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added custom inspector

Image names only appear once, the prefab list size is hidden. Changed one of the prefabs, but there's still lagging in tracking.
/4.1
Shan Jiang 4 年前
当前提交
08691557
共有 39 个文件被更改,包括 5270 次插入4221 次删除
  1. 8
      Assets/Scenes/ImageTracking/Multi Prefab - Image Tracking/Multi-Image Tracking.unity
  2. 39
      Assets/Scenes/ImageTracking/Multi Prefab - Image Tracking/MultiTrackedImageInfoManager.cs
  3. 2
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab.meta
  4. 132
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/FlowerPrefab.prefab
  5. 2
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/FlowerPrefab.prefab.meta
  6. 2
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Models.meta
  7. 2
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures.meta
  8. 2
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Albedo.tif.meta
  9. 2
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_MetallicSmooth.tif.meta
  10. 6
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Normals.tif.meta
  11. 2
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Occlusion.tif.meta
  12. 4
      ProjectSettings/ProjectSettings.asset
  13. 14
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Models/VegetationSmall04_Mat.mat
  14. 10
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Models/VegetationSmall04_Mat.mat.meta
  15. 8
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Shaders.meta
  16. 8
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Small.meta
  17. 1001
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Albedo.tif
  18. 1001
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_MetallicSmooth.tif
  19. 1001
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Normals.tif
  20. 1001
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Occlusion.tif
  21. 1001
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Small/VegetationSmall04.fbx
  22. 116
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Small/VegetationSmall04.fbx.meta
  23. 1001
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Models/VegetationLarge03.fbx
  24. 115
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Models/VegetationLarge03.fbx.meta
  25. 1001
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationLarge03_Albedo.tif
  26. 1001
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationLarge03_MetallicSmooth.tif
  27. 1001
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationLarge03_Occlusion.tif
  28. 8
      Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Materials.meta
  29. 0
      /Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Albedo.tif.meta
  30. 0
      /Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_MetallicSmooth.tif.meta
  31. 0
      /Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Normals.tif.meta
  32. 0
      /Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Occlusion.tif.meta
  33. 0
      /Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Shaders/Vegetation.shader
  34. 0
      /Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Shaders/Vegetation.shader.meta
  35. 0
      /Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Models/VegetationSmall04_Mat.mat

8
Assets/Scenes/ImageTracking/Multi Prefab - Image Tracking/Multi-Image Tracking.unity


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m_DefaultTexture: {fileID: 10305, guid: 0000000000000000f000000000000000, type: 0}
m_PrefabList:
- m_PrefabName: Rafflesia
m_Prefab: {fileID: 7575959468364783042, guid: b3cf90f44ed2d489d8699650a34abb6d,
- m_ImageName: Rafflesia
m_Prefab: {fileID: 6916502901855112170, guid: e22b43a8fcdab413bb4f52f5076f759e,
- m_PrefabName: Logo
- m_ImageName: Logo
- m_PrefabName: QRCode
- m_ImageName: QRCode
m_Prefab: {fileID: 3312728602301253215, guid: 5d81b097707c58e4b949537763ba4bbe,
type: 3}
m_ImageLibrary: {fileID: 11400000, guid: c86e375d7e7430442a1104e88fa21f21, type: 2}

39
Assets/Scenes/ImageTracking/Multi Prefab - Image Tracking/MultiTrackedImageInfoManager.cs


[RequireComponent(typeof(ARTrackedImageManager))]
public class MultiTrackedImageInfoManager : MonoBehaviour
{
[SerializeField]
[Tooltip("The camera to set on the world space UI canvas for each instantiated image info.")]
Camera m_WorldSpaceCanvasCamera;

/// </summary>
public struct NamedPrefab
{
[HideInInspector]
[SerializeField]
string m_ImageName;
[SerializeField]

[SerializeField]
[Tooltip("Each prefab corresponds to each image in the Image Library.")]
List<NamedPrefab> m_PrefabList = new List<NamedPrefab>();
List<NamedPrefab> m_PrefabList;
/// <summary>
/// Each prefab corresponds to the each image in the Image Library in the same order.

void UpdatePrefabList()
{
if (m_PrefabList.Count == m_ImageLibrary.count)
if (m_PrefabList != null && m_PrefabList.Count == m_ImageLibrary.count)
{
for (int i = 0; i < m_PrefabList.Count; i++)
{

}
else
{
m_PrefabList = new List<NamedPrefab>();
for (int i = 0; i < m_ImageLibrary.count; i++)
{
var pref = new NamedPrefab(m_ImageLibrary[i].name, null);

if (trackedImage.trackingState != TrackingState.None)
{
// The image extents is only valid when the image is being tracked
trackedImage.transform.localScale = new Vector3(trackedImage.size.x/10, trackedImage.size.x/10, trackedImage.size.x/10);
trackedImage.transform.localScale = new Vector3(trackedImage.size.x/2, trackedImage.size.x/2, trackedImage.size.x/2);
}
break;

{
UpdateInfo(trackedImage);
}
}
public class ReferenceImageLibraryChangedAttribute : PropertyAttribute { }

}
}
}
}
[CustomEditor(typeof(MultiTrackedImageInfoManager))]
public class MultiTrackedImageInfoManagerInspector : Editor {
public override void OnInspectorGUI () {
serializedObject.Update();
GUI.enabled = false;
SerializedProperty prop = serializedObject.FindProperty("m_Script");
EditorGUILayout.PropertyField(prop, true, new GUILayoutOption[0]);
GUI.enabled = true;
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_WorldSpaceCanvasCamera"), true);
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_DefaultTexture"), true);
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_ImageLibrary"), true);
Show(serializedObject.FindProperty("m_PrefabList"));
serializedObject.ApplyModifiedProperties();
}
public static void Show (SerializedProperty list) {
EditorGUILayout.PropertyField(list, false);
EditorGUI.indentLevel += 1;
for (int i = 0; i < list.arraySize; i++) {
EditorGUILayout.PropertyField(list.GetArrayElementAtIndex(i));
}
EditorGUI.indentLevel -= 1;
}
}
#endif

2
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10
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文件差异内容过多而无法显示
查看文件

1001
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文件差异内容过多而无法显示
查看文件

1001
Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Normals.tif
文件差异内容过多而无法显示
查看文件

1001
Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Textures/VegetationSmall04_Occlusion.tif
文件差异内容过多而无法显示
查看文件

1001
Assets/Scenes/ImageTracking/Prefabs/FlowerPrefab/Small/VegetationSmall04.fbx
文件差异内容过多而无法显示
查看文件

116
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1001
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