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Renamed all files that included `ReferencePoint` to instead include `Anchor`.

/3.1
Mike Durand 5 年前
当前提交
addc0c8c
共有 6 个文件被更改,包括 0 次插入1082 次删除
  1. 96
      Assets/Scenes/ARCollaborationData/ReferencePointInfoManager.cs
  2. 11
      Assets/Scenes/ARCollaborationData/ReferencePointInfoManager.cs.meta
  3. 898
      Assets/Scenes/ReferencePoints.unity
  4. 7
      Assets/Scenes/ReferencePoints.unity.meta
  5. 59
      Assets/Scripts/ReferencePointCreator.cs
  6. 11
      Assets/Scripts/ReferencePointCreator.cs.meta

96
Assets/Scenes/ARCollaborationData/ReferencePointInfoManager.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.XR.ARFoundation;
/// <summary>
/// Displays information about each reference point including
/// whether or not the reference point is local or remote.
/// The reference point prefab is assumed to include a GameObject
/// which can be colored to indicate which session created it.
/// </summary>
[RequireComponent(typeof(ARSessionOrigin))]
[RequireComponent(typeof(ARReferencePointManager))]
public class ReferencePointInfoManager : MonoBehaviour
{
[SerializeField]
ARSession m_Session;
public ARSession session
{
get { return m_Session; }
set { m_Session = value; }
}
void OnEnable()
{
GetComponent<ARReferencePointManager>().referencePointsChanged += OnReferencePointsChanged;
}
void OnDisable()
{
GetComponent<ARReferencePointManager>().referencePointsChanged -= OnReferencePointsChanged;
}
void OnReferencePointsChanged(ARReferencePointsChangedEventArgs eventArgs)
{
foreach (var referencePoint in eventArgs.added)
{
UpdateReferencePoint(referencePoint);
}
foreach (var referencePoint in eventArgs.updated)
{
UpdateReferencePoint(referencePoint);
}
}
unsafe struct byte128
{
public fixed byte data[16];
}
void UpdateReferencePoint(ARReferencePoint referencePoint)
{
var canvas = referencePoint.GetComponentInChildren<Canvas>();
if (canvas == null)
return;
canvas.worldCamera = GetComponent<ARSessionOrigin>().camera;
var text = canvas.GetComponentInChildren<Text>();
if (text == null)
return;
var sessionId = referencePoint.sessionId;
if (sessionId.Equals(session.subsystem.sessionId))
{
text.text = $"Local";
}
else
{
text.text = $"Remote";
}
var cube = referencePoint.transform.Find("Scale/SessionId Indicator");
if (cube != null)
{
var renderer = cube.GetComponent<Renderer>();
{
// Generate a color from the sessionId
Color color;
unsafe
{
var bytes = *(byte128*)&sessionId;
color = new Color(
bytes.data[0] / 255f,
bytes.data[4] / 255f,
bytes.data[8] / 255f,
bytes.data[12] / 255f);
}
renderer.material.color = color;
}
}
}
}

11
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7
Assets/Scenes/ReferencePoints.unity.meta


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59
Assets/Scripts/ReferencePointCreator.cs


using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR.ARFoundation;
using UnityEngine.XR.ARSubsystems;
[RequireComponent(typeof(ARReferencePointManager))]
[RequireComponent(typeof(ARRaycastManager))]
public class ReferencePointCreator : MonoBehaviour
{
public void RemoveAllReferencePoints()
{
foreach (var referencePoint in m_ReferencePoints)
{
m_ReferencePointManager.RemoveReferencePoint(referencePoint);
}
m_ReferencePoints.Clear();
}
void Awake()
{
m_RaycastManager = GetComponent<ARRaycastManager>();
m_ReferencePointManager = GetComponent<ARReferencePointManager>();
m_ReferencePoints = new List<ARReferencePoint>();
}
void Update()
{
if (Input.touchCount == 0)
return;
var touch = Input.GetTouch(0);
if (touch.phase != TouchPhase.Began)
return;
if (m_RaycastManager.Raycast(touch.position, s_Hits, TrackableType.FeaturePoint))
{
// Raycast hits are sorted by distance, so the first one
// will be the closest hit.
var hitPose = s_Hits[0].pose;
var referencePoint = m_ReferencePointManager.AddReferencePoint(hitPose);
if (referencePoint == null)
{
Logger.Log("Error creating reference point");
}
else
{
m_ReferencePoints.Add(referencePoint);
}
}
}
static List<ARRaycastHit> s_Hits = new List<ARRaycastHit>();
List<ARReferencePoint> m_ReferencePoints;
ARRaycastManager m_RaycastManager;
ARReferencePointManager m_ReferencePointManager;
}

11
Assets/Scripts/ReferencePointCreator.cs.meta


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