浏览代码

format and remove unecssary lines

/3.1
Alexandra Serralta 4 年前
当前提交
15066085
共有 2 个文件被更改,包括 4 次插入7 次删除
  1. 3
      Assets/Scripts/UX/CheckAvailableFeatures.cs
  2. 8
      Assets/Scripts/UX/Tooltip.cs

3
Assets/Scripts/UX/CheckAvailableFeatures.cs


set { m_PlaneClassification = value; }
}
#if UNITY_IOS
OperatingSystem os = Environment.OSVersion;
#endif
// Start is called before the first frame update
void Start()
{

8
Assets/Scripts/UX/Tooltip.cs


GameObject m_Tooltip;
public GameObject toolTip
{
get { return m_Tooltip; }
get { return m_Tooltip; }
// Start is called before the first frame update
// Update is called once per frame
if(m_EnteredButton){
if(m_EnteredButton)
{
m_Tooltip.transform.position = Input.mousePosition + m_ToolTipOffset;
}
}

正在加载...
取消
保存