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Make Node and NodePresenter members private
Make Node and NodePresenter members private
They still accessible through public (and in the case of Node, virtual) interfaces. Signed-off-by: joce <joce@unity3d.com>/main
joce
8 年前
当前提交
98e645eb
共有 6 个文件被更改,包括 48 次插入 和 47 次删除
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10MaterialGraphProject/Assets/GraphFramework/SerializableGraph/Editor/Drawing/DrawData/NodeDrawData.cs
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2MaterialGraphProject/Assets/GraphFramework/SerializableGraph/Editor/Drawing/Drawer/NodeDrawer.cs
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6MaterialGraphProject/Assets/NewUI/Editor/Demo/Elements/Presenters/VerticalNodePresenter.cs
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66MaterialGraphProject/Assets/NewUI/Editor/Elements/Node.cs
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9MaterialGraphProject/Assets/NewUI/Editor/Elements/Presenters/NodePresenter.cs
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2MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Drawer/MaterialNodeDrawer.cs
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