浏览代码

Don't show face cube if in world facing camera

/3.1
Tim Mowrer 5 年前
当前提交
b6885520
共有 2 个文件被更改,包括 40 次插入62 次删除
  1. 5
      Assets/Scenes/FaceTracking/DisplayFaceInfo.cs
  2. 97
      Assets/Scenes/FaceTracking/FaceMesh.unity

5
Assets/Scenes/FaceTracking/DisplayFaceInfo.cs


m_Info.Append("Face tracking in world facing camera mode is not supported.\n");
}
if (m_FaceControlledObject)
{
m_FaceControlledObject.gameObject.SetActive(m_CameraManager.currentFacingDirection == CameraFacingDirection.World);
}
if (m_NotSupportedElement)
{
m_NotSupportedElement.SetActive(m_CameraManager.requestedFacingDirection == CameraFacingDirection.World && !m_FaceTrackingWithWorldCameraSupported);

97
Assets/Scenes/FaceTracking/FaceMesh.unity


m_Children:
- {fileID: 249888566}
m_Father: {fileID: 0}
m_RootOrder: 3
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}

m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_RootOrder: 3
--- !u!1 &208234939
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 208234941}
- component: {fileID: 208234940}
- component: {fileID: 208234943}
m_Layer: 0
m_Name: AR Session
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &208234940
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 208234939}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3859a92a05d4f5d418cb6ca605290e74, type: 3}
m_Name:
m_EditorClassIdentifier:
m_AttemptUpdate: 1
m_MatchFrameRate: 1
m_TrackingMode: 1
--- !u!4 &208234941
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 208234939}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &208234943
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 208234939}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fa850fbd5b8aded44846f96e35f1a9f5, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &249888565
GameObject:
m_ObjectHideFlags: 0

- component: {fileID: 406902931}
- component: {fileID: 406902930}
- component: {fileID: 406902929}
- component: {fileID: 406902934}
- component: {fileID: 406902933}
- component: {fileID: 406902932}
m_Layer: 0
m_Name: AR Session Origin

m_Children:
- {fileID: 282840814}
m_Father: {fileID: 0}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &406902932
MonoBehaviour:

m_Name:
m_EditorClassIdentifier:
m_FaceInfoText: {fileID: 249888567}
m_InstructionsText: {fileID: 0}
m_NotSupportedElement: {fileID: 0}
m_FaceControlledObject: {fileID: 0}
--- !u!114 &406902933
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 406902928}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fa850fbd5b8aded44846f96e35f1a9f5, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &406902934
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 406902928}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3859a92a05d4f5d418cb6ca605290e74, type: 3}
m_Name:
m_EditorClassIdentifier:
m_AttemptUpdate: 1
m_MatchFrameRate: 1
m_TrackingMode: 1
--- !u!1 &1526980365
GameObject:
m_ObjectHideFlags: 0

正在加载...
取消
保存