Co-Authored-By: Tim Mowrer <timm@unity3d.com>
}
if(cameraDescriptors.Count > 0)
{
foreach(XRCameraSubsystemDescriptor cameraDescriptor in cameraDescriptors)
foreach(var cameraDescriptor in cameraDescriptors)
//TODO: Change face blend to blendshapes (Only for ios)
if((cameraDescriptor.supportsAverageBrightness || cameraDescriptor.supportsAverageIntensityInLumens) &&