Tim Mowrer
6 年前
当前提交
2a09ad65
共有 18 个文件被更改,包括 5319 次插入 和 0 次删除
-
76Assets/Materials/sloth_all_1001_AlbedoTransparency.mat
-
9Assets/Materials/sloth_all_1001_AlbedoTransparency.mat.meta
-
8Assets/Meshes.meta
-
243Assets/Prefabs/FaceBlendShapes.prefab
-
8Assets/Prefabs/FaceBlendShapes.prefab.meta
-
419Assets/Scenes/FaceTracking/FaceBlendShapeScene.unity
-
7Assets/Scenes/FaceTracking/FaceBlendShapeScene.unity.meta
-
200Assets/Scripts/ARFaceArkitBlendShapeVisualizer.cs
-
11Assets/Scripts/ARFaceArkitBlendShapeVisualizer.cs.meta
-
1001Assets/Textures/sloth_all_1001_AlbedoTransparency.png
-
76Assets/Textures/sloth_all_1001_AlbedoTransparency.png.meta
-
1001Assets/Textures/sloth_all_1001_MetallicSmoothness.png
-
76Assets/Textures/sloth_all_1001_MetallicSmoothness.png.meta
-
1001Assets/Textures/sloth_all_1001_Normal.png
-
76Assets/Textures/sloth_all_1001_Normal.png.meta
-
1001Assets/Meshes/sloth_head_blendshapes5.fbx
-
106Assets/Meshes/sloth_head_blendshapes5.fbx.meta
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!21 &2100000 |
|||
Material: |
|||
serializedVersion: 6 |
|||
m_ObjectHideFlags: 0 |
|||
m_PrefabParentObject: {fileID: 0} |
|||
m_PrefabInternal: {fileID: 0} |
|||
m_Name: sloth_all_1001_AlbedoTransparency |
|||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP |
|||
m_LightmapFlags: 4 |
|||
m_EnableInstancingVariants: 0 |
|||
m_DoubleSidedGI: 0 |
|||
m_CustomRenderQueue: -1 |
|||
stringTagMap: {} |
|||
disabledShaderPasses: [] |
|||
m_SavedProperties: |
|||
serializedVersion: 3 |
|||
m_TexEnvs: |
|||
- _BumpMap: |
|||
m_Texture: {fileID: 2800000, guid: 27a1657365e7440158436bc8e151d931, type: 3} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _DetailAlbedoMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _DetailMask: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _DetailNormalMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _EmissionMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _MainTex: |
|||
m_Texture: {fileID: 2800000, guid: b0a9b07b207264316bf3be95cdcf6a08, type: 3} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _MetallicGlossMap: |
|||
m_Texture: {fileID: 2800000, guid: 433a9cacc6e034c25a6a14eb6af1b09c, type: 3} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _OcclusionMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _ParallaxMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
m_Floats: |
|||
- _BumpScale: 1 |
|||
- _Cutoff: 0.5 |
|||
- _DetailNormalMapScale: 1 |
|||
- _DstBlend: 0 |
|||
- _GlossMapScale: 1 |
|||
- _Glossiness: 0.5 |
|||
- _GlossyReflections: 1 |
|||
- _Metallic: 0 |
|||
- _Mode: 0 |
|||
- _OcclusionStrength: 1 |
|||
- _Parallax: 0.02 |
|||
- _SmoothnessTextureChannel: 0 |
|||
- _SpecularHighlights: 1 |
|||
- _SrcBlend: 1 |
|||
- _UVSec: 0 |
|||
- _ZWrite: 1 |
|||
m_Colors: |
|||
- _Color: {r: 1, g: 1, b: 1, a: 1} |
|||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} |
|
|||
fileFormatVersion: 2 |
|||
guid: 0eafc0c8e166e4cd2b0f64b71fda0c45 |
|||
timeCreated: 1511933011 |
|||
licenseType: Pro |
|||
NativeFormatImporter: |
|||
mainObjectFileID: 2100000 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: 7ae3334d5291f440ca4d8c1f4a3e7d21 |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!1 &1217920764520308 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 4447038815701200} |
|||
- component: {fileID: 95365403429265904} |
|||
- component: {fileID: 114957203121655242} |
|||
- component: {fileID: 3258786451724037531} |
|||
m_Layer: 0 |
|||
m_Name: FaceBlendShapes |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &4447038815701200 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1217920764520308} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 4090201786607310} |
|||
- {fileID: 4272230514208426} |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!95 &95365403429265904 |
|||
Animator: |
|||
serializedVersion: 3 |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1217920764520308} |
|||
m_Enabled: 1 |
|||
m_Avatar: {fileID: 9000000, guid: 63ae12abc50414d5c882dbe18f6a820b, type: 3} |
|||
m_Controller: {fileID: 0} |
|||
m_CullingMode: 1 |
|||
m_UpdateMode: 0 |
|||
m_ApplyRootMotion: 0 |
|||
m_LinearVelocityBlending: 0 |
|||
m_WarningMessage: |
|||
m_HasTransformHierarchy: 1 |
|||
m_AllowConstantClipSamplingOptimization: 1 |
|||
m_KeepAnimatorControllerStateOnDisable: 0 |
|||
--- !u!114 &114957203121655242 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1217920764520308} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 5d87bd45cfc214ce48ce8b882225dd11, type: 3} |
|||
m_Name: |
|||
m_EditorClassIdentifier: |
|||
m_DestroyOnRemoval: 1 |
|||
--- !u!114 &3258786451724037531 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1217920764520308} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 77136493c3caf4805ac5a602f75072e0, type: 3} |
|||
m_Name: |
|||
m_EditorClassIdentifier: |
|||
m_CoefficientScale: 100 |
|||
m_SkinnedMeshRenderer: {fileID: 137740007780104604} |
|||
--- !u!1 &1342913298729328 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 4272230514208426} |
|||
- component: {fileID: 137740007780104604} |
|||
m_Layer: 0 |
|||
m_Name: Sloth_Head2 |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &4272230514208426 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1342913298729328} |
|||
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} |
|||
m_LocalPosition: {x: -0.000000017881392, y: 0.010724431, z: 0.0066379486} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 4447038815701200} |
|||
m_RootOrder: 1 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} |
|||
--- !u!137 &137740007780104604 |
|||
SkinnedMeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1342913298729328} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RenderingLayerMask: 4294967295 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 2100000, guid: 0eafc0c8e166e4cd2b0f64b71fda0c45, type: 2} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_PreserveUVs: 0 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 0 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
serializedVersion: 2 |
|||
m_Quality: 0 |
|||
m_UpdateWhenOffscreen: 1 |
|||
m_SkinnedMotionVectors: 1 |
|||
m_Mesh: {fileID: 4300000, guid: 63ae12abc50414d5c882dbe18f6a820b, type: 3} |
|||
m_Bones: [] |
|||
m_BlendShapeWeights: |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
- 0 |
|||
m_RootBone: {fileID: 0} |
|||
m_AABB: |
|||
m_Center: {x: 0, y: -0.015557218, z: 0} |
|||
m_Extent: {x: 0.113363, y: 0.13194084, z: 0.13394047} |
|||
m_DirtyAABB: 0 |
|||
--- !u!1 &1775342627339584 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 4090201786607310} |
|||
m_Layer: 0 |
|||
m_Name: blendshapes3 |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &4090201786607310 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1775342627339584} |
|||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
|||
m_LocalPosition: {x: -0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 4447038815701200} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|
|||
fileFormatVersion: 2 |
|||
guid: a5e76df5cbfd54a06abdaf52046adbc0 |
|||
NativeFormatImporter: |
|||
externalObjects: {} |
|||
mainObjectFileID: 100100000 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!29 &1 |
|||
OcclusionCullingSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 2 |
|||
m_OcclusionBakeSettings: |
|||
smallestOccluder: 5 |
|||
smallestHole: 0.25 |
|||
backfaceThreshold: 100 |
|||
m_SceneGUID: 00000000000000000000000000000000 |
|||
m_OcclusionCullingData: {fileID: 0} |
|||
--- !u!104 &2 |
|||
RenderSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 9 |
|||
m_Fog: 0 |
|||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
|||
m_FogMode: 3 |
|||
m_FogDensity: 0.01 |
|||
m_LinearFogStart: 0 |
|||
m_LinearFogEnd: 300 |
|||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} |
|||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} |
|||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} |
|||
m_AmbientIntensity: 1 |
|||
m_AmbientMode: 0 |
|||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} |
|||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_HaloStrength: 0.5 |
|||
m_FlareStrength: 1 |
|||
m_FlareFadeSpeed: 3 |
|||
m_HaloTexture: {fileID: 0} |
|||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} |
|||
m_DefaultReflectionMode: 0 |
|||
m_DefaultReflectionResolution: 128 |
|||
m_ReflectionBounces: 1 |
|||
m_ReflectionIntensity: 1 |
|||
m_CustomReflection: {fileID: 0} |
|||
m_Sun: {fileID: 1526980366} |
|||
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} |
|||
m_UseRadianceAmbientProbe: 0 |
|||
--- !u!157 &3 |
|||
LightmapSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 11 |
|||
m_GIWorkflowMode: 0 |
|||
m_GISettings: |
|||
serializedVersion: 2 |
|||
m_BounceScale: 1 |
|||
m_IndirectOutputScale: 1 |
|||
m_AlbedoBoost: 1 |
|||
m_EnvironmentLightingMode: 0 |
|||
m_EnableBakedLightmaps: 1 |
|||
m_EnableRealtimeLightmaps: 0 |
|||
m_LightmapEditorSettings: |
|||
serializedVersion: 10 |
|||
m_Resolution: 2 |
|||
m_BakeResolution: 10 |
|||
m_AtlasSize: 512 |
|||
m_AO: 0 |
|||
m_AOMaxDistance: 1 |
|||
m_CompAOExponent: 1 |
|||
m_CompAOExponentDirect: 0 |
|||
m_Padding: 2 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_LightmapsBakeMode: 1 |
|||
m_TextureCompression: 1 |
|||
m_FinalGather: 0 |
|||
m_FinalGatherFiltering: 1 |
|||
m_FinalGatherRayCount: 256 |
|||
m_ReflectionCompression: 2 |
|||
m_MixedBakeMode: 2 |
|||
m_BakeBackend: 1 |
|||
m_PVRSampling: 1 |
|||
m_PVRDirectSampleCount: 32 |
|||
m_PVRSampleCount: 256 |
|||
m_PVRBounces: 2 |
|||
m_PVRFilterTypeDirect: 0 |
|||
m_PVRFilterTypeIndirect: 0 |
|||
m_PVRFilterTypeAO: 0 |
|||
m_PVRFilteringMode: 1 |
|||
m_PVRCulling: 1 |
|||
m_PVRFilteringGaussRadiusDirect: 1 |
|||
m_PVRFilteringGaussRadiusIndirect: 5 |
|||
m_PVRFilteringGaussRadiusAO: 2 |
|||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5 |
|||
m_PVRFilteringAtrousPositionSigmaIndirect: 2 |
|||
m_PVRFilteringAtrousPositionSigmaAO: 1 |
|||
m_ShowResolutionOverlay: 1 |
|||
m_LightingDataAsset: {fileID: 0} |
|||
m_UseShadowmask: 1 |
|||
--- !u!196 &4 |
|||
NavMeshSettings: |
|||
serializedVersion: 2 |
|||
m_ObjectHideFlags: 0 |
|||
m_BuildSettings: |
|||
serializedVersion: 2 |
|||
agentTypeID: 0 |
|||
agentRadius: 0.5 |
|||
agentHeight: 2 |
|||
agentSlope: 45 |
|||
agentClimb: 0.4 |
|||
ledgeDropHeight: 0 |
|||
maxJumpAcrossDistance: 0 |
|||
minRegionArea: 2 |
|||
manualCellSize: 0 |
|||
cellSize: 0.16666667 |
|||
manualTileSize: 0 |
|||
tileSize: 256 |
|||
accuratePlacement: 0 |
|||
debug: |
|||
m_Flags: 0 |
|||
m_NavMeshData: {fileID: 0} |
|||
--- !u!1 &208234939 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 208234941} |
|||
- component: {fileID: 208234940} |
|||
- component: {fileID: 208234942} |
|||
m_Layer: 0 |
|||
m_Name: AR Session |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!114 &208234940 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 208234939} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 3859a92a05d4f5d418cb6ca605290e74, type: 3} |
|||
m_Name: |
|||
m_EditorClassIdentifier: |
|||
m_AttemptUpdate: 1 |
|||
--- !u!4 &208234941 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 208234939} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 1 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!114 &208234942 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 208234939} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 1eb9777efa8174381b01d319232f7df5, type: 3} |
|||
m_Name: |
|||
m_EditorClassIdentifier: |
|||
m_TargetFrameRate: 60 |
|||
--- !u!1 &282840810 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 282840814} |
|||
- component: {fileID: 282840813} |
|||
- component: {fileID: 282840811} |
|||
- component: {fileID: 282840815} |
|||
- component: {fileID: 282840812} |
|||
m_Layer: 0 |
|||
m_Name: Main Camera |
|||
m_TagString: MainCamera |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!81 &282840811 |
|||
AudioListener: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 282840810} |
|||
m_Enabled: 1 |
|||
--- !u!114 &282840812 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 282840810} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 816b289ef451e094f9ae174fb4cf8db0, type: 3} |
|||
m_Name: |
|||
m_EditorClassIdentifier: |
|||
m_UseCustomMaterial: 0 |
|||
m_CustomMaterial: {fileID: 0} |
|||
m_UseCustomRendererAsset: 0 |
|||
m_CustomRendererAsset: {fileID: 0} |
|||
--- !u!20 &282840813 |
|||
Camera: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 282840810} |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_ClearFlags: 2 |
|||
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1} |
|||
m_projectionMatrixMode: 1 |
|||
m_SensorSize: {x: 36, y: 24} |
|||
m_LensShift: {x: 0, y: 0} |
|||
m_GateFitMode: 2 |
|||
m_FocalLength: 50 |
|||
m_NormalizedViewPortRect: |
|||
serializedVersion: 2 |
|||
x: 0 |
|||
y: 0 |
|||
width: 1 |
|||
height: 1 |
|||
near clip plane: 0.01 |
|||
far clip plane: 100 |
|||
field of view: 60 |
|||
orthographic: 0 |
|||
orthographic size: 5 |
|||
m_Depth: -1 |
|||
m_CullingMask: |
|||
serializedVersion: 2 |
|||
m_Bits: 4294967295 |
|||
m_RenderingPath: -1 |
|||
m_TargetTexture: {fileID: 0} |
|||
m_TargetDisplay: 0 |
|||
m_TargetEye: 3 |
|||
m_HDR: 1 |
|||
m_AllowMSAA: 0 |
|||
m_AllowDynamicResolution: 0 |
|||
m_ForceIntoRT: 1 |
|||
m_OcclusionCulling: 1 |
|||
m_StereoConvergence: 10 |
|||
m_StereoSeparation: 0.022 |
|||
--- !u!4 &282840814 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 282840810} |
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 406902931} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!114 &282840815 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 282840810} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 1742909100, guid: ed7343f30e3843b3afda8f8b02669cea, type: 3} |
|||
m_Name: |
|||
m_EditorClassIdentifier: |
|||
m_Device: 0 |
|||
m_PoseSource: 6 |
|||
m_PoseProviderComponent: {fileID: 0} |
|||
m_TrackingType: 0 |
|||
m_UpdateType: 0 |
|||
m_UseRelativeTransform: 0 |
|||
--- !u!1 &406902928 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 406902931} |
|||
- component: {fileID: 406902930} |
|||
- component: {fileID: 406902929} |
|||
m_Layer: 0 |
|||
m_Name: AR Session Origin |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!114 &406902929 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 406902928} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: caeceacb624484daf8e379c2252fd246, type: 3} |
|||
m_Name: |
|||
m_EditorClassIdentifier: |
|||
m_FacePrefab: {fileID: 1217920764520308, guid: a5e76df5cbfd54a06abdaf52046adbc0, |
|||
type: 3} |
|||
--- !u!114 &406902930 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 406902928} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 520bb47c46cf8624fafb307b7d1b862a, type: 3} |
|||
m_Name: |
|||
m_EditorClassIdentifier: |
|||
m_Camera: {fileID: 282840813} |
|||
--- !u!4 &406902931 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 406902928} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 282840814} |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 2 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!1 &1526980365 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1526980367} |
|||
- component: {fileID: 1526980366} |
|||
m_Layer: 0 |
|||
m_Name: Directional Light |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!108 &1526980366 |
|||
Light: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1526980365} |
|||
m_Enabled: 1 |
|||
serializedVersion: 8 |
|||
m_Type: 1 |
|||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} |
|||
m_Intensity: 1 |
|||
m_Range: 10 |
|||
m_SpotAngle: 30 |
|||
m_CookieSize: 10 |
|||
m_Shadows: |
|||
m_Type: 2 |
|||
m_Resolution: 2 |
|||
m_CustomResolution: -1 |
|||
m_Strength: 1 |
|||
m_Bias: 0.005 |
|||
m_NormalBias: 0.1 |
|||
m_NearPlane: 5 |
|||
m_Cookie: {fileID: 0} |
|||
m_DrawHalo: 0 |
|||
m_Flare: {fileID: 0} |
|||
m_RenderMode: 0 |
|||
m_CullingMask: |
|||
serializedVersion: 2 |
|||
m_Bits: 4294967295 |
|||
m_Lightmapping: 1 |
|||
m_LightShadowCasterMode: 0 |
|||
m_AreaSize: {x: 1, y: 1} |
|||
m_BounceIntensity: 1 |
|||
m_ColorTemperature: 6570 |
|||
m_UseColorTemperature: 0 |
|||
m_ShadowRadius: 0 |
|||
m_ShadowAngle: 0 |
|||
--- !u!4 &1526980367 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1526980365} |
|||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} |
|||
m_LocalPosition: {x: 0, y: 3, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} |
|
|||
fileFormatVersion: 2 |
|||
guid: e9280441e79e84bdbbf6b724880ae2d9 |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.Experimental.XR; |
|||
using UnityEngine.XR.ARFoundation; |
|||
#if UNITY_IOS
|
|||
using UnityEngine.XR.ARKit; |
|||
#endif
|
|||
|
|||
/// <summary>
|
|||
/// Populates the action unit coefficients for an <see cref="ARFace"/>.
|
|||
/// </summary>
|
|||
/// <remarks>
|
|||
/// If this <c>GameObject</c> has a <c>SkinnedMeshRenderer</c>,
|
|||
/// this component will generate the blend shape coefficients from the underlying <c>ARFace</c>.
|
|||
///
|
|||
/// </remarks>
|
|||
[RequireComponent(typeof(ARFace))] |
|||
public class ARFaceArkitBlendShapeVisualizer : MonoBehaviour |
|||
{ |
|||
[SerializeField] |
|||
float m_CoefficientScale = 100.0f; |
|||
|
|||
public float coefficientScale |
|||
{ |
|||
get { return m_CoefficientScale; } |
|||
set { m_CoefficientScale = value; } |
|||
} |
|||
|
|||
[SerializeField] |
|||
SkinnedMeshRenderer m_SkinnedMeshRenderer; |
|||
|
|||
public SkinnedMeshRenderer skinnedMeshRenderer |
|||
{ |
|||
get |
|||
{ |
|||
return m_SkinnedMeshRenderer; |
|||
} |
|||
set |
|||
{ |
|||
m_SkinnedMeshRenderer = value; |
|||
CreateFeatureBlendMapping(); |
|||
} |
|||
} |
|||
|
|||
#if UNITY_IOS
|
|||
static List<XRFaceArkitBlendShapeCoefficient> s_FaceArkitBlendShapeCoefficients; |
|||
|
|||
ARKitFaceSubsystem m_ArkitFaceSubsystem; |
|||
|
|||
Dictionary<XRArkitBlendShapeLocation, int> m_FaceArkitBlendShapeIndexMap; |
|||
#endif
|
|||
|
|||
ARFace m_Face; |
|||
|
|||
void Awake() |
|||
{ |
|||
#if UNITY_IOS
|
|||
s_FaceArkitBlendShapeCoefficients = new List<XRFaceArkitBlendShapeCoefficient>(); |
|||
#endif
|
|||
m_Face = GetComponent<ARFace>(); |
|||
CreateFeatureBlendMapping(); |
|||
} |
|||
|
|||
void CreateFeatureBlendMapping() |
|||
{ |
|||
if (skinnedMeshRenderer == null || skinnedMeshRenderer.sharedMesh == null) |
|||
{ |
|||
return; |
|||
} |
|||
|
|||
#if UNITY_IOS
|
|||
const string strPrefix = "blendShape2."; |
|||
m_FaceArkitBlendShapeIndexMap = new Dictionary<XRArkitBlendShapeLocation, int>(); |
|||
|
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowDownLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browDown_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowDownRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browDown_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowInnerUp ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browInnerUp"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowOuterUpLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browOuterUp_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowOuterUpRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browOuterUp_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.CheekPuff ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "cheekPuff"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.CheekSquintLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "cheekSquint_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.CheekSquintRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "cheekSquint_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeBlinkLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeBlink_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeBlinkRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeBlink_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookDownLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookDown_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookDownRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookDown_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookInLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookIn_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookInRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookIn_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookOutLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookOut_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookOutRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookOut_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookUpLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookUp_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookUpRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookUp_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeSquintLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeSquint_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeSquintRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeSquint_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeWideLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeWide_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeWideRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeWide_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.JawForward ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "jawForward"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.JawLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "jawLeft"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.JawOpen ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "jawOpen"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.JawRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "jawRight"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthClose ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthClose"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthDimpleLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthDimple_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthDimpleRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthDimple_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthFrownLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthFrown_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthFrownRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthFrown_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthFunnel ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthFunnel"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthLeft"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthLowerDownLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthLowerDown_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthLowerDownRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthLowerDown_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthPressLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthPress_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthPressRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthPress_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthPucker ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthPucker"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthRight"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthRollLower ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthRollLower"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthRollUpper ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthRollUpper"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthShrugLower ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthShrugLower"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthShrugUpper ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthShrugUpper"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthSmileLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthSmile_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthSmileRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthSmile_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthStretchLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthStretch_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthStretchRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthStretch_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthUpperUpLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthUpperUp_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthUpperUpRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthUpperUp_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.NoseSneerLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "noseSneer_L"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.NoseSneerRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "noseSneer_R"); |
|||
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.TongueOut ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "tongueOut"); |
|||
#endif
|
|||
} |
|||
|
|||
void SetVisible(bool visible) |
|||
{ |
|||
if (skinnedMeshRenderer == null) return; |
|||
|
|||
skinnedMeshRenderer.enabled = visible; |
|||
} |
|||
|
|||
void UpdateVisibility() |
|||
{ |
|||
var visible = enabled && |
|||
(m_Face.trackingState != TrackingState.Unavailable) && |
|||
(ARSubsystemManager.systemState > ARSystemState.Ready); |
|||
|
|||
SetVisible(visible); |
|||
} |
|||
|
|||
void OnEnable() |
|||
{ |
|||
#if UNITY_IOS
|
|||
m_ArkitFaceSubsystem = (ARKitFaceSubsystem) ARSubsystemManager.faceSubsystem; |
|||
if (m_ArkitFaceSubsystem == null) |
|||
return; |
|||
|
|||
m_Face.updated += OnUpdated; |
|||
ARSubsystemManager.systemStateChanged += OnSystemStateChanged; |
|||
UpdateVisibility(); |
|||
#endif
|
|||
} |
|||
|
|||
void OnDisable() |
|||
{ |
|||
m_Face.updated -= OnUpdated; |
|||
ARSubsystemManager.systemStateChanged -= OnSystemStateChanged; |
|||
} |
|||
|
|||
void OnSystemStateChanged(ARSystemStateChangedEventArgs eventArgs) |
|||
{ |
|||
UpdateVisibility(); |
|||
} |
|||
|
|||
void OnUpdated(ARFace face) |
|||
{ |
|||
UpdateVisibility(); |
|||
UpdateFaceFeatures(); |
|||
} |
|||
|
|||
void UpdateFaceFeatures() |
|||
{ |
|||
if (skinnedMeshRenderer == null || !skinnedMeshRenderer.enabled || skinnedMeshRenderer.sharedMesh == null) |
|||
{ |
|||
return; |
|||
} |
|||
|
|||
#if UNITY_IOS
|
|||
if (!m_ArkitFaceSubsystem.TryGetFaceARKitBlendShapeCoefficients(m_Face.xrFace.trackableId,s_FaceArkitBlendShapeCoefficients)) |
|||
return; |
|||
|
|||
foreach (var xrFaceFeatureCoefficient in s_FaceArkitBlendShapeCoefficients) |
|||
{ |
|||
int mappedBlendShapeIndex; |
|||
if (m_FaceArkitBlendShapeIndexMap.TryGetValue(xrFaceFeatureCoefficient.arkitBlendShapeLocation, out mappedBlendShapeIndex)) |
|||
{ |
|||
if (mappedBlendShapeIndex >= 0 ) |
|||
{ |
|||
skinnedMeshRenderer.SetBlendShapeWeight (mappedBlendShapeIndex, xrFaceFeatureCoefficient.coefficient * coefficientScale); |
|||
} |
|||
} |
|||
} |
|||
#endif
|
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 77136493c3caf4805ac5a602f75072e0 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
1001
Assets/Textures/sloth_all_1001_AlbedoTransparency.png
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
fileFormatVersion: 2 |
|||
guid: b0a9b07b207264316bf3be95cdcf6a08 |
|||
timeCreated: 1510333546 |
|||
licenseType: Free |
|||
TextureImporter: |
|||
fileIDToRecycleName: {} |
|||
serializedVersion: 4 |
|||
mipmaps: |
|||
mipMapMode: 0 |
|||
enableMipMap: 1 |
|||
sRGBTexture: 1 |
|||
linearTexture: 0 |
|||
fadeOut: 0 |
|||
borderMipMap: 0 |
|||
mipMapFadeDistanceStart: 1 |
|||
mipMapFadeDistanceEnd: 3 |
|||
bumpmap: |
|||
convertToNormalMap: 0 |
|||
externalNormalMap: 0 |
|||
heightScale: 0.25 |
|||
normalMapFilter: 0 |
|||
isReadable: 0 |
|||
grayScaleToAlpha: 0 |
|||
generateCubemap: 6 |
|||
cubemapConvolution: 0 |
|||
seamlessCubemap: 0 |
|||
textureFormat: 1 |
|||
maxTextureSize: 2048 |
|||
textureSettings: |
|||
filterMode: -1 |
|||
aniso: -1 |
|||
mipBias: -1 |
|||
wrapMode: -1 |
|||
nPOTScale: 1 |
|||
lightmap: 0 |
|||
compressionQuality: 50 |
|||
spriteMode: 0 |
|||
spriteExtrude: 1 |
|||
spriteMeshType: 1 |
|||
alignment: 0 |
|||
spritePivot: {x: 0.5, y: 0.5} |
|||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
|||
spritePixelsToUnits: 100 |
|||
alphaUsage: 1 |
|||
alphaIsTransparency: 0 |
|||
spriteTessellationDetail: -1 |
|||
textureType: 0 |
|||
textureShape: 1 |
|||
maxTextureSizeSet: 0 |
|||
compressionQualitySet: 0 |
|||
textureFormatSet: 0 |
|||
platformSettings: |
|||
- buildTarget: DefaultTexturePlatform |
|||
maxTextureSize: 4096 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
- buildTarget: Standalone |
|||
maxTextureSize: 4096 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
spriteSheet: |
|||
serializedVersion: 2 |
|||
sprites: [] |
|||
outline: [] |
|||
spritePackingTag: |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
1001
Assets/Textures/sloth_all_1001_MetallicSmoothness.png
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
fileFormatVersion: 2 |
|||
guid: 433a9cacc6e034c25a6a14eb6af1b09c |
|||
timeCreated: 1510333569 |
|||
licenseType: Free |
|||
TextureImporter: |
|||
fileIDToRecycleName: {} |
|||
serializedVersion: 4 |
|||
mipmaps: |
|||
mipMapMode: 0 |
|||
enableMipMap: 1 |
|||
sRGBTexture: 1 |
|||
linearTexture: 0 |
|||
fadeOut: 0 |
|||
borderMipMap: 0 |
|||
mipMapFadeDistanceStart: 1 |
|||
mipMapFadeDistanceEnd: 3 |
|||
bumpmap: |
|||
convertToNormalMap: 0 |
|||
externalNormalMap: 0 |
|||
heightScale: 0.25 |
|||
normalMapFilter: 0 |
|||
isReadable: 0 |
|||
grayScaleToAlpha: 0 |
|||
generateCubemap: 6 |
|||
cubemapConvolution: 0 |
|||
seamlessCubemap: 0 |
|||
textureFormat: 1 |
|||
maxTextureSize: 2048 |
|||
textureSettings: |
|||
filterMode: -1 |
|||
aniso: -1 |
|||
mipBias: -1 |
|||
wrapMode: -1 |
|||
nPOTScale: 1 |
|||
lightmap: 0 |
|||
compressionQuality: 50 |
|||
spriteMode: 0 |
|||
spriteExtrude: 1 |
|||
spriteMeshType: 1 |
|||
alignment: 0 |
|||
spritePivot: {x: 0.5, y: 0.5} |
|||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
|||
spritePixelsToUnits: 100 |
|||
alphaUsage: 1 |
|||
alphaIsTransparency: 0 |
|||
spriteTessellationDetail: -1 |
|||
textureType: 0 |
|||
textureShape: 1 |
|||
maxTextureSizeSet: 0 |
|||
compressionQualitySet: 0 |
|||
textureFormatSet: 0 |
|||
platformSettings: |
|||
- buildTarget: DefaultTexturePlatform |
|||
maxTextureSize: 4096 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
- buildTarget: Standalone |
|||
maxTextureSize: 4096 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
spriteSheet: |
|||
serializedVersion: 2 |
|||
sprites: [] |
|||
outline: [] |
|||
spritePackingTag: |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
1001
Assets/Textures/sloth_all_1001_Normal.png
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
fileFormatVersion: 2 |
|||
guid: 27a1657365e7440158436bc8e151d931 |
|||
timeCreated: 1510333583 |
|||
licenseType: Free |
|||
TextureImporter: |
|||
fileIDToRecycleName: {} |
|||
serializedVersion: 4 |
|||
mipmaps: |
|||
mipMapMode: 0 |
|||
enableMipMap: 1 |
|||
sRGBTexture: 0 |
|||
linearTexture: 0 |
|||
fadeOut: 0 |
|||
borderMipMap: 0 |
|||
mipMapFadeDistanceStart: 1 |
|||
mipMapFadeDistanceEnd: 3 |
|||
bumpmap: |
|||
convertToNormalMap: 0 |
|||
externalNormalMap: 0 |
|||
heightScale: 0.25 |
|||
normalMapFilter: 0 |
|||
isReadable: 0 |
|||
grayScaleToAlpha: 0 |
|||
generateCubemap: 6 |
|||
cubemapConvolution: 0 |
|||
seamlessCubemap: 0 |
|||
textureFormat: 1 |
|||
maxTextureSize: 2048 |
|||
textureSettings: |
|||
filterMode: -1 |
|||
aniso: -1 |
|||
mipBias: -1 |
|||
wrapMode: -1 |
|||
nPOTScale: 1 |
|||
lightmap: 0 |
|||
compressionQuality: 50 |
|||
spriteMode: 0 |
|||
spriteExtrude: 1 |
|||
spriteMeshType: 1 |
|||
alignment: 0 |
|||
spritePivot: {x: 0.5, y: 0.5} |
|||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
|||
spritePixelsToUnits: 100 |
|||
alphaUsage: 1 |
|||
alphaIsTransparency: 0 |
|||
spriteTessellationDetail: -1 |
|||
textureType: 1 |
|||
textureShape: 1 |
|||
maxTextureSizeSet: 0 |
|||
compressionQualitySet: 0 |
|||
textureFormatSet: 0 |
|||
platformSettings: |
|||
- buildTarget: DefaultTexturePlatform |
|||
maxTextureSize: 4096 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
- buildTarget: Standalone |
|||
maxTextureSize: 4096 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
spriteSheet: |
|||
serializedVersion: 2 |
|||
sprites: [] |
|||
outline: [] |
|||
spritePackingTag: |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
1001
Assets/Meshes/sloth_head_blendshapes5.fbx
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
fileFormatVersion: 2 |
|||
guid: 63ae12abc50414d5c882dbe18f6a820b |
|||
ModelImporter: |
|||
serializedVersion: 23 |
|||
fileIDToRecycleName: |
|||
100000: blendshapes3 |
|||
100002: Sloth_Head2 |
|||
100004: //RootNode |
|||
400000: blendshapes3 |
|||
400002: Sloth_Head2 |
|||
400004: //RootNode |
|||
4300000: Sloth_Head2 |
|||
9500000: //RootNode |
|||
13700000: Sloth_Head2 |
|||
2186277476908879412: ImportLogs |
|||
externalObjects: |
|||
- first: |
|||
type: UnityEngine:Material |
|||
assembly: UnityEngine.CoreModule |
|||
name: blinn2 |
|||
second: {fileID: 2100000, guid: 0eafc0c8e166e4cd2b0f64b71fda0c45, type: 2} |
|||
materials: |
|||
importMaterials: 1 |
|||
materialName: 0 |
|||
materialSearch: 1 |
|||
materialLocation: 0 |
|||
animations: |
|||
legacyGenerateAnimations: 4 |
|||
bakeSimulation: 0 |
|||
resampleCurves: 1 |
|||
optimizeGameObjects: 0 |
|||
motionNodeName: |
|||
rigImportErrors: |
|||
rigImportWarnings: |
|||
animationImportErrors: |
|||
animationImportWarnings: |
|||
animationRetargetingWarnings: |
|||
animationDoRetargetingWarnings: 0 |
|||
importAnimatedCustomProperties: 0 |
|||
importConstraints: 0 |
|||
animationCompression: 1 |
|||
animationRotationError: 0.5 |
|||
animationPositionError: 0.5 |
|||
animationScaleError: 0.5 |
|||
animationWrapMode: 0 |
|||
extraExposedTransformPaths: [] |
|||
extraUserProperties: [] |
|||
clipAnimations: [] |
|||
isReadable: 1 |
|||
meshes: |
|||
lODScreenPercentages: [] |
|||
globalScale: 10 |
|||
meshCompression: 0 |
|||
addColliders: 0 |
|||
useSRGBMaterialColor: 1 |
|||
importVisibility: 0 |
|||
importBlendShapes: 1 |
|||
importCameras: 0 |
|||
importLights: 0 |
|||
swapUVChannels: 0 |
|||
generateSecondaryUV: 0 |
|||
useFileUnits: 1 |
|||
optimizeMeshForGPU: 1 |
|||
keepQuads: 0 |
|||
weldVertices: 1 |
|||
preserveHierarchy: 0 |
|||
indexFormat: 1 |
|||
secondaryUVAngleDistortion: 8 |
|||
secondaryUVAreaDistortion: 15.000001 |
|||
secondaryUVHardAngle: 88 |
|||
secondaryUVPackMargin: 4 |
|||
useFileScale: 1 |
|||
previousCalculatedGlobalScale: 0.099999994 |
|||
hasPreviousCalculatedGlobalScale: 1 |
|||
tangentSpace: |
|||
normalSmoothAngle: 60 |
|||
normalImportMode: 0 |
|||
tangentImportMode: 3 |
|||
normalCalculationMode: 0 |
|||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 |
|||
blendShapeNormalImportMode: 1 |
|||
normalSmoothingSource: 0 |
|||
importAnimation: 1 |
|||
copyAvatar: 0 |
|||
humanDescription: |
|||
serializedVersion: 2 |
|||
human: [] |
|||
skeleton: [] |
|||
armTwist: 0.5 |
|||
foreArmTwist: 0.5 |
|||
upperLegTwist: 0.5 |
|||
legTwist: 0.5 |
|||
armStretch: 0.05 |
|||
legStretch: 0.05 |
|||
feetSpacing: 0 |
|||
rootMotionBoneName: |
|||
hasTranslationDoF: 0 |
|||
hasExtraRoot: 0 |
|||
skeletonHasParents: 1 |
|||
lastHumanDescriptionAvatarSource: {instanceID: 0} |
|||
animationType: 2 |
|||
humanoidOversampling: 1 |
|||
additionalBone: 0 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
撰写
预览
正在加载...
取消
保存
Reference in new issue