浏览代码

Fix picking mode on outside-node-input container, so that invisible stuff doesn't block click events

Match slot colors for outside-node-inputs
/main
Peter Bay Bastian 7 年前
当前提交
cc654bc4
共有 2 个文件被更改,包括 7 次插入1 次删除
  1. 1
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/PortInputView.cs
  2. 7
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss

1
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/PortInputView.cs


public PortInputView(MaterialSlot slot)
{
pickingMode = PickingMode.Ignore;
ClearClassList();
m_Slot = slot;
m_SlotType = slot.concreteValueType;

7
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss


PortInputView > #container > #slot {
width: 8;
height: 8;
background-color: #000000;
background-color: #2B2B2B;
border-color: #232323;
border-top-width: 1;
border-bottom-width: 1;
border-left-width: 1;
border-right-width: 1;
border-radius: 4;
margin-left: 6;
margin-right: 6;

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