Remy
6 年前
当前提交
1bce3600
共有 71 个文件被更改,包括 842 次插入 和 477 次删除
-
19TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Scripts/Editor/HDRP_Tests_Editor.asmdef
-
13TestProjects/HDRP_Tests/Assets/GraphicTests/Common/Scripts/HDRP_Tests.asmdef
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13TestProjects/HDRP_Tests/Assets/GraphicTests/Common/TestRunner/HDRP_TestRunner.asmdef
-
2com.unity.render-pipelines.core/package.json
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15com.unity.render-pipelines.high-definition/CHANGELOG.md
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27com.unity.render-pipelines.high-definition/HDRP/Camera/HDAdditionalCameraData.cs
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4com.unity.render-pipelines.high-definition/HDRP/Debug/DebugDisplay.cs
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35com.unity.render-pipelines.high-definition/HDRP/Editor/Camera/HDCameraEditor.cs
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11com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/EditorReflectionSystem.cs
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6com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/EditorReflectionSystemGUI.cs
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196com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDReflectionProbeEditor.Handles.cs
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21com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDReflectionProbeEditor.ProbeUtility.cs
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14com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDReflectionProbeEditor.cs
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55com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDReflectionProbeEditorUtility.cs
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2com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDReflectionProbeUI.Drawers.cs
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4com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/Volume/InfluenceVolumeUI.Drawers.cs
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5com.unity.render-pipelines.high-definition/HDRP/Editor/Material/Decal/DecalProjectorComponentEditor.cs
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4com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRPass.template
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4com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitPassForward.template
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4com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/LightLoopSettings.cs
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8com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/cleardispatchindirect.compute
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2com.unity.render-pipelines.high-definition/HDRP/Lighting/Reflection/HDAdditionalReflectionData.cs
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2com.unity.render-pipelines.high-definition/HDRP/Lighting/Reflection/PlanarReflectionProbe.cs.meta
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2com.unity.render-pipelines.high-definition/HDRP/Lighting/Reflection/Volumes/ReflectionProxyVolumeComponent.cs.meta
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11com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.cs
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4com.unity.render-pipelines.high-definition/HDRP/Material/PreIntegratedFGD/PreIntegratedFGD.cs
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11com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.cs
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2com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.shader
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9com.unity.render-pipelines.high-definition/HDRP/RenderPipeline/HDRenderPipeline.cs
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10com.unity.render-pipelines.high-definition/HDRP/RenderPipeline/Settings/FrameSettings.cs
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14com.unity.render-pipelines.high-definition/HDRP/ShaderVariables.hlsl
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3com.unity.render-pipelines.high-definition/HDRP/ShaderVariablesMatrixDefsHDCamera.hlsl
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2com.unity.render-pipelines.high-definition/HDRP/ShaderVariablesMatrixDefsLegacyUnity.hlsl
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8com.unity.render-pipelines.high-definition/package.json
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5com.unity.render-pipelines.lightweight/CHANGELOG.md
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8com.unity.render-pipelines.lightweight/package.json
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1com.unity.shadergraph/CHANGELOG.md
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2com.unity.shadergraph/Editor/Drawing/Views/Slots/TextureSlotControlView.cs
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2com.unity.shadergraph/package.json
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2com.unity.testframework.graphics/package.json
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8com.unity.render-pipelines.core/CoreRP/Editor/IncludePaths/Unity.RenderPipelines.Core.IncludePaths.asmdef
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16com.unity.render-pipelines.core/CoreRP/Editor/Unity.RenderPipelines.Core.Editor.asmdef
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7com.unity.render-pipelines.core/CoreRP/Unity.RenderPipelines.Core.Runtime.asmdef
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8com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Icons.meta
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188com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDReflectionProbeEditor.Gizmos.cs
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11com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDReflectionProbeEditor.Gizmos.cs.meta
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39com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDReflectionProbeEditor.Skin.cs
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11com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDReflectionProbeEditor.Skin.cs.meta
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21com.unity.render-pipelines.high-definition/HDRP/Editor/Unity.RenderPipelines.HighDefinition.Editor.asmdef
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15com.unity.render-pipelines.high-definition/HDRP/Unity.RenderPipelines.HighDefinition.Runtime.asmdef
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21com.unity.render-pipelines.lightweight/LWRP/Editor/Unity.RenderPipelines.Lightweight.Editor.asmdef
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15com.unity.render-pipelines.lightweight/LWRP/Unity.RenderPipelines.Lightweight.Runtime.asmdef
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66com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Icons/PlanarReflection.png
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97com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Icons/PlanarReflection.png.meta
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54com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Icons/Proxy.png
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97com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Icons/Proxy.png.meta
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8com.unity.render-pipelines.core/CoreRP/Editor/IncludePaths/com.unity.render-pipelines.core.IncludePaths.asmdef
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12com.unity.render-pipelines.core/CoreRP/Editor/com.unity.render-pipelines.core.Editor.asmdef
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7com.unity.render-pipelines.core/CoreRP/com.unity.render-pipelines.core.Runtime.asmdef
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17com.unity.render-pipelines.high-definition/HDRP/Editor/com.unity.render-pipelines.high-definition.Editor.asmdef
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11com.unity.render-pipelines.high-definition/HDRP/com.unity.render-pipelines.high-definition.Runtime.asmdef
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17com.unity.render-pipelines.lightweight/LWRP/Editor/com.unity.render-pipelines.lightweight.Editor.asmdef
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11com.unity.render-pipelines.lightweight/LWRP/com.unity.render-pipelines.lightweight.Runtime.asmdef
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0/com.unity.render-pipelines.core/CoreRP/Editor/IncludePaths/Unity.RenderPipelines.Core.IncludePaths.asmdef.meta
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0/com.unity.render-pipelines.core/CoreRP/Editor/Unity.RenderPipelines.Core.Editor.asmdef.meta
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0/com.unity.render-pipelines.core/CoreRP/Unity.RenderPipelines.Core.Runtime.asmdef.meta
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0/com.unity.render-pipelines.high-definition/HDRP/Editor/Unity.RenderPipelines.HighDefinition.Editor.asmdef.meta
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0/com.unity.render-pipelines.high-definition/HDRP/Unity.RenderPipelines.HighDefinition.Runtime.asmdef.meta
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0/com.unity.render-pipelines.lightweight/LWRP/Editor/Unity.RenderPipelines.Lightweight.Editor.asmdef.meta
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0/com.unity.render-pipelines.lightweight/LWRP/Unity.RenderPipelines.Lightweight.Runtime.asmdef.meta
|
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{ |
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"name": "HDRP_Tests", |
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"references": [ |
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"com.unity.postprocessing.Runtime", |
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"com.unity.render-pipelines.core.IncludePaths", |
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"com.unity.render-pipelines.core.Runtime", |
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"com.unity.render-pipelines.high-definition.Runtime", |
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"Unity.RenderPipelines.Core.Runtime", |
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"Unity.Postprocessing.Runtime", |
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"Unity.RenderPipelines.HighDefinition.Runtime", |
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"allowUnsafeCode": false |
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"allowUnsafeCode": false, |
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"overrideReferences": false, |
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"precompiledReferences": [], |
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"autoReferenced": true, |
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"defineConstraints": [] |
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} |
|
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{ |
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"name": "com.unity.render-pipelines.core", |
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"description": "Core library for Unity render pipelines.", |
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"version": "3.0.0-preview", |
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"version": "3.0.1-preview", |
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"unity": "2018.2", |
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"displayName": "Render Pipeline Core Library" |
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} |
|
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{ |
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"name": "com.unity.render-pipelines.high-definition", |
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"description": "HD Render Pipeline for Unity.", |
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"version": "3.0.0-preview", |
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"version": "3.0.1-preview", |
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"com.unity.postprocessing": "2.0.7-preview", |
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"com.unity.render-pipelines.core": "3.0.0-preview", |
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"com.unity.shadergraph": "3.0.0-preview" |
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"com.unity.postprocessing": "2.0.10-preview", |
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"com.unity.render-pipelines.core": "3.0.1-preview", |
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"com.unity.shadergraph": "3.0.1-preview" |
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} |
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} |
|
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{ |
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"name": "com.unity.render-pipelines.lightweight", |
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"description": "Lightweight Render Pipeline for Unity.", |
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"version": "3.0.0-preview", |
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"version": "3.0.1-preview", |
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"com.unity.postprocessing": "2.0.7-preview", |
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"com.unity.render-pipelines.core": "3.0.0-preview", |
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"com.unity.shadergraph": "3.0.0-preview" |
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"com.unity.postprocessing": "2.0.10-preview", |
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"com.unity.render-pipelines.core": "3.0.1-preview", |
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"com.unity.shadergraph": "3.0.1-preview" |
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} |
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} |
|
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{ |
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"name": "com.unity.shadergraph", |
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"description": "Shader Graph", |
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"version": "3.0.0-preview", |
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"version": "3.0.1-preview", |
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"unity": "2018.2", |
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"displayName": "Shader Graph", |
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"dependencies": { |
|
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{ |
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"name": "Unity.RenderPipelines.Core.IncludePaths", |
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"references": [], |
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"includePlatforms": [ |
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"Editor" |
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], |
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"excludePlatforms": [] |
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} |
|
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{ |
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"name": "Unity.RenderPipelines.Core.Editor", |
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"references": [ |
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"Unity.RenderPipelines.Core.Runtime" |
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], |
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"optionalUnityReferences": [], |
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"includePlatforms": [ |
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"Editor" |
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], |
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"excludePlatforms": [], |
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"allowUnsafeCode": true, |
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"overrideReferences": false, |
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"precompiledReferences": [], |
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"autoReferenced": true, |
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"defineConstraints": [] |
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} |
|
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{ |
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"name": "Unity.RenderPipelines.Core.Runtime", |
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"optionalUnityReferences": [], |
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"includePlatforms": [], |
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"excludePlatforms": [], |
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"allowUnsafeCode": true |
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} |
|
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fileFormatVersion: 2 |
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guid: 97dc5286d61263d47b2705992cffe2d9 |
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folderAsset: yes |
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DefaultImporter: |
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externalObjects: {} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
|
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using UnityEditorInternal; |
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using UnityEngine; |
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using UnityEngine.Experimental.Rendering; |
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using UnityEngine.Experimental.Rendering.HDPipeline; |
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|
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namespace UnityEditor.Experimental.Rendering |
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{ |
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partial class HDReflectionProbeEditor |
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{ |
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static Mesh sphere; |
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static Material material; |
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|
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[DrawGizmo(GizmoType.Active)] |
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static void RenderGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType) |
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{ |
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var e = GetEditorFor(reflectionProbe); |
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if (e == null || !e.sceneViewEditing) |
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return; |
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|
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var reflectionData = reflectionProbe.GetComponent<HDAdditionalReflectionData>(); |
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|
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switch (EditMode.editMode) |
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{ |
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// Influence editing
|
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case EditMode.SceneViewEditMode.ReflectionProbeBox: |
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Gizmos_Influence(reflectionProbe, reflectionData, e, true); |
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break; |
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// Influence fade editing
|
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case EditMode.SceneViewEditMode.GridBox: |
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Gizmos_InfluenceFade(reflectionProbe, reflectionData, e, InfluenceType.Standard, true); |
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break; |
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// Influence normal fade editing
|
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case EditMode.SceneViewEditMode.Collider: |
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Gizmos_InfluenceFade(reflectionProbe, reflectionData, e, InfluenceType.Normal, true); |
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break; |
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} |
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} |
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|
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[DrawGizmo(GizmoType.Selected)] |
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static void DrawSelectedGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType) |
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{ |
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var e = GetEditorFor(reflectionProbe); |
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if (e == null) |
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return; |
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|
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var reflectionData = reflectionProbe.GetComponent<HDAdditionalReflectionData>(); |
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Gizmos_CapturePoint(reflectionProbe, reflectionData, e); |
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|
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if (!e.sceneViewEditing) |
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return; |
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|
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//Gizmos_Influence(reflectionProbe, reflectionData, e, false);
|
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Gizmos_InfluenceFade(reflectionProbe, reflectionData, null, InfluenceType.Standard, false); |
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Gizmos_InfluenceFade(reflectionProbe, reflectionData, null, InfluenceType.Normal, false); |
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|
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DrawVerticalRay(reflectionProbe.transform); |
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} |
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|
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static void Gizmos_InfluenceFade(ReflectionProbe p, HDAdditionalReflectionData a, HDReflectionProbeEditor e, InfluenceType type, bool isEdit) |
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{ |
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var col = Gizmos.color; |
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var mat = Gizmos.matrix; |
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|
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Gizmo6FacesBoxContained box; |
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Vector3 boxCenterOffset; |
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Vector3 boxSizeOffset; |
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float sphereRadiusOffset; |
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Color color; |
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switch (type) |
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{ |
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default: |
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case InfluenceType.Standard: |
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{ |
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box = e != null ? e.m_UIState.alternativeBoxBlendHandle : null; |
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boxCenterOffset = a.boxBlendCenterOffset; |
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boxSizeOffset = a.boxBlendSizeOffset; |
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sphereRadiusOffset = a.sphereBlendRadiusOffset; |
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color = isEdit ? k_GizmoThemeColorInfluenceBlendFace : k_GizmoThemeColorInfluenceBlend; |
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break; |
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} |
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case InfluenceType.Normal: |
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{ |
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box = e != null ? e.m_UIState.alternativeBoxBlendNormalHandle : null; |
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boxCenterOffset = a.boxBlendNormalCenterOffset; |
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boxSizeOffset = a.boxBlendNormalSizeOffset; |
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sphereRadiusOffset = a.sphereBlendNormalRadiusOffset; |
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color = isEdit ? k_GizmoThemeColorInfluenceNormalBlendFace : k_GizmoThemeColorInfluenceNormalBlend; |
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break; |
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} |
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} |
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|
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Gizmos.matrix = HDReflectionProbeEditorUtility.GetLocalSpace(p); |
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switch (a.influenceShape) |
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{ |
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case ShapeType.Box: |
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{ |
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Gizmos.color = color; |
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if (e != null) // e == null may occure when editor have still not been created at selection while the tool is not used for this part
|
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{ |
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box.DrawHull(isEdit); |
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} |
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else |
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{ |
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if (isEdit) |
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Gizmos.DrawCube(p.center + boxCenterOffset, p.size + boxSizeOffset); |
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else |
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Gizmos.DrawWireCube(p.center + boxCenterOffset, p.size + boxSizeOffset); |
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} |
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break; |
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} |
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case ShapeType.Sphere: |
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{ |
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Gizmos.color = color; |
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if (isEdit) |
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Gizmos.DrawSphere(p.center, a.influenceSphereRadius + sphereRadiusOffset); |
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else |
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Gizmos.DrawWireSphere(p.center, a.influenceSphereRadius + sphereRadiusOffset); |
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break; |
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} |
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} |
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|
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Gizmos.matrix = mat; |
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Gizmos.color = col; |
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} |
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|
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static void Gizmos_Influence(ReflectionProbe p, HDAdditionalReflectionData a, HDReflectionProbeEditor e, bool isEdit) |
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{ |
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var col = Gizmos.color; |
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var mat = Gizmos.matrix; |
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|
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Gizmos.matrix = HDReflectionProbeEditorUtility.GetLocalSpace(p); |
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switch (a.influenceShape) |
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{ |
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case ShapeType.Box: |
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{ |
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Gizmos.color = k_GizmoThemeColorExtentFace; |
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e.m_UIState.alternativeBoxInfluenceHandle.DrawHull(isEdit); |
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break; |
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} |
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case ShapeType.Sphere: |
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{ |
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Gizmos.color = k_GizmoThemeColorExtentFace; |
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if (isEdit) |
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Gizmos.DrawSphere(p.center, a.influenceSphereRadius); |
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else |
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Gizmos.DrawWireSphere(p.center, a.influenceSphereRadius); |
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break; |
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} |
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} |
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|
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Gizmos.matrix = mat; |
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Gizmos.color = col; |
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} |
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|
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static void DrawVerticalRay(Transform transform) |
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{ |
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Ray ray = new Ray(transform.position, Vector3.down); |
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RaycastHit hit; |
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if (Physics.Raycast(ray, out hit)) |
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{ |
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Handles.color = Color.green; |
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Handles.zTest = UnityEngine.Rendering.CompareFunction.LessEqual; |
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Handles.DrawLine(transform.position - Vector3.up * 0.5f, hit.point); |
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Handles.DrawWireDisc(hit.point, hit.normal, 0.5f); |
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|
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Handles.color = Color.red; |
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Handles.zTest = UnityEngine.Rendering.CompareFunction.Greater; |
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Handles.DrawLine(transform.position, hit.point); |
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Handles.DrawWireDisc(hit.point, hit.normal, 0.5f); |
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} |
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} |
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|
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static void Gizmos_CapturePoint(ReflectionProbe p, HDAdditionalReflectionData a, HDReflectionProbeEditor e) |
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{ |
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if(sphere == null) |
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{ |
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sphere = Resources.GetBuiltinResource<Mesh>("New-Sphere.fbx"); |
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} |
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if(material == null) |
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{ |
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material = new Material(Shader.Find("Debug/ReflectionProbePreview")); |
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} |
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material.SetTexture("_Cubemap", p.texture); |
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material.SetPass(0); |
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Graphics.DrawMeshNow(sphere, Matrix4x4.TRS(p.transform.position, Quaternion.identity, Vector3.one)); |
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} |
|||
} |
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} |
|
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fileFormatVersion: 2 |
|||
guid: f0521a8f59de2c548bc5a6796cd32be9 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System; |
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using UnityEditor.IMGUI.Controls; |
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using UnityEditorInternal; |
|||
using UnityEngine; |
|||
using UnityEngine.Experimental.Rendering; |
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using UnityEngine.Experimental.Rendering.HDPipeline; |
|||
|
|||
namespace UnityEditor.Experimental.Rendering |
|||
{ |
|||
partial class HDReflectionProbeEditor |
|||
{ |
|||
internal static Color k_GizmoThemeColorExtent = new Color(255f / 255f, 229f / 255f, 148f / 255f, 80f / 255f); |
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internal static Color k_GizmoThemeColorExtentFace = new Color(255f / 255f, 229f / 255f, 148f / 255f, 45f / 255f); |
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internal static Color k_GizmoThemeColorInfluenceBlend = new Color(83f / 255f, 255f / 255f, 95f / 255f, 75f / 255f); |
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internal static Color k_GizmoThemeColorInfluenceBlendFace = new Color(83f / 255f, 255f / 255f, 95f / 255f, 17f / 255f); |
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internal static Color k_GizmoThemeColorInfluenceNormalBlend = new Color(0f / 255f, 229f / 255f, 255f / 255f, 80f / 255f); |
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internal static Color k_GizmoThemeColorInfluenceNormalBlendFace = new Color(0f / 255f, 229f / 255f, 255f / 255f, 36f / 255f); |
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internal static Color k_GizmoThemeColorProjection = new Color(0x00 / 255f, 0xE5 / 255f, 0xFF / 255f, 0x20 / 255f); |
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internal static Color k_GizmoThemeColorProjectionFace = new Color(0x00 / 255f, 0xE5 / 255f, 0xFF / 255f, 0x20 / 255f); |
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internal static Color k_GizmoThemeColorDisabled = new Color(0x99 / 255f, 0x89 / 255f, 0x59 / 255f, 0x10 / 255f); |
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internal static Color k_GizmoThemeColorDisabledFace = new Color(0x99 / 255f, 0x89 / 255f, 0x59 / 255f, 0x10 / 255f); |
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|
|||
internal static readonly Color[][] k_handlesColor = new Color[][] |
|||
{ |
|||
new Color[] |
|||
{ |
|||
Color.red, |
|||
Color.green, |
|||
Color.blue |
|||
}, |
|||
new Color[] |
|||
{ |
|||
new Color(.5f, 0f, 0f, 1f), |
|||
new Color(0f, .5f, 0f, 1f), |
|||
new Color(0f, 0f, .5f, 1f) |
|||
} |
|||
}; |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 4bdc573336d075b419133b489a094c6a |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
{ |
|||
"name": "Unity.RenderPipelines.HighDefinition.Editor", |
|||
"references": [ |
|||
"Unity.RenderPipelines.HighDefinition.Runtime", |
|||
"Unity.Postprocessing.Runtime", |
|||
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