浏览代码

Merge branch '2.1-preview-environment-probes' into 2.1-preview

/1.5-preview
Tim Mowrer 6 年前
当前提交
443cf42e
共有 13 个文件被更改,包括 1519 次插入1 次删除
  1. 1
      ProjectSettings/GraphicsSettings.asset
  2. 77
      Assets/Materials/ReflectiveMaterial.mat
  3. 8
      Assets/Materials/ReflectiveMaterial.mat.meta
  4. 78
      Assets/Materials/Transparent.mat
  5. 8
      Assets/Materials/Transparent.mat.meta
  6. 188
      Assets/Prefabs/EnvironmentProbePrefab.prefab
  7. 7
      Assets/Prefabs/EnvironmentProbePrefab.prefab.meta
  8. 94
      Assets/Prefabs/ReflectiveSphere.prefab
  9. 7
      Assets/Prefabs/ReflectiveSphere.prefab.meta
  10. 1001
      Assets/Scenes/EnvironmentProbes.unity
  11. 7
      Assets/Scenes/EnvironmentProbes.unity.meta
  12. 33
      Assets/Scripts/EnvironmentProbeVisualizer.cs
  13. 11
      Assets/Scripts/EnvironmentProbeVisualizer.cs.meta

1
ProjectSettings/GraphicsSettings.asset


- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}

77
Assets/Materials/ReflectiveMaterial.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ReflectiveMaterial
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

8
Assets/Materials/ReflectiveMaterial.mat.meta


fileFormatVersion: 2
guid: 9746dcb3278da420389ba0184f139ad8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

78
Assets/Materials/Transparent.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Transparent
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 1, g: 0.6236163, b: 0, a: 0.2509804}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

8
Assets/Materials/Transparent.mat.meta


fileFormatVersion: 2
guid: f77b8a8d8cced4e5a9bc146b258b3b59
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

188
Assets/Prefabs/EnvironmentProbePrefab.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &540879773830203776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 540879773830203778}
- component: {fileID: 540879773830203779}
- component: {fileID: 540879773830203781}
m_Layer: 0
m_Name: EnvironmentProbePrefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &540879773830203778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 540879773830203776}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6331013390252235878}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!215 &540879773830203779
ReflectionProbe:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 540879773830203776}
m_Enabled: 1
serializedVersion: 2
m_Type: 0
m_Mode: 0
m_RefreshMode: 0
m_TimeSlicingMode: 0
m_Resolution: 128
m_UpdateFrequency: 0
m_BoxSize: {x: 1, y: 1, z: 1}
m_BoxOffset: {x: 0, y: 0, z: 0}
m_NearClip: 0.3
m_FarClip: 1000
m_ShadowDistance: 100
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_IntensityMultiplier: 1
m_BlendDistance: 1
m_HDR: 1
m_BoxProjection: 0
m_RenderDynamicObjects: 0
m_UseOcclusionCulling: 1
m_Importance: 1
m_CustomBakedTexture: {fileID: 0}
--- !u!114 &540879773830203781
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 540879773830203776}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 331c0afeda2534f8ea53f18fae482808, type: 3}
m_Name:
m_EditorClassIdentifier:
m_DestroyOnRemoval: 1
m_EnvironmentTextureFilterMode: 2
--- !u!1 &6225419331260307606
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6331013390252235878}
- component: {fileID: 6749958839600779910}
- component: {fileID: 8626971291595768019}
- component: {fileID: 2577504555503118816}
- component: {fileID: 3032827925062447765}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6331013390252235878
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6225419331260307606}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 540879773830203778}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6749958839600779910
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6225419331260307606}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8626971291595768019
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6225419331260307606}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f77b8a8d8cced4e5a9bc146b258b3b59, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &2577504555503118816
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6225419331260307606}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &3032827925062447765
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6225419331260307606}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c3c78c864f7424894ba94fe4a30e34ac, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ReflectionProbe: {fileID: 540879773830203779}

7
Assets/Prefabs/EnvironmentProbePrefab.prefab.meta


fileFormatVersion: 2
guid: 5cfb9441b668a4dc1a2f114e6d072394
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

94
Assets/Prefabs/ReflectiveSphere.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7568360986088693418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7568360986088693398}
- component: {fileID: 7568360986088693397}
- component: {fileID: 7568360986088693396}
- component: {fileID: 7568360986088693419}
m_Layer: 0
m_Name: ReflectiveSphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7568360986088693398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7568360986088693418}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7568360986088693397
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7568360986088693418}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7568360986088693396
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7568360986088693418}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9746dcb3278da420389ba0184f139ad8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!135 &7568360986088693419
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7568360986088693418}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}

7
Assets/Prefabs/ReflectiveSphere.prefab.meta


fileFormatVersion: 2
guid: cc7ced85c210d4c2eb70bc117e21b21f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Scenes/EnvironmentProbes.unity
文件差异内容过多而无法显示
查看文件

7
Assets/Scenes/EnvironmentProbes.unity.meta


fileFormatVersion: 2
guid: d568d188cadf141e38769dbabd3fe385
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

33
Assets/Scripts/EnvironmentProbeVisualizer.cs


using UnityEngine;
[RequireComponent(typeof(MeshRenderer))]
public class EnvironmentProbeVisualizer : MonoBehaviour
{
[SerializeField]
ReflectionProbe m_ReflectionProbe;
public ReflectionProbe reflectionProbe
{
get { return m_ReflectionProbe; }
set { m_ReflectionProbe = value; }
}
void Update()
{
if (m_ReflectionProbe == null)
{
GetComponent<MeshRenderer>().enabled = false;
}
else
{
GetComponent<MeshRenderer>().enabled = true;
transform.localPosition = m_ReflectionProbe.center;
transform.localScale = m_ReflectionProbe.size;
// Unity doesn't yet support rotated reflection probes, so the visualizer
// needs to unrotate in order to display the box that will actually be used.
transform.localRotation = Quaternion.Inverse(m_ReflectionProbe.transform.rotation);
}
}
}

11
Assets/Scripts/EnvironmentProbeVisualizer.cs.meta


fileFormatVersion: 2
guid: c3c78c864f7424894ba94fe4a30e34ac
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
正在加载...
取消
保存