Mike Durand
e5909d07
Initial push of arfoundation-samples.
7 年前
Dan Miller
ccad2d66
refactored place on plane
7 年前
Dan Miller
45c24e1e
refactored PlaceOnPlane, conformed to naming conventions
7 年前
Tim Mowrer
e324b07e
[XR] Add a linker file to preserve the ARCore and ARKit assemblies when using IL2CPP
6 年前
Dan Miller
fe6b48cb
refactored PlaceOnPlane, made hits static
7 年前
Dan
9c02746c
updated scene camera and removed touch phase
7 年前
GitHub
035e7df1
Merge pull request #6 from Unity-Technologies/PlacedObjectFix
Improve readability of `PlaceOnPlane` component. Also the raycast hit buffer was not previously static, though it was meant to be. Fixed.
7 年前
Dan
f2037191
Added light estimation script and scene with UI to display values
6 年前
Tim Mowrer
776fc940
Merge branch 'master' of github.com:Unity-Technologies/arfoundation-samples
6 年前
Dan
3064de37
refactored UI code and removed getter setter from lightestimation
6 年前
Dan
ae28315b
cleaned up naming convetions and added autoprops
6 年前
timm
d95ba675
[XR] Fix build failure on iOS when ARCore assembly does not exist.
6 年前
John Sietsma
f0e3cc0c
Added feathered plane sample.
6 年前
Jimmy Alamparambil
2c980b8d
allow arfoundation-samples to support LWRP, with a little help from ARFoundation. we could take the changes in the LWRPSupport folder and make them into a separate package (they already have their own assembly). The main idea is when you upgrade to LWRP (by setting up a LWRP settings asset in the graphics settings), you will at the same time, create a LWRPBackgroundRendererAsset, add the two materials in the folder to it, and set it as Custom Renderer Asset on your CameraBackground component on ARCamera.
6 年前
Jimmy Alamparambil
49fa5d3a
add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
https://gitlab.internal.unity3d.com/upm-packages/XR/xrsubsystemregistration
https://gitlab.internal.unity3d.com/upm-packages/XR/xrfacesubsystem
https://github.com/Unity-Technologies/upm-xr-arkit/tree/facetrack_provider
https://gitlab.internal.unity3d.com/upm-packages/XR/arfoundation/tree/standalone-support
6 年前
Tim Mowrer
28133eb0
[XR] Point cloud visualizer prefab's scaling mode should be "hierarchy", not "local" to make it work with a scaled session origin.
6 年前
John Sietsma
7e1397f9
Changes to make the feathered plane grid more visible and tweakable.
Add tint color to feathered plane texture. Changed the tint to blue.
Changed the color of the geometric gird to white from blue.
6 年前
Jimmy Alamparambil
cd81b506
adjustments to latest unity, packages
6 年前
John Sietsma
f3ec288e
Coding convention change. Make public field private.
6 年前
Jimmy Alamparambil
36f0933e
Revert "adjustments to latest unity, packages"
This reverts commit 02530a65212e8b1be321ccb52794c79f7cd5b931.
6 年前
GitHub
aee18ae2
Merge pull request #27 from johnsietsma/master
Added feathered plane sample.
6 年前
John Sietsma
95b32446
Fix code to match coding conventions.
6 年前
Jimmy Alamparambil
81c7f2b4
Revert "Revert "adjustments to latest unity, packages""
This reverts commit f0071481ac506e3287c4b0a7d5c2d827b94b19a2.
6 年前
GitHub
a8dafb08
Merge pull request #29 from Unity-Technologies/LightEstimation
Added light estimation script and scene with UI to display values
6 年前
John Sietsma
1fc57bb0
Add a featheringWidth getter/setter/
6 年前
Jimmy Alamparambil
c5847023
Remove ARKit blendshapes sample
6 年前
GitHub
81e38dde
Merge pull request #32 from johnsietsma/FeatheredPlane_CodeConventions
Fix code to match coding conventions.
6 年前
Jimmy Alamparambil
fff8545f
Link.xml file generated by buildpostprocessor, arkitsettings asset, other project setttings
6 年前
John Sietsma
8f9c2f29
Don't transform mesh verts, they're already in plane space.
Guard against the border being wider than the plane width when calculating UVs.
MaKe the border width in the prefab smaller to match these changes.
6 年前
Jimmy Alamparambil
e6facf52
remove all sloth related assets (used for blendshapes)
6 年前
GitHub
1e10980e
Merge pull request #37 from johnsietsma/FeatheringTransformFixes
Don't transform mesh verts, they're already in plane space.
6 年前
Jimmy Alamparambil
f2169f95
Merge branch 'master' into lwrp_support
6 年前
Jimmy Alamparambil
9b878670
Merge commit '3bbdd2f9428f6e5fb241f262bfd964f575f367fb' into facesubsystem_examples
# Conflicts:
# Assets/Textures.meta
# Packages/manifest.json
# ProjectSettings/EditorBuildSettings.asset
6 年前
Tim Mowrer
7edc05de
Add a scene demonstrating the camera image API
6 年前
Jimmy Alamparambil
8cfccd21
code style, reference ARFoundation with LWRP support (backgroundrenderer replacement)
6 年前
Jimmy Alamparambil
e7e2c0ba
add an example scene that uses LWRP materials
remove list of scenes to include in build settings, so that current scene is built by default.
6 年前
Tim Mowrer
d5981310
[XR] Add comments, xmldoc, and conditional compilation for 2018.1
6 年前
Jimmy Alamparambil
6cebd9e9
make sure legacy scene works same as before
6 年前
Jimmy Alamparambil
0fdae9e9
code style feedback
6 年前
Tim Mowrer
44b8b2ed
[XR] Move test script to scripts folder
6 年前
Jimmy Alamparambil
537ac3e2
case of the missing camel
manifest trimmed - but still requires lwrp 3.3.0 which depends on 2018.3
6 年前
Tim Mowrer
938018e4
[XR] Add more explanation in the comments
6 年前
Jimmy Alamparambil
e7fff4fa
missed asset upgrade after changing name
6 年前
GitHub
7371bc06
Merge pull request #54 from Unity-Technologies/camera_image
Camera image
6 年前
Tim Mowrer
5881b602
Fix errors in LightEstimation sample which prevented reporting of color temperature and/or color correction
6 年前
Jimmy Alamparambil
9abb2c64
typo fix in asset name
6 年前
Tim Mowrer
61bdb5d2
Convert tabs to spaces
6 年前
Tim Mowrer
4e50708a
Use preserve="none" in link.xml. We only want the linker to visit our assemblies, not force preserve everything in them.
6 年前
Jimmy Alamparambil
f6c74116
PR feedback
6 年前
GitHub
5c618b05
Merge pull request #51 from jimmy-jam/lwrp_support
Lwrp support branch
6 年前
Tim Mowrer
dcfcb523
Add sample showing ARWorldMap support
6 年前
Jimmy Alamparambil
1e4a9806
ibeforerender changes - background rendering works, but the rest of the shaders don't work with this change
6 年前
Tim Mowrer
bb0702f8
Enable and disable UI gameObjects, not the individual components.
6 年前
Jimmy Alamparambil
d86efa5f
turn off MSAA to fix opaque shaders not working
6 年前
Tim Mowrer
67fb9573
Add xmldocs to the ARWorldMapController sample script.
6 年前
Jimmy Alamparambil
7577f6e8
remove extra cube added for test
6 年前
Jimmy Alamparambil
12967e49
Manifest updated to reflect LWRP 4.7.0-preview on staging
Removed shadowing on material to avoid artifacts.
6 年前
GitHub
c91ff286
Merge pull request #63 from Unity-Technologies/arworldmap
ARWorldMap Sample
6 年前
GitHub
650d6b25
Update Assets/LWRPSupport/LWRPBeforeCameraRender.cs
Co-Authored-By: jimmy-jam <jimmy@unity3d.com>
6 年前
Tim Mowrer
9990cc00
Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes.
6 年前
Mal Duffin
9ac3e9ad
Fix for changing scenes when LightEstimation script is enabled
6 年前
Tim Mowrer
0dd59df8
Merge branch 'malDuffin-master'
6 年前
Tim Mowrer
e5b1ef85
Remove unnecessary private keyword
6 年前
Tim Mowrer
19e98972
Convert tabs to spaces
6 年前
Tim Mowrer
0bd68504
Add xmldoc comments
6 年前
Tim Mowrer
1ae9b5df
Add xmldoc comment
6 年前
Jimmy Alamparambil
59870044
Merge branch 'master' into facesubsystem_examples
# Conflicts:
# Assets/link.xml
# Packages/manifest.json
6 年前
Dan
0d9b70f6
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
6 年前
Tim Mowrer
a7323acc
Add a way to enumerate and select a camera configuration to the CameraImage sample scene. This affects the resolution of the image returned by XRCameraSubsystem.TryGetLatestImage.
This sample will not currently work; this demonstrates new functionality not yet publicly released.
6 年前
Jimmy Alamparambil
de0ee7af
add back the blendshapes example - mesh will be in next commit
6 年前
Jimmy Alamparambil
c20a3f7f
mesh, materials and textures used for slothface
6 年前
Tim Mowrer
90057300
Add more comments and update the dropdown to reflect the current configuration prior to selection
6 年前
Tim Mowrer
1526268b
[XR] Fix warnings in Editor
Add public properties to silence the warnings in the Editor concerning values that are never set and will always be null (they are set in the UI, so they are generally not null).
6 年前
Jimmy Alamparambil
fb5329d4
PR feedback
6 年前
Tim Mowrer
cfa2b151
Update sample after some API changes
6 年前
Tim Mowrer
5f806aaa
[XR] Add doxygen and tooltips
Doxygen for all public properties and methods. Remove pre-2018.3 code. General code cleanup.
6 年前
Jimmy Alamparambil
d7465868
more PR feedback: initialize blendshape dictionary with blendshape indices instead of strings to avoid string garbage during frame
6 年前
Jimmy Alamparambil
554e9255
pr fixes
6 年前
Tim Mowrer
5e6609a9
Merge branch 'tdmowrer-2018.3'
6 年前
Jimmy Alamparambil
d57bcd5e
pr feedback
6 年前
Jimmy Alamparambil
998dbeb2
fix import options for blendshape
6 年前
Tim Mowrer
c9a4eb28
Merge branch 'master' into camera_config
6 年前
Tim Mowrer
551043e9
Merge branch 'facesubsystem_examples' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples
6 年前
Tim Mowrer
505e6928
Only set the config dropdown once rather than every frame as ARKit does not change the current configuration immediately.
6 年前
GitHub
828c45a3
Merge pull request #74 from Unity-Technologies/camera_config
Add a sample for the camera configuration API
6 年前
Tim Mowrer
1ede0977
Merge branch 'jimmy-jam-facesubsystem_examples'
6 年前
Tim Mowrer
c1dda1f4
Add a component to set the target frame rate. Unity defaults to 30 fps
on mobile, but ARKit looks best at 60 Hz.
6 年前
Tim Mowrer
432e047e
Add SetTargetFrameRate component to each scene to request a 60 fps
application target frame rate.
6 年前
Tim Mowrer
ecfa6bc3
Remove "ignore vertical planes" scene. It is obsoleted by the plane
detection flags.
6 年前
Tim Mowrer
283f28ed
Merge branch 'master' into UX_Update
6 年前
Tim Mowrer
157248b6
Add SetTargetFrameRate component to Sample UX Scene
6 年前
Tim Mowrer
503791c2
Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs
6 年前
Tim Mowrer
05ed8029
Convert tabs to spaces and remove extra whitespace.
6 年前
Tim Mowrer
915ec600
Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs
6 年前
Tim Mowrer
b85ac7ca
Convert tabs to spaces
6 年前
Tim Mowrer
46655c63
Merge branch 'jimmy-jam-facesubsystem_examples_plus_bs'
6 年前
Tim Mowrer
0394d64b
Remove unnecessary delegate and private Action.
6 年前
Tim Mowrer
b1d87999
Set target framerate to 60 Hz for the face blendshape sample.
6 年前
Tim Mowrer
a6c3f674
Remove unnecessary usings
6 年前
Tim Mowrer
6b4a63a8
Put public getters near their private fields.
6 年前
Tim Mowrer
9245cae5
Add public properties for the SerializedFields and make m_Planes static.
6 年前
Tim Mowrer
78d752e8
Fix samples on Android
Samples could not be built because ARFaceARKitBlendShapeVisualizer.cs references ARKit specific types which are not available on Android.
6 年前
Tim Mowrer
57e12f38
Tidy up scenes
Remove point cloud and plane visualization in the Light Estimation scene
Remove ARPointCloudManager from FeatheredPlane sample (it was disabled).
Remove "scene" postfix from scene names.
6 年前
Tim Mowrer
baaf4667
Add null checks.
6 年前
Tim Mowrer
43679d2b
Merge branch 'master' into cleanup
6 年前
Tim Mowrer
fddf7d29
Remove unnecessary usings
6 年前
GitHub
571ce835
Merge pull request #77 from Unity-Technologies/cleanup
Tidy up scenes
6 年前
Tim Mowrer
7413540f
Add RequireComponent attribute for required components on the
FadePlaneOnBoundaryChange component.
6 年前
Tim Mowrer
2a09ad65
Merge branch 'master' into UX_Update
6 年前
GitHub
f269aab1
Merge pull request #75 from Unity-Technologies/UX_Update
added UX update, feature point texture, plane texture, UX animations …
6 年前
Jimmy Alamparambil
3929da76
Merge branch 'master' into lwrp_support
# Conflicts:
# Assets/Scenes/SimpleAR.unity
# Packages/manifest.json
# ProjectSettings/EditorBuildSettings.asset
# ProjectSettings/ProjectSettings.asset
6 年前
Tim Mowrer
fd80ef7c
Add ARCameraOptions with light estimation enabled to the SampleUXScene
6 年前
Jimmy Alamparambil
604bf55d
pr feedback
6 年前
Tim Mowrer
762d8bf0
Add a sample showing how to place content with scale
6 年前
GitHub
75af07c9
Merge pull request #87 from jimmy-jam/lwrp_support
Lwrp support
6 年前
Tim Mowrer
549acac6
Update scale sample:
Add xmldocs and tooltips
Add a rotation controller
Add materials to the content
6 年前
GitHub Enterprise
be4badfc
Merge pull request #2 from timm/scale
Add a sample demonstrating scale
6 年前
Tim Mowrer
7833d45f
Re-populate UI.Text fields in the LightEstimation sample
6 年前
Tim Mowrer
475f7859
Remove (temporarily) unsupported samples
6 年前
Todd Stinson
6fad5990
Updating the project, scenes, and readme.
6 年前
Tim Mowrer
b62aa0cc
Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes
6 年前
Todd Stinson
b732498d
Adding the LWRP scene and scripts.
6 年前
Tim Mowrer
ed830459
Update scripts to new API
6 年前
Tim Mowrer
05d4be86
Add face tracking samples from the original samples repo
6 年前
Tim Mowrer
6a484668
Add a sample showing ARCore face regions
6 年前
Tim Mowrer
b5e61682
Add image tracking sample and assets
6 年前
Tim Mowrer
43b6ce2e
Add an environment probe sample scene
6 年前
Tim Mowrer
b3267d9c
Remove special handling of max num tracked images as it is now part of the subsystem
6 年前
Tim Mowrer
443cf42e
Merge branch '2.1-preview-environment-probes' into 2.1-preview
6 年前
Tim Mowrer
25e538a5
Update reference library after workflow changes
6 年前
Tim Mowrer
a4b59750
Add an object tracking sample scene
6 年前
Todd Stinson
6e44ca68
Resurrecting the camera image scene with the new camera image functionality.
6 年前
Tim Mowrer
365ba3d3
Update sample to use stored texture if available.
6 年前
Tim Mowrer
35e828cb
Display full dimensions (not just width) in centimeters
6 年前
Tim Mowrer
b02704a4
Just use Rafflesia -- ARKit doesn't seem to like the Unity logo
6 年前
Tim Mowrer
100427ef
Print the reference image's name, instead of trackableId
6 年前
Tim Mowrer
7e5ff855
Replace PNGs with JPEGs to make ARKit happy
6 年前
Tim Mowrer
93ea9332
Merge branch 'image-tracking-improvements' into 2.1-preview
6 年前
Tim Mowrer
b59aa422
Remove unused material
6 年前
Tim Mowrer
31bbe8cc
Merge branch '2.1-preview' into 2.1-preview-object-tracking
6 年前
Tim Mowrer
5e8d9830
Add printable templates so users can make their object 3D objects
6 年前
Tim Mowrer
6274be82
Remove obsolete link.xml
6 年前
Tim Mowrer
799a45de
Remove (default) ARKit settings
6 年前
Tim Mowrer
81d15c52
Fix image info prefab (was missing a material)
6 年前
Mike Durand
32215cd9
Downgraded project to 2018.4.
6 年前
Todd Stinson
17763bb4
Ensuring the scenes and settings are compatible with Unity 2019.1.
6 年前
Todd Stinson
1ed475ca
Downgrading scenes and some settings for Unity 2018.3.
6 年前
Todd Stinson
d7bf57be
Adding the ARCameraManager script to the AR Camera.
6 年前
Todd Stinson
5cda1a25
Correcting a callback for the camera configuration dropdown widget.
6 年前
Todd Stinson
d51345bd
Merging 1.5-preview -> lwrp-support-2018.3-with-1.5.
6 年前
Todd Stinson
eed40906
Correcting a callback for the camera configuration dropdown widget.
6 年前
Todd Stinson
821bfd9c
Updating LWRP to work with the new standalone subsystems.
6 年前
Tim Mowrer
2200ecc3
Add Pause, Resume, and Reset buttons
6 年前
Todd Stinson
da1f7593
Merging 1.5-preview -> lwrp-support-2018.3-with-1.5.
6 年前
Todd Stinson
561be400
Introducing samples for ARFoundation 1.5 and ARKit 3.
6 年前
Tim Mowrer
f2a316b6
Add a samples scene to check for device support.
6 年前
GitHub
bc5e20cd
Merge pull request #147 from Unity-Technologies/arkit3-samples-for-2018.4
Introducing samples for ARFoundation 1.5 and ARKit 3.
6 年前
Todd Stinson
844ec1cf
Merging 1.5-preview -> lwrp-support-2018.3-with-1.5.
6 年前
Todd Stinson
9decc4a9
Reimporting materials to fix conflicting guids
6 年前
Tim Mowrer
24a0ec90
Update PlaceOnPlane script to emulate touch with mouse clicks.
6 年前
Todd Stinson
857bc591
Back porting the asset fix for the sample code.
6 年前
Todd Stinson
9efd8d18
Merge branch '1.5-preview' into lwrp-support-2018.3-with-1.5
6 年前
David Mohrhardt
fbf0041a
Added Unity Scene and Associated Prefab for Reference Points sample
5 年前
David Mohrhardt
576ec3fc
BP for ReferencePoints sample required a few tweaks due to missing scripts
5 年前
GitHub Enterprise
861889e9
Merge pull request #7 from unity/referencepoints-sample-1.5BP
BP ReferencePoints sample 1.5 Backport
5 年前
Todd Stinson
a95ebaac
Introducing samples for ARFoundation 2.2 and ARKit 3.
6 年前
Tim Mowrer
31744ec4
Remove SetTargetFrameRate script as this is now done automatically
5 年前
DavidMohrhardt
872e8efc
Introducing samples for ARFoundation 2.2 and ARKit 3.
5 年前
Mike Durand
6b1c9a8a
Remove all files used by object tracking sample.
5 年前
GitHub
1ff6d79b
Merge pull request #148 from Unity-Technologies/arkit3-samples-for-2019.1
Introducing samples for ARFoundation 2.2 and ARKit 3.
6 年前
Nishant Naveen
67b4d713
Reimporting materials to fix conflicting guids
6 年前
Tim Mowrer
92d872b8
Update collaborative session sample
5 年前
GitHub Enterprise
8306d841
Merge pull request #6 from unity/2.1.0-verified
Prepare ARFoundation-samples For Release of 2019.3 Verified Packages
5 年前
Nishant Naveen
63652065
Updating to modify only the JointLineRenderer guid, instead of touching the XMaterial
6 年前
Tim Mowrer
997acdc4
Update reference point sample
5 年前
Tim Mowrer
c64f912e
Fix typo
5 年前
GitHub Enterprise
faa62d15
Merge pull request #1 from unity/fix_sample
Reimporting materials to fix conflicting guids
6 年前
Tim Mowrer
2422a478
Remove plane manager
5 年前
GitHub Enterprise
a5bd85af
Update FaceMesh scene to use a different face mesh material for faces ( #2 )
* Update FaceMesh scene to use a different face mesh material for detected faces
6 年前
DavidMohrhardt
e782dca0
Added Unity Scene and Associated Prefab for Reference Points sample
5 年前
DavidMohrhardt
adaedf89
Added the scene to the build options and moved the button to be easier to access
5 年前
DavidMohrhardt
af473929
Merge branch 'referencepoints-sample' into referencepoints-sample-2.1BP
5 年前
GitHub Enterprise
0c4a40ff
Merge pull request #8 from unity/referencepoints-sample-2.1BP
BP ReferencePoints sample 2.1 Backport
5 年前
Todd Stinson
712d21ae
Updating to Unity 2019.4.11f1.
4 年前
GitHub Enterprise
6d01753b
Adding a 3D skeleton tracking sample ( #3 )
* Adding 3D skeleton tracking sample
5 年前
Todd Stinson
fbedc943
Refactoring to separate 2D and 3D body pose estimation support.
5 年前
DavidMohrhardt
2ab5e188
Fixing accidental prefab changes
5 年前
GitHub Enterprise
fb3c868a
Merge pull request #4 from unity/referencepoints-sample
Added Rudimentary Reference Points Sample
5 年前
Ankur Agrawal
c8acc7f5
Update to 2.1.19
3 年前
GitHub Enterprise
8968bbf3
Merge pull request #5 from unity/human-body-changes-to-support-2d-and-3d-separately
Refactoring to separate 2D and 3D body pose estimation support.
5 年前
Tim Mowrer
bb2a60fd
Update sample with new ARCollaborationData changes in Xcode 11 beta 3
5 年前
Tim Mowrer
1cf4ea88
Use TempJob as this is not the main thread
5 年前
Tim Mowrer
5d87df50
Remove superfluous main camera GameObject
5 年前
Tim Mowrer
4dee5818
Remove guard for small/frequent updates now that we can check 'priority'
5 年前
Tim Mowrer
82fe6349
Use Allocator.Persistent as sending data can take more than 4 frames.
5 年前
Tim Mowrer
b6ffbea1
Remove ToArray; use ToSerialized instead for fewer copies
5 年前
Tim Mowrer
95656642
Explicitly use bytes rather than rely on implicit conversion
5 年前
Tim Mowrer
05cca23b
Remove unused byte buffer
5 年前
Tim Mowrer
a1c2fe9b
Create a message system to handle more than just collab data.
5 年前
Tim Mowrer
d6e36c06
Send remaining bytes, not the entire thing each time
5 年前
Tim Mowrer
806a9ba8
size => bufferSize
5 年前
Tim Mowrer
950ad9f0
Expose bufferSize directly
5 年前
Tim Mowrer
c7a1b9a2
Add methods to encode and decode unsigned shorts
5 年前
Tim Mowrer
4dcdece6
Add xmldoc
5 年前
Tim Mowrer
f0e47711
Also log sent data
5 年前
Tim Mowrer
c00a1b39
Improve logging wording
5 年前
Tim Mowrer
588039ab
Bug fix: decrement bytes remaining in loop
5 年前
Tim Mowrer
7046db14
Use updated API
5 年前
GitHub Enterprise
e75878d9
Merge pull request #10 from unity/session-collaboration-beta3
Update sample with new ARCollaborationData changes in Xcode 11 beta 3
5 年前
Tim Mowrer
7f8be47a
Remove SetTargetFrameRate as it now happens automatically
5 年前
Tim Mowrer
715245c5
Remove plane manager
5 年前
David Mohrhardt
fb946d46
Added an eye tracking sample
5 年前
Todd Stinson
0182032e
Updating the joint indices for the 2D and 3D skeletons for Xcode 11 beta 4.
5 年前
David Mohrhardt
12be53d4
Adding eye gaze position sample scene
5 年前
Nishant Naveen
b58414dd
Update skeleton prefab to match ARKit3's robot model
5 年前
David Mohrhardt
f82ed202
updated the sample with the new code cleanup for eye tracking
5 年前
GitHub Enterprise
2825b467
Merge pull request #11 from unity/fix-skeleton
Update skeleton prefab to match ARKit3's robot model for Beta 4
5 年前
GitHub Enterprise
f69986af
Merge pull request #12 from unity/update-to-xcode-11-beta-4
Update to xcode 11 beta 4
5 年前
David Mohrhardt
8f431178
Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples into eye-gaze-tracking-sample
5 年前
Tim Mowrer
eb60b20a
Add MultipeerConnectivity support to samples
5 年前
David Mohrhardt
8fda7bf0
adding changes to samples to work with new eye tracking code
5 年前
Tim Mowrer
933a862d
Use Multipeer instead of TCP for collaborative session sample
5 年前
David Mohrhardt
ec2ec7e6
Got reticle working alongside eye lasers
5 年前
Tim Mowrer
5a15be14
Remove unused code from sample
5 年前
David Mohrhardt
101a5d1a
Updated the fixation point sample to support 3d and 2d representations
5 年前
Tim Mowrer
f754f5c0
Conditionally compile for iOS
5 年前
David Mohrhardt
bd6d21cd
Removed some superfluous assets and updated code for better readability.
5 年前
Tim Mowrer
0a1345b4
Remove unused UI and GameObjects
5 年前
David Mohrhardt
0aeeae03
Updated with several of Tims suggestions
5 年前
Tim Mowrer
afe969f4
Remove unused extension code
5 年前
David Mohrhardt
9eedce72
Updated the sample with GUI to indicate when eye tracking is not supported.
5 年前
Tim Mowrer
477d4bfd
Rename m_SessionName => m_ServiceType and add docs
5 年前
David Mohrhardt
ed2d060b
Updating with requested changes
5 年前
Tim Mowrer
519a2e94
Remove unneeded NSMutableData
5 年前
David Mohrhardt
bf40bcfb
removed OnRemoved event subscription
5 年前
Tim Mowrer
7d32af86
Consistent C function naming
5 年前
David Mohrhardt
2a21bff2
Apparently didn't remove everything
5 年前
Tim Mowrer
b8b9d84e
Be explicit about NSData creation
5 年前
David Mohrhardt
47f5144d
Update the scenes with smaller text to not overflow the screen when not supported.
5 年前
Tim Mowrer
eb67fdbc
Make data queue thread safe
5 年前
Tim Mowrer
4f2bada4
Specify sequential layout on the NSString
5 年前
Tim Mowrer
5c1eaeff
Cleanup bridge method
5 年前
Tim Mowrer
002b684e
Better error reporting for unsupported devices
5 年前
Tim Mowrer
a37cda5b
Use new API
5 年前
Tim Mowrer
f0260b33
Send critical and non-critical data.
- Critical is sent as reliable
- Optional is sent as unreliable
- Only log critical data (as there are many of them)
5 年前
GitHub Enterprise
c81f5e11
Merge pull request #14 from unity/multipeer
Use Multipeer Connectivity for collaborative sessions sample
5 年前
GitHub Enterprise
8c5b5e7f
Merge pull request #13 from unity/eye-gaze-tracking-sample
Eye gaze tracking sample
5 年前
Tim Mowrer
8c7d97c9
Add an ARParticipantManager to show other users in a collab session
5 年前
GitHub Enterprise
4eeade37
Merge pull request #16 from unity/add-participants-to-collaborative-session
Add an ARParticipantManager to show other users in a collab session
5 年前
Todd Stinson
46afd02c
Adding code to display the estimated body height scale factor.
5 年前
Todd Stinson
0c870c08
Code cleanup of the body height scale test script.
5 年前
GitHub Enterprise
602b4248
Merge pull request #18 from unity/add-human-skeleton-scale-estimation
Add human skeleton scale estimation
5 年前
Tim Mowrer
43ce963a
Remove missing components
5 年前
Tim Mowrer
47a4b7d2
Update world map check to new API
5 年前
David Mohrhardt
52e8009e
Fixed an issue where android tried to link against ios multipeer w/il2cpp backend
5 年前
Tim Mowrer
67e723ad
Add a sample for the ARCoachingOverlayView
5 年前
David Mohrhardt
1f4aca37
updated the name for the asmdef
5 年前
David Mohrhardt
b7987913
Updating to align with other sample asmdefs
5 年前
GitHub Enterprise
4a7168db
Merge pull request #19 from unity/Android-IL2CPP-Multipeer-linker-fix
Fixed: Android trying to link ios multipeer lib w/IL2CPP backend
5 年前
Tim Mowrer
77d91117
Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples
5 年前
GitHub Enterprise
c3f178a4
Merge pull request #20 from unity/coaching-overlay
Add a sample for the ARCoachingOverlayView
5 年前
Tim Mowrer
b3799521
Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples
5 年前
Tim Mowrer
98f4b06f
Disable "assigned but never used" warning on non-iOS
5 年前
Tim Mowrer
4157ab59
Add button to reload the ARSession
5 年前
Tim Mowrer
8f4bb512
Arrange buttons so they are visible
5 年前
Tim Mowrer
2cd30179
Set camera to origin to silence pose driver warning
5 年前
Mike Durand
584606d3
-Added sample to demonstrate plane classification
5 年前
Tim Mowrer
a30528f8
Add a sample demonstrating plane occlusion
5 年前
GitHub Enterprise
e76dd017
Merge pull request #24 from unity/plane-occlusion
Add a sample demonstrating plane occlusion
5 年前
Mike Durand
ecc30f49
-Re-saved project after improperly reverting.
5 年前
Mike Durand
cfef1021
-Refactored PlaneClassification.cs to only subscribe to PlanesChanged
event once.
5 年前
Mike Durand
e0443584
-Added new prefab for plane classification visualization which includes a modifying the plane color based on classification as well as displaying the classification in a TextMesh at the center of each plane.
-New plane classification scene is disabled by default in the BuildSetting UI.
5 年前
GitHub Enterprise
a52dcc8e
Merge pull request #23 from unity/plane-classification
Added Sample For Plane Classification
5 年前
Tim Mowrer
ae9f5964
Remove missing component
5 年前
Tim Mowrer
e81e5b4b
Add a sample that shows ALL feature points
5 年前
Tim Mowrer
4b3fe7cf
Update README to describe the AllPointCloudPoints sample
5 年前
Tim Mowrer
0091aabf
Remove use of var for bool
5 年前
Tim Mowrer
16d018e9
Fix typo
5 年前
Tim Mowrer
cb0cbf39
Force update point rendering when mode changes
5 年前
Tim Mowrer
5b7fd87e
Update AllPointCloudPoints sample to toggle mode and display info
5 年前
GitHub Enterprise
96914aa8
Merge pull request #30 from unity/all-feature-points
All feature points
5 年前
Mike Durand
846a98b5
Renamed all files that included `ReferencePoint` to instead include `Anchor`.
5 年前
Mike Durand
addc0c8c
Renamed all files that included `ReferencePoint` to instead include `Anchor`.
5 年前
Mike Durand
0fee8ccf
Updated Anchors scene to fix plane discorvery setting.
5 年前
GitHub Enterprise
f1bc7273
Merge pull request #32 from unity/refpoint-rename
Renamed Reference Points to Anchors
5 年前
Todd Stinson
41464f0b
Updating to Unity 2019.2.11f1 and the 3.1.0-preview.1 versions of ARFoundation packages.
5 年前
Todd Stinson
a05dd3ce
PR feedback: Setting some the bounding sphere override back to zero after the Unity version upgrade process introduced NaNs.
5 年前
GitHub Enterprise
39cb1651
Merge pull request #33 from unity/update-with-occlusion-samples
Updating to Unity 2019.2.11f1 and the 3.1.0-preview.1 versions of ARFoundation packages.
5 年前
David Mohrhardt
5e5dd2a2
- Added new ARKit HDR light estimation sample scene
- Modified LightEstimation scene to display HDR estimation information.
5 年前
David Mohrhardt
68709dd6
Update settings for light estimation scenes
5 年前
David Mohrhardt
ecc165eb
Updated to use string builder
5 年前
GitHub Enterprise
d28f9b01
Update Assets/Scripts/LightEstimationUI.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
GitHub Enterprise
d0d2ff92
Merge pull request #34 from unity/hdr-light-est
HDR Light Estimation Samples
5 年前
Dianna
cf5c736b
Updated missing prefabs in 3 scenes, connected several buttons
5 年前
GitHub Enterprise
6a363320
Merge pull request #35 from unity/Dees_Scene_Changes
Updated missing prefabs in 3 scenes, connected several buttons
5 年前
Todd Stinson
d965b28f
Updating AR Foundation packages to 3.1.0-preview.4. Updating Unity to 2019.2.19f1.
5 年前
Tim Mowrer
dd789ce0
Update coaching goal usage to new API
5 年前
Todd Stinson
6045acc3
Updating project to Unity 2019.3.0f6 now that it has been released.
5 年前
Tim Mowrer
f753fa93
Update outdated references to Reference Points to Anchors
5 年前
Tim Mowrer
07ab4eb2
Update obsolete max face count debug log to use newer API
5 年前
Todd Stinson
c3272eae
Merge branch public/master -> master.
5 年前
Alexandra Serralta
075ca560
main menu
5 年前
Tim Mowrer
8f006629
Update face tracking samples to use user facing camera
5 年前
Tim Mowrer
b4bc7ac6
Merge light estimation samples and improve directional reporting
5 年前
Alexandra Serralta
819752c4
check features available
5 年前
Tim Mowrer
1cb998b1
Update collaboration sample to new API
5 年前
Alexandra Serralta
b0f6b3e8
fixed names and added more checks
5 年前
Tim Mowrer
d7f6d658
Make camera config selection box bigger and use smaller font
5 年前
Tim Mowrer
240b450d
Hide the arrow if there is no directional light info
5 年前
Alexandra Serralta
c7380ba8
some final cleanups
5 年前
Tim Mowrer
4c278b8b
Update face tracking with rear camera sample
5 年前
GitHub Enterprise
b9271550
Update Assets/Scripts/UX/ARSceneSelectUI.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Tim Mowrer
41531535
Rename rear camera face tracking sample
5 年前
GitHub Enterprise
13db44ef
Merge pull request #41 from unity/3.1-light-estimation
Merge light estimation samples and improve directional reporting
5 年前
GitHub Enterprise
8ee56448
Update Assets/Scripts/UX/CheckAvailableFeatures.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
GitHub Enterprise
3c5c23f2
Update Assets/Scripts/UX/CheckAvailableFeatures.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Tim Mowrer
8930e5a8
Fix WorldCameraWithUserFacingFaceTracking sample (missing component)
5 年前
GitHub Enterprise
533a9b82
Update Assets/Scripts/UX/CheckAvailableFeatures.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Tim Mowrer
271e4b6f
FaceDetection => FaceTracking
5 年前
Todd Stinson
0aa81f7b
Updating the scene to Unity 2019.3.3f1.
5 年前
GitHub Enterprise
01eba381
Update Assets/Scripts/UX/Tooltip.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Tim Mowrer
b7b14f88
Improve face tracking with rear camera sample
- Better error reporting
- Add a cube that tracks the face rotation
5 年前
Tim Mowrer
5d419212
Remove unnecessary Android specific light estimation code
5 年前
GitHub Enterprise
ddc13837
Update Assets/Scripts/UX/Tooltip.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Tim Mowrer
cd5e0679
Move the cube closer to the face
5 年前
GitHub Enterprise
c9c5270b
Merge pull request #42 from unity/3.1-remove-android-specific-code
Remove unnecessary Android specific light estimation code
5 年前
GitHub Enterprise
971c442f
Update Assets/Scripts/UX/ActiveMenu.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Tim Mowrer
b6885520
Don't show face cube if in world facing camera
5 年前
Tim Mowrer
4fdfdb71
Add null check when updating face controlled object
5 年前
Tim Mowrer
260687b9
Merge pull request #43 from unity/fix-unreachable-code
Fix unreachable code warning
5 年前
Tim Mowrer
78014f61
Update to 2019.3.0f6
5 年前
Tim Mowrer
9f1ec284
Merge remote-tracking branch 'origin/master' into config-manager
5 年前
David Mohrhardt
d35e0780
Update 3.1 branch with latest samples. Please see CHANGELOG.md for more
information.
4 年前
GitHub Enterprise
630ca77d
Merge pull request #36 from unity/config-manager
Adapt to config manager changes
5 年前
Dan
f2f08822
added disable methody for when the arkit coaching overlay has not been activated manually
5 年前
Dan
b6e95379
reverted detection mode
5 年前
GitHub Enterprise
3cd0783a
Merge pull request #39 from unity/coachingOverlayDisable
added disable methody for when the arkit coaching overlay has not bee…
5 年前
Todd Stinson
6300c718
Merge branch '3.1'
5 年前
Todd Stinson
58254912
Merge branch '3.1' -> master.
5 年前
Tim Mowrer
ee16df2a
Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples
5 年前
Tim Mowrer
8afecbcf
Fix "unreachable code" warning in iOS mode
5 年前
GitHub Enterprise
a2ade01c
Merge pull request #43 from unity/fix-unreachable-code
Fix unreachable code warning
5 年前
Tim Mowrer
17dba16b
Merge remote-tracking branch 'internal/master'
5 年前
Alexandra Serralta
59efa45f
suggested fixes
5 年前
Tim Mowrer
11f500b6
Add missing ARCameraManager to UIManager in SimpleUXScene
5 年前
Alexandra Serralta
a765dc27
missing scripts fix
5 年前
Tim Mowrer
373b2b7d
Fix "UnassignedReferenceException" when playing in Editor
5 年前
Tim Mowrer
7fc3cf16
Remove unnecessary null check
5 年前
Alexandra Serralta
e64e299c
fixed disconnected variables
5 年前
Alexandra Serralta
28112e03
Camera Grain
5 年前
Tim Mowrer
58c82467
Update image tracking sample to show how to add an image at runtime
5 年前
Todd Stinson
59b994b4
Adding ARKit meshing sample scenes.
5 年前
Andrew Carlston
83a59a35
#ifs for new set of base classes
5 年前
Alexandra Serralta
32cf57f0
resolve conflicts
5 年前
Tim Mowrer
82eb51ca
Improve UI for adding images
5 年前
Todd Stinson
7437ac3f
Creating actions for the mesh methods.
5 年前
Andrew Carlston
f9ead36c
PR feedback: use descriptor property to avoid #ifs
5 年前
Alexandra Serralta
3956979c
fixed tooltip file
5 年前
Todd Stinson
8fd8ba8f
Changing C# arrays to List.
5 年前
Alexandra Serralta
b56e80ba
fix back button disconnect
5 年前
Tim Mowrer
d9fe06ab
Rename dynamicLibrary => mutableLibrary
5 年前
Todd Stinson
18e7d0c2
Refactoring some if-then logic.
5 年前
Alexandra Serralta
225f9f82
remove ArkitHDRLightEstimation scene
5 年前
Alexandra Serralta
8bb35f4d
changed update to OnReceivedFrame
5 年前
Alexandra Serralta
706dfd65
remove button
5 年前
GitHub Enterprise
29662c27
Merge pull request #48 from unity/meshing-with-4.0
Adding ARKit meshing sample scenes.
5 年前
Alexandra Serralta
7d5f5705
fixed ARKitSessionSubsystem flags
5 年前
Todd Stinson
e4d1a1b1
Replacing TrackedPoseDriver with ARPoseDriver, and updating to Unity 2019.3.12f1.
5 年前
Alexandra Serralta
46c01d2d
Merge branch 'master' into ui
5 年前
GitHub Enterprise
34f67ad8
Merge pull request #47 from unity/add-image-at-runtime
Update image tracking sample to show how to add images to a library at runtime
5 年前
Alexandra Serralta
15066085
format and remove unecssary lines
5 年前
GitHub Enterprise
5d0ec6b4
Update Tooltip.cs
5 年前
GitHub Enterprise
cbfe3694
Update Assets/Scripts/UX/ARSceneSelectUI.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Alexandra Serralta
bc24b935
merge
5 年前
Alexandra Serralta
cb845a57
Added background and scrollview
5 年前
GitHub Enterprise
e57b4f13
Merge branch 'master' into ui
5 年前
GitHub Enterprise
5be6c0da
Merge pull request #45 from unity/ui
AR Foundation Samples UI Menu
5 年前
GitHub Enterprise
dc9e061e
Merge branch 'master' into CameraGrain
5 年前
GitHub Enterprise
97c3af1a
Merge pull request #49 from unity/CameraGrain
Camera Grain Sample Scene
5 年前
Tim Mowrer
6bc2717d
Update 'TestCameraImage' sample to support human depth and stencil
5 年前
Tim Mowrer
13447736
Use conversion APIs to mirror human depth & stencil images
5 年前
Tim Mowrer
d7b20fbf
Use expression bodied members
5 年前
Tim Mowrer
215041f7
Adjust raw image locations
5 年前
Tim Mowrer
f14b30ad
Add clarifying comments to the test script and use new NativeSlice API
5 年前
Tim Mowrer
d3fdbc7f
Use new TryAcquireLatestCpuImage method
5 年前
Tim Mowrer
fe040717
Disable raw images if acquisition fails
5 年前
Tim Mowrer
632c0342
Rename TestCameaImage script to CpuImageSample
5 年前
Tim Mowrer
dbd0073a
Rename CameraImage GameObject to CpuImages
5 年前
Tim Mowrer
8fe03e62
Rename CameraImage scene to CpuImages
5 年前
GitHub Enterprise
79654e66
Merge pull request #51 from unity/cpu-image
Update sample for "cpu image" API changes
5 年前
Andrew Carlston
aba4b6d0
Merge branch 'master' into standalone-update
5 年前
Alexandra Serralta
b00ac195
interaction sample scene
5 年前
Alexandra Serralta
2a0e2842
added samples namespace
5 年前
Andrew Carlston
ff4188d7
missed instance of addressing PR feedback: use manager type's descriptor property instead of #if-ing through to the subsystem (and undo line-break from combination of previous changes and addressing previous feedback)
5 年前
Andrew Carlston
582d0172
undo another unintended line break
5 年前
GitHub Enterprise
e19b6ae8
Merge pull request #46 from unity/standalone-update
Use manager type's descriptor property instead of calling through to subsystem for the same thing (adapt to new set of base classes in trunk)
5 年前
Mike Durand
d02e419d
Merge branch 'master' into 4.0-verified
5 年前
Tim Mowrer
d7710eb5
Fix CpuImageSample MonoBehaviour name to match filename
5 年前
Tim Mowrer
be4121aa
Fix CpuImageSample MonoBehaviour name to match filename
5 年前
Tim Mowrer
22873eaa
Fix EyeLasers (was using world-facing camera instead of user-facing)
5 年前
Alexandra Serralta
f2a69bb9
merged files
5 年前
Tim Mowrer
d52a9d34
Fix EyeLasers (was using world-facing camera instead of user-facing)
5 年前
Alexandra Serralta
d12a243f
revert changes to eye lasers
5 年前
Tim Mowrer
92ad05a9
Create and destroy subsystems between scene switches
5 年前
GitHub Enterprise
50be8c3e
Merge pull request #52 from unity/namespace
Created a Samples Namespace
5 年前
Alexandra Serralta
2dda4dcd
Merge branch 'master' into menufixes
5 年前
Alexandra Serralta
d73846cf
Merge branch 'master' into interaction
5 年前
Tim Mowrer
c0641b68
Fix name (CameraImage => CpuImage)
5 年前
Alexandra Serralta
44df22ae
merging with master
5 年前
Alexandra Serralta
281352e9
removed unnecessary script
5 年前
Tim Mowrer
ee1d7057
Coding standard compliance
5 年前
Alexandra Serralta
5d44adc0
added link to interaction docs
5 年前
Tim Mowrer
d2a18131
Add using directive
5 年前
Tim Mowrer
afd0d9ec
Update Menu scene with camera image scene name change to cpu iamges
5 年前
GitHub Enterprise
bf8a6434
Merge pull request #54 from unity/bugs
Bug fixes
5 年前
Tim Mowrer
e2069a60
Merge branch 'bugs'
5 年前
Tim Mowrer
ed4de6a5
Fix merge
5 年前
GitHub Enterprise
deea2d94
Merge pull request #55 from unity/merge-4.0-verified
Merge 4.0 verified
5 年前
GitHub Enterprise
bc78bf58
Merge pull request #53 from unity/interaction
Interaction Sample Scene
5 年前
Alexandra Serralta
5e8ca2a1
check for ARCoreFaceRegions and additional buttons
5 年前
Alexandra Serralta
b5b14883
remove typos and spaces
5 年前
Alexandra Serralta
8ffbceab
fixes
5 年前
Alexandra Serralta
f01cdc1b
moved eye tracking check outside of ios check
5 年前
Alexandra Serralta
ad3d7445
fix indentation
5 年前
Alexandra Serralta
8f141e0a
new buttons and meshing check fix
5 年前
Alexandra Serralta
3f73a159
loader check
5 年前
GitHub Enterprise
cff78124
Update Assets/Scripts/UX/CheckAvailableFeatures.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Alexandra Serralta
41bb2964
Merge remote-tracking branch 'origin/menufixes' into menufixes
5 年前
GitHub Enterprise
41a13532
Merge pull request #56 from unity/menufixes
Fixes and additional buttons for menu
5 年前
Mike Durand
f31bcd43
Merged master branch into 4.0-verified
4 年前
Todd Stinson
50fdba98
Updating to Unity 2019.4.1f1, and adding some depth scenes.
4 年前
GitHub Enterprise
8ceaab8d
Merge pull request #59 from unity/flat-depth
Updating to Unity 2019.4.1f1, and adding some depth scenes.
4 年前
Dan
02557104
switch texture to non compressed internal texture on camera grain material
4 年前
Todd Stinson
f8d4340e
Always enable depth interactibles on Android because we cannot know whether depth is supported or not until we have a session.
4 年前
Tim Mowrer
2a675d0f
Add null guard when checking available features
4 年前
Todd Stinson
b9466e4c
Update the depth scenes to provide runtime checks on whether depth is available and display a message if it is not available.
4 年前
Tim Mowrer
c5a47db5
Put tooltip on top of other menu items
4 年前
GitHub Enterprise
806ba6dc
Merge pull request #60 from unity/enable-arcore-depth-in-menu
Enable arcore depth in menu
4 年前
Tim Mowrer
29a68e94
Set menu to stretch for landscape orientations
4 年前
Todd Stinson
1e2446d9
Resize the camera configuration dropdown.
4 年前
GitHub Enterprise
2887de11
Merge pull request #61 from unity/prep-for-arcore-depth
Prep for arcore depth
4 年前
Todd Stinson
524b3049
Update to Unity 2019.4.4f1.
Update to AR Foundation packages version 4.0.5.
4 年前
Todd Stinson
52fd099e
Renaming the human segmentation items to body tracking because it only contains body tracking stuff after we moved the human segmentation images into the new depth menu.
4 年前
Todd Stinson
02ee5ab0
Disabling 3D pose scale estimation.
4 年前
GitHub Enterprise
9295678e
Merge pull request #62 from unity/update-body-tracking-menu
Renaming the human segmentation items to body tracking
4 年前
Todd Stinson
d2d720d8
Backporting the latest-preview project to be 4.0 compatible.
4 年前
Todd Stinson
bdf49b90
Scene cleanup.
4 年前
Tim Mowrer
74dc58e8
Remove incorrect RequireComponent component
4 年前
Tim Mowrer
101dc06e
Add plist entries required MPC in iOS 14
4 年前
Todd Stinson
8c52554c
Merge branch 'latest-preview' into public-latest-preview
4 年前
Tim Mowrer
5375bded
Use expression-bodied members
4 年前
Tim Mowrer
bb522997
Add code comments
4 年前
Tim Mowrer
f639fb37
Add null guard when checking available features
4 年前
Tim Mowrer
61962190
Put tooltip on top of other menu items
4 年前
Tim Mowrer
c54680a1
Set menu to stretch for landscape orientations
4 年前
Todd Stinson
22ea8609
Adding a backdrop to the session information for readability.
(cherry picked from commit 186295261d39fd89261aae6d0d954a8f70efc5d1)
4 年前
Shan Jiang
8ac01b2b
multi image tracking sample uploaded
4 年前
Shan Jiang
7f62b7bf
cleaned unused case
4 年前
Shan Jiang
ce44a636
updated format and removed Debug
4 年前
Shan Jiang
909c0fd6
changed naming
4 年前
Shan Jiang
08691557
added custom inspector
Image names only appear once, the prefab list size is hidden. Changed one of the prefabs, but there's still lagging in tracking.
4 年前
Shan Jiang
554ea55b
updated inspector and logic
changed name tracking to guid tracking, combined property drawer into custom editor, removed excessive features
4 年前
Shan Jiang
ff7b50b1
combined multiple methods
4 年前
GitHub Enterprise
662b798d
Merge pull request #57 from unity/CameraGrainMaterialFix
Camera grain material fix
4 年前
Todd Stinson
4236858f
Add a depth gradient shader.
Modify script to update layout of the RawImage to align with the screen orientation.
4 年前
Shan Jiang
1b5ef1a7
Merge branch 'latest-preview' into Multi-image
4 年前
Todd Stinson
44071cb1
Updating to Unity 2019.4.4f1.
Updating to 4.1.0-preview.5 of the ARF packages.
4 年前
Alexandra Serralta
3fedd880
init scene
4 年前
Shan Jiang
f9f5e6d8
solved some bugd and pulled from latest preview
4 年前
Todd Stinson
ed37099b
Adding configuration chooser sample.
4 年前
Alexandra Serralta
ea336405
remove ifdef and check for touch always
4 年前
Alexandra Serralta
9510827f
hdr ui
4 年前
Todd Stinson
48e50dc6
Improved handling of screen rotation and texture aspect ratio.
4 年前
Shan Jiang
8ad29d4a
polish and remove
4 年前
Todd Stinson
e67dad8d
Minor script tweaks.
4 年前
Alexandra Serralta
57113f15
remove space
4 年前
Alexandra Serralta
c783439d
change ar foundation menu to have two buttons
4 年前
Shan Jiang
6a0786f7
modified scene to only display normal light estimation
4 年前
Todd Stinson
b9fb0ac7
Flip the v texture coordinate rather than the u.
4 年前
Shan Jiang
7d1072b1
changed for loop to foreach
4 年前
Alexandra Serralta
fa3ffde5
remove mouse touch option
4 年前
Alexandra Serralta
d90d71d5
Merge remote-tracking branch 'origin/light-estimation' into light-estimation
4 年前
Todd Stinson
9c5ad6aa
Improvements to the depth gradient shader math.
4 年前
Shan Jiang
84839ad3
added public API for dynamic prefabs and fixed bugs
4 年前
GitHub Enterprise
6cf4534c
Merge pull request #66 from unity/placeonplane-fix
Fix for Simple AR Interaction Scheme
4 年前
Alexandra Serralta
b88b6a33
supportsColorCorrection Check
4 年前
Todd Stinson
21f4e58e
Merge branch 'latest-preview' into add-depth-gradient-shader
4 年前
Shan Jiang
99f5260e
added dynamic prefab sample
4 年前
Todd Stinson
603a60c3
Merging latest-preview -> add-depth-gradient-shader.
4 年前
Shan Jiang
82e62e15
updated menu
4 年前
Todd Stinson
8700b7df
Upgrading to Unity 2020.1.0f1.
4 年前
Todd Stinson
c2672493
Adding a UI dropdown to switch between env depth, human depth, and human stencil.
4 年前
Shan Jiang
9a31d66e
updated button size
4 年前
Todd Stinson
cc1d0c6f
Merge branch 'latest-preview' into add-configuration-chooser-sample
4 年前
Shan Jiang
d5882e86
Merge branch 'latest-preview' into light-estimation
4 年前
Todd Stinson
27fcd70d
Cleaning up the script and adding more documentation.
4 年前
Shan Jiang
f5baff45
Merge branch 'latest-preview' into Multi-image
4 年前
Alexandra Serralta
49e76a1a
init input sample scene
4 年前
Shan Jiang
dc6d4769
cleared 'handle' from dropdown options
changed dropdown size and textbox layout
4 年前
Todd Stinson
4900ea94
Updating ConfigurationChooser scene to 2020.1.0f1.
4 年前
Alexandra Serralta
5823f197
Merge remote-tracking branch 'origin/light-estimation' into light-estimation
4 年前
Todd Stinson
b66080c7
Minor refinements.
4 年前
Shan Jiang
801e8029
updated list only for serialization and dictionary for others
4 年前
GitHub Enterprise
c8f59399
Merge pull request #68 from unity/remove-handle-options
cleared 'handle' from dropdown options
4 年前
Alexandra Serralta
097b0cdd
working input system
4 年前
Todd Stinson
62573769
Merge branch 'latest-preview' into add-configuration-chooser-sample
4 年前
Shan Jiang
034b1e4c
updated behaviours with world/user facing directions
4 年前
Todd Stinson
d4114cb5
Cleaning up some logging.
4 年前
Shan Jiang
78df15d6
Merge branch 'latest-preview' into Multi-image
4 年前
Shan Jiang
ac087e3a
Merge branch 'latest-preview' into light-estimation
4 年前
Todd Stinson
6437e46b
Correcting a copypasta error.
4 年前
Shan Jiang
d10a48d3
serialization works
4 年前
Shan Jiang
9d729710
renamed FacingDirectionManager
4 年前
Todd Stinson
bd880451
Merging latest-preview -> add-depth-gradient-shader.
4 年前
Shan Jiang
4124ddba
updated prefab, added undo, and cleanup
4 年前
Shan Jiang
bac36d40
addde modeSupported UI Text in HDR
4 年前
Todd Stinson
97521bce
Fixing a bug and behavior when human segmentation or env depth functionality is not available.
4 年前
Shan Jiang
5b6a124f
cleaned up and removed hard-coded label
4 年前
Todd Stinson
c4afc37d
Renaming the TestDepthImage script to DisplayDepthImage.
4 年前
Shan Jiang
4d1337ea
removed unused ctor
4 年前
Todd Stinson
8706dfdb
Removing unused using.
4 年前
Shan Jiang
923b393e
fixed shader format
4 年前
Todd Stinson
55434346
Removing work around code for an iOS beta 1 and 2 issue that has been fixed in beta 3.
4 年前
Shan Jiang
235bdd29
cleaned up commented code
4 年前
Todd Stinson
65343152
Merge branch 'latest-preview' into add-depth-gradient-shader
4 年前
Shan Jiang
f36db955
minor change in names, privae/public fields, and syntax
4 年前
Todd Stinson
0dd31e5f
Replacing StringBuilder.Append with StringBuilder.AppendLine.
4 年前
Shan Jiang
1b269f86
simplified logic
4 年前
Todd Stinson
d10e5884
Refactoring to centralize the logging of information to either the screen or debug output.
4 年前
Shan Jiang
56fb1302
removed condition
4 年前
Todd Stinson
8f1cb525
Refactor to use the camera matrix as the basis for the depth rotation matrix.
4 年前
Shan Jiang
2b8b7fd3
Revert "removed condition"
This reverts commit f5e5656083fa8581a1af51421c8a5e3e2380f22a.
4 年前
Todd Stinson
bfaf417b
Updating the human stencil shader to use the display rotation matrix rather than the texture rotation value.
4 年前
Shan Jiang
e0021604
renamed folders and scenes
4 年前
Todd Stinson
fd010093
Default initialize the affine values.
4 年前
Todd Stinson
c4c1a4e3
Merge branch 'add-depth-gradient-shader' into add-configuration-chooser-sample
4 年前
Todd Stinson
154b9c01
Correcting some copypasta errors.
Cleaning a switch statement.
4 年前
Shan Jiang
bab2fb0a
just better names
4 年前
Shan Jiang
3b1c0618
updated README and code format
4 年前
GitHub Enterprise
f291d393
Merge pull request #67 from unity/add-depth-gradient-shader
Improve the depth images scene
4 年前
Shan Jiang
0a26b10f
cleaned up and updated comments and editor class name
4 年前
Todd Stinson
5c952900
Merge branch 'latest-preview' into add-configuration-chooser-sample
4 年前
Shan Jiang
b34f1c32
Merge branch 'latest-preview' into light-estimation
4 年前
Shan Jiang
68d75384
Merge branch 'latest-preview' into Multi-image
4 年前
Todd Stinson
79f03d67
Adding a drop-down UI to allow for the setting of the configuration chooser.
4 年前
Alexandra Serralta
35807649
change size of arrow
4 年前
Todd Stinson
5f9b8d68
Shrinking the width of the configuration chooser dropdown.
4 年前
Alexandra Serralta
37ffa324
hdr scene arrow
4 年前
Todd Stinson
aefdfb5e
Adding the configuration chooser scene to the menu.
4 年前
Todd Stinson
a8234280
Renaming TestCameraSwapper -> CameraSwapper.
Renaming TestConfigurationChooser -> CustomConfigurationChooser.
4 年前
Todd Stinson
d09bbd55
Addressing a PR suggestion.
4 年前
GitHub Enterprise
27f45c53
Merge pull request #69 from unity/add-configuration-chooser-sample
Add configuration chooser sample
4 年前
Shan Jiang
b52a295b
Merge branch 'latest-preview' into Multi-image
4 年前
Shan Jiang
429fcf43
relink buttons on Menu
4 年前
GitHub Enterprise
bdb8cfd3
Merge pull request #65 from unity/Multi-image
image tracking with multiple prefabs sample completed
4 年前
Alexandra Serralta
bb22dd9a
merge
4 年前
Shan Jiang
0843fc1c
Merge branch 'latest-preview' into light-estimation
4 年前
Alexandra Serralta
0c62e8c0
menu
4 年前
Shan Jiang
9e49fbb6
redid menu buttons and renamed scene
4 年前
GitHub Enterprise
96af161e
Merge pull request #70 from unity/new-input-system
Sample Scene for New Input System
4 年前
Tim Mowrer
03a0e7fb
Remove uses of the null conditional operators on UnityEngine.Objects
4 年前
Shan Jiang
8444c7fa
Merge branch 'latest-preview' into light-estimation
4 年前
Shan Jiang
53019d43
redid menu buttons
4 年前
Shan Jiang
34117262
updated field naming
4 年前
Shan Jiang
73f0e833
and separated Basic/HDRLightEstimation scripts from LightEstimation.cs
4 年前
Shan Jiang
4b465207
updated README and comments
4 年前
Shan Jiang
48ab3674
updated README.md and FacingDiretcionManger
4 年前
Shan Jiang
1035b679
removed Debug
4 年前
Shan Jiang
44400d20
reset all light estimation properties when unavailable
4 年前
Shan Jiang
93127c58
Merge branch 'latest-preview' into light-estimation
4 年前
Shan Jiang
87aa4972
minor changes
4 年前
GitHub Enterprise
b326bd71
Merge pull request #71 from unity/light-estimation
Refactor light estimation
4 年前
Shan Jiang
7c8d0117
renamed variable
4 年前
Shan Jiang
93e9f3b3
added basic info text to HDR scene
4 年前
GitHub Enterprise
0f16250f
Merge pull request #72 from unity/light-estimation
Re-refactor light estimation
4 年前
Todd Stinson
bfe86452
Fixing some layout issues and a missing scene issue.
4 年前
Tim Mowrer
364a79af
Merge remote-tracking branch 'internal/latest-preview' into latest-preview
4 年前
Tim Mowrer
458a92d8
Resave ARCoreSettings with new depth field
4 年前
Tim Mowrer
1acaeabc
Remove disabled plane manager from 'Anchors' scene
4 年前
Tim Mowrer
2916f583
Improve Logger:
- Several static members don't need to be static
- Log to console if no UI element is available
- Clear the log on scene reload
4 年前
Tim Mowrer
b511ae64
Anchors sample: attach anchors to planes if a plane is hit
4 年前
Tim Mowrer
c83e50b0
Back button on Android returns to the main menu
4 年前
Tim Mowrer
96d932cb
Add a black border to the QR code
This makes it easier to measure the dimensions when printed on a white
background, e.g., white paper.
4 年前
Tim Mowrer
29a3d06f
Remove incorrect RequireComponent component
4 年前
GitHub Enterprise
76b3b46c
Merge pull request #74 from unity/anchor-attachments
Anchors sample: attach anchors to planes if a plane is hit
4 年前
Alexandra Serralta
eb70321f
clarify input system docs
4 年前
GitHub Enterprise
5d72ff62
Merge pull request #75 from unity/inputsystem-doc
Clarifying Docs of the New Input System Scene
4 年前
Tim Mowrer
16086156
Merge remote-tracking branch 'origin/latest-preview' into latest-preview
4 年前
Tim Mowrer
a96a104d
Add plist entries required MPC in iOS 14
4 年前
Tim Mowrer
67f83750
Use expression-bodied members
4 年前
Tim Mowrer
d7ce7668
Add code comments
4 年前
GitHub Enterprise
d61ce035
Merge pull request #76 from unity/collaboration-support-xcode12
Support multipeer connectivity in iOS 14
4 年前
Todd Stinson
2ed7ca50
Adding a backdrop to the session information for readability.
4 年前
Todd Stinson
a68b99fe
Repositioning the environment and human images.
4 年前
Tim Mowrer
6512c5b0
Remove the UX sample
4 年前
Tim Mowrer
c556fa4f
Remove additional fields related to the UX scene
4 年前
Tim Mowrer
6edbebe2
Remove UX animations
4 年前
Tim Mowrer
50a5c4b8
Remove UX scene-specific script to fade plane
4 年前
GitHub Enterprise
2f29552c
Merge pull request #77 from unity/remove-ux-sample
Remove UX sample
4 年前
Tim Mowrer
15af4868
Remove the "Reload" button from SimpleAR
This was designed to simulate scene switching but
1. The menu system does that AND
2. Destroying the ARSession component does not destroy the session
as it did in the past (you must destroy it using XR Management).
4 年前
Tim Mowrer
321b0564
Use expression-bodied members
4 年前
Tim Mowrer
2d02ac62
Code cleanup
4 年前
Tim Mowrer
42b64d3c
Remove redundant type arguments
4 年前
Tim Mowrer
eca58e48
Code cleanup
4 年前
Tim Mowrer
499a5a1e
Add "CameraGrain" button and logic to enable it.
4 年前
Tim Mowrer
92940761
Add back button to camera grain scene
4 年前
Tim Mowrer
a61bd316
Fix camera grain prefab so cube sits on top of pivot
4 年前
Tim Mowrer
c7fa2e0f
CameraGrain component should require a Renderer
4 年前
Tim Mowrer
50af6f4c
Remove occlusion manager, replace TPD with pose driver, remove audio
4 年前
GitHub Enterprise
d3979d31
Merge pull request #78 from unity/fixes
Samples Fixes
4 年前
Tim Mowrer
c06c371b
Update anchor samples to use AddComponent and Destroy
4 年前
Todd Stinson
99c2c383
Updating scenes that previously had references to the session reloader.
4 年前
Todd Stinson
eef94816
Add a thermal state scene sample.
4 年前
Todd Stinson
64a75637
Addressing PR feedback for not using the null operator on Unity objects.
4 年前
GitHub Enterprise
370af9f4
Merge pull request #79 from unity/add-thermal-sample
Add a thermal state scene sample.
4 年前
GitHub Enterprise
45032e3e
Merge pull request #80 from unity/update-anchors
Update anchor samples to use AddComponent and Destroy
4 年前
Mike Durand
3bb14be9
Merge branch 'latest-preview' of github.cds.internal.unity3d.com:unity/arfoundation-samples into latest-preview
4 年前
Tim Mowrer
38f76e28
Update DynamicLibrary sample to use non-deprecated API
4 年前
Tim Mowrer
2395f9ff
Fix warning on build
4 年前
Mike Durand
ed1156cf
Merge branch 'latest-preview' of github.cds.internal.unity3d.com:unity/arfoundation-samples into latest-preview
4 年前
Todd Stinson
252ea895
Updating for AR Foundation 4.1.0-preview.12.
4 年前
Tim Mowrer
e61130f8
Update packages to 4.1.1 verified
4 年前
Tim Mowrer
c3c8cef7
4.2.0-pre.2
4 年前
Tim Mowrer
ab9a2d7e
4.2.0-pre.4
4 年前
Tim Mowrer
79dcb399
4.2.0-pre.7 release
4 年前
Tim Mowrer
f4f5ea02
4.2.0-pre.8
4 年前
Tim Mowrer
2cf34c55
4.2.0-pre.9
3 年前
Tim Mowrer
5acffaed
4.2.0-pre.12
3 年前
Tim Mowrer
4856c898
Add missing iOS Framework dependencies to Objective-C files
3 年前
Ankur Agrawal
dd4826cf
Update to Unity 2021.2 and AR Foundation 5.0.0-pre.8
3 年前