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Introducing samples for ARFoundation 2.2 and ARKit 3.

/2.1
DavidMohrhardt 5 年前
当前提交
872e8efc
共有 4 个文件被更改,包括 162 次插入0 次删除
  1. 81
      Assets/Scripts/Logger.cs
  2. 11
      Assets/Scripts/Logger.cs.meta
  3. 59
      Assets/Scripts/ReferencePointCreator.cs
  4. 11
      Assets/Scripts/ReferencePointCreator.cs.meta

81
Assets/Scripts/Logger.cs


using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
public class Logger : MonoBehaviour
{
[SerializeField]
Text m_LogText;
public Text logText
{
get { return s_LogText; }
set
{
m_LogText = value;
s_LogText = value;
}
}
[SerializeField]
int m_VisibleMessageCount = 40;
public int visibleMessageCount
{
get { return s_VisibleMessageCount; }
set
{
m_VisibleMessageCount = value;
s_VisibleMessageCount = value;
}
}
int m_LastMessageCount;
static int s_VisibleMessageCount;
static Text s_LogText;
static List<string> s_Log = new List<string>();
static StringBuilder s_StringBuilder = new StringBuilder();
void Awake()
{
s_LogText = m_LogText;
s_VisibleMessageCount = m_VisibleMessageCount;
Log("Log console initialized.");
}
void Update()
{
lock (s_Log)
{
if (m_LastMessageCount != s_Log.Count)
{
s_StringBuilder.Clear();
var startIndex = Mathf.Max(s_Log.Count - s_VisibleMessageCount, 0);
for (int i = startIndex; i < s_Log.Count; ++i)
{
s_StringBuilder.Append($"{i:000}> {s_Log[i]}\n");
}
s_LogText.text = s_StringBuilder.ToString();
}
m_LastMessageCount = s_Log.Count;
}
}
public static void Log(string message)
{
lock (s_Log)
{
if (s_Log == null)
s_Log = new List<string>();
s_Log.Add(message);
}
}
}

11
Assets/Scripts/Logger.cs.meta


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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

59
Assets/Scripts/ReferencePointCreator.cs


using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR.ARFoundation;
using UnityEngine.XR.ARSubsystems;
[RequireComponent(typeof(ARReferencePointManager))]
[RequireComponent(typeof(ARRaycastManager))]
public class ReferencePointCreator : MonoBehaviour
{
public void RemoveAllReferencePoints()
{
foreach (var referencePoint in m_ReferencePoints)
{
m_ReferencePointManager.RemoveReferencePoint(referencePoint);
}
m_ReferencePoints.Clear();
}
void Awake()
{
m_RaycastManager = GetComponent<ARRaycastManager>();
m_ReferencePointManager = GetComponent<ARReferencePointManager>();
m_ReferencePoints = new List<ARReferencePoint>();
}
void Update()
{
if (Input.touchCount == 0)
return;
var touch = Input.GetTouch(0);
if (touch.phase != TouchPhase.Began)
return;
if (m_RaycastManager.Raycast(touch.position, s_Hits, TrackableType.FeaturePoint))
{
// Raycast hits are sorted by distance, so the first one
// will be the closest hit.
var hitPose = s_Hits[0].pose;
var referencePoint = m_ReferencePointManager.AddReferencePoint(hitPose);
if (referencePoint == null)
{
Logger.Log("Error creating reference point");
}
else
{
m_ReferencePoints.Add(referencePoint);
}
}
}
static List<ARRaycastHit> s_Hits = new List<ARRaycastHit>();
List<ARReferencePoint> m_ReferencePoints;
ARRaycastManager m_RaycastManager;
ARReferencePointManager m_ReferencePointManager;
}

11
Assets/Scripts/ReferencePointCreator.cs.meta


fileFormatVersion: 2
guid: f68fbc98b9133456f8a212911c899469
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
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