message.AppendLine("Shader compilation error in {3} at line {1} (on {2}):\n{0}",error.message,error.line,error.platform,node!=null?string.Format("node {0} ({1})",node.name,node.guid):"graph");
message.AppendLine(error.messageDetails);
message.AppendNewLine();
catch(Exceptione)
catch
Debug.LogException(e);
continue;
message.AppendLine("Shader compilation error in {3} at line {1} (on {2}):\n{0}",error.message,error.line,error.platform,"graph");
message.AppendLine("{0} in {3} at line {1} (on {2})",error.message,error.line,error.platform,node!=null?string.Format("node {0} ({1})",node.name,node.guid):"graph");