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Remove guard for small/frequent updates now that we can check 'priority'

/3.1
Tim Mowrer 5 年前
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4dee5818
共有 1 个文件被更改,包括 1 次插入4 次删除
  1. 5
      Assets/Scenes/ARCollaborationData/TCPConnection.cs

5
Assets/Scenes/ARCollaborationData/TCPConnection.cs


stream.Write(byteArray, 0, byteArray.Length);
CollaborationNetworkingIndicator.NotifyOutgoingDataSent();
if (byteArray.Length > 1024)
{
Logger.Log($"Sent {byteArray.Length} bytes to remote.");
}
Logger.Log($"Sent {byteArray.Length} bytes to remote.");
}
catch (SocketException socketException)
{

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