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Added the scene to the build options and moved the button to be easier to access

/3.1
DavidMohrhardt 5 年前
当前提交
adaedf89
共有 2 个文件被更改,包括 4 次插入2 次删除
  1. 3
      Assets/Scenes/ReferencePoints.unity
  2. 3
      ProjectSettings/EditorBuildSettings.asset

3
Assets/Scenes/ReferencePoints.unity


m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: -225, y: 32}
m_AnchoredPosition: {x: -225, y: 64}
m_SizeDelta: {x: 450, y: 256}
m_Pivot: {x: 0, y: 0}
--- !u!114 &358479874

m_Name:
m_EditorClassIdentifier:
m_AttemptUpdate: 1
m_MatchFrameRate: 1
--- !u!4 &427002220
Transform:
m_ObjectHideFlags: 0

3
ProjectSettings/EditorBuildSettings.asset


- enabled: 0
path: Assets/Scenes/UX/SampleUXScene.unity
guid: 3b42d67a72bbc4004bf713db0e312326
- enabled: 1
path: Assets/Scenes/ReferencePoints.unity
guid: 5cba9114a192a46a7aef31da62316e39
m_configObjects:
com.unity.xr.arkit.PlayerSettings: {fileID: 11400000, guid: 2d5fb8e61571b4e3897f221189089fd6,
type: 2}
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