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using System; |
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using System; |
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using UnityEditor.Experimental.UIElements; |
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using UnityEditor.Experimental.UIElements.GraphView; |
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using UnityEditor.Graphing; |
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base.OnStyleResolved(styles); |
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styles.ApplyCustomProperty(k_EdgeColorProperty, ref m_EdgeColor); |
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m_EdgeControl.UpdateLayout(); |
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m_EdgeControl.edgeColor = edgeColor; |
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m_EdgeControl.inputColor = edgeColor; |
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m_EdgeControl.outputColor = edgeColor; |
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} |
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public void UpdateSlotType() |
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