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Added the SamplerState presenter

/main
vlad 7 年前
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7d7f4c31
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialGraphPresenter.cs

1
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialGraphPresenter.cs


typeMapper[typeof(TextureSamplerNode)] = typeof(TextureSamplerNodePresenter);
typeMapper[typeof(TextureAssetNode)] = typeof(TextureAssetNodePresenter);
typeMapper[typeof(TextureLODNode)] = typeof(TextureLODNodePresenter);
typeMapper[typeof(SamplerStateNode)] = typeof(SamplerStateNodePresenter);
typeMapper[typeof(CubemapNode)] = typeof(CubeNodePresenter);
typeMapper[typeof(ToggleNode)] = typeof(ToggleNodePresenter);
typeMapper[typeof(UVNode)] = typeof(UVNodePresenter);

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