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Merge pull request #1435 from Unity-Technologies/sg/import-dependencies
Merge pull request #1435 from Unity-Technologies/sg/import-dependencies
Import dependencies/main
GitHub
7 年前
当前提交
58fd779d
共有 14 个文件被更改,包括 131 次插入 和 89 次删除
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37com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRSubShader.cs
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22com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitSubShader.cs
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14com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGraph/LightWeightPBRSubShader.cs
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28com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGraph/LightWeightUnlitSubShader.cs
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2com.unity.shadergraph/Editor/Data/Graphs/IShaderGraph.cs
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4com.unity.shadergraph/Editor/Data/Graphs/MaterialGraph.cs
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5com.unity.shadergraph/Editor/Data/MasterNodes/ISubShader.cs
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3com.unity.shadergraph/Editor/Data/Nodes/AbstractMaterialNode.cs
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2com.unity.shadergraph/Editor/Data/Nodes/IMasterNode.cs
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4com.unity.shadergraph/Editor/Data/Nodes/MasterNode.cs
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12com.unity.shadergraph/Editor/Data/Nodes/Utility/SubGraphNode.cs
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29com.unity.shadergraph/Editor/Drawing/MaterialGraphEditWindow.cs
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46com.unity.shadergraph/Editor/Importers/ShaderGraphImporter.cs
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12com.unity.shadergraph/Editor/Importers/ShaderSubGraphImporter.cs
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using System; |
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using UnityEditor.Graphing; |
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using UnityEngine.Experimental.UIElements; |
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using System.Collections.Generic; |
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string GetSubshader(IMasterNode masterNode, GenerationMode mode); |
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string GetSubshader(IMasterNode masterNode, GenerationMode mode, List<string> sourceAssetDependencyPaths = null); |
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} |
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} |
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