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Updating to modify only the JointLineRenderer guid, instead of touching the XMaterial

/3.1
Nishant Naveen 5 年前
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63652065
共有 3 个文件被更改,包括 3 次插入3 次删除
  1. 2
      Assets/Materials/XMaterial.mat.meta
  2. 2
      Assets/Prefabs/JointLineRenderer.prefab
  3. 2
      ProjectSettings/ProjectVersion.txt

2
Assets/Materials/XMaterial.mat.meta


fileFormatVersion: 2
guid: f7bf7884e65c546bb89d4e3e0aef2ae9
guid: 1d85e66239f5b41eb87246c413157610
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000

2
Assets/Prefabs/JointLineRenderer.prefab


m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1d85e66239f5b41eb87246c413157610, type: 2}
- {fileID: 2100000, guid: 7c57bb7614d2746e4a2cc322b1174d39, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0

2
ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2019.1.5f1
m_EditorVersionWithRevision: 2019.1.5f1 (0ca0f5646614)
m_EditorVersionWithRevision: 2019.1.5f1 (6f1140cf2297)
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