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turn off MSAA to fix opaque shaders not working

/lwrp-support-2018.3-with-1.5
Jimmy Alamparambil 6 年前
当前提交
d86efa5f
共有 4 个文件被更改,包括 25 次插入6 次删除
  1. 2
      Assets/LWRPSupport/LWRPBackgroundRenderPass.cs
  2. 2
      Assets/Materials/LWRPCube.mat
  3. 2
      Assets/Materials/LWRPPlane.mat
  4. 25
      Assets/Scenes/SampleLWRPScene.unity

2
Assets/LWRPSupport/LWRPBackgroundRenderPass.cs


SetRenderTarget(cmd, m_TargetIdentifier, colorLoadOp, colorStoreOp,
m_DepthIdentifier, depthLoadOp, depthStoreOp, ClearFlag.All, Color.clear, m_Descriptor.dimension);
cmd.Blit(null, m_TargetIdentifier, m_BlitMaterial);
context.ExecuteCommandBuffer(cmd);
CommandBufferPool.Release(cmd);

2
Assets/Materials/LWRPCube.mat


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LWRPCube
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0

2
Assets/Materials/LWRPPlane.mat


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LWRPPlane
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0

25
Assets/Scenes/SampleLWRPScene.unity


- component: {fileID: 282840811}
- component: {fileID: 282840815}
- component: {fileID: 282840812}
- component: {fileID: 282840816}
m_Layer: 0
m_Name: AR Camera
m_TagString: MainCamera

m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 3
m_BackGroundColor: {r: 0.17021184, g: 0.8018868, b: 0.7888453, a: 1}
m_BackGroundColor: {r: 0.16862746, g: 0.17177747, b: 0.8, a: 1}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}

m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 1
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1

m_TrackingType: 0
m_UpdateType: 0
m_UseRelativeTransform: 1
--- !u!114 &282840816
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 282840810}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ba6af5eaa8d821f4e93093fd37ee3484, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!1 &427002218
GameObject:
m_ObjectHideFlags: 0

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 518872366}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 2.65}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}

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