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Replacing soon-to-be deprecated API Resources.Load(string) for Resources.Load<T>(string)

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JavDevGames 6 年前
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082d7d93
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      com.unity.shadergraph/Editor/Drawing/Blackboard/BlackboardProvider.cs

2
com.unity.shadergraph/Editor/Drawing/Blackboard/BlackboardProvider.cs


public BlackboardProvider(string assetName, AbstractMaterialGraph graph)
{
m_Graph = graph;
m_ExposedIcon = Resources.Load("GraphView/Nodes/BlackboardFieldExposed") as Texture2D;
m_ExposedIcon = Resources.Load<Texture2D>("GraphView/Nodes/BlackboardFieldExposed");
m_PropertyRows = new Dictionary<Guid, BlackboardRow>();
blackboard = new Blackboard()

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