transparent_Refraction.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1205_Lit_Transparent_Refraction.png.meta


fileFormatVersion: 2
guid: 31a7ffb0ee1f9334ba25a6eb9e1eaa8f
guid: 5812afd0981a5ff4392f8a3ad2fa1080
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1206_Lit_Transparent_Distortion.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1206_Lit_Transparent_Distortion.png.meta


fileFormatVersion: 2
guid: 3ffc41bcf342087479f70dcacc725da4
guid: b2dd9eeef86426449b5f1a674ab0a5cf
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png.meta


fileFormatVersion: 2
guid: 0c058831feb827b4da8b5493313c9ee3
guid: 45d31cbd9bdaa9941b71948c27e89d55
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1301_SubSurfaceScattering.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1301_SubSurfaceScattering.png.meta


fileFormatVersion: 2
guid: c5ec4bef0a30bf2418567bc59272b513
guid: 3b4392177ddddcc43b3e335065591314
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1302_SSS_MaxRadius.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1302_SSS_MaxRadius.png.meta


fileFormatVersion: 2
guid: bdccfc8627f65784e8bf8f3b00fabc63
guid: ef009a3a1edcd704c897193ee473f4b1
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2002_Dynamic_Mix.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2002_Dynamic_Mix.png.meta


fileFormatVersion: 2
guid: 394ab3665378c3147a4c75c7f26bf733
guid: e7f62f17825d3ba42a5cb8d766b4381c
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

996
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2003_Light_Parameters.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2003_Light_Parameters.png.meta


fileFormatVersion: 2
guid: ad5f20115920b39478e171fcab391bf9
guid: 6d0d2fa636c08e24784bb2e0ce0b5ce0
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2004_AnimatedCookie.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2004_AnimatedCookie.png.meta


fileFormatVersion: 2
guid: ea417e7efaf22564b99aea1fca3339d9
guid: bdebc87986f1b4448b700dbdba07fdc5
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

998
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2101_GI_Metapass.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2101_GI_Metapass.png.meta


fileFormatVersion: 2
guid: 987814de9d09eeb4b92576aa47e52309
guid: 29e23a98b4509d7488987945adc1ba60
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

972
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2103_BakeMixed.png
文件差异内容过多而无法显示
查看文件

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2301_Shadow_Mask.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2301_Shadow_Mask.png.meta


fileFormatVersion: 2
guid: fc5668e8384c16c499c6f3b4b8f687e1
guid: 2de982106f58a384a9b319bdc016b6dc
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

998
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/9001_Decals.png
文件差异内容过多而无法显示
查看文件

2
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/9001_Decals.png.meta


fileFormatVersion: 2
guid: 68adaf19702f5e9428433924c1c0dd64
guid: f9e83d0555e506b41a9745f4fc9ff77e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

49
TestProjects/HDRP_Tests/ProjectSettings/EditorBuildSettings.asset


path: Assets/GraphicTests/Scenes/1x_Materials/1101_Unlit.unity
guid: 7fe3f9e94b4355641ba1534c54d5c356
- enabled: 1
path: Assets/GraphicTests/Scenes/1x_Materials/1102_Unlit_Distortion.unity
guid: a6e4a81e1988f24459f57a881905a465
- enabled: 1
path: Assets/GraphicTests/Scenes/1x_Materials/1103_Unlit_Distortion_DepthTest.unity
guid: 27d04b0368c7fef4eb423d76cc0e48dc
- enabled: 1
path: Assets/GraphicTests/Scenes/1x_Materials/1201_Lit_Features.unity
guid: 51392325eef9416439dc126a37256e6f
- enabled: 1

path: Assets/GraphicTests/Scenes/1x_Materials/1205_Lit_Transparent_Refraction.unity
guid: 530aef5d08a1569479cc65b219b8f9fb
- enabled: 1
path: Assets/GraphicTests/Scenes/1x_Materials/1206_Lit_Transparent_Distortion.unity
guid: fc3cc4c68d873e64ca12fcfc828d7ee4
- enabled: 1
path: Assets/GraphicTests/Scenes/1x_Materials/1207_Lit_Displacement.unity
guid: ac4701d765fa26b4f83d2fb9ed6b3c08
- enabled: 1

path: Assets/GraphicTests/Scenes/1x_Materials/1301_SubSurfaceScattering.unity
guid: 201c29a239df4c74ea9e1ab47082abea
- enabled: 1
path: Assets/GraphicTests/Scenes/1x_Materials/1302_SSS_MaxRadius.unity
guid: 0277520b19264c24eac3041bd22ae564
- enabled: 1
path: Assets/GraphicTests/Scenes/1x_Materials/1303_SSS_Pre-Post.unity
guid: 6f2bc3028f3daba46ab0447a3e25ebc6
path: Assets/GraphicTests/Scenes/1x_Materials/1401_StackLit.unity
guid: 695dac9017b946a49a338d466a6d50ff
- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2001_Dynamic_Directional.unity
guid: 09baf18a7e1f6584f86675e6a2141c66

path: Assets/GraphicTests/Scenes/2x_Lighting/2004_AnimatedCookie.unity
guid: 9f03abfd8e9cc614c89458cbdb208e7c
- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2101_GI_Metapass.unity
guid: 8747b43f8bcf2b44cbc3ece373da65a9
path: Assets/GraphicTests/Scenes/2x_Lighting/2005_Area_Light_Meshes.unity
guid: 359ded33a047fd540b5e19a98547f5e2
- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2103_BakeMixed.unity
guid: d8cfa4fd9319d2444b3bf6dd836ffe31
- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2201_ReflectionProbes_Priority.unity
guid: d485acf0535eb4b42a9a3847f4a8274a

- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2203_PlanarProbes.unity
guid: 359ded33a047fd540b5e19a98547f5e2
guid: b8fa5b1235e91884799163adaf34e5d6
- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2204_ReflectionProbes_Lights.unity
guid: 21d198bbbf9143d40b227ad2fe71706f
- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2205_ReflectionProbes_influence.unity
guid: 423802799a6e57644a5d581a894f4646
- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2301_Shadow_Mask.unity
guid: 1029947770f955b4290bbdd8b641f7f1

- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2501_Instancing_Lighting.unity
guid: d841ad64fdc2ae14ba996e30fe86b901
- enabled: 1
path: Assets/GraphicTests/Scenes/2x_Lighting/2601_ColorTemp.unity
guid: 34a3a4a7a56d3014dad3114e6b523742
- enabled: 1
path: Assets/GraphicTests/Scenes/9x_Other/9002_MeshDecals.unity
guid: 9240007d5241e1f46844cc434c083274
- enabled: 1
path: Assets/GraphicTests/Scenes/9x_Other/9004_Decals-Settings.unity
guid: ead63a11c9b9ca84a9419d8625393156
- enabled: 1
path: Assets/GraphicTests/Scenes/9x_Other/9005_Decals-stress-test.unity
guid: 0e963f94367e3fe4a8c36b77f2e12a8b
- enabled: 1
path: Assets/GraphicTests/Scenes/9x_Other/9201_Camera-relative-rendering.unity
guid: b15afca992049604dbb5071c393dd355
m_configObjects: {}

80
TestProjects/HDRP_Tests/ProjectSettings/InputManager.asset


type: 2
axis: 5
joyNum: 0
- serializedVersion: 3
m_Name: Controller Right Stick X
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 1
dead: 0.2
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 3
joyNum: 0
- serializedVersion: 3
m_Name: Controller Right Stick Y
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 1
dead: 0.2
sensitivity: 1
snap: 0
invert: 1
type: 2
axis: 4
joyNum: 0
- serializedVersion: 3
m_Name: YAxis
descriptiveName:
descriptiveNegativeName:
negativeButton: page down
positiveButton: page up
altNegativeButton: joystick button 4
altPositiveButton: joystick button 5
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Speed Axis
descriptiveName:
descriptiveNegativeName:
negativeButton: end
positiveButton: home
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Speed Axis
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 2
axis: 6
joyNum: 0

4
TestProjects/HDRP_Tests/ProjectSettings/ProjectSettings.asset


m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024
defaultScreenHeight: 768
defaultScreenWidth: 1920
defaultScreenHeight: 1080
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0

15
TestProjects/HDRP_Tests/RunAllTests_Windows.cmd


rem example of command line : .\Unity.exe -runTests -projectPath "L:\Gits\Graphics\TestProjects\HDRP_Tests" -testPlatform StandaloneWindows64 -testResults "L:\Gits\Graphics\TestProjects\HDRP_Tests\TestResults.xml" -batchmode -executeMethod SetupProject.ApplySettings deferred
set pipelines=deferred
set pipelines=%pipelines%;deferred-depth-prepass
set pipelines=%pipelines%;deferred-depth-prepass-alpha-only
set pipelines=%pipelines%;forward
set platforms=StandaloneWindows64
rem set pipelines=%pipelines%;deferred-depth-prepass
rem set pipelines=%pipelines%;deferred-depth-prepass-alpha-only
rem set pipelines=%pipelines%;forward
rem set platforms=StandaloneWindows64
set platforms=playmode
set unity=%1
set project=%~dp0

for %%a in (%platforms%) do (
for %%b in (%pipelines%) do (
echo start /WAIT %unity% -runTests -projectPath "%project%" -testPlatform %%a -testResults "%project%TestResults-%%a-%%b.xml" -logFile "%project%Log%%a-%%b.log" -batchmode -executeMethod SetupProject.ApplySettings %%b
echo start /WAIT %unity% -projectPath "%project%" -forgetProjectPath -automated -testResults "%project%TestResults-%%a-%%b.xml" -logFile "%project%Log-%%a-%%b.log" -runTests -testPlatform %%a
start /WAIT %unity% -runTests -projectPath "%project%" -testPlatform %%a -testResults "%project%TestResults-%%a-%%b.xml" -logFile "%project%Log%%a-%%b.log" -batchmode -executeMethod SetupProject.ApplySettings %%b
start /WAIT %unity% -projectPath "%project%" -forgetProjectPath -automated -testResults "%project%TestResults-%%a-%%b.xml" -logFile "%project%Log-%%a-%%b.log" -runTests -testPlatform %%a
)
)

35
TestProjects/LWGraphicsTest/Packages/manifest.json


{
"dependencies": {
"com.unity.analytics": "2.0.16",
"com.unity.package-manager-ui": "2.0.0-preview.3",
"com.unity.standardevents": "1.0.13",
"com.unity.textmeshpro": "1.2.1",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.cloth": "1.0.0",
"com.unity.modules.director": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.screencapture": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0",
"com.unity.modules.tilemap": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.uielements": "1.0.0",
"com.unity.modules.umbra": "1.0.0",
"com.unity.modules.unityanalytics": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
"com.unity.textmeshpro": "1.2.4"
},
"testables": [
"com.unity.render-pipelines.lightweight",

3
TestProjects/LWGraphicsTest/ProjectSettings/EditorBuildSettings.asset


- enabled: 1
path: Assets/Scenes/035_Shader_TerrainShaders.unity
guid: 770b86964e87d47e4bdbafa425ccd238
- enabled: 1
path: Assets/Scenes/045_CustomLWPipe.unity
guid: 349df85634812cd4e9157f31eace4abe
m_configObjects: {}

2
com.unity.render-pipelines.core/package.json


{
"name": "com.unity.render-pipelines.core",
"description": "Core library for Unity render pipelines.",
"version": "3.0.0-preview",
"version": "3.0.1-preview",
"unity": "2018.2",
"displayName": "Render Pipeline Core Library"
}

27
com.unity.render-pipelines.high-definition/CHANGELOG.md


The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [3.0.1-preview]
## [3.0.0-preview]
- Fixed a shader preprocessor issue when compiling DebugViewMaterialGBuffer.shader against Metal target
- Added a temporary workaround to Lit.hlsl to avoid broken lighting code with Metal/AMD
- Fixed compilation errors on Nintendo Switch (limited XRSetting support).
- Fixed apply range attenuation option on punctual light
- Fixed issue when using more than one volume mask texture with density volumes.
- Fixed an error which prevented volumetric lighting from working if no density volumes with 3D textures were present.
- Fixed issue with color temperature not take correctly into account with static lighting
- Don't display fog when diffuse lighting, specular lighting, or lux meter debug mode are enabled.
- Fixed an issue with distortion that was using previous frame instead of current frame
- Fixed an issue where disabled light where not upgrade correctly to the new physical light unit system introduce in 2.0.5-preview
### Changed
- Update assembly definitions to output assemblies that match Unity naming convention (Unity.*).
## [2.0.5-preview]
### Added
- Add option supportDitheringCrossFade on HDRP Asset to allow to remove shader variant during player build if needed

- Improve UI for HDReflectionProbe / PlanarReflectionProbe
### Fixed
- Fixed a shader preprocessor issue when compiling DebugViewMaterialGBuffer.shader against Metal target
- Added a temporary workaround to Lit.hlsl to avoid broken lighting code with Metal/AMD
- Fixed issue when using more than one volume texture mask with density volumes.
- Fixed an error which prevented volumetric lighting from working if no density volumes with 3D textures were present.
- Fixed compilation errors on Nintendo Switch (limited XRSetting support).
- Fixed apply range attenuation option on punctual light
- Fixed issue with color temperature not take correctly into account with static lighting
- Don't display fog when diffuse lighting, specular lighting, or lux meter debug mode are enabled.
## [2.0.4-preview]

4
com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/HDLightEditor.cs


if (m_UpdateAreaLightEmissiveMeshComponents)
UpdateAreaLightEmissiveMeshComponents();
// If the light is disabled in the editor we force the light upgrade from his inspector
foreach (var additionalLightData in m_AdditionalLightDatas)
additionalLightData.UpgradeLight();
}
void DrawFoldout(SerializedProperty foldoutProperty, string title, Action func)

17
com.unity.render-pipelines.high-definition/HDRP/Lighting/Light/HDAdditionalLightData.cs


// This structure contains all the old values for every recordable fields from the HD light editor
// so we can force timeline to record changes on other fields from the LateUpdate function (editor only)
struct TimelineWorkaournd
struct TimelineWorkaround
{
public float oldDisplayLightIntensity;
public float oldSpotAngle;

#if UNITY_EDITOR
// We need these old states to make timeline and the animator record the intensity value and the emissive mesh changes (editor-only)
[System.NonSerialized]
TimelineWorkaournd timelineWorkaround;
TimelineWorkaround timelineWorkaround;
#endif
// For light that used the old intensity system we update them

// If we are deserializing an old version, convert the light intensity to the new system
if (version <= 1.0f)
{
// Note: We can't access to the light component in OnAfterSerialize as it is not init() yet,
// so instead we use a boolean to do the upgrade in OnEnable().
// However OnEnable is not call when the light is disabled, so the HDLightEditor also call
// the UpgradeLight() code in this case
}
version = currentVersion;
private void OnEnable()
{
UpgradeLight();
private void OnEnable()
public void UpgradeLight()
{
if (needsIntensityUpdate_1_0)
{

}
#pragma warning restore 0618
}
version = currentVersion;
}
}
}

2
com.unity.render-pipelines.high-definition/HDRP/RenderPipeline/HDRenderPipeline.cs


using (new ProfilingSample(cmd, "ApplyDistortion", CustomSamplerId.ApplyDistortion.GetSampler()))
{
var colorPyramidRT = hdCamera.GetPreviousFrameRT((int)HDCameraFrameHistoryType.ColorPyramid);
var colorPyramidRT = hdCamera.GetCurrentFrameRT((int)HDCameraFrameHistoryType.ColorPyramid);
var pyramidScale = m_BufferPyramid.GetPyramidToScreenScale(hdCamera, colorPyramidRT);
// Need to account for the fact that the gaussian pyramid is actually rendered inside the camera viewport in a square texture so we mutiply by the PyramidToScreen scale

8
com.unity.render-pipelines.high-definition/package.json


{
"name": "com.unity.render-pipelines.high-definition",
"description": "HD Render Pipeline for Unity.",
"version": "3.0.0-preview",
"version": "3.0.1-preview",
"com.unity.postprocessing": "2.0.7-preview",
"com.unity.render-pipelines.core": "3.0.0-preview",
"com.unity.shadergraph": "3.0.0-preview"
"com.unity.postprocessing": "2.0.10-preview",
"com.unity.render-pipelines.core": "3.0.1-preview",
"com.unity.shadergraph": "3.0.1-preview"
}
}

6
com.unity.render-pipelines.lightweight/CHANGELOG.md


The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [3.0.1-preview]
## [3.0.0-preview]
- New pass architecture. Allows for custom passes to be written and then used on a per camera basis in LWRP
### Changed
- Shadow rendering has been optimized for the Mali Utgard architecture by removing indexing and avoiding divisions for orthographic projections. This reduces the frame time by 25% on the Overdraw benchmark.

- Update assembly definitions to output assemblies that match Unity naming convention (Unity.*).
### Fixed
- Post-processing now works with VR on PC.

50
com.unity.render-pipelines.lightweight/LWRP/LightweightConstantBuffer.cs


namespace UnityEngine.Experimental.Rendering.LightweightPipeline
{
public static class PerFrameBuffer
{
public static int _GlossyEnvironmentColor;
public static int _SubtractiveShadowColor;
}
public static class PerCameraBuffer
{
public static int _MainLightPosition;
public static int _MainLightColor;
public static int _MainLightCookie;
public static int _WorldToLight;
public static int _AdditionalLightCount;
public static int _AdditionalLightPosition;
public static int _AdditionalLightColor;
public static int _AdditionalLightDistanceAttenuation;
public static int _AdditionalLightSpotDir;
public static int _AdditionalLightSpotAttenuation;
public static int _LightIndexBuffer;
public static int _ScaledScreenParams;
}
public static class DirectionalShadowConstantBuffer
{
public static int _WorldToShadow;
public static int _ShadowData;
public static int _DirShadowSplitSpheres0;
public static int _DirShadowSplitSpheres1;
public static int _DirShadowSplitSpheres2;
public static int _DirShadowSplitSpheres3;
public static int _DirShadowSplitSphereRadii;
public static int _ShadowOffset0;
public static int _ShadowOffset1;
public static int _ShadowOffset2;
public static int _ShadowOffset3;
public static int _ShadowmapSize;
}
public static class LocalShadowConstantBuffer
{
public static int _LocalWorldToShadowAtlas;
public static int _LocalShadowStrength;
public static int _LocalShadowOffset0;
public static int _LocalShadowOffset1;
public static int _LocalShadowOffset2;
public static int _LocalShadowOffset3;
public static int _LocalShadowmapSize;
}
}

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存