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When creating nodes by dropping edge, reposition the node after creating it such that the edge stays at the same position
/main
When creating nodes by dropping edge, reposition the node after creating it such that the edge stays at the same position
/main
Peter Bay Bastian
7 年前
当前提交
eed09312
共有 4 个文件被更改,包括 59 次插入 和 2 次删除
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11MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/SearchWindowProvider.cs
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37MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/GraphEditorView.cs
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6MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/ShaderPort.cs
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7MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
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